Jump to content

Jondead

Bedrock VIP
  • Posts

    571
  • Joined

  • Last visited

Posts posted by Jondead

  1. 10 hours ago, EternalSaturn said:

    It seems the problem is that you weren't well-versed in the lore of the Ascended during your time with them. Aeriel's domain has been the Moon, and lore-approved as such, since the last rewrite submitted a year or two ago. They're also still a Holy Order, as their main purpose is still to protect the Descendants and their souls. I would also like to state that, as someone who broke the lore-approved tenants of Aeriel, I wouldn't say you're missing out on any 'nice things', as you don't have access to magic anyhow because your character betrayed his patron and magic. Your grudge because you got caught for doing something wrong doesn't contribute whatsoever to this lore submission in terms of feedback, especially as it seems you're more concerned about the perks the magic gave you rather than the magic as a whole.

    I am more concerned about the Lore of old more then anything, sure it is an interesting twist on the Ascended Story-ark, I personally in my own opinion dislike it, this has nothing to do with a “grudge” as I have none with any of the members of the Group, also that persona is long gone and on a shelve and dead, I got bored of him, and sure he broke a Tenant or two, which he did almost unknowningly, but he was in the middle of a grand plan to take his enermy, and used it as a sacrifice, which wont be a problem with the new Rewrite, basically making the Roleplay that was created from it pretty useless in my opinion, also the reasons I Said te nice things bit is because I like Soulfire as a consept better then this crystal thing. 

  2. 11 hours ago, Lark said:

     

    Well ya see. The idea behind this is to nix the Dark Vs Holy shenanigans, as well as put the Agents of Aeriel in a support role. We aren't reworking lore because we can, we're reworking the lore so it's enjoyable for everyone and isn't bogged down with so much stuff. Looking at you magic lore. Anyways, the Tears thing came up soon after you left I believe. Infused Items are rendered useless with the rewrite. Sorry you don't like it, didn't expect everyone too but if you are letting your jaded view get in the way, maybe best to take a step back and rethink your opinion.

    So basically what you are saying is the Ascended got tired of being a Holy Magic and went bananas, and chose a different path because they did not want the OOC? Really, I mean it was talked about in the past about OOC hate because they were protagonistic, even seen it first hand, but why with the tears? That is fine, but why taking away Soulfire? The fire OF THE GODDESS OF SOULS, also she is not the Aengul of the Moon (Alone that is) that one Monk Aengul also controls the moon, making a clash of Lore and Realms, (kind of) as one is in control of The Moon, and another the Soulstream, which for some reason became the Moon from an earlier rewrite, but this is fine, right? Nothing bad could ever happen for Aenguls to share the same meterial plain? I never once as an Ascended, or as an follower of Aeriel earlier than that Roleplay’ed her as a god of The Moon, only as she really was, a caretaker of Souls, watching over the Souls that pass though, and having the Ascended as her guardians, to protect the Souls of the Desendants from becoming corrupted by Dark Forces, at this point it is basically a Deitie Voidal Magic if they dont want to be under the Holy tag. Unless I misunderstood that statement. A rewrite wont change the hate y’know, I know some if not many that believe they are old news and could easily be replaced, though enough of that, still a Big no no from me. Also still quick question, could the Infused Item just get a replacement? Like the Ember-panel switching into something else, the Tear fragment somehow turning it into a icey One instead? Also this for me, seems a little cold like a stange love child between Frost Witch (only slightly though) and Clericalism, with it being all about freezing stuff and so on. Honestly, would have loved to see them keep being Holy People, but sometimes I just cant have Nice things it seems. :c

  3. Interesting read though I am very conflicted about this Rewrite, it is very... different from the Soulfire thing, which as I quite liked back when I played an Ascended, then again it is a very interesting thing this post, I just hope it does not become one of those "Oh we are just re-working this Lore like this because we can." And it actually has a reason for this change, like where did this Tears thing even come from? (As a Lore standpoint) It was not an subject back when I was in the Rewrite Discussions, also whatever happens to Infused Items now? Do they stay the same, or do they also follow this new change from Fire to strange Ice-Tears, I have to say I do not really... like this change of direction, I thought the old system needed minor re-works and not a Major one, and that is saying a lot as I have loved the Ascended for a long while now, so this sadly needs an -1 from me, I suppose this opens up a new thing for Holy **** or something, but meh, I have to say I am not the fondest of this, I dont know if this is just me as a person, or my Jaded view of the Ascended as a Creature and Magic, but this new change has removed them from my top spot of fav magic if it goes though. 

  4. Sighard hears of this ball a amussed look on his face "What fools, holding balls when the Realm is in danger" He then runs off to continue with his contract, before heading home to prepare for the ball. Strange red dust trailing his gloves as he heads out "Oh and mind the dust, it will likely kill ya'" He says as he leaves for home his feet swift on the grounds.

  5. Sighard hearing of this grunts as he leaves for the Firelands "I suppose I cannot afford waiting anymore, the Ascended refused the call and so many others.... I think it is time to put the carade to rest." He lets out as he places on an illusion shifting his form as he looks on with a angered look on his face "Ahr'aaut ata'gjayy, attaita'ghaklr wlit." he lets out in a twisted tongue as he begins to head out a look of worry on his features as he looks to his new friend Alexander "llir, I cannot wait anymore, with his passing... with his passing it has shown me that time is short, people die and wither and I am FORCED to sit by and watch as this pain unfolds, first my family, then Wulf... and soon many more will fall." he lets out escaping the room and letting his friend out as he does the same.

  6.  

    A shimering world is a world where man is fools and kings are pawns for the gods, alas that is the world we have chosen to live in, a verdict of the Emperors around this Plain of Existance we live in.
    The Fire of the Exile's gaze is all we have now to forget this wretched time of pain and sorrow after the High Abrix was cast into the voidal abyss that it held from ripping us apart.

    Atleast the shundering was passed with as much grace as we could have hoped, for it was not long after that beings of great power and malice sort to feast on the shell of a cosmic body we had left a great war arose in the Palace of the King's Corcord, a wast beacon of hope in the comming storms and hellish dark, who knew the once grant price of the formor Darkhold could be used to fight against that which wanted to spread darkness and desimation through the greater lands of Alir'okatania and the Imperial Forholds? I sure did not, maybe you did dear reader - or are you just one of those who finds my pages and does not know what to do with them, well, if you can read this it must mean you are strong enough to stand your own against the beasts, or you found this on my body just looking about, no matter, if you find anymore of my pages bring them to the Vakkul High Commander, and perhaps you shall be spared... who knows.

  7. [!]

    Posters would litter city walls

     

    To all that listen, I am giving you a warning, a plea that you will listen to my warning, a mighty force bigger then September or the Vaeyl is planning to invade, if this happens the Realm will surely end, I have seen the creatures in action once before almost lost my life, I write this to every, King, Emperor, and anyone else willing to defend the Realm once the threat decides to stick it's head out of the shadows, and when it does, we need to be ready to take it down, the entirety of the Dominion Forces once tried killing one of it's minions or fellow creatures and failed from what I heard... a threat yet to attack fully, playing it from the shadows, I have tried everything I can to halt it, but with the book burned it has no reason not to attack anymore, this is a call to arms, a rally, to stand up against it before it desimates everyone. 

     

    [!]

    the other parts of the letter is nothing but mad scribbles and something written in a strange unknown speach 

  8. Give her a shot! I think she will nail the interview, and as long as she does not become one of those hated Elven Pocket GMs that only work for the Dominion and shows bias, then she will do fine, so I carefully give her a +1 and wish her a good try! Because everyone decerves a chance to prove themselves and do something like this, I just hope she can handle the hate and stress this job will bring, and remember, never use the GM chat! ? little hint for the future, the same goes for any other staff chat but still ? as stated before give her a shot at the interview and look from there, of course I cant say for sure if she will be able to keep up with handling two teams at once, but again a chance must be given, I have been hit by lies, which was taking into a direct action from her before, but a chance is always needed, which is why I needed to think before giving the plus one, but a lot could have changed from back then of course.

  9. 10 minutes ago, Total_Xanarchy said:

    Jon, I love you fam. You're a good dude. But do you even know what you were saying when you wrote this?

    If you honestly think that druidism is one of the more overpowered magics on the server then let me, a player that has a druid persona and has been using the magic for maybe. . . 2 months now? I'll tell you first hand this isn't overpowered my boy. If you have to powergame in order to beat a druid then I think that's all on you. We're able to do a lot of things with our current lore, however we're far from over powered.

     

    You mention "spawn roots from out of nowhere". As Jaeden I believe mentioned earlier. This isn't the case. If you're in a MASSIVE FOREST (Such as most of them in Atlas) these roots come from the trees around the druid. They aren't just spawned out of nowhere, and if they are then it's powergaming, and maybe you should contact an LT to fix the issue.

     

    Druidism is like all magic in the fact that after a while of casting they WILL GET EXHAUSTED. Its just that (and a lot of people that don't have magic don't really understand this) one little spell isn't gonna make them *drops to the floor wheezing

     

    Love you too my dude, I have just seen Druidic Magic to be very overpowered as it can quite litually bend nature to the persona if a high enough tier, also I never knew Druids got exhusted after casting too much, never seen that happen strangely enough, sorry man, just get easily triggered about Druid things sometimes.

     

    Sorry if I miss-read anything man, it just seems like Druid magic can become insanely overpowered over time.

     

  10. 3 minutes ago, WuHanXianShi14 said:

    Claiming druids can't interact with demigods on one hand while orcs interact with immortal spirits regularly is simply hypocritical and is not a valid argument. If you think creatures of this calibre shouldn't be approachable in rp, then it applies to everyone, not Just us. No double standards. When orcish spirits, aenguls, daemons and other deities are no longer approachable as well, then come talk to me.

     

    Mani are not allies to the druids and depending on the circumstance are just as likely to harm as well as help. You would know this if you read the lore. I'm not concerned if your only rebuttal to this is "I don't trust druids, they're **** rpers" as druids will not be rping as the mani. Mani are not druid lore, mani is mani lore.

     

    Your opinions on whether or not this lore should exist is irrelevant, since it already does, and has for more than a year. The mani have been actively involved in rp for a long time now, and this is just a clarification regulating HOW they are summoned. Not the place to debate whether or not they should be, since it's already canon lore that they can.

     

    Finally, claiming animist inspired lore based off real world cultures is a carbon copy of orcish lore both shows a profound lack of understanding of this lore, as well as an incredible amount of arrogance and self centredness. May be a hard pill to swallow, but it's the truth.

    Mani lore is Aspectian creations making them placed under the AengulDaemons, now that has been said, I have not ever seen the word Mani spoken until this single post, and I have been actively been playing for a long time, also Druids are not more bad with Roleplay then everyone else, that has standard on the matters of Roleplay, and I have no clue with the Immortality Spirits, I am pretty sure they are rarely summoned, unless needed, but idk, also your point of people saying that Animistic religions are an copy of Orcish stuff is questionable, also all gods should (if done right) be killible, unless it is a Deity like The Creator is one, also I'd be careful when acting like my points are y'know saying stuff that is not what I type.

    Points are: Make Mani Interactive and killible (which seems to be going forth) and not an Druidic powerconduit (this is one idk if is going forth, but should), give them a good reason to stay around, if no one uses them for Events they should be shelved, now as said good lore, just not much point of them being there is litually no one uses them for Events and them being Event Lore creatures.

    Mani as they have turned their backs against the Aspects and become something more, would not want to help the Aspects in anyway if they are an intelligent sect of creatures, unless of course they have something to gain, that is just how LoTC gods work, they have their own goals they want completed, and stops at nothing to get it done. At least that is what I understood them as. 

    This is my opinions, sure they migth be a tad biased as I dislike Druids very much, but this lore is good, if not a bit inactive.

  11. 2 minutes ago, WuHanXianShi14 said:

    (personally attacking most druid rpers in the process) 

    When you state that Druids can summon litual demi-gods they will do that, nothing wrong with having them summoned if their is a great gain for said Mani, and almost none for the Mani, Mani and other gods don't care about people, they give power away to gain the person as a pawn to advance their own ideals, even IF a Mani would grant some of their power to a person, it would have to be as temperary as a few minutes at best, as stated, they are less powerful then Aenguls or Daemons, whom are pretty strong on their own realm, but outside an AengulDaemon is so weak they are easily defeated and killed, also I have nothing against Druid Roleplayers just the consept of them gaining the ability of SUMMONING a Demi-god makes zero sense, because why would they ever? Is the powers the three Aspects granted them not enough for them, that they must use the Beasts that betrayed the Aspects to their own will, also I do not trust a community that has Meta-rallied in the past with something like a Demi-God for their own gain.

     

    Now the reason I dislike it is not because it is not good lore, it is great lore, it is because it enpowers Druidic people too much with the power it grants, you could quite litually just make it so everyone could summon it instead of saying some elven clans and Druids can have a chance to, this is smething I'd love to see everyone be able to use and not too see it discredited like so much other stuff the ruids can somehow  get away with using like Shapeshifting for an example.

  12. 48 minutes ago, WuHanXianShi14 said:

    "Help, my wife is gonna leave me, what should I do" obviously won't trigger any sort of Mani response

     

    "Help, I think this ancient eldritch monster is goign to burn down large swathes of this primeval forest we live in" obviously would be more likely to trigger a Mani response.

     

    To address @Jentos @_Jandy_ Hate to break it to you buddy, but mineman orcs don't have a trademark on animist-type deities. It's almost as if different cultures all around the world have worshipped spirit-figures for thousands of years, and its natural for humans to see supernatural themes in nature around them (such as Animals, in this case) and turn them into religion.

     

    I don't care about Orcish lore nor do I have any desire to make elven culture anything like it. The inspiration from the Mani comes mostly from real world cultures. Mainly Japanese Shintoism, Celtic Paganism, and Northwest Coast Natives (Haida, Tsimshian, Salish and Wakashan). The name "Hamatsa" is actually the name of a Kwakwaka'wakw (native) potlatch dance involving supernatural birds, hence why I used it as a Mani's name. Amaethon and others are inspired by Celtic goddesses (Epona, goddess of horses) and the whole idea for Mani came about tbh when I watched princess Mononoke and was like 'woah animal gods is a cool idea yo'.

    Whilst you say this I am almost one hundred persent sure they would not care if an Voidal Terror came by, unless they had something to gain, gods would not give a single s*** about anyone unless they have something to gain from it, a god seeks power and to advance their own goal, Mani should not care about living people, only the Souls of the Forest or whatever, this rule Applies to anything AengulDaemonic, Aspects only care about Nature and the Animals, nothing more, Aeriel the Souls of people, not anything more, Tahariae purity, Dagur Hording Knowledge, the list goes on, also sure not all Spirits are from the Spirit Realm, all with meaning are (most of the time) it is not really a Orcish thing, it is a ground magicical lore, now if they are Fae it could work, makeing them created by the Aspects as a warden of everything Nature from the Desendants wicked cruel.

     

    Also Animal gods don't need to be summoned it could be they wander the realm and can be killed like everything else that claims to be a Deity, just like how Aenguls and Daemons can be killed, because they are just magical creatures and not gods per say, also Spirit lore is not Orc Lore fyi it is a Realm Untaimed and created to keep the tempermentals of Spirits a none-physical realm around everyone at all times, if I remember rightly, whilst Sprite Gods sound fun, they should just be apart of the Spirital Lore yeah? It would be a grand waste of time making yet another realm just for the Mani pretender-gods.

  13. How about we don't give Druids another thing they can use, they already have way too many things and abilities, honestly don't give them anymore s*** why don't we just make Druids gods whilst we are at it? Because at this point they need a phat nerf,  have not seen more of an overpowered magic, a longer learning time is not a good reasoning also, I am sad and tired of Druids getting more things, take some things from them, I can't say I am mad because I am not, I just don't like overpowered magic.

     

    A thing that makes me very frusterated is I'll never make one until they get nerfed, because overpowered magic is not fun to play, or even fight against, when they spawn roots from out of nowhere, it is a pity that it is so powerful that I need to even borderline powergame to stand a chance against them, or get all of my friends to help me, also summons make almost no sense for protecters of the wilds, servants of the Aspects, sure nature magic makes sense, but anything else does not, Mani should not be summonable by anyone, they should not heed the call of some lowly Druid, they should only be used for Events approved by the Lore Team, Druids should not get more stuff, if Druids do get more stuff, their needs to be a clear way to combat them.

     

    If their is an Anti-Druid Magic, o let me know, if not they need a core flaw in their Magical abilities, like using it too much kills them, like Voidal, or they get very exursted after a while like Ascended Magic, if their is one, do let me know.

×
×
  • Create New...