I mean... as someone who's admined for servers in the past, and knows a bit more than I think you're presuming about this server, this specific example isn't going to be nearly the issue you seem to expect. I've dealt with over-saturation of playable races before, and I know the dangers it poses... but when fully half the server is humans, another quarter is elves of some kind, and nearly all of the rest is orcs and dwarves... and you factor in having easily 80+ player average, which is quite high, diversity has much less of an impact than it might seem. I'm honestly somewhat surprised I haven't seen more pushing for new things to play, given the distribution of the current races. Anyway, my point is that, as we've been stating before, satyrs have given us an interesting and unique rp experience thus far, and that even if ten of twelve people play them, it won't really have much impact on the overall percentage of who plays what on a server-wide scale.