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  1. Music THE DUTY OF MALI’THILL Drafted by the Haelun’orian War Council Issued 6th of The Grand Harvest, Year 80 of the Second Age Art by @puffables Through the schisms of Lomal and all who have attempted to do so since. Through the assailment attempted by Aengudaemon and Draconic beings, and various grand tragedies of the natural elements. Through each and every migration of the descendants, battles great, challenges multifarious, The Silver State of Haelun’or has endured. When the Motherland is faced with any prospect of danger, it is our sworn duty to end the threat as soon as possible. The leaders of Malin’or issued ludicrous demands based on fallacious notions to The Horde, the league of national assemblies that includes our great State. By the act of the Iron’Uzg acting honourably, defending its Mali allies and citizens, they break stated terms. Make no mistake, Malin’or wanted this war — Their terms were unabashedly non-viable. Numerous are directly an offence to The Silver State of Haelun’or. It is obvious why. After failing once to get the Motherland under her control, Ivarielle Ibarellan’s jealousy has compelled her to raise a Mali’ata haven, Celia’nor, to go forth with further kinslayings. Ivarielle continues to lay claim to a throne of Haelun’or that does not exist, demanding that the Iron’Uzg place it under the Kingdom of Oren for her to lead, which they do not have the ability to do. Malin’or casts insult on Mali’thill who are members of the Blessed Citizenry, and of Elheial’thilln, naming them as ‘problematic’, ‘deluded’ and ‘diseased’. Malin’or also adds an odd note to denounce Azdromoth worship, a certain irony and hilarity to be found in the statement of “Your time is over, followers of Azdromoth.” It is known across Elvendom that after the corrupt Valwynn council fled Elcihi’thilln, a shrine to the Arch-Drakaar was discovered in their Manor House — some who resided in the house amongst the council of Celia’nor, and others harboured in the city. It too is manifest that Ivarielle herself is a follower. In The Silver State of Haelun’or, Okariran serve the citizenry. In Malin’or, Mali are made to bend to the will of Princes and Princesses. Free is the pure Mali. Blessed Citizenry, we call upon you now to contribute to the war effort. It is only by standing together, a free people, that we might protect our Motherland. To enlist in Elsillumiran, to farm for extra food, to smith armour and weapons, to use your scholarly prowess for planning. All Sillumiran may stop by The Night Owl Parlour for free food to fuel their training. andria il'Haelun'or y tennallar lar'iyulvanae karin’ento! Mali'thill iyatan'leh ay'Haelun'or! ALL RISE TO DEFEND THE MOTHERLAND AY’SOHAER ALAION MIRAVARIS, AY’LARIHEI MAEHR’SAE HIYLUN’EHYA
  2. [!] Silver envelopes are delivered directly to Haelun'orian mailboxes! The Return of Summer Festival Issued 10th of The Amber Cold, Year 80 of The Second Age The snow has melted! With good weather finally returned to The Silver City after a time of harrowing blizzard, the High Elves of Haelun’or may once again feel the warmth of our blessed isle! You are cordially invited to join an evening of enjoyment amongst lliran, celebrating the glorious sunshine on the silver shores, with the esteemed host of Okarir’nor Luthien Maey’ronn. Cocktails, canapés and beachside sports are on the agenda of the day. We will rendezvous at The Night Owl Parlour before heading to the seaside. No RSVP is required, simply show up, dressed up! Maehr’sae Hiylun’ehya to you. OOC: Sunday 19th, 2pm EST/7pm BST Okarir’mali Elarhil Sullas & Okarir’nor Luthien Maeyr’onn
  3. SILLUMIRAN SPARRING Elsillumiran, The Weeping Blades, stand as the historic defenders of The Motherland, her vast woodlands, towering mountain chains, crystal seas and marble spires. They act as the army in times of conflict, and custodians of peace, upholding The Silver Law and safekeeping the values imperative for the continuance of State and People; those found in the ancient philosophy of Larihei’s Maehr’sae Hiylun’ehya. Many Sillumir of times passed hold high honour for their great sacrifices. The Blessed Citizenry and allies of The Silver State of Haelun’or are invited to join Elsillumiran in a training session, overseen by Okarir’tir Edgars An’asul and Medi’ir Pamphilos Callidora Hyptos. Bloodshed is forbidden at this event, and any spill will result in repercussions. Appropriate attire must be worn to participate in sparring to prevent such. This will take place in the Silver Bastille, during The First Seed. [[ CRP & PVP ]] [[ Friday 17th, 3pm EST/8pm BST ]] Okarir’mali Elarhil Sullas Okarir’tir Edgars An’asul Medi’ir Pamphilos Callidora Hyptos MAEHR’SAE HIYLUN’EHYA
  4. “For garnering connections is the lifeblood of any city.” Issued by the Courts of the Palati Monterosa On the 7th day of Peter’s Glory of year 9 of B.A. As the next generation of the Grand Duchy of Balian begins to reach the age of majority, it pleases the courts of the Palati Monterosa to announce the Syndesi Feriae Publicae, which will be more commonly referred to as the Syndesi. In any city, connections must be garnered so as to pump blood through its very being and this festival is meant just for this very thing. Courtships abound, friendships forming through the trifles of life and long-lasting allies are always sought through life. Join us in this celebration of life, old and new, as all are welcome regardless of status, age and otherwise. Invites are sent to the following: The Grand Duchy of Balian The Dual Kingdom of Hanseti-Ruska The Kingdom of Norland The Clandom of Daeland-Vistulia The Dual-Duchies of Redclyf-Rozania The Viceroyalty of Hyspia The Rashidun Sheikhdom The Principality of Celia’Nor The Crown of Elvenesse The Unified Domain of Vortice The Port Town of Akueli Those of Almaris are welcome to attend. The itinerary will be posted shortly following the missive of those attending. Sign-ups close on the 20th and the festivities begin the 22nd, ending on the 30th. [!] A sign-up form is attached for those wishing to attend. SIGNED, Her Excellency, Johanne Vuiller of Aquilae, heiress to the Barony of Aquilae, Procurator of Balian, Lady Seneschal of the Palati Monterosa, Court Celebrant, headmaster of the Balian Arts Guild, founder of the Silken Lily, Senior Bee of the Balian Honey Courts, etcetera. F
  5. THAWING THE FROST Issued 10th of The Deep Cold, Year 79 of The Second Age For long, our city has been dressed in the purest white. Maidens of frost loomed and disturbed the serenity of our blessed bastion. Over months, whilst scientists and scholars of The Silver State of Haelun’or worked tirelessly to amass useful information, putting this into practice with a gate policy that proved highly successful in stifling malefactors, parties of Sillumiran and Scouts alike scoured the isle in search of the Frost Witches lair. It was ultimately the keen eye of Okarir’tir Edgars An’asul that glimpsed it, a curious contraption concealed in the vast mountainside. A group ventured valiantly inside, the hand of Okarir’mali Elarhil Sullas able to proficiently pick three locked doors in the icy cavern, where the Mali’thill were met with a surprising sight. The bravery of the Blessed Citizenry and efforts of soldiers had led the Frost Witches to flee in cowardice. The site was thawed for good measure. Over the coming months, expect flooding as we return to a natural climate. Gratitude is given to the diligent druii of The Mother and Father Circles, dwed of The Grand Kingdom of Urguan, and orcs of the Iron’Uzg for their continued support in vanquishing these cold to the core beings from the Silver Isle. Let us not forget how far the Mali’thill may fall, and how high we may rise again. Maehr’sae Hiylun’ehya.
  6. The Sun and Moon OPENS TODAY The Sun and Moon Art Gallery and Studio are officially open to taking commissions! We currently have a few examples in store, so do ask me on discord at ggooose1#7503 if you are interested! (We Also accept donations!) The Sun and Moon Art Studio is a two story building that contains art pieces painted and hand drawn. Inside this Studio you can request a commission or simply look around! Everyone is welcome inside! Prices can range from 500-2000, varying depending on what you would want! Don't be afraid to ask IRPLY or OOCLY for help with budgeting and pricing. Will Do: -Slight NSFW (light gore/suggestive themes) -Armour and Weaponry -CA Characters -Large groups -Family portraits I look forward to working with you all! Location: Edvardstriet II & III
  7. The Irongut Clan History of the Irongut Clan The Ironguts are among the oldest of the Dwedmar clan. Since the reign of Urguan, many Ironguts have held positions of great influence and power, including Kingship, Lordship, and some are even numbered among the Order of Ascended. With these positions, the Ironguts have helped shape the world we see now. Through the forging of great weapons, the exploration of cavernous ruins, and the deep investigation of the arcane, the Ironguts have become highly regarded among the Dwedmar. Ancient History: Modern History of the Clan: Clan Culture and Tradition: Forging of Weapons: It is tradition that those with the skills to use the forge will often make their own weapons. These weapons are a symbol of the Clansman's style of fighting and often have a symbol of the creator upon them somewhere, identifying them as that specific person. Many famous weapons are under possession of the clan, for example the famed blade of Dwain I Irongut, Mourgil, which is now in the hands of Balek Irongut. The Creation of Personal Relics: For the Irongut clan, written history is often closely tied to physical artifacts, called relics. While every Clan of Urgan holds relics important to their own clan history, the Ironguts often create personal relics to commemorate important events or personal turning points. These personal relics, though not valuable to the clan as a whole, hold great sentimental value to the creator and his close family or friends. For instance, an Irongut might forge a new axe to commemorate his appointment to Clan Elder. This axe, though not a relic of the clan as a whole, still holds great sentimental value. Beard Braiding: For the Irongut clan, the beard is a symbol of wisdom and prowess. Because of this, members of the Irongut Clan take great pride in their beards. Members of the Irongut clan grow their beards long and are careful not to burn them in the forge or tear them in battle. Furthermore, Ironguts will arrange their beards into braids, which they adorn with rings of metal or other decoration. Bearers of Magic: According to Legend, Ironguts are the direct descendants of the goddess Belka, which has given the Ironguts the unique ability to use voidal magic. Whether or not this is true, it is an undeniable fact that Ironguts have a natural affinity for voidal magic, and every member of the clan is encouraged to learn some type of magic. Any member of the clan has the right to learn magic, so long as the member is within good standing of clan law. Funeral Customs: The Irongut Clan has a long and unpleasant history with necromancers. In order to prevent the defilement of the dead, members of Clan Irongut are cremated after they die. Irongut funerals generally take place in two stages: First comes the wake, where the body of the deceased is laid out and people are given the chance to speak of the deceased, say their goodbyes, and celebrate the life lost through song, food, and drink. Following the wake, the body is placed on a pire, doused in oil, and burned. After the body is completely burned, the ashes are gathered and placed in the Irongut Urn. Clan Crest and Colors: The Irongut crest is composed of a sword and a mug of beer, and the clan colors are silver and blue. It is not unusual for the Ironguts to incorporate the Irongut crest or colors into their decoration. Everything from weapons to books of knowledge, if they are the product of an Irongut, can be expected to bear the crest and colors of the clan. Ironguts take great pride in their clan identity, and will not hesitate to show it! The Clan Trials: The Irongut Clan trials revolve around the three major pursuits all Ironguts seem to share a love for, often referred to as the clan pillars: Knowledge, Adventure, and Craftsmanship. Iroguts of any age have pursued at least one of these three pillars. The trials work to prove that an Irongut has the capability to uphold their clan’s legacy by pursuing these three sacred goals. The Trial of Knowledge: The trial of knowledge is the first of the three Irongut Clan trials. In this trial, a beardling must prove they are capable of contributing to the Irongut trove of knowledge by writing three books. The clan father or clan elder overseeing the trials will determine if the quality of the books contents is enough to pass the trial. The Trial of Adventure: The trial of adventure is the second of the three Irongut Clan trials. In this trial, a beardling must go out beyond the lands of the Ironguts and partake in some grand adventure. The adventure itself may be of any nature, but it usually involves some kind of long journey. When the beardling feels like they have undergone a satisfactory adventure, they will return to their overseer and the overseer will determine if their adventure is sufficient enough to pass the trial. The Trial of Craftsmanship: The Trial of Craftsmanship is the last of the three Irongut Trials. In this trial, a beardling must craft for themselves a beard ring. This ring can be made of any material and hold any design, but it should contain some personal symbolism of the crafter. Once the beardling has finished their ring, they present it to the overseer and explain the symbolism behind it. Once this task is completed, the beardling is promoted to a full member of the clan. Clan Organization Clan Hierarchy and their Rights: The Irongut Clan is based on a hierarchy. Each position in the hierarchy comes with certain obligations to the clan, but is also granted certain rights. Clan Father: The Clan Father is the leader of the clan. He is charged with representing the clan in all political matters and acting as the head of the clan for internal matters. Within the Irongut Clan, the Clan Father is the highest authority. Clan Father Rights: Clan Fathers enjoy all the rights of a clan elder Right to Final Say - Clan Fathers have the right to pass judgement on any matter of dispute within the clan. Their word is final in nearly every matter. Right to Adopt - Clan Fathers have the right to accept outsiders into the clan, making them clan beardlings, at their own discretion. Right to Relics - Clan Fathers have the right to hold all clan relics, or to entrust them to the elders, at his own discretion. Right to Treasury – Clan Fathers have the right to dispense funds from the clan treasury as they see fit, so long as those funds are put towards the betterment of the clan. Clan Elder: The title of Clan Elder belongs to the wisest among the Ironguts. Elders are usually older dwedmer, who have shown great dedication to the clan through their actions. They function as trusted advisors to the Clan Father and help work to better the clans standing. Clan Elder Rights: Clan Elders enjoy all the rights of a clan member Right to Represent - Each elder has the right to speak for the Irongut clan whenever the Clan father is unavailable. Right to Remove - Each elder has the right to call for a vote to remove the Clan Father. Right to Initiate - Each elder has the right to oversee a beardlings clan trials and accept or reject their efforts. Right to the Armory - Each elder has the right to access the Irongut Armory in order to arm themselves and their clansmen Clan Member: The Clan Member is the most common rank in the clan. This title belongs to Clan Beardlings who have passed their clan trials and earned their place in the clan. Clan Member Rights: Clan Members enjoy all the rights of a clan beardling Right to Speech - Each member has the right to speak at clan meetings and participate in clan votes of any nature. Right to Materials - Each member has the right to take any materials they may need, either from the Irongut Farms or from the clan’s stockpiles, provided they do not steal away all of one resource. Right to Facilities - Each member has the right to make full use of the facilities offered by the hold, including the forge, library, and magic workshop. Clan Beardling: The Clan Beardling is the lowest tier on the Clan Hierarchy. Beardlings are either young dwedmer born into the Irongut clan, or dwedmer that have been accepted into the clan by right of adoption. Though they bear the Irongut name, beardlings are not yet full members of the clan. Clan Beardling Rights: Right to Hearth - Each beardling has a right to housing in the Irongut Hold Right to Food - Each beardling has a right to take their own food from the Irongut farms. Right to Free Pursuit - Each beardling has a right to pursue whatever trade he wishes, so long as that trade is not illegal in nature. Right to Trials - Each beardling has a right to undertake their Clan Trials in order to become a full clan member. Clan Roster: Clan Father: Falk Irongut (TheFirstShroom) Clan Elders: Dwain II Irongut (Hiebe) Dimlin Irongut (Beamon4) Balek Irongut (Hobolympic) Hogarth Irongut (Jordan1917) Clan Members: Sharr Irongut (lordbobby123) Grandor Irongut (SaltyVibes__) Dwalin Irongut (Cordial__) Almaic Irongut (Volous) Clan Beardlings: Dverga Irongut (Clayphish)
  8. *ੈ✩‧₊˚ THE NIGHT OWL PARLOUR & INN ‧͙⁺˚*・༓☾ Issued 10th of The First Seed, Year 79 of the Second Age [!] Tilruir’mali Anara Elervathar and Okarir’mali Elarhil Sullas Located in the square of Karinah’siol, The Night Owl Parlour is the focal point of leisure time socialisation within The Silver City. Day to night, one can expect to find ‘aheral sipping fine wine and fresh teas, book clubs, playing various games such as darts, cards, checkers and chess. Regularly held are classes on Haelun’or history, culture, elven language, noteworthy figures and so forth. Moreover the space serves as a venue for masquerades, balls, other formal events and special occasions. A grand piano and harp stand on the stage, free for citizens to practice using. Weary travellers may rest their head in The Night Owl Inn above. The Inn also may serve as short-term residency whilst one waits for proper accommodation, if there happens to be an overflow of citizenry. Guests are served breakfast should it fill their fancy. A room may be acquired for 5 mina per elven day, and held for a total of 2 elven weeks. Presently, the following positions are hiring: Host, Bar Staff, Waitstaff, Cleaner. Any queries regarding the institution should be directed to Okarir’mali Elarhil Sullas. Application Form (OOC) Username: Discord: (RP) Name: Age: Race: Position applying for: Do you have any prior experience?: Okarir’mali Elarhil Sullas MAEHR’SAE HIYLUN’EHYA
  9. Almarism What is Almarism? Almarism is the most recent incarnation of an ancient religion dedicated to worshiping and protecting the goddess Almar, the so-called "Lady of the Lake." This ancient religion was founded millennia ago, at the very dawn of Almaris' creation, by the first people of Almaris. Its history and tenets are recorded in the Book of the Lake, an ancient fragmented text discovered in a hidden cavern near the Lady's Lake (Eye of the Lady). Modern-day Almarism is the state religion of Redclyf, whose rulers and citizens alike are called to pledge their loyalty and service to the Lady. The spiritual head of Almarism is the Fey Enchantress, who communicates Almar’s words and actions to us through dream-walking in Almar’s sleep. Who is Almar? Almar, Lady of the Lake Almar is the ancient goddess responsible for the creation of the nine realms. Originally part of the prehistoric pantheon of Old Ones, Almar broke away from the old gods when they became no longer content to rule the cosmos and instead began to feed on it. A goddess of life and creation, Almar stood against the Old Ones in an ultimate defense of light and life. Who are the Old Ones? The Old Ones are the progenitors of life and death in this world. Their pantheon is composed of at least nine gods: Aeg, Asul, Anth, Athe, Vail, Axi, Atla, Arc, and Almar. More may exist, but their names are lost or indecipherable in the fragmented text of the Book of the Lake. How did Almar create the nine realms? Long before the realms we know today were created, the Old Ones ruled over many ancient realms. One day, however, the god of death, Aeg, became no longer content to feed on those who died in the ancient realms he ruled over. He became possessed with an unquenchable craving and began to consume worlds upon worlds. The Old Ones stood against him, but they too fell and were consumed by Aeg, emerging as new gods of death, sharing in his eternal hunger. Only one Old One remained - Almar, the great Mother-spirit, goddess of life and nature. Her nature was so opposed to Aeg that he could not consume her, and so their two wills locked into an unceasing battle. Fearlessly, she struggled against him for eons, the force of their wills striving against each other shaking the very stars. But this battle commanded so much of her attention that she could do nothing as the rest of the gods ate up world after world until none was left. But still Almar battled on, and once every world was devoured, the Old Ones turned their attention back to her, preparing to overwhelm her and utterly annihilate her. Aeg devours the cosmos It was here, in this moment of desperate determination, where Almar finally called on her true power and realized how to defeat the Old Ones. She could not destroy the Old Ones, for she is the goddess of life, and they of death, and they thus held more power to destroy than she did. Therefore, no longer did Almar seek to destroy Aeg; instead, she called upon her powers of life and defeated the gods of death and decay in a single ultimate act of creation. Stretching out her hand, Almar called matter into existence, creating new worlds and locking each god into a world-prison of earth and stone - a continent designed to hold them fast for eons more. Aegis, Asulon, Anthos, Athera, Vailor, Axios, Atlas, Arcas - instead of the gods devouring worlds, these new worlds now devoured the Old Ones, drawing them down deep into their bellies. And where Almar touched each realm, life sprang into existence, bountiful nature covering each of those stone prisons in verdant splendor. There the Old Ones remain to this day, clawing at the dirt above heir heads, destined one day to break free and once more terrorize the realms. How did Almaris come to be? When Almar had finished binding the gods in their prisons, a great sleep fell upon her, for the eons of struggling against Aeg and the Old Ones had brought her to the brink of death. Almar laid her head down and fell asleep, and where her head lay, bountiful life again sprang up all around her. A newborn realm dawned around her - the land of Almaris. The curves of her body became green mountains and hills, and her hair became great pastures of green grass. The Creation of Almaris One great eye closed in slumber, but even as she slept, one eye remained open, ever watchful of the return of the Old Ones. And where that eye stared up at the heavens, it became a brilliant blue lake. There her new creations, the first people of Almaris, gathered to settle, guarding the Lady of the Lake vigilantly even as her eye vigilantly watches the sky. It was here that they wrote of her battle against the Old Ones in the Book of the Lake, and even once they passed on and became extinct, their writing remained, waiting to be rediscovered, waiting for a new generation of Almarists to rise up and settle around the Lady's Lake: a new order of Almarists once again dedicated to defending the Lady as she sleeps, even as she once defended their ancestors. What is the Sisterhood of the Lake? Foremost among the followers of Almar is the Sisterhood of the Lake, an order of priestesses dedicated to ensuring Almarist devotion to the Lady. The Sisterhood shares the load of responsibility amongst them, taking turns to lead ceremonies, plan religious festivals, induct citizens into Almarism, and tend to the needs of the Fey Enchantress. Any woman may volunteer as a Sister of the Lake, provided that they are sincerely dedicated to the protection of Almar and her people, and that they are not denied entrance by either the Fey Enchantress or the Duke of Redclyf. Who is the Fey Enchantress? The Fey Enchantress is a highly respected prophetess among Almarists. One pure of heart, the Fey Enchantress is chosen by the servants of the Lady, with the Lady’s guidance. The Enchantress possesses the unique ability to communicate with Almar herself in her dreams. When she lays down to sleep, her purity of soul causes the Lady’s dreams to interweave with the Enchantress’ own dreams. Through these dreams, the Enchantress can gain insight into Almar’s thoughts and desires. In order to prevent harmful misinterpretation of her dreams, however, the Enchantress is not tasked with both dreaming and interpreting. Before communicating her dream to Almar’s leaders and people, the Enchantress first convenes with a rotating cast of two Sisters, who listen to the Enchantress’ words and help her to distill the essence of the dream. Following that, it is then told to the Duke and his advisors, as well as to the people of Redclyf, if the Enchantress and Duke deem it worthy to be announced. What is the chief purpose of Almarism? The Book of the Lake speaks of the inevitable return of the Old Ones. Their prison-realms cannot hold them forever, for all life gives way to death. On that day, when the Old Ones break free of their prisons, they will once again converge on Almar with murder and destruction in their hearts, seeking to destroy her and devour all of reality, and then each other. If the Lady is blinded or crippled before that day, then she will not be woken until it is too late, and both she and all of Almaris will perish. Thus, it is the primary purpose of every Almarist to guard the eye of the Lady, so that she may be roused from her slumber by the coming of the Old Ones and may rise to defend Almaris. Why should I convert to Almarism? Almarism is not a "faith," unlike Canonism or the Red Faith. It does not demand a personal belief from its followers, does not impose a creed on its subjects, threatening excommunication and execution for violating its directives. There are no laundry lists of rules, no tomes of thousands of pages of arbitrary theology, ranks of religious leaders jockeying for power and political favor. Almarism is a single, strong call amidst the chaos of this world, welcoming to all, its message ringing true and clear above the strident screeches of death and damnation from other religions. Almarism is not a "faith;" rather, it is a duty. Its single principle is this: "Protect the Lady of the Lake." Whether you believe in a hundred other gods or none at all, you have a place in Redclyf, guarding the Eye of the Lady. Whether you think her a goddess or a mortal, so long as you raise a sword against those who attempt to destroy the Eye of the Lady, you are as family to those of Redclyf, from the humblest Sister of the Lake to the Duke of Redclyf himself. Guard the Eye of the Lady! Move to Redclyf today!
  10. With the previous collection of the Silken Lily, Honeycombs and Bees, dwindling down to a few sparse items - the cousins, once a duo and now a trio now announce their next collection, the Feeling Fruity Collection! Peruse a variety of items, each limited in quantity and some coming as a one-of-a-kind! ❧☙ ❃ Sleetsilk Melon-choly Handkerchief ❃ ❧☙ ❧☙ ❃ Grapes on the Vine Picnic Blanket ❃ ❧☙ ❧☙ ❃ Fruit of Spring Tapestry ❃ ❧☙ ❧☙ ❃ Fruit of Summer Tapestry❃ ❧☙ ❧☙ ❃ Fruit of Autumn Tapestry❃ ❧☙ ❧☙ ❃ Fruit of Winter Tapestry❃ ❧☙ ❧☙ ❃ Cherry Sequin Coin Purse ❃ ❧☙ ❧☙ ❃ Sleetsilk Kiwi Coaster ❃ ❧☙ ❧☙ ❃ Cotton and Felt Pear-man ❃ ❧☙ ❧☙ ❃ Colorstone Pineapple Pin ❃ ❧☙ ❧☙ ❃ Dangling Blueberries Hairstick ❃ ❧☙ ❧☙ ❃ Felt Fruit Bowl ❃ ❧☙ ❧☙ ❃ Fruit Scented Cards ❃ ❧☙ ❧☙ ❃ The Fruit Collectors Bag ❃ ❧☙ As of this announcement, the Feeling Fruity Collection can be found within the auction house and in the coming Saints days at Lothars Square 3 within Balian! Please do enjoy!
  11. Chamber of the Procurator 16th of Horen’s Calling In The Year Of Our Lord 8 B.A. From the Office of Procurator: “A thriving market is a prosperous city.” The Office of the Procurator can be many things, though it’d be widely recognized as the treasury of Balian. The collection of taxes, investment of items and the adjustment of budgets being only some of the many responsibilities. In this, a market needs innovation, ever-changing so as to bring something new to the picture and never allowed to lay stagnant. With this announcement, the following items will now commence: The hiring of the following positions: Assistants and Surveyors. The discussion of budgets for the Offices of Balian. Discussions on a government run stall. On family bank accounts. The auctioning off of a road name that has yet to be given an address. And Upon working closely with the Censor, Baron Rev Vuiller, the market square will be redone so as to better accommodate the growing market and allow for stalls of a higher quality. Current Hires Procurator Lady Johanne Vuiller Assistant[s] Vacant Surveyor[s] Vacant Signed: Her Excellency, Lady Johanne Vuiller, Heiress of the Barony of Aquilae, Procurator for the Grand Duchy of Balian, Lady Seneschal of the Palati Monterosa, Court Celebrant of the Palati Monterosa, headmaster of the Balian Arts Guild, senior bee of the Honey Club, etcetera.
  12. The Destruction of Yong Ping A Series of Unfortunate Events [Image credits go to myself, see more of my work here!] [!] At the beginning of the book is a woodblock print frontispiece detailing the Great Wave at Yong Ping. In the twilight years of an era, time again proves that the brightest flames burn the shortest. Written SA 77, 4th of the Amber Cold In dedication to the Jade State of Yong Ping THE FIRST TREMORS It was quiet as any day in the recent years, trade had traveled to other cities in the wake of various conflicts to the north, and then the fall of Varhelm cut port traffic with our allies now residing inland in Alisgrad. I was tending the Monastery grounds when the first tremors hit, small - almost imperceptible at first. My suspicions were not yet aroused until the second set of tremors a month later. The goat herds in the outer farms flocked to the city walls, and the bison fled to hide in the mists of the western forests. In my youth, I had heard tales of what earthquakes by the sea could foreshadow - and though our beloved bastion Yong Ping was built to be reinforced after the last tsunami, built to resist sea and siege, it was better to be safe than sorry. THE FIRES Preparations were made to temporarily evacuate the walls. Even if the city survived, there was no guarantee that the structures would protect us from the calamity to come. Arrangements were made with Talon’s Port that our people could temporarily find steading while we waited out the storm, and our museum collection a place to be stored until the storm had passed. It was a strange twist of fate then, that as the last of evacuations were made and the city of Yong Ping for the first time since its construction had stood still and quiet - with only the crackling of flames that consumed the land. It was said to have started as a house fire, perhaps a stove or an oven left carelessly in the hurry to evacuate. Whatever the cause the flames climbed the walls, devouring all in its path to scrape at the heavens. SUSANOO’S WRATH The inferno was at its peak when the last travelers on the roads to Talon’s Port said they felt a tremor unlike any before, and looked back to see what Yong Ping had both the honor and dire misfortune to witness this twice in its time. Susanoo’s wrath, a tsunami growing from the dark and stormy sea stretched to blot out the very sky and raging towards the shore. It was a spectacle of both beauty and terror. The city weakened, eaten away by the devouring flames, there was next to nothing left when the wrath of the ocean waters finally subsided. THE FIRE’S REPRISE Early scouting parties were naturally dumbfounded when they found what they had expected to be a sodden city to be nothing more than kindling for a fresh fire. What ruins remained were slowly consumed by what was surely an intentional fire, though by whom it can not be said. Any and all attempts to suppress the flames were unsuccessful until the third day, at which point there was naught.. only the most bare of salvage left to retrieve. At the very least, the land will be fertile for whatever comes next. AFTERMATH It has been a year since Yong Ping fell back into the earth, and our people now reside in Talon’s Port once more, welcomed and one as part of the community. Li Xiu-ying had in true human fashion hopefully named our city Yong Ping, “Eternal Prosperity”. It was a beautiful idea, one that gave hope to many like myself who believed our culture would never have a place beyond our homeland. The truth however, is more than we could have hoped for. Heng-Soe, “Prosperity and Adversity” - for we are more than the lands we steward, we are a people defined by richness of self no matter the circumstances. From forests since burned Fresh life begins anew, Look! See the flowers bloom Signed, Tianrui Ren, Soldier, Poet, Zhu OOC:
  13. The Palati Monterosa sets forth a new precedent under Balian! The ever-educated tutors of the court will be unknown no longer. Upon joining the courts, they will be added unto the registry, their name printed forever in legacy. Should they not be labeled retired, a prospective student may contact them in order to learn any of their varying subjects. In order to be registered, an individual must interview with the Lady Seneschal first. They will be input into the registry soon afterwards, containing; their name, subjects of teaching, and any notes of import they may wish to add as to other subjects. If an individual claims to be a Court Tutor and is not in the registry, do report it to the Lady Seneschal, this is fraud. SIGNED, The Honorable, Johanne Vuiller of Aquilae, heir to Aquilae, Lady Seneschal of the Palati Monterosa, Court Celebrant, headmaster of the Balian Arts Guild, founder of the Silken Lily, Bumble bee of the Balian Honey Courts, etcetera.
  14. This post is ooc, do not comment ic unless your character knows of these events. Thank you! The High Pumplar Jeannette, third of the title, was chosen in person by The Pumpkin Lord Knox himself and the chaos of lightning — at the trifling age of thirteen. In her time, she bore witness to six halfling villages, and the eventual fall of five. This meant she spent a good deal of years following her ascension preserving the sanctity of The Knoxist Doctrine, at odds with the false King Cyris, in addition, her own cousin; Cardinal Jorenus of the Haeseni clergy. Always though, she put peace between weefolk before her disputes and pursued making amends. On a particular, unremarkable day she set off, seeking enlightenment on the hidden truths of her people. Entering the marble vestibule of the library eternal, she was unknowing, unaware of the feuds between bigg’uns that shortly would leave white stained red. Alongside a high elf, and two others, she ascended to an upper floor. She had taken these two others to be fellows, unobtrusive visitors, unsuspecting of their forms. The smouldering fire in the eyes, mouth and chest of the one beside her only brought to mind the one she trusted in most. Lord Knox, the Olden Overwatcher of the Weefolk The concept of ‘trust’, between wee-kind is paramount, but seldom does it extend to bigg’uns. In a few fleeting moments, Jeannette was reminded why. Her own blood-curdling howl rang out — the high elf she was in company of smothered, whilst freeing herself, only able to protest Jeannette’s entanglement in the abrupt attacks with a fruitless flail of an arm towards the unfortunately misplaced halfling. Her nimbleness allowed her to be spared barely, for once she was grasped, it was over as swiftly as the bellows of the wind. The air was pulled from her throat, guilty fingers squeezing her flesh as they sought to draw the last breath. In her reposeful home village of Honeyhill, her grandma, ‘Meemaw’ Applebottom, awaited Jeannie’s return for supper. The elderly woman tapped her cane on gravel persistently, peeking above whilst the skies darkened, a brooding omen of the message the weefolk were soon to receive. For the screams of The High Pumplar could cultivate clouds that thickened with thunder and lashed with flashes. Beyond their blackness, brewing teardrops to collect and cascade, to grace the landscape with wistful drips. Finally, to bleed streams into thirsty earth. A hefty collection of screenshots
  15. TO INFORM / VIGILANT 'THILL From the Office of Elokarir'mali, Issued 10th of The First Seed, Year 77 of the Second Age Every member of the Blessed Citizenry should be aware of late assaults, committed by a coven of Frost Witches. These creatures are devious in appearance, possessing fluctuating forms, they feed on the blood of men and attempt to lure women. It is advised that citizens manoeuvre in the company of another or optimally multiple others. Report any suspicious happenings or beings to Elokarir’tir or another councillor. Be on your guard — vigilant ‘thill. Through the schisms of Lomal and all who have attempted to do so since. Through the assailment attempted by Aengudaemon and Draconic beings, and various grand tragedies of the natural elements. Through each and every migration of the descendants, battles great, challenges multifarious, The Silver State of Haelun’or has endured. When the Motherland is faced with any prospect of danger, it is our sworn duty to end the threat as soon as possible. ALL RISE TO DEFEND THE MOTHERLAND AY'SOHAER ALAION MIRAVARIS, AY'LARIHEI MAEHR'SAE HIYLUN'EHYA
  16. The Construction of Redclyf 11th of the Deep Cold, 76 SA Independence Following the dissolution of the Principality of Savoy, Redclyf, and all other vassals, have been granted their independence by the ex Princess Renata of Savoy. Having this many newly independent small groups on the southern continent has created uncertainty. Due to this fact, it is necessary and also the best time for Redclyf to expand from a small keep into a thriving town. The Red Company and the Mösu Clan are taking the steps necessary to establish the settlement as its own independent County. Citizens Times of chaos are running through Almaris, not just with the dissolution of the Principality of Savoy, but the war raging in the western part of the continent. Cities are being sacked and burned, and citizens displaced. With that in mind, the gates of Redclyf are open to any ex-Savoyards, any refugees of Elysium or other wars, or any man, woman, or child who wishes to have a fresh start in a new land. The County of Redclyf is hiring masons, carpenters, blacksmiths, farmers, or any other laborers or craftsmen. Construction The main goal of the new construction projects is to create new housing for inhabitants in Redclyf. Efforts will also be put into prepping for the future, as we must anticipate for the town to grow. The settlement will be open to all groups of people who wish for the opportunity to live here, but as Savoy and Norland will be the two main cultures of Redclyf the building style will reflect that. We aim to draw inspiration from both of those cultures and establish a style and culture unique to our town. Come for a new life in the warm southern continent!
  17. [!] The following would be sent to the members of The Brotherhood of Balian and The Magisterium Arrest Warrant for ‘Enzo’ From the office of The Magister of The Grand Duchy And Balian +The man who calls himself ‘Enzo’ is to be arrested by the Brotherhood of Balian for his crimes against the state. -These crimes are enumerated as desertion, theft and treason. -According to multiple witnesses he attempted to bandit one Madeline Vernhardt, taking some goods from her before they were scared off by some members of the public. He did this all while betraying his oath to the Brotherhood of Balian. -He is described as having light blue eyes and dark reddish brown hair, he will either be wearing Brotherhood armour or white and black striped plate armour. +The Brotherhood should bring the man to The Magister for him to pass a swift judgement on his actions. Signed, Lord Ledicort of House Vuiller, First Magister of Balian
  18. [!] Unnoticed by many a busy halfling, two mysterious works of literature had appeared in the museum of Honeyhill, one informed could easily decipher these as historic. Pib Mala, the Song Spirit II by Micah O’Connell Brilliant starlight shone over me this night, illuminating the sky with cold light, the eve I saw Pib Mala. I unwinded upon the Brandybrook docks, as I do habitually, a couple whiskeys down. With me was my beloved guitar. I fiddled with it for some time, plucking each string, checking it was tuned to my liking. Then I began a little song. It was ‘Song of Springs Past’, an age-old halfling composition of beautiful artistry. https://soundcloud.com/doctorplat/song-of-springs-past Looking over the water, I was halfway done playing when I caught him, watching me from amongst the bulrushes. He was smiling broadly. Perturbed by the presence, I paused. This is how I upset him. I could tell - the frown that took over his visage next was woeful, it almost brought a tear to my eye. He had the form of a bearded frog man. A beard so lengthy, it covered what I could see of his body with streaky hairs. He is hairy in the way a halfling is hairy. His size remains unclear, for half of his body was submerged, obstructed by the murky water near the riverbank. A droll creature. Though, there was an uncanny resemblance to him, one I still cannot get past. My missing son, Pilip. Huge amber eyes made Pib Mala a dead ringer. However most striking were his expressions — the contrast between his dismal frown and elated grin! Continuing with my encounter. Seeing his upset, I too felt dispirited, and tentatively restarted ‘Song of Springs Past’. His twinkle returned. His head swayed with the bulrushes. Right till I finished playing, he danced, and my initial unsettled feeling was by the end of the song replaced by overwhelming and true tranquillity. He stood taller in the water now. A melody he played for me in response, not with his hands. Pib Mala needs no instrument, for his voice mimics the harmonious lute, the powerful tambourine and ethereal flute. I asked his name and in a low and croaky voice, one you’d expect from a frogman, he answered clear as a bell, “Pib Mala”. I have no real knowing from whence he came, however, I theorise the swamp North of here. The river that flows through it travels down to the section we call The Dinkle; Where the docks are built. It would explain how he arrived here. Frogs are animals that thrive in swamps, and I have heard of the monsters there — perhaps he is one of them?
  19. [!] Unnoticed by many a busy halfling, two mysterious works of literature had appeared in the museum of Honeyhill, one informed could easily decipher these as historic. Pib Mala, the Song Spirit by Micah O’Connell A halfling festival will never be quiet, for Pib Mala fills the silence. It is his tune you hear when no instrument is near. Dawn is when he awakes, shrouded in rivers and lakes. Yet only when daylight is gone will he take the time to judge your song. From among the bulrushes, Pib Mala watches. Please him with your melody and when he sings he gifts you his own ability. Music that will put anyone in a jolly trance, merry enough to make a whole village dance. It is a bard’s greatest honour to earn a gift from Pib Mala.
  20. 𝒅𝒐𝒓𝒆𝒆𝒃𝒆𝒂𝒓'𝒔 𝒔𝒌𝒊𝒏 𝒂𝒖𝒄𝒕𝒊𝒐𝒏 𝒕𝒉𝒆 𝒔𝒒𝒖𝒆𝒂𝒌𝒖𝒆𝒍 Hola! It’s been a while but I am back with yet another skin auction! I know it's been a year since my previous one, but I'm back with another one. All the bids will be in USD, because I am need funding. I am moving into a new apartment so all this money will be going to that! All bids will be starting at 11$ USD copy and paste this for the bidding format. DISCORD NAME: SKIN IM BIDDING ON: MY BID Rules ☼ Make sure the person you're trying to outbid is aware! ☼ ALSO! No reposting on PMC, please! Just because you bought the clothing doesn't mean you get to claim credit for making it; I still did! ☼ please contact me via PM. My discord is doreebear#3218 if you have any questions. ☼ I have the right to refuse to sell a skin to anyone. If they are a notorious skin thief, splice-er, post without attribution, or simply a toxic and terrible person, I will refuse to give them my skins. My skins, I feel, should go to individuals who value my work, others, and myself as a person. ☼ Unless I give you permission, you may not resell or put my skins up for sale/auction somewhere else. Auction will close On Friday the 13th at 4pm CST MALE Gray Gothic Blue-Pilled All for One and One for All Always Pay Their Debts You Know Nothing The Mad Prince Prospero FEMALE Adventures and Furs I would always rather be happy than dignified. You Poor Wretched Souls Nordic Goddess I and my Annabel Lee She's From the North
  21. The Laws of The Grand Duchy of Balian The Grand Duchy of Balian’s Legal Code INTRODUCTION - General Provisions and Definition SECTION I - Criminal Law SECTION II - Court Procedure GENERAL PROVISIONS AND DEFINITIONS Written by the first Magister of The Grand Duchy of Balian, The Grand Duchy of Balian (Balian): The country, the nation of which these laws apply. Constitutes both provinces or colonies. The Grand Duke (or Duchess): The head of state of the Grand Duchy of Balian. The Crown: The sovereign of the Grand Duchy of Balian., which controls the Brotherhood of Balian and the Balian Peerage and rules under the direction and advice of the Ducal Chamber . The Laws of The Grand Duchy of Balian: The lawbook of the Grand Duchy of Balian. Seneschal: The Seneschal is the chief minister of the Grand Duchy and is responsible for the proper maintenance and governance of the realm. He wields penultimate authority and is charged with preserving the coronet by all means possible, including in matters of succession. The Ducal Chamber: The various stately offices of the Grand Duchy of Balian, they are comprised of the Seneschal, the Legate, the Censor, the Magister, the Constable and the Procurator. Their roles are to complete the jobs set out for them in their titles, and to advice the Grand Duke on all matters deemed to be necessary by Their Grace. Balian Peerage: The lettered nobility of the Grand Duchy of Balian. The Magisterium: The Judicial branch of the Balian Government, composed of the Magister, Kritai and Tribonian Quaestors. Excerpt Upon the Rights of Man Humanity, created by God in the image of His Prophets, is bestowed upon through His Divine Power the guaranteed, inalienable rights of Man, held above all law and rule. Through the power of the Imperial Crown, they are enforced and protected immaculate and indefinite, only transgressed by committing a mortal sin. The Rights of Man include; ● THE RIGHT TO LIFE, so no man will ever be taken to the Skies so soon. ● THE RIGHT TO LIBERTY, so no man will ever be bonded by the shackles of slavery. ● THE RIGHT TO TRIAL, so no man will ever be wrongly accused when not charged by a trial of their peers. These rights are the backbone of human liberty and law, preventing the slip of chaos as seen in time immemorial, acting as a shield before the dark arrows of tyranny and selfish ambition. All sons of the First Prophet, no matter of blood, language, or culture, carry upon them these golden laurels of freedom, through right of birth and sapienic kinship. - Emperor Joseph I, 1718 SECTION I - Criminal Law BL.01.01 - On Assault A. When a person decides to violently attack another member of the public, causing no lasting injuries, and does not wield a weapon to inflict such damage. This may be punished with a 50-150 mina fine, depending on issues caused. B. When a person decides to violently attack another member of the public, causing lasting injuries, but not permanent and/or does wield a weapon to inflict damage. This may be punished with a 250-400 mina or the removal of a hand, depending on issues caused. C. When a person decides to violently attack another member of the public, causing permanent injuries,. This may be punished with a 750-1250 mina, 5-10 years of exile or removal of both hands depending on issues caused. BL.01.02 - On Manslaughter A. When a person unintentionally kills another person, be this in anger, by coincidence or otherwise. A lack of intent must be proven indefinitely, as judged by the Kritai. This may be punished with a 600-750 mina fine, decided by the discretion of a Kritai BL.01.03 - On Murder A. When a person intentionally kills another person, without the premediation of it. It would require proof or reasoning that there was no premeditation, which a Kritai would judge. This may be punished with a 1250-1800 mina fine, a 20 year to indefinite exile or removal of a limb. B. When a person intentionally kills another person, with premeditation of it. A Kritai will judge whether they believe it was premeditated or not. This may only be punished with death. BL.01.04 - On Mutilation A. When a person removes a body part short of a limb, organ or eye, or causes other permanent damage, with intention. This will be punished with the equivalent mutilation or a 300-500 mina fine. B. When a person removes a limb, organ or eye, causing permanent damage, with intention. This will be punished with a 1000-1750 mina fee, 10-30 year exile or equivalent mutilation, decided with the Kritai’s discretion. BL.01.05 - On Kidnapping A.When a person without legal reasoning, takes another person and confines them against their will. This will be punished with a 750-1000 mina fine, exile for 5-10 years, decided with the Kritai’s discretion BL.01.06 - On Defamation A. When a person would distribute false information about someone else, without the intent to damage their reputation. This will be punished with a 50-150 mina fine. B. When a person would distribute false information about someone else, with the intent to damage their reputation. This will be punished with a 500-750 mina fine. BL.01.07 - On Impersonation A.When a person assumes the identity of another person, without a reasonable excuse or a prior agreement between the two people. It will be punished with a 100-200 mina fee. B. When a person assumes the identity of a peer, soldier, government or public official, without a reasonable excuse or a prior agreement between the two people. It will be punished with a 400-500 mina fee. BL.01.08 - On Torture A.When a person inflicts injury on another while they have captured them. To do this within legal bounds, one must have the expressed permission of The Magister of The Grand Duchy of Balian. This may also be done when concerning an enemy of the state. This will be punished with a 650-750 mina punishment BL.01.09 - On Malpractice A.When a medical practitioner neglects the care of a person in need of medical care, be this refusal of treatment, failing to adhere to medical procedure or otherwise. This will be punished with temporary or permanent revoking of medical licence and a 300-1000 mina fine, dependant on the severity of the case. BL.01.10 - On Theft A.When a person steals the property of another, of the value of up to 400 mina. This will be punished with the returning of the property and a 200-350 mina fine or, if the return of the property is not possible, a 400-500 mina fine or 2-5 year exile. B. When a person steals the property of another, of the value of over 400 mina. This will be punished with the returning of the property and a 600-750 mina fine or, if the return of the property is not possible, a 800-1100 mina fine or 5-10 year exile. BL.01.11 - On Breaking and entering A.When a person makes their way into another person's property without expressed permission, this includes a search of a property without a search warrant. This will be punished with a 200-350 mina fine and temporary suspension from one's force, should it be necessary. BL.01.12 - On Forgery A.When a person intentionally fakes a legal document that they are aware they are legally not allowed to. This will result in barring from public office for 5-10 years and a 100-200 mina fine. BL.01.13 - On Vandalism A.When a person intentionally damages or defaces property that is not their own and is not a government building.. This will be punished with a 100-200 mina fine. B. When a person intentionally damages or defaces property that is not their own and is a government building.. This will be punished with a 500-600 mina fine and exile for 2-5 years. BL.01.14 - On Arson A.When a person intentionally utilises fire to damage or destroy a property that is not their own and is not a government building. This will be punished with a 400-500 mina fine. B. When a person intentionally utilises fire to damage or destroy a property that is not their own and is a government building.. This will be punished with a 1000-1200 mina fine and exile for 20 years up to indefinite. BL.01.15 - On Trespassing A. When a person refuses to leave a property they have been asked to leave, or goes to one in which they have been barred. This will be punished with a 200-300 mina fine. BL.01.16 - On Debt A.When a person fails to resolve a debt to another person, be it small, moderate or significant. This should be brought to The Magister or a Kritai by the victim, and they will render a verdict depending on the facts of the case. BL.01.17 - On Treason A.When a person intentionally commits acts that are intended to compromise the integrity of the state and its government through insurrectionist movements and attacks. This crime will only ever be punished with execution. BL.01.18 - On Sedition A.When a person intentionally distributes information or media, or speaks in a way that brings contempt against the state and its government, in a means to diminish its influence. This crime will only ever be punished with execution. BL.01.19 - On Contraband A.When a person possesses any illegal substances, materials or literature. This will be punished with the removal of such things and a 100-250 mina fine. B. When a person distributes or sells any illegal substances, materials or literature. This will be punished with the removal of such things and a 400-500 mina fine. C. When a person manufactures any illegal substances, materials or literature. This will be punished with the removal of such things and a 800-1200 mina fine. BL.01.20 - On Obstruction A.When a person obstructs or interferes with the arrest, investigation or prosecution of a criminal. This will be punished with a 200-300 mina fine. BL.01.21 - On Absconding A.When a person refuses to surrender themselves to arresting officers or does not turn up to an appointed court date when told to. Anyone who commits this, will be found guilty of the crime they committed. BL.01.22 - On Bribery A.When a person uses money, land or any form of a material gift to persuade a public official, army member, Kritai, Trobonian Quaestor, government official or anyone considered to have power, to conform to their influence. This will be punished with a 400-500 mina fine and barring from public office for 5 years. B. When a public official, army member, Kritai, Trobonian Quaestor, government official or anyone considered to have power, accepts money, land or any form of a material gift to conform to another person’s influence. This will be punished with immediate dismissal from office, barring from public office for 10 years and 750-1000 mina fine. BL.01.23 - On Extortion A.When a person obtains material goods, money, land, titles or influence, through the use of threat or force. This will be punished with a 400-500 mina fine. BL.01.24 - On Perjury A.When a person deliberately lies or withholds important information from an interrogating Tribonian Quaestor or officer of the Brotherhood of Balian throughout the course of any non-treason related crime. This will be punished with a 100-1000 mina fee, decided based on the crime that the interrogation concerned. B. When a person deliberately lies or withholds important information from an interrogating Tribonian Quaestor throughout the course of a treason related crime. This will be punished with a permanent exile or execution. BL.01.25 - On Embezzlement A.When a government official intentionally uses government money or materials for their own personal gains, outside of their office. This will be punished with dismissal from office, permanent barring for public office and a 1000-3000 mina fine depending on the severity of the crime. BL.01.26 - On Unauthorised Military Organisations A.When an individual is part of a private and unauthorised military organisation. This will be punished with a 400-450 mina fine. B.When an individual leads and/or founded a private and unauthorised military organisation. This will be punished with a 1000-1500 mina fine. BL.01.27 - On Duelling A.A duel may only occur as an honour duel between nobles, where they settle personal disputes in this manner. The Magister or Grand Druke must authorise such before it can take place. If this doesn’t occur it will be treated as any other crime. BL.01.28 - On Blasphemy A.When a person speaks in a sacrilegious manner about God or the teachings of the scriptures. This will be punished with a 400-500 mina fine and/or 1-2 years exile. BL.01.29 - On Heresy A.When a person intentionally teaches others about the teachings of a false deity. This will be punished with a 750-900 mina fine and/or a 5-10 year exile. BL.01.30 - On Devilry A.When a person preaches for, worships or partakes in rituals of devils and demons and other devilish faiths. This will be punished with a 1000-2000 mina fine, 20 years to indefinite exile or death. BL.01.31 - On Witchcraft A. When a person partakes in magery that would be considered evil and/or dark by any sane person. This will be punished with exile for 20 years to indefinite, execution or a 1000-1500 mina fine. BL.01.32 - On Fornication A.When an unmarried person fornicates with someone else. This will be punished with a 400-500 mina fine. BL.01.33 - On Adultery A.When a married person fornicates with someone other than their spouse. This will be punished with a 700-900 mina fine. BL.01.34 - On Consanguinity A.When a person fornicates or fosters a romantic relationship with someone closely related to them, such as parents, siblings, aunts, uncles etc. This will be punished with a 600-750 mina fine and exile for 2-5 years. BL.01.35 - On Miscegenation A.When a person fornicates with someone who is not the same race as themselves, such as a human and elf, or orc and dwarf. This will be punished with a 800-1000 mina fine and exile for 5-10 years. BL.01.36 - On Concealment of Identity A.When a person hides their face to a Brotherhood of Balian soldier or Tribonian Quaestor when they were asked to remove it. This will be punished with a 150-200 mina fine. BL.01.37 - On Vigilantism A.When a person, who is not part of the Brotherhood of Balian nor a Tribonian Quaestor attempts to apprehend a criminal. This will be punished with a 300-400 mina fine. BL.01.38 - On Disturbing the Peace A.When a person causes problems and an uproar that affects the common peace of the state. This will be punished with a 200-300 mina fine. BL.01.39 - On Harmed Sovereignty A.When a person commits any level of assault on the Grand Duke or any of their Ducal family. This will be considered treason and punished with only execution. BL.01.40 - On Conspiracy A.When a person works with someone else and plans to commit a crime. This will be punished the same way the crime that was conspired. BL.01.41 - On Incitement A.When a person encourages another or incites them into committing a crime. This will be punished the same way the crime that was incited. BL.01.42 - On Attempt A.When a person attempts, but fails to commit a crime. This will be punished the same way as the crime that was attempted. BL.01.43 - On The Draconic A.When a person is considered to be Azdrazi or in any other way draconic. This will be punished with immediate death, a trial is not required when it is obvious that a person is draconic. BL.01.44 - On Minors A.When a person is under the age of 12, they will not be prosecuted for any crime at all. B. A person under the age of 16 will not be able to consume alcohol, and those that procure them alcohol will receive a 100 mina fine. BL.01.45 - On Discrimination A.When a person uses another’s race as justification for violence, theft or anything else that may be seen as an attack on them. This will be punished with a 100-150 mina fine. B.When a person uses another’s religion as justification for violence, theft or anything else that may be seen as an attack on them. This will be punished with a 100-150 mina fine. C.When a person uses another’s gender as justification for violence, theft or anything else that may be seen as an attack on them. This will be punished with a 100-150 mina fine. D.When a person uses another’s sexuality as justification for violence, theft or anything else that may be seen as an attack on them. This will be punished with a 100-150 mina fine. BL.01.46 - On Religious Rights A.Any person in Balian may practice their own religion, however as stated in BL.01.28, they may not preach it to others. BL.01.47 - On Bee Protection A.When a person kills a bee with intent. This will be punished with a 50 mina fine. BL.01.48 - On Civil Offences A.When a person causes physical damage to another. The punishment for this will be decided in court, but may not exceed the cost of the damage caused. B. When a person causes financial damage to another. The punishment for this will be decided in court, but may not exceed the cost of the damage caused. C. When a person causes social damage to another’s reputation. The punishment for this will be decided in court, but may not exceed the cost of the damage caused. SECTION II - Court Procedure BL.02.01 - On Summoning the Court I.The Tribonian Quaestor on the case, or claimant of a civil case, will send a letter to the Magister or make them aware of the case and their intent to pursue it legally. II. The Magister will review the letter and either approve or deny the case. III. If approved, the Magister will nominate a Kritai to oversee the trial and letters will be sent to all involved with the case at hand in order to summon them to court. BL.02.02 - On Trial upon Arrest I.Should it be deemed necessary, a recently arrested criminal may be immediately taken to court for a trial. II. This should be approved by The Magister or The Supreme Kritai before occurring, but if necessary, can be skipped over. III. Any available Kritai will oversee this case and any Tribonian Quaestor will prosecute, after being given the information. BL.02.02 - On Legal Procedure I.At the start of a trial, all shall rise for the Kritai before they take a seat, officially beginning court. II. The prosecution will make an opening statement summing up their side of the case within a paragraph, followed by the defendant also making an opening statement summing up their side of the case within a paragraph. III. The prosecution will then make 1-3 points, using evidence as a point of proof for their case. They should keep their points concise and to the point less they be cut off by the Kritai, should they believe it necessary. IV. The defence will then make their own 1-3 points, using their own evidence, or rebuttal any points made by the prosecution. They also should keep their points concise, less they be cut off by the Kritai. V. Both sides will then make their closing statements, which should again be paragraph sized, the prosecution first and then the defence. VI. The Judge will finally render a verdict after hearing both closing statements, and then the punishment will be carried out by the Brotherhood of Balian. VII. Objections are not to be allowed under any circumstances, as the Kritai will take into account anything they believe to be untoward. VIII. All trials should be documented for future reference by a scribe. BL.02.03 - On Fines I.A fine may be given out by a NCO of the Brotherhood of Balian or above, or a Kritai on the spot, as long as the crime committed warrants a fine of under 500 mina. II. All fines must be given to The Magister, who will subsequently hand the money over to The Procurator. III. If unable to pay the fine, a person will receive either an exile or physical punishment, as decided by a Kritai. BL.02.04 - On Physical punishment. I.A crime may be punished with a physical punishment e.g. removal of a hand. If this is decided upon, then said punishment will be carried out in a humane manner. II. The body part will be removed with a swift swing of a blade, it will then immediately be cauterised by fire, or any other medical procedure should a doctor be present to administer it. BL.02.05 - On Exiles. I.If a person is punished with exile, they will be given a Saint’s day to remove their belongings from the city before they are placed in exile. II. Following this a sketch should be made of the person. This sketch and their name will be posted in the gatehouse, for any guard to see should the person try to return. III. Should they return before their exile is over, they may be subject to further punishment, should it be a longer exile, fine or physical punishment. IV. Exile may be appealed, if this is the case, the person punished should send a letter to The Magister, who will then review the case and determine the course of action from there. V. A letter shall be sent to the exilee once their period of exile is over, notifying them that they are free to return should they please. BL.02.06 - On Death Sentences. I.Should a person be sentenced to death, their death will be dealt with in a humane manner. II. The punished may call for their last rites, as afforded to them by the canonist church, should they be a canonist. III. When it comes time for the criminal to be killed, their head should be placed on a block, for them to be beheaded. IV. Customarily, it is the Kritai who should swing the sword killing the criminal, however this can be wavered should a Kritai not be present. BL.02.07 - On Prisoners of War. I.Should an enemy be captured in war, their fate may be decided by The Magister, a Kritai or any officer of the Brotherhood of Balian, with a trial being overlooked due to the circumstances. II. Should there be a disagreement about how to handle this situation, the view of The Magister or Kritai will supersede the military officials. BL.02.08 - On Military Criminals. I.If a member of The Brotherhood of Balian commits an offence that is not a higher assault, mutilation, murder or treason, they will be afforded a court martial, which the captain will oversee. II. If a member of The Brotherhood of Balian commits an offence that is not a higher assault, mutilation, murder or treason, they will receive a Magisterium investigation and a subsequent trial. III. If a member of The Brotherhood of Balian is found to have abused their powers to fine lower crimes or pass judgement in war time situations, they will receive a Magisterium investigation and a subsequent trial, potentially resulting in dishonourable discharge or another punishment. BL.02.09 - On Peer Criminals. I.If a Peer commits an offence, once they have been investigated by the Magisterium, they will be trialled by The Magister or Grand Duke only. BL.02.10- On Trials of Treason. I.A trial concerning the act of treason will only ever be trialled by The Magister or Grand Duke. BL.02.11- On Defence. I.A defendant may call for their own lawyer to defend them in court should they want to. II. If the lawyer doesn’t arrive within 30 Saint’s minutes, the court will not allow for the defence to have a lawyer and the defendant must defend themselves. BL.02.11- On Repeated offenders. I.A criminal who has before been found guilty of a crime, will have their punishment increased. E.g a 400 mina fine would become a 600 mina fine. II. Should a criminal who commits low level crimes (Those who which receive punishments under 500 mina) repeat their offences, they will not be fined on the spot and subsequently be sent to trial. Signed, Lord Ledicort of House Vuiller, First Magister of Balian
  22. With the grand opening of the Silken Lily, we now bring to you our first collection, the Honeycomb and Bees Catalog. Before we diverge the product for sale, there are those to recognize for the inspiration of this: While I have always wished to open a tailory, the steps I’ve taken so far have been inspired by Lady Vespira L. [ @PrincessSnowie], which can likely be seen by the avenue used for advertisement alongside that of the Honey Club within Balian giving the inspiration for this catalogs theme. Without further ado, the Honeycombs and Bees Catalog may be combed through below! Do keep in mind that only a brief description will cover the piece and for you to see the full creation, you must come to the storefront in Balian. ❧☙ ❃ Sleetsilk BumbleBee Handkerchief ❃ ❧☙ A waterproof handkerchief, taking on the colors of a Bee! Made with varying yellows and intermixed blacks, tulle and sleetsilk come together in an interesting combination. ❧☙ ❃ Tulle and Felt BumbleBee ❃ ❧☙ A one of a kind knick knack, made of tulle, felt and wire. All paired together to make a little Bee meant to sit on your shelf! ❧☙ ❃ The Beekeepers Bag ❃ ❧☙ One of the more serious pieces of the collection, a partially waterproof bag is made for any budding Beekeepers. With plenty of pockets and room, it’s an over-the-shoulder strap bag so one may bring it on any bee-based adventures! ❧☙ ❃ Chunky Hand-knit Honeycomb Blanket ❃ ❧☙ Thick, chunky and ranging in varying yellows and whites, this hand-knit blanket has drawn inspiration from that of the honeycomb itself. ❧☙ ❃ A Bees Life Tapestry❃ ❧☙ A large, vibrant tapestry fit for any wall! It depicts bees within a meadow, and when the piece is unraveled, it comes out at eleven and a half feet wide and seven feet long. ❧☙ ❃ Honeycomb Coin Purse ❃ ❧☙ A purse to keep any spare coin! Decorated with metallic beads and with a satin inside, it keeps to the general color scheme of the collection. Alongside this, the way it’s made allows it to be used as a handheld or to put a strap over one's shoulder! ❧☙ ❃ Sleetsilk Honeycomb Coasters ❃ ❧☙ Waterproof coasters, tinted in varying colors of yellow and cream and shaped in that of a hexagon, most recognizable as a honeycomb! ❧☙ ❃ Bumble Bee Pom Pom Pin ❃ ❧☙ A fluffy pin that can be attached to one's bag or clothing! Each detail of the Bee is done meticulously, depicting that of its antenna and wings, black and yellow pom poms hanging from the piece! ❧☙ ❃ Bumble Bee Hairstick ❃ ❧☙ A clay and sea glass hairstick, taking on the colors of its namesake, glittering prettily when positioned within ones hair! Each detail is done meticulously, special attention paid to the sparkling wings! As of this announcement, the Honeycombs and Bees Collection can be found within Balians square, at Market Place 7! Please do enjoy!
  23. Blessed be the Cross (This knowledge would only be known to a select few, don’t meta) Grace be with you Your Holiness I hopefully write to you in both good health and faith as hard times have come upon the flock in the south. Long has the journey been since I long left father, short since he left us. Though I have missed much, I have grown from the shortcomings I have endured since. From just an inkling of my faith, to a boiling passion in both my love of God And my pursuit of his wisdom for both my soul and those around me. Long has it been since we last met, just a hopeless lad with his uncle, yet look at us now. I write to you, not as your nephew I write to you, not as a lord of my people But as a mere follower of God I come seeking blessings, Upon the work of our kin A cross brought from the highlands of Lechia Engraved with it both the history of the journey of our People and faith in god A cross to be erected upon entering the south, so none may mistake us as any else but followers of God I hope this letter reaches you swiftly, and that we may meet once more soon. Forever faithful, Stanislaw, layman @Ramon
  24. THE TALONNII WINE LEAGUE Issued 11th of The First Seed, Year 75 of the Second Age The Office of the Okarir'mali is delighted to announce the opening of The Talonnii Wine League. Wherein, each talonnii can enter one drink, in hopes of being awarded STELLAR prizes! It shall commence over this next elven week. Karinah'siols vineyards are in prosperous condition, and readily available to the citizenry for utilization. To learn the labour behind the luxury, moreover to gain new prowess, all Mali'thill above the age of 50 should try their hand at the art of wine-making. Maehr'sae hiylun'ehya! Rules Each talonnii may enter one wine beverage Entries submitted by the succeeding month of The First Seed - one elven week from now Points Wines will be reviewed by the Okarir’mali, their Tilruir and Sohaer. Each will give their rating out of 5 stars and judge on a 5 point basis. Visual presentation Aroma Taste General quality Stand-out points Sullas Star Rating System 5 Sullas Stars: Superlative ✰✰✰✰✰ 4.5 Sullas Stars: Outstanding 4 Sullas Stars: Excellent ✰✰✰✰ 3.5 Sullas Stars: Very Good 3 Sullas Stars: Full of Character, Attractive ✰✰✰ 2.5 Sullas Stars: Good Wine for Everyday 2 Sullas Stars: Casual Quaffing ✰✰ 1.5 Sullas Stars: Quite Nice 1 Sullas Star: Very Ordinary ✰ 0.5 Sullas Stars: Ordinary Prizes The winner is to be announced, publicly, shortly following the finishing time for entries. Top prize 100 mina Mystery prize of great intrigue Runner up 50 mina Sohaer Alaion Miravaris Okarir’mali Elarhil Sullas MAEHR’SAE HIYLUN’EHYA
  25. Hyphae You find a journal locked by a green ribbon. It's edges are worn, yet it is still firmly kept together. A crow and a rose are engraved onto its dark leathery face. Entry I My dear mother. Once a respected druid, now a sickly woman on her death bed. All because I ignored the underlying stress she bared. It had all started when I ventured off into the woods again like any normal day. I had failed once again to heed the worry of my mother, who had now fallen ill to an incurable disease. Not even all the doctors of our Seed - nor herself - could cure the wretched fevers, coughs, ill pale skin, or freckling chills that felt like needles to the back that she felt every time she woke up. How could I, her only son, be so ignorant. Now she lies there every day, as if waiting for her last breath. Now my graceful father works harder until he could work no longer. Now I sit here writing, as if writing my woes could ever cure my mother. That is until I prayed to the gods. Cerridwen and Cennunos, Mother and Father of the nature that is gifted to us. Even after every moon and sun did I wait and prayed for an answer. Patience grows thin, and and so did my inpatient mind thinned until it could no more. I have packed my bags up for a journey far away, into the deeper areas of Almaris. There, I can find some sort of cure, or at least hope to help my family. Entry II In my extensive knowledge I have gain from travelling around Almaris, I would have not known I would gain a sister, or well adopt one. As I was looking for some sort of person with a medical background, I had met the young prodigy Delilah coincidentally along the way to Vortice. She had kindly greeted me and swooned me over with her childish nature. How dearly I love her. As we grew closer the following month together, she was immediately under my wing. Through her, I had learned more about the people in the East, and even settled down at Elysium to understand the herbs around there. From Bat's bulb to Jailer's Moss, I studied hard to get to her level. I wished for my parents to meet her. They always ways wanted a daughter. Entry III The peaceful life of Elysium had taken a turn for the worse. Krugmar, the warring nation up the road from Elysium. War has stepped into our lives as they threaten us with raids and kidnapping our people. Delilah resides in Fenn for her studies; where it is safer. On the other hand, I have decided to stand my ground and stay at Elysium, in hopes that our kingdom is strong enough to keep the Orcs at bay. I watch over the walls, always anticipating death at our gates. Entry IV Uruks. Crude in nature and powerful in battle. They had somehow gotten into Elysium while I was away gathering more herbs. They side with Krugmar. What crazy racists they show to be. I used the citizen tunnels to quietly get in, spying on them as they lurk the streets of our home. Seven in total I have seen. How could a handful of them get in when we had guards on every post? I have heard their prideful yells of how we are cowards, how the guards ran away, and how they would not let anyone in; mostly because they did not have the key. They vilely spill alcohol down their throats, celebrating their success. I hope this ungodly hour ends before Delilah returns home. (Entries will be added continuously in the later future)
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