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DrakeHaze.

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Posts posted by DrakeHaze.

  1. When I used to play an Orc I found very few problems within the Orcs. Mainly the amount of players we had hindered RP within our own city so I always went to Oren to RP. I had very enjoyable RP with the Orc blacksmiths. I knew little to nothing about shamans and shamanism IC as literally none were present while I played (Maybe like 2). I never had any problems with every race trying to kill me if I left our land, even during the war with the dwarves, 1 or 2 dwarves picked a fight but usually it was just a RP scrap then we went on our way. Within our city really the only good RP was story time. It's either fight in the city, build, cut trees or drink and run the gauntlet a few times. Hunting events were always fun, especially when we had to capture the jabbernaks or whatever xD

    The way I see it is RPing another race is just more enjoyable straight up. There are more things to do where allot of people reside (Cities) and everyone is doing their OWN thing. Take Oren for example, you got some knights running around doing knightly things, you got nobles killing peasants, making money and what not... then you got the random people trying to pull off assassinations or steal things or even just mug someone... taverns and brothels for a completely different RP. I think the Orcs just have little to no diversity with Orcish RP and just not much to do with JUST Orcs. I'm sure it's changed over 4 months but I wouldn't know.

    Another point I should make is that it's more appealing to play a beautiful elf or a handsome human or a pudgy dwarf than it is to play an aggresive Orc. Oh and Game of Thrones. Just make a Orc version of it and everything will be fine xD

  2. If groups of 10+ are killing everyone in the badlands, then they can have the badlands - you don't need to go there so they can stay there. Or they'll ruin their reputations in-character around the realm and hordes of good guys will go slay them. Like I said, the badlands is a place for players to get their heart racing without GM or event-team involvement. There absolutely is roleplay in pvp, their actions can and will be spread and IC reputation is everything. If stories spread in-character, the bandits and warriors you speak of would be turned away from every Inn and Tavern in no time.

     

    Or atleast that's how it used to be.

    Or the Orcs could go live there and nobody will care xD

  3. I agree with Mog.One thing we could do is what the Dothraki in game of thrones do.They have a bunch of nomadic hordes and a main city.THe hordes go around all the place pillaging and travelling and then meet back in the city.If we do this it would be better for new players and help us still have that nation status and not just be a group of murderes

    When I think of this I always seem to get the idea of the 'nomadic hordes' being the different clans going out and doing pillaging and stuff their way with their own traditions, then returning to the main Orc hub to boast about their clan's strength and stuff. I like this idea as well as what Mog said. Surely we needn't go full nomad. I think we should focus more on clan traditions and really emphasize what it means to be in a clan.

    Another thing we should take a look at is Whitewashes. Why is any player drawn towards being a whitewash? What is it that makes RPing a Whitewash appealing in the eyes of a player? I honestly don't know.

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