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Magic Mustache

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  1. New Haven Siege(Mod Required Actions) The vastly growing community of New Haven has found themselves at a stand point in which they do not wish to remain. Three teams have been made: Group AA, Group BB, and Group C. Group AA has been assigned the task of finding and claiming Ukraine's 1st Armoured armed forces base, stripping it of any valuable weapons, and maintaining that position until further notice from Pripyat. Group BB has been assigned the task of finding and claiming Ukraine's 95th Airmobile armed forces base, stripping it of any valuable weapons, and maintaining that position until further notice from Pripyat. Group C has been assigned the task of finding and claiming Ukraine's 72nd Mechanised armed forces base, stripping it of ALL valuable weaponry at all costs, and then, if possible, destroying the base upon exit. Each group has been provided with uniform modified nail guns, two members of each group have been assigned a military box radio, and all have patched Kevlar vests and helmets. If their assigned mission seems that their success is impossible, they are to retreat to their tactical stations immediately. Group AA would evacuate back to Pripyat. Group BB would split in half, one group evacuating to Pripyat, the opposite group to the Kiev Perchesk Lavra. Group C would split in half, one group evacuating to the Kiev Perchesk Lavra, the opposite group to the Kiev Grand Bell Tower.
  2. New Haven Horrors Within the Metro: Rescue Mission(Mod Required Actions) Horror strikes the initial crew of fourteen men as they identify the three scouts. Discovering the varying ages and lack of equipment among the rest surrounding the fallen trio, they dispatch a duo to report to the Palissya Hotel, in hopes of receiving instruction on how to proceed. With no concern of Xanthur Touschnik's instructions, the remaining twelve carry onward, adopting a method of concealing themselves within shadows as they cautiously follow down the discharged rails, guiding their group towards the mysterious orange light. Advancement The radio tower has finally been completed and situated atop the Palissya Hotel. The mostly modern-day radio tower is capable of both transmitting and receiving signals and messages from a control panel located on the sixth floor of the hotel. Several vehicles, mostly motor bikes, have also been prepared for use, excluding fuel. While on the topic, a duo from the reserved soldiers within Pripyat have been sent to extract as much fuel from the vehicles within and near New Haven. Beyond New Haven's Grasp(Mod Required Actions) Having received word of the unidentified colony along the western side of Kiev. Attempting to take the diplomatic route initially, a duo from the Kiev Perchesk Lavra and an individual from the Kiev Grand Bell Tower are sent in attempt to make peaceful contact with the group, only the duo from the Kiev Perchesk Lavra armed in uniform modified nail guns, their only special equipment being a single walkie-talkie. Also, upon arrival and the murder of the few ragtag groups, Group A within the Kiev Perchesk Lavra would proceed to search the bodies and buildings themselves in hopes of finding equipment or general supplies. A duo, however, would search specifically for a stewing pot belonging to the deceased. If successful, they would begin the tedious task of directly harvesting livers, pecs, biceps, ham strings, and triceps from their former hosts, cooking them through a slow braise. Group B, within the Kiev Grand Bell Tower, would also proceed to search the bell tower and any victims within it for extra equipment and supplies, before a duo from their cluster would imitate that of their sister group's chefs, one of both of each designated chef owning a cast-iron braising pot, obviously made rather recently.
  3. (Ignored Mod Actions. Update from Page 18) New Haven Growth and Development Wasting no time, as the storms died off, the encampment of New Haven has progressed to almost a full sized city, claiming most if not all of Pripyat. As the population has grown to nearly 1,200 denizens of the state, over 300 of which are combat trained. With a new assortment of vehicles, mostly broken, they've been sent to be repaired, of which will take approximately a year per vehicle. With the city growing and more lives at stake, the black dry-erase board over the main wall has progressed to "1*", meaning that entrants must state their business before they're permitted within the city. Expansion(Mod Required Actions) As the city's plazas become over crowded with denizens, the time has come to expand further into Ukraine's borders. The newest mission is a party of fourteen armed personnel. Their goal is to reach theKiev Perchesk Lavra, and the Kiev Grand Bell Tower. Upon arrival at the Kiev Perchesk Lavra, half of the fourteen men will disband towards the Kiev Grand Bell Tower in hopes of claiming it. The initial goal is to claim both points-of-interest, station themselves within the buildings, and then attempt expansion upon given the order. The trip to the Kiev Perchesk Lavra should take no longer than three hours, and so the crews have been provided with three ration packs per person. Technology With an expansion mission already underway, able engineers have been assigned the task of constructing a fully-functional radio tower, and military pack radios. The primary radio tower should take approximately three years, using the previously found radio system equipment, and it will be situated on the top floor of the Palissya Hotel. Military pack radios will take about a year each, seven currently being set to be built. Search&Rescue(Mod Required Actions) After the disappearance of three armed scout-troop members over three years ago, investigation was bound to proceed and has begun. A mission has begun, sending six armed personnel into the tunnels, each armed with modified nail guns. Their goal is to find those who were sent into the metro and retrieve them and their supplies, alive or not. They are weapons free and will fire upon any non-New Haven personnel. Each member of the Search and Rescue crew has been tagged with red bands across their foreheads and right arms as to identify each other. They've been provided with patched Kevlar vests, steel-toe boots, three have been provided with close-quarter shanks, and one has been provided with a battery-operated Walkie-Talkie. They're to remain together at all times unless in combat.
  4. New Haven Growth and Development Wasting no time, as the storms died off, the encampment of New Haven has progressed to almost a full sized city, claiming most if not all of Pripyat. As the population has grown to nearly 1,200 denizens of the state, over 300 of which are combat trained. With a new assortment of vehicles, mostly broken, they've been sent to be repaired, of which will take approximately a year per vehicle. With the city growing and more lives at stake, the black dry-erase board over the main wall has progressed to "1*", meaning that entrants must state their business before they're permitted within the city. Expansion(Mod Required Actions) As the city's plazas become over crowded with denizens, the time has come to expand further into Ukraine's borders. The newest mission is a party of fourteen armed personnel. Their goal is to reach the Kiev Perchesk Lavra, and the Kiev Grand Bell Tower. Upon arrival at the Kiev Perchesk Lavra, half of the fourteen men will disband towards the Kiev Grand Bell Tower in hopes of claiming it. The initial goal is to claim both points-of-interest, station themselves within the buildings, and then attempt expansion upon given the order. The trip to the Kiev Perchesk Lavra should take no longer than three hours, and so the crews have been provided with three ration packs per person. Technology With an expansion mission already underway, able engineers have been assigned the task of constructing a fully-functional radio tower, and military pack radios. The primary radio tower should take approximately three years, using the previously found radio system equipment, and it will be situated on the top floor of the Palissya Hotel. Military pack radios will take about a year each, seven currently being set to be built. Search&Rescue(Mod Required Actions) After the disappearance of three armed scout-troop members over three years ago, investigation was bound to proceed and has begun. A mission has begun, sending six armed personnel into the tunnels, each armed with modified nail guns. Their goal is to find those who were sent into the metro and retrieve them and their supplies, alive or not. They are weapons free and will fire upon any non-New Haven personnel. Each member of the Search and Rescue crew has been tagged with red bands across their foreheads and right arms as to identify each other. They've been provided with patched Kevlar vests, steel-toe boots, three have been provided with close-quarter shanks, and one has been provided with a battery-operated Walkie-Talkie. They're to remain together at all times unless in combat.
  5. ((I'd like to clarify that we didn't send a signal. The one-way foxhole radio only receives. It can't send anything. It is a VERY basic radio.))
  6. Solitude and Expansion With the unusual Deep Freeze still wreaking with the chaos of hypothermia in New Haven, the 120 confirmed survivors of the freeze have taken refuge within the Palissya Hotel, using old furniture and corrugated metal panels as reinforcements for windows and doorways against the icy, bellowing winds outside. Few rations have been retrieved from the New Haven's Bounty, leading some to near starvation and others comatose. All patrolling guard have been stationed within the Hotel, minus the three checkpoint crew members, for not only their survival, but the protection of denizens as well. (Requires a Mod) Meanwhile, within the Metro Station itself, the three-man scouting group secures the first subway landing before carefully proceeding down the tracks, following the stripped and rusted railway tracks into the darkness, their paths lit by a dying flashlight. Their footsteps echo through the tunnels before they reach an intersection, a rusted and broken service ladder forcing them to carry on through the tunnels blindly as their flashlight begins to flicker wildly. Foxhole Radio(Requires a Mod) Although the radio made up of a broken pencil, razor blade, safety pin, thumb-tacks, and magnet wire grounded by a broken radiator, the Foxhole radio occasionally picks up a signal from active radio towers. Whether it be military or basic music stations, this one-way system works well with intercepting out-going radio signals, all audible through the box TV's detached speakers. Entrance Checkpoint All three crew members are still alive. Reports have not been collected.
  7. Search&Rescue Resumed After the dreadful collapse of the Grand Gymnasium, seventeen denizens were expected dead, three of which are confirmed. Ordered strictly by Xanthur Touschnik himself, the debris site has been placed under high security as a crew of three venture into the rubble piece by piece, not only scavenging any resources(such as metal support beams) but also looking for survivors. So far, four survivors have been found within the gymnasium pool, two deathly injured to the point of missing limbs. As death toll rises, food supply increases... Fortunately. With farms and frozen, the vast majority of citizens have been brought to the point of cannibalism. Each body is inspected for visible parasites before bone carving commences, freeing deltoids, ham strings, pecs, triceps, and unharmed livers from their hosts. The collected provender would then be braised at a low heat over a long period of time as to sanitize and cook it, before being cubed into six ounce ration books and stored away within a locked, inground vault: New Haven's Bounty, as it's been deemed. Encampment News: Two more guards have been hired and stationed on the checkpoint walls. They've been fully equipped with available resources. Technicians continue their project to build a functioning lightning rod and radio tower above all. In other news, three hazmat crew members armed and dawned in gasmasks have been sent to scout out the abandoned subway system beneath the plaza. The black dry-erase board remains reading the same number: "1"
  8. New Haven's Rise Within the ancient, lost catacombs of the long-fallen city known best for its formerly outstanding ferris wheel and the entertaining qualities after the chaotic Chernobyl Disaster, Pripyat is now the primary hub of a new settlement within its crumbling walls: New Haven. Acting solely in the hopes for survival, the small community has scavenged what they can directly from the city's surface, its boarded up subways left untouched. Leader, Xanthur Touschnik, placed at the encampment's head, the Polissya Hotel's sixth floor, its confines lined with partially restored furnishing and equipment, including a to-this-point ancient Box Television, along side it a Foxhole Radio, has begun assigning tasks to the few capable engineers within the city ranging from vehicle repair, armament assembly, and reinforcing their current structures, to full-scale construction of outposts. Encampment News: Chaos wreaks through the city's catacombs as the unusual Deep Freeze reaps away at unprepared citizens, their bodies frosting over with snow. The death toll progressively rising, 14 more denizens were killed after the catastrophic collapse of Pripyat's Grand Gymnasium, crushing supplies and people alike beneath its crumbling heap, including a pair of previously scavenged and repaired motor bikes. Militarist News: A new outpost has been built at the designated city entrance and has been assigned three operating crew members for the checkpoint. All current citizens have been assigned entrance cards. CURRENT CHECKPOINT SECURITY LEVEL: 1 1: All visitors may enter 2: Only carded citizens may enter 3: Only carded citizens may enter after an equipment search 4: LOCK-DOWN Level 1: No one may enter 5: LOCK-DOWN Level 2: No one may enter or leave 6: LOCK-DOWN Level 3: FULL LOCK-DOWN: No one may leave their homes, enter, or leave the city unless given an EXIT TICKET. A 3'x3' black dry-erase board hangs over the checkpoint's reinforced walls: "1" Citizen count: 133 Dead: 17 Combat Trained: 62 Patrolling: 7 Off-Duty: 43 Armed: 62 Vehicles: 9 Armored: 1 Scouting/Raiding: 8 Armor level: 0 Current Armament: This is the primary armament: A modified nail gun built to fire both bent and straight nails, typically of the rust assortment. Although inaccurate in its current form, it has been found to embed the nails within its target, rather than allowing them to pass through. Although powerful, these weapons are known to malfunction at times, their barrels being jammed or even ripped off with previously fired nails.
  9. Forum Name: Spikehaserd Faction Name: The Monarchy of NewHaven Have you read the rules?: praise pok. Also, GLORY TO ARSTOTZKA Where on the planet are you (country/region): North-Central Ukraine, Pripyat's remains
  10. Benedict approaches the ancient remains of one of said fliers, a malicious smile across his face, "I didn't try to burn it down then... In fact, I was helping the mali'aheral... Now, I think I might just make this false accusation true." He mutters. Stomping out the paper into a wrinkly mess, he tears it beneath his boot before stepping away, "Lin'everal and its allies will know the consequences of trifling the name Benedict Aves." He waltz's off as though nothing happened, a steely glaze over his blinded right eye.
  11. ((MC name: Spikehaserd )) ((*Skype name: Spikehaserd )) What is your name? Benedict Aves What race do you belong to?: Mali'aheral How old are you?: 504 What military positions have you been in before? I have been in all military positions from recruit to High Commander. I have restarted my military career several times due to different forms of royalty ruling over me, and have experienced several methods of leadership. For what reason(s) do you wish to join the Lumidrim? I was invited to rejoin Malinor's military by the current Commander, after my banishment several years before. What could you offer the Lumidrim? (Skills, specializations, crafts, etc.): I have mastered several arts of combat, including armed and hand-to-hand. I've used and mostly mastered the majority of Elven and Human weapons, including but not limited to: Elven Short Swords Elven Long Swords Elven Daggers Human Maces Human Morning Stars Human Halberds Human Lances Elven Lances Dwarven Battle Axes Dwarven War Hammers Orcish War hammers Elven Long Bows Elven Recurve Bows Elven Straight Bows ​I have also mastered culinary arts, and have been positioned as a chef for Malinor's military for several years. I've completed, adjusted, and even developed several dishes of which are used to this day. I also practice ale brewing, and alchemy. Through teachings of a close dwarven friend, I've created several brews of different cultures around Anthos, and through teachings of a long lost human ally, I have mastered basic alchemy, and few advanced potions.
  12. ((OOC Info)) Minecraft Name: Spikehaserd Skype(Decently Needed, PM me if you want to keep Private): Spikehaserd Do you have TS?: Yes Age(Optional): 15 When can you be Active: Between 3:30 and 11:00 pm on week days. Whenever on weekends. How many Characters do you play: Two. What Nation would you say is your home RP Nation: Auvergne. ((IC Info)) Name: Xanthur Vonfleishenheim Age: 32 Sex: Male Race: Human _______________ Military Experience: Twenty-one years of service as high ranking officials. I would spend my time practicing different forms of both armed, and unarmed combat, tactical planning, and I would participate in strategy based exercises against fellow personnel. Preferable Weapon: Double-ball morning star. Reason for Joining: A message from an old friend instructed me to do so. _______________ Do you hold ties to another House?: Nay. Past Houses served: None. I Xanthur Vonfleishenheim sign this oath by Honor and Justice, to be Loyal and Just, to long serve House Pascal, to Long Hold my responsibility. I Xanthur Vonfleishenheim understand the Punishments for breaking such oath, and shall hold this close, and will serve Until the day I Die, or respectfully discharged from service.
  13. Banned for not pushing the nug-meter high enough.
  14. Name: Benedict Aves Rank: Sentinel Reason(s): N/A. I have not been inactive.
  15. Banned for still suspecting things. Double Banned for not learning from your mistakes.
  16. Banned for having an apparent obsession with Oboes. Double Banned for somehow thinking that a Bacon Oboe is related to a Bacon Apocalypse. Triple Banned for not following Bacon Game rules.
  17. Banned for suspecting anything. SURPRISE, A THIRD CHALLENGER HAS ENTERED THE GAME.
  18. Casually comes across the outdated posters still placed around Malinor. With his career as a Highguard coming to an end, he takes advantage of such an opportunity. Smiling lightly, he begins filling out an application. Choice 1: Event Coordinator Choice 2 (if applicable): - Choice 3 (if applicable): - ((MC name)): Spikehaserd (RP) Name: Benedict Aves Race: Mali'aheral Age: 472 Gender: Male Do you have a family, if so how many members will be residing with you: - ((Please state your time zone)): Eastern Standard Timezone(EST) ((Please state your average playing time)): Between 10 - 15 hours a day. ((Please state why we can trust you with this job)): I'd like to repair my damaged reputation within Malinor. Raising the enthusiasm of our few citizens, and possible bringing more to our lands is the best way to begin. ((Do you use skype?)): Yes. ((How long have you been on the server?)): I've been playing on LOTC for about 2 - 3 years. ((Why, as a player, do you wish to join the lower council?)): I feel as though gaining a form of power within Malinor would gain me the smallest amount of attention from other players, allowing me to help raise the Elven population in general. What nation do you reside in, if any: Malinor Do you hold any allegiances to other nations and or organizations/guilds? If so state them, and their nature: - Do you have any work experience, if so where and what: I have work experience in culinary arts; self defense and protection of Malinor as a Sentinel, Vanguard, and Highguard; I've worked in researching and inventing machinery and other substances; Merchanting; Hunting; Lumbering; and mining. Do you have a criminal record, if so state your offenses: Yes: Accidentally beginning a war. Why do you feel you are suited for Job Choice 1: I feel as though I'm capable of handling the job occupation of Event Coordinator for the reason that: When I'm not busy, which is most of the time, ideas spark into my head though are unreachable due to a lack of supplies, or even help at times. I also feel that my active efforts to attract more citizens and attention to Malinor would be highly successful if I'm given the materials and other resources, or even land, needed to complete such nation-wide events. Rather than working in the field to defend citizens with my own life at risk, seeing as I'm already reaching five centuries of age, I'd prefer working on 'the other side of the wall' with raising the moral of citizens during dark times of Malinor. Concluding this, I've collaborated with other individuals in several tasks, whether it be merchanting, or even defending Leumaelin's walls. If applicable, why do you feel you are suitable for Job Choice 2: - If applicable, why do you feel you are suitable for Job Choice 3: - State any comment that you think may aid you in this application here: -
  19. Banned for defying the laws of reality, in which hats can not apply enough pressure to a keyboard on their own in order to type a proper sentence and then maneuver the mouse over to the 'Post' button.
  20. Banned for banning a Snowbird that banned a pretty awesome pig.
  21. 8/10 Pretty interesting and elaborate. Kinda confusing, though.
  22. ​*All of the fliers appear to have been edited or replaced.*
  23. A flier written on gold-colored paper hangs in several areas of interest around Leumaelin. Each flier is marked with the same signature at their bottom right corners: B. Aves~ The flier reads in plain text: Are you tired of always running out of ink during business? Is finding quality ink a challenge for you? Does your master always demand you to write a note for later reference? If you answered YES to any of the questions listed above, you're legible to buy ink from: Benedict Aves: Squid Huntsman Benedict Aves is Leumaelin's local squid huntsman. His goal in this is to produce quality ink and quills for your use! Contact him today by whatever means you can, and in return for a few minas, he'll provide you with your casual ink or quill needs. Now a message from our sponsor: "If ink, quills, or for whatever reason: Tentacles are what you require at the moment, I guarantee you I can retrieve such products. I always found ink and quills a challenge to acquire whenever it was necessary for me to write something down, so I assumed that I wasn't the only one facing this issue." For ever flier returned to me, I'll provide you with double your needs for only two/thirds of the regular price. Contact Squid Hunter: Benedict Aves for quality ink and quills. *A smudge of black ink blankets blue ink in the middle of each flier* Prices Small Ink Crate - 5 Ink Sacs = 10 minas Medium Ink Crate - 10 - 15 Ink Sacs = 20 - 30 minas Large Ink Crate - 30 - 45 Ink Sacs = 60 - 80 minas Ink Shipment Crate - 64 Ink Sacs = 100 minas Small Quill Box - 6 Quills = Undetermined Medium Quill Box - 12 - 20 Quills = Undetermined Large Quill Box - 25 - 40 Quills = Undetermined Quill Shipment Crate - 64 Quills = Undetermined But wait, there's more! Current sale prices are down by a third of their original value! All initial purchases made with a flier are FREE until further notice.
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