MC Name:
Luke_Meyers
Duty you'd like to apply for:
Natural Dungeons, Honey Bee work and Terraforming.
Concepts:
I want traveling in 3.0 to be interesting, dangerous and a way to gain knowledge.
Custom biomes can make a terrain a lot nicer to look at.
Some examples of what I had in mind:
Other things I'd like to make and see:
- "Vulcano biomes", lands with ash, lava and craters everywhere.
- Custom jungle biomes, the player could walk ontop of the leaves and branches to avoid the danger from below.
- Mountain biomes in water. Big platforms of stone protruding out of the water, connected with eachother by wooden bridges.
- Manmade area's with buildings that are in ruins. This could be a church with a graveyard. The graves digged out and destroyed. A lore could be made around it, why did raiders destroy this particular graveyard? We're they searching for something? A group of people, a guild perhaps, could investigate these area's and find the treasure. This could be just a item, or a book that has secret information written on.
- Big half broken dams that hold back enormous amounts of water or ice. This could become a threat to the city that lays near this dam. This could also bring more RP, for example the city has to find a proffesional engineer that could fix the dam or watch over it.
Other works:
Do you have teamspeak?:
Yes, I have teamspeak and a microphone.
(Sorry if there are some spelling errors, English isn't my first language.)