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justAnarchy

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  1. *Reggie Taylor walks by, glances at the notice and mumbles to himself" "Witch hunters, holy warriors, liches, evil harbingers of "doom"...ugh, these people need to loosen up. As a matter of fact, so do I" *Reggie walks in the direction of the nearest Inn, with the intention of becoming blindingly drunk and forgetting about the world*
  2. The amount of military and assassin/thievery guilds is just stupid. How about something new people? Imagination?

    1. Show previous comments  3 more
    2. Cjmate

      Cjmate

      Strelt mob is best mob. Don't need no fancy pants name.

    3. TheNinox

      TheNinox

      The by product of freedom. This is by far the most common guild type because its the simplest to run and comprehend.

      And probably has to do with the "I wanna be a badass" factor too. :)

    4. justAnarchy

      justAnarchy

      They're all simple and easy to run guilds, but the role-play would be no better than the next guild.

      And yes, I'm saying you shouldn't start "Flame Dual Katana Ninja Mage. Co'. :)

      And Lathros, no. You should know what I mean :)

  3. Pondering the imponderables.

    1. tnoy23

      tnoy23

      This statement is false.

  4. The Solaniri Cartel *As you walk along, going about your business, you stop into a tavern for a quick drink. You are approached by a young, bright and cheerful bartender.* "Well met friend! Ye look parched! Lemme fetch ya a drink! What will it be? On the house!" *You tell the bartender what you would like to drink, surprised by the his kindness. As the bartender slides the drink across the bar to you, he rests against the bar and starts to talking about the weather and the locals. As the conversation starts to dim, you stand up and head for the door, thanking the bartender.* "Hey uh...ye not looking for any work I suppose?" *Before you can answer, the bartender continues...* "I've been looking for the right person to take up the job...-the bartender leans in, lowering his voice-...and I think ye would be that person. Lots of coin, lots of opportunity...interested?" *You sit down again on your seat. The bartender looks pleased with your choice, and begins to talk again* "Alright, here's whats up. There's a new organization in town...founded by a man by the name of Reggie Taylor. I don't expect you to have heard of him, he's new in Abresi, and has been keeping mum, until now. He grew up overseas, where he had his own criminal gang. Nothin' major, you know...robbin' shops, beatin up squires. He even owned his own Tavern. After war broke out, he was forced to take to the seas, and he ended up here in Abresi. Reggie is slowly rebuilding his reputation and revamping his approach to making money. So he's founded his own organization, the Solaniri Cartel. Before you ask, no we don't kill people, and we aren't sadistic Orc haters. We just sell and trade certain things...like weapons, ale, certain merchandise that ye wouldn't normally find in town. Oh, and women. Ya see, Reggie is lookin to opening up a special kind of tavern. A tavern of entertainment and leisure. A lot better than these other dull places. There will be in-house shows, music, dances, and lots of pretty women for uh...'hire', yea you know, a pay by the hour situation. But thats just the legal side of it. With all that entertainment, the guard will be none the wiser! While the ladies are flashing themselves and the instruments are playing upstairs, the producing of illegal substances, dealing of weapons and protection rackets are all happening downstairs, behind the curtains. Personally I think it's brilliant...and you should too! Imagine the minas you could make sonny. Also, if you're a bit frisky about dealing with the illegal affairs, you can work in the tavern! We're lookin' for entertainers, musicians, bar tenders, door men, cooks and thugs to work with the protection racket. I'm sure you have at least one suitable set of skills to accomodate! Alright, enough of my babblin. Here *the bartender hands you a folded piece of dirty paper*, take this with ya, fill it out, and bring it back to me. I look forward to seeing ya again! *The bartender walks down the stairs to the cellar, fetching another barrel of ale* ~Jobs~ Musician Bartender Waiter Entertainer (comedian, singer, actor, dancer) Thug (works in protection racket and door guarding) Brewer Cook Thief Note: Some of these jobs also server the purpose of 'cover-ups'. From time to time, you may called upon to participate in weapons shipments/dealings, smuggling or assisting in the brewery/substance processing. As more Taverns open and the Cartel expands, different jobs may become available. The Solaniri Cartel is a new organization, we don't have any 'ranks' or 'ladders' to climb. It's just Reggie, then you. Once the Cartel gets up and running, we'll see about the whole 'promoting' situation. For now, the better you do your job, the better you get paid. Simple. ~The Law of the Cartel~ One. ~Keep their bellies full, eyes open and purses empty. Remember, we're all about making money. Half of profit comes from entertaining, the other half from the underground. If you're working in the Tavern, your job is to keep the customers entertained. You want to do everything you can to keep them inside. Talk with them, put on a show, ladies take your tops off, if they get bored of the music change it up...as long as the money bags are happy, they will stay, and the longer they stay, the more money in our pockets. Two. ~You murder; we don't know ya We don't kill people, thats just not our thing. We exist purely to entertain and make money, and we achieve that by doing anything that our imagination allows us to...just not killing. Sure, we may klomp a few beggin' urchins or 'physically intimidate' others for the sake of protecting another partner business, but thats the extent. If you get caught by the guards for murder, the Cartel will deny any claims of knowing you. Also, if you come near the Cartel...you will be beaten. Only on 'special' occasions will Reggie ask someone he trusts to help him 'permanently' deal with an on-going trouble maker or a guard who got too nosy. Three. ~Flog and get flogged If your caught stealing from the Cartel, you will be beaten to a pulp and cast out. Also, if you're seen anywhere near a tavern owned by the Cartel, or any other hidden Solaniri house, you will be beaten...again. Four. ~Utter a word, and you'll never be heard. If you decide to spread word of the Cartel's illegal activity, to anyone...the Cartel will beat you, then cut out your tongue. Reggie's pet hate is snitches and backstabbers, and there's a lot of high stakes on the table when it comes to the Cartel, and any setbacks can seriously injure the weight of our coin purses. ~Application Form~ OOC: Minecraft Name: Skype: Timezone: Link to Villain Application if any (Note: VA is not required, but recommended): IC: Race: Name: Age: Gender: Brief description of yourself: What's ya job/s?:
  5. Reginald looks at the urchin questioningly, and cautiously takes the letter from his hand. He opens the letter and begins to read it, confused as to why someone would want to give him a letter. As Reginald reads on, he asks the urchin a few times to explain what a particular word means, or how to say another. After spending more than enough time reading and trying to understand the letter, Reginald reaches into his pocket...forgetting he doesn't have anything to write with. Reginald asks the urchin shyly "Uhh...do you have a quill, or something..?" The urchin doesn't reply, but instead reaches into his bad and pulls out a quill, then hands it to Reginald. Reginald takes the quill "Thank you" he says, and begins to write on the letter. When opened, one would see very messy handwriting and some bad spelling, with dirty fingerprints on the letter. Re ' ((MC Name)): maccacad3 ((Timezone)): UTC + 10:00 (Australia) ((Skype)): ben.mciver1 What shall I refer to you as?: Um, well my actual name is Reginald, and I forgot my family name..ah, the orphanage children used to call me Reg, or Reggie...so, whatever you like sir. What can you do? Perhaps you are a thief, perhaps a simple thug, or perhaps something greater.: *Reggie thinks for a moment, thinking of who is, and what he has done to survive* Well...I'm a thief, sir. But I only stole for my own survival! And...and to help the other homeless people! I'm...I'm not *there is scribble here* I don't wanna just be a filthy street uurchin anymore. I wanna be like the others sir! You know...actually do stuff for people..for a living! Represent sumthin! I guess all someone like me can do for ya is steal things...but I'm good at! Well, I thinkin' I am sir. ((Any and all VAs. A large variety shall be accepted, though you will likely need at least something in order to qualify)): (( I have 1a and 1b. Link to accepted Acc VA:http://www.lordofthecraft.net/topic/103139-maccacad3-account-va-app/ )) Have you heard of my gang before, The Hatters?: *Again, Reggie thinks for a moment and looks up at the street urchin, who seems to be getting a little impatient* I've herd of the Hatters before...yeah, I heard a fella talkin about em' in the tavern. Neva really undastood wat they were. Why do you wish to join me on my crusade to the top?: Well...cos I wanna be part of sumthin. Livin on the streets after five years, stealin for me own survival, ah, it gets to ya after awhile...ye get sad about it. i wanna get with *a word has been scribbled out here* involved with people...earn things, work for things...be a normal person. To be honist, ye a god send sir! A person askin for a thief, to be a thief, and thats all I'm good for. I'd reeally reeally be *more scribble* gratefull for this sir...honest! Should you fill this letter out, return it to my Urchin friend and he will see to it I get it. ~Your's truly, Sabel"
  6. Name (MC and RP): MC: maccacad3. RP: Corvus Ravener Race: Human Desired Position (If any): GroßMissor (Head of Detainment) OR GroßKomtur (Head of Spy Division) Preferred Weapon (If any)(Skill Level): Preffered Weapon is a long sword, which Corvus has spent 30 years mastering. Non-Combat Skills (If any)(Skill Level): Good at investigating and acquiring information. Held in high regard for his knowledge of being a tactician and strategist. Previous Work (Past groups or jobs): Was the Captain of the Guard in a prison back in his homeland. Your most valued trait from list below: Honor Justice Couldn't of decided between the two. Have you interacted with the Order before? Explain if yes: No, I haven't. Have you visited Hanseti before? Explain if yes: Yes, Corvus has briefly visited the realm of Hanseti. He was whilst still the Captain of the Guard of his homeland's prison. A convict had escaped and fled to Hanseti. Due to the highly dangerous and reputation of the convict, Corvus' presence in the search party was requested. Through his expertise knowledge of information gathering, he was able to locate and detain the convict. Are you willing to take an oath?: Corvus is willing to take an oath, and to stay true and loyal to it. Moral boundaries (What you will not do): Anything that results in humiliation of Corvus, he will not do. Due to his sense of honor, he will not engage in any unlawful or inhumane acts. Do you have a VA?: No, but I am willing to write one if my job in the Teutonic Order requires me to. Additional information: N/A
  7. * As Corvus leans back in his chair, a man knocks on his door and enters the faintly lit room and places a book on the desk in front of Corvus. The man walks out, and Corvus picks up the strange book, and opens it. All it took was the title of the book to gain Corvus' attention, and as he read down the page, a pleasing grin spread across face* *Corvus thinks to himself: "Hmm, a well known man I am not. The chances of this book finding me; rare. The chances of the them coming to me, very rare."* *Corvus stands up, pulls his coat of its hanger and puts it on as he walks out the door, leaving the book on his desk, open at one page. At the top of the page, it says 'The Inquisition'* ((OOC: Hopefully it's clear enough that my character is seeking to join the Inquisition. If you feel like making it much more easier for me, feel free to come find me :P
  8. Nickname: Old Man Amida Age: 92 Gender: Male Race: Human Status: Alive and Healthy Biography/History: Amida Takahashi wasn't born in Asulon, nor had he lived most of his life there. He was born and raised across the sea, on another continent, similar to Asulon. Amida grew up in a druidic, noble family, and of-course he followed the path of the druid, as he was destined to. As you can expect, Amida began his learning of the druidic ways at a young age, from all members of his family. He was the oldest of the 3 sons born into the Takahashi family, and therefor he was more dedicated not only to his druidic studies, but also dedicated to his honing his tactical, diplomatic and fighting abilities as the next head of the Takahashi family. In consequence to this, Amida hadn't much of a social life, having only one true friend from another noble family that was close to his. The druidic teachings that Amida studied weren't exactly what the Druidic Order of Asulon would be supportive of. Amida learned to serve and protect nature, just like any other druid, but the order that he was in offered more than just ancient knowledge and wisdom of nature. As peaceful as the order seemed, they also insisted upon teachings of druidic combat. The reason why the Druidic Order of Asulon would frown upon this, is because they do not approve of twisting and manipulating nature to fulfill one's wishes, and this was exactly what Amida learned to do. By living a life of dedication and service to nature, he was granted the ability to use nature's power to protect those who were important to him. To be more precise of the extent of Amida's abilities, he could summon earth or wood in any form to protect someone from an attack, or to inflict harm upon oneself, however, this took much effort, and so Amida only used it as a last resort. Amida is very fit for his age, as the image attached shows, he has a very toned and built body structure. Many people are often surprised that Amida has performed physical feats that a fit 23 year old man would have difficulty accomplishing. Amida simply says that it is nature that gives him the energy of a young man. Through deep meditation, he connects with nature around him, and absorbs it's energy, hence his great physical condition. When fighting, he absorbs the energy from the trees around him, and this improves his strength, endurance and durability, giving him an upper hand in battle. Unfortunately, Amida has outlived all those he has loved. He had married a woman from another noble family, and also had a son. Amida taught his son the druidic ways, and so his son also grew up to become a great druid. When Amida was 52, his son being 24 years old, Amida's wife was killed in an assault from an enemy family. Amida's son was deeply conflicted by this, and sought revenge, so he set out to kill those who murdered his mother. Amida's son had planned to use what he had learned as a druid to inflict harm upon others, not to protect those he loved, and this was against the rules of the order. As Amida was sitting next to his wife's death bed, her last request of him, was to protect their son, and keep him safe, as he has great potential, and would certainly surpass Amida one day. Amida honored his dying wife's request. Amida was also bound to the rules that he, and all other druids had sworn to follow in the druidic order, so when his son was hunted down and arrested for breaking the sacred rules of the order, and was sentenced to death, he couldn't do anything to prevent his son's fate. This greatly conflicted Amida, as he thought and thought every day, about to the promise he made to his dying wife, and the promise he made to the order. At Amida's position in the order, he held much influence over the major decisions of the order, and was looked up to by the younger druids. He knew, as a man of his position he couldn't betray the order, as this would bring dishonor to his family, as well as a death sentence for himself. So on his son's execution day, he could do nothing, but look at the ground, and think of nothing but apology after apology after apology to his wife, as he had failed to keep his promise to her. Amida couldn't live there anymore. He had to move away, and move on from his state of depression and mourning. So he sailed to the land of Asulon, in hopes of starting a new life. There, he seeks to join the Druidic Order of Asulon, and knowing that they frown upon his previous druidic order's practices, he plans to keep such knowledge to himself.
  9. ((ooc Is anyone still active in the guild? Been looking for a druid to talk to for ages and haven't seen anyone yet
  10. Pondering The Imponderables

  11. Good luck getting on the server!

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