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YFKTF

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Posts posted by YFKTF

  1. As you are a new member, I suggest you familiarize yourself with the server a bit more before applying for such a high position as Global Moderator. Also, not to be rude, but I also recommend using a little bit better punctuation and grammar in any official application, in real life or online. For now, I can only -1.

  2. Hello there! I need a skinner to make me a new 1.8 skin! I will pay up to 600 minas for the skin. Personally, I'm artistically challenged, and could barely manage to become half decent at making regular minecraft skins.

     

    (┛◉Д◉)┛彡┻━┻

     

    Anyways, here's the reference picture.

     

    lady_knight_by_milyknight-d55vu7w.jpg

     

    Some notes/specifications:

    - Throw an eyepatch over her left eye if possible and non-obstructive to the rest of the skin.

    - Do not show too much skin, she needs to be taken somewhat seriously as a swordsman.

    - Try to avoid a face like this;

    SteyqAZ.png

     

    Not that there's anything wrong with those faces, it's just too кαωαιι ∂єѕυ for what this character's attitude is going to be.

     if that matters too much.

    - She is Half-Elven, add some points to her ears! :3

    - Don't let me chain you up. You're an artist, draw outside these lines! :D

     

  3. I recall you getting a ban report on you for random  PVP. You then admitted to being drunk while playing on the server. I cannot imagine what you would do while drunk on the server as a gm.

     

    Big -1, do not come onto the server drunk.

  4. While I have never met you in game or on the forums, from just reading your app I have found some strengths, and flaws with your app.

     

    Pros: 

    - You are extremely close to the server, and seem to have the community in mind before anything else.

    - You seem mature enough to be a moderator and you have been here for a while.

     

    Cons:

    - Your ideas/motivation for joining the GM team all seem rather weak, and need a bit more development.

    - While regulating and monitoring powergaming is a good thing to do, that is mainly up to the community to report. As a GM I doubt you would have enough time to go to every instance of powergaming, as there are too many instances to be at at once.

    - The fault of procrastination is a big one, especially for a staff member at such a high position. Even at a lower position that I'm at (Newbie MT), procrastination can hold up quite a bit. Recently I was told to get four renders done, and I had waited for a long time. It held back a forum process, and that was no bueno.

    - Currently, magic has already been cut back and regulated. Many people who power game magic are immediately told so in LOOC, and quickly cease. Typically, if the powergaming of magic does not cease, the mage is simply PVP defaulted. Further regulation of magic is no longer too badly required. Soon, powergaming with magic will diminish greatly with the (unfortunate) release of the Magic Plugin.

     

    For now, I would say you need to find a bigger reason than "Magic Regulation" for being a Global Moderator. I am remaining neutral, so +0. 

  5. I apologize if I sound rude during my post, it's the accidental tone I carry during a slight argument. Anyways,

    Yes, I can admit that having to go find a specific person or workbench for a specific item creates roleplay. But does hours of being alone in the wilds causing mass deforestation? I think not. You can't even aquire wood if you didn't choose lumberjack, which is a bit crazy. You're revoking players of a basic material of the core game, minecraft. How are you expected to make all of those benches without being able to acquire wood? New players are dirt poor remember, so they cannot afford to buy materials to make these benches. Remember this post is about the introduction of new players, not an argument on if the crafting plugin increases roleplay or not. But seriously, tell the people who spend hours of their life increasing a virtual skill so they can effectively gather a log. Last I checked, not all of us are thirty year olds living in our parents basement without a life.

    All in all, the plugin, to me at least, hinders new players from enjoying their time. The server should be more about interaction, and less about being alone in the woods.

  6. To be honest, the server is way too complicated for new players. Even a tutorial island wouldn't help, and frankly it would ruin roleplay. What, we have a magical place that teaches us how to do everything in life without having to learn it through interactions? Sigh.

     

    The Lord of the Craft has held a very special place in my heart for years. When I started back in Aegis, I recall there being a stupid 'professions' plugin that was designed to 'improve roleplay'. Sound familiar? Well it was removed because it turns out, it actually hindered the quality of roleplay drastically, just as it is now. Anyways, this isn't about the quality of roleplay, it's about the new players. 

     

    These 'professions' or 'skills' are ridiculous. They have to adapt to an entire new crafting system, which is a ton of work, after writing a massive application, which is a ton of work.

     

    Not to mention, the plugin is so, so very expensive to get anywhere. With the addition of vast expanses of protected land, the players can't even get the materials they need to begin crafting. 

     

    Please, if you want to make the server more welcoming, remove the new crafting system that takes a quarter of an hour to make an iron pickaxe. Love you.

  7. I recall roleplaying with him back in Abresi. His attitude when our characters got into a fight was rather harsh and crude, exhibiting the behavior of a 'sore loser'. I'm afraid I cannot say he has or has not improved this attitude, as that event was two years ago. For now, I would only caution the GM team on accepting Silent. 

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