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Everything posted by wytch
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what the
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[✗] [Amendment] Lets Nerf Tawkin Again, Harsher PK clause edition
wytch replied to Tentoa's topic in Denied Lore
lol no thanks stop trying to add pk clauses to things that dont need them, kloning has a pk clause because you're entrusting your soul to the safety of a vessel and going against all of the deities for it. a potion is a potion, homunculi are separate creatures unrelated to that at all, if we're enforcing PKs for knowing how to make things, let's make sorvians, golems, and atronachs all require PK clauses. edit; before I get called out for 'unrelated at all', I mean in the sense of homunculi are soulless creatures as the tawkinist can't mimic the presence or existence of one. Making a homunculi shouldn't mean you, yourself, are on a PK clause. Damned to the wastes for meddling with life? Sure, but my prior point stands. -1 -
[Amendment] Slightly More Evil Siegmund's Candles
wytch replied to Slorbin's topic in Recently Outdated Lore
This is irrelevant to the actual lore piece we're discussing here, nonetheless. Not here to argue in-character things OOC, I was being somewhat factitious, but tone is hard to convey over text. I can agree with this, changing the gleam and maybe have it target only invisible mystics and continue to fulfill its actual purpose and focus against ghosts in general, which then lessens the actual worth of mass-producing these. The rarity is in the recipe and obtaining it in-character, so the exact ingredients wouldn't really matter at that point. I see the reasoning in changing the recipe, but think that the idea that Descendant ashes, at all, deteriorate over time is silly. Reasonings for souls, mana, etc specifically aside, I don't believe any of that mentions descendant ashes specifically, and this is not at all how human ashes work. We might need to start refrigerating our dead, if they spoil. -
[Amendment] Slightly More Evil Siegmund's Candles
wytch replied to Slorbin's topic in Recently Outdated Lore
Why would the darkspawn make candles to expose their own kind? It isn't darkspawn making these candles. -
[Amendment] Slightly More Evil Siegmund's Candles
wytch replied to Slorbin's topic in Recently Outdated Lore
This isn't an issue of powergaming, nor have I ever seen anyone powergaming an infinite supply of bodies, and I haven't heard of anything of the sort either, it feels like an imagined scenario to justify making the one surefire way of exposure difficult enough nobody is going to bother, which gives the mystics, who already only have one method of exposure the necromancer treatment of never being able to be exposed because people don't die often enough to provide ashes and this would then lead to murder squads to just gank random people to make candles. Which isn't fun RP for anyone. -
[Amendment] Slightly More Evil Siegmund's Candles
wytch replied to Slorbin's topic in Recently Outdated Lore
-1. We already have so few ways of reliably exposing most darkspawn, and this is the only one that actually affects Mystics specifically, given the redline within Mysticism is that Mystic Blades feel some pain from Aurum and that's it, as Conjurer's aren't affected by it at all. This is coming from an active ex-Mystic, who never once over 6 and a half months encountered a Siegmund's Candle with the lore as is, though my personal experience doesn't speak for everyone. I'm also considering the lore side of things here, and how it feels, simply put, weird for it to require fresh ashes as opposed to any ashes. Ashes don't lose potency or anything else over time, correctly stored ashes are extremely stable and can last indefinitely. Ergo, taking some from a random graveyard, if they were properly stored, works perfectly well. -
Ilyra stared down at the letter sent to her and Vrys, clenching it tightly within her hands as the whirlwind felt like a dagger to the heart. A dagger that saw another crack into her facade of recovery she'd made over the decades. Surely this news wasn't the truth, it was another ploy for safety, she'd had plenty of others fake their demise only to return in time. Surely, surely he would return, wouldn't he? The alternative was far too difficult in the moment to reconcile. The possibility that the boy she'd watched grow up, the one she mentored, she'd healed, the one she watched grow into a man she genuinely respected and was proud to call a brother.. was gone. There were no words from her, only the silent sobs of a grieving older sister who had lost another pillar in her life, and felt another part of herself wither away. Another crack, another fissure, another shattered heart, a promise broken, as the world came crumbling down.
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i cant tell if this is supposed to be ascended 2.0 or frost witches 2.0 or both but god please dont bring either back
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The snow hadn't stopped falling for weeks, the frigid northern wind blew through the open windows, it's howl the only thing disturbing the otherwise silent manor in the north. Anwen had been waiting for months, sitting in her mothers warm room upon the table, staring out at the road that led to her home. She was worried, but she'd been keeping herself busy with painting and other hobbies in her absence; surely she'd be back soon, right? She always came home, she always kept her promises to Anwen, she always made her smile. It was lonely, and she just wanted to see her mother smile again, and to talk about the snow, and go swimming. The letter was delivered; and her world was shattered. A promise had been broken, and she didn't even know it. She didn't truly understand what it meant, this surely wasn't her mothers, right? In her childlike mind, she wasn't able to rationalize that this was something private, something that spelled her Mother's truest end. And so she waited, for a return that would never come, in an ever-freezing North. Months turned to years, and there was still no sign of her. "Mama, I miss you..." she was alone, and didn't know how to handle such an idea. So she resolved to wait to see that smile again, not knowing, she herself would likely never smile again.
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based tech team moment
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the aurum part feels entirely unnecessary but w/e I guess at LEAST let me drop seer lmao
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If you had read what I posted, this wouldn't need to be explained.
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This is a good opportunity to yet again state, with the edits I just made to the amendment, this absolutely does nothing to stop you from hurting and antagonizing random fantasy children you find in cities. You can still be evil bad guy doing evil bad guy stuff, just because you're losing a usable resource from doing so, does not mean the reason IRP of targetting the weak changes. Unless, of course, you'd like to continue proving my point in the value of antagonizing children specifically is for the resources. Stop ignoring half of the amendment, and understand the point of it, rather than arguing the same point I've already clarified. And please, the memes are pointless, and not what this is meant for. The IRP reason makes sense, as you CANNOT perform alchemy, magic, or anything feat related until your character is 16. This follows that same logic, as I have stated, to follow lore. If following lore isn't necessary this can be omitted completely and handwaved away to just prevent targetting kids for ST RESOURCES, NOT prevent the antagonizing and harming of them. But please, keep proving my point.
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they actually did it, amazing +1
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you're welcome to give constructive criticism rather than pointless comments. :) Provide alternative ideas! That's why edits are allowed
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you're right you're right, forgive me, werew0lf 🙏
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I had thought about this last night, but unable to make changes at the time. I agree with what you're saying. What I would say, and how I was thinking of re-balancing it, would be that the effects of all spells and such remain, but it doesn't provide a usable fragment. That way, the child character still 'lives' through an example like you're suggesting, without memory of the incident etc, but the resource gained from them doesn't do provide anything substantial. The point of this piece wasn't to dissuade violence against child characters as everyone seems to think it is, it's to dissuade the people that single out settlements with very few people at 4-5am and harvest the first child they see for easy harvesting. Yes, I know a report about that would go farther perhaps, but I still felt this was harmless to make. I reiterate to everyone, this literally doesn't stop child violence it just changes the motivations. Nor am I defending the war veterans of children and their players who are incorrectly portraying themselves, I have no control over that, that's an RP standard complaint. You can still murder as many fantasy children as you want, live out your Anakin Skywalker dreams, it's just not providing a substantial resource if that makes sense. It follows along with pre-established rules of "You can't practice <x> until you're 16" and the idea behind that but i do agree, lets get more mod team hate, there's so many new ones kill children (without useful rewards)
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literally nothing about this prevents child murder, you do you chief.
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Thank you for this very mature post, I'm so glad to be your muse for this, and hope you have a wonderful evening. The least you could've done was give me credit though, come on man.
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This has been fixed! I realized it was a bit much, but the other effects would remain, just no lifeforce is provided. This is entirely to prevent repeated bad faith rp at 4-5am where people come to a settlement and target whatever child they find, I'm not here to speak about Haense. Nobody talks about Haense, it isn't real and can't hurt us.
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Text that has been bolded have been added as new redlines for each spell. Purpose: Due to a practice that’s becoming unfortunately more and more common on the server for the sake of farming soul fragments and similar resources, this piece is intended to rectify that and further promote good faith RP and prevent the targeting of child characters. This involves ALL forms of harvesting, though I may have missed some. The explanation behind all this is that, similarly to how nobody can perform Magic, Alchemy, etcetera before the age of 16, meaning that a child’s soul, life-force, blood etc provides NOTHING of substantial use, however the other effects remain. This does not stop you from attacking and antagonizing the weak. Mysticism Necromantic Maledictions Darkstalkers - Draugars Infernal Compendium Corcitura Saturation Rite of Harvest Darkening - Darkstalkers & Draugars Darkening - Necromantic Maledictions Soul-Sapping - Infernal Compendium Feeding - Corcitura
- 52 replies
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This is interaction is only known to Vella and Francesca, and anyone spoken to about it. [Unfortunately, I could not find the artist of this pieces name.] There she stood, in that ever-familiar place. That dark landscape filled with nothing but silence and a chill that hung in the still air, a mixture of solitude and tranquility, and yet a sinking feeling of something approaching, something watching, plagued her here. It had been decades since her soul had been scarred, that wound had long since healed and yet the phantom pain of loss remained, her mind remained fragmented despite the pieces of herself that she’d managed to collect and put back together. She didn’t know who she was anymore, nor did she know what it is she wanted, why she continued on this path she’d chosen, when she had strayed so far from the last path she chose. What did she believe now? What was her truth? Where had those parts of herself she’d never recover gone? Likewise questions lingered in her thoughts, she had spent so long defying death, working to escape its clutches and live eternal life. Decades of work upon that path, a singular focus guiding her way, gone. A new path had been found, one in service of Death, the antithesis of what she believed prior. She was sinking, spiraling, losing herself once more and she could feel it. As she thought, she felt the water beneath her feet ripple and shift, glancing down to see that reflection of hers on its surface. A voice whispered, a hand upon her back that brought comfort. Her mother, that face she hadn’t seen in decades, stood beside her again. “What is it, child?” Her mother questioned in a calm tone, one that ever soothed her, one she had missed so dearly. “I am lost amidst the sea, and I feel myself falling deeper into this pit, as I did so long ago.” She replied, in a tone laced with confusion and pain. “Have you not found a new path?” Her mother replied with a tilt of her head. “I have.” She said, glancing up into the inky black sky of the dreamscape. “Then why do you doubt it?” “Because I miss you, I miss your guidance.” “You can’t rely on me any longer, dearest Maeve, you know this.” ”You must move on. You must let go.” “I don’t know if I can.” “You must.” “But it…it will send you back, how is that fair? How can I make that decision?” “You will do what you believe is right, as you always have, daughter. Remember you are loved.” And the dream began to fade once more… Vella awoke in her bed, her face stained with tears and that familiar ache in her side that stretched to her heart as it pounded in her chest, a torrent of emotion she was all too used to waking with. That menhirous stone hung from her neck, and her hand was placed over its cold surface, feeling it against her palm. It was time, she knew it was, and yet she doubted if she had the strength to follow through with it. This existence was a cruelty, they were in limbo, formless and lacking individuality within it, she had made that choice to save them from the Wastes that they claimed they deserved. She was always scared of this, of loss, of losing more than she already had…a last memento of those days, but she knew it wasn’t right. It wasn’t fair to them. Vella rose from bed and chose to stand upon the balcony of her home, clutching the leather that the stone hung from while her eyes lingered on the horizon and she breathed in the nights air. The sky was full of stars, an endless sea, and the moonlight hit her ashen skin, as her mind lingered on that dream, that familiar dream she’d had many times before. “Another dream?” A voice spoke from the door. “An all-too familiar one.” Vella replied with a nod. “Your mother?” Francesca questioned, stepping up beside Vella and lacing an arm around her in a half-hug. “A mere fabrication of my mind, and yet there is truth in her words. I know there is.” The half-elf spoke as her voice wavered, tears starting to swell within her eyes. “I don’t know if I can follow through with it, though. I don’t know if I can let them go, Fran.” Francesca was silent for a time, looking up at the night sky as Vella was. “I think you have to, it’s holding you back.” “I know, I know…I think it’s time.” She said, her grip tightening on that cord as she spoke words that hurt herself, she didn’t want to do this. And yet, she knew she must. “I just can't lose anyone else. Not again.” The raven-haired half-elf set the necklace upon the forge while Francesca stood aside, poised to provide inevitable support. Within her hand she held a hammer, and a shaky sigh left her lips, followed by an inhale while it was raised… The first strike was delivered, cracks forming across the surface of the cold stone and wisps of spectral energy drifting from it. The tears welled within her eyes, leaking down her cheeks. The second strike was delivered, more cracks formed as an ethereal glow seeped through them. Before the third was delivered, she hesitated, that hammer raised above her head as tears blurred her vision. And then, she brought it down upon the anvil, a crack resonating through the area as the necklace shattered. A loud cry escaped it, the cries of twin-souls being freed from within, the near-formless shapes of their souls drifting up as if carried by the wind. “Goodbye.” She spoke with that shaky voice of hers, stumbling back as she watched them fade into the sky and return to the stream, until she fell to her knees and panted, the hammer clattering out of her hand to the side. A cry left her as sorrow overwhelmed her. “It's done, it's...it's done.” She repeated the words beneath her breath. Francesca knelt, wrapping her arms around Vella and pulling her into a tight hug in silence. There were no words to be spoken now, nothing that would help, at least. Her decision had been made, a decision that could never be unmade as that final tether of her past was severed. A past she was free of, something she’d atoned for several times over since. Amidst that sorrowful moment, a new feeling took hold. Hope. Perhaps things could change, perhaps now, she could move on.
