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Malgonious

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Posts posted by Malgonious

  1. I'd support this if you leave the Event Team, in the past this multi-staff role always takes away from the team they are already on.. and the Event Team is in need of people actually willing to work.  So that's all I have to say about this application, +1 if you resign, but I think we need you still on Event Team.  You have declined to work on Event Builds in the past citing your work for the Dwarf Builds so.. I'm just saying.  That choice is yours at the end of the day.

  2. 2 hours ago, Cornivore said:

    Uther Grimlee smiles from Vallhala next to Hakon Ruric.

     

    Would take his axe back from Uther Grimlee as he stepped into the Hall of the Father, a smile across his face as they embraced, a reunion of old faces.

     

    "It is good to finally have you with us Brother Uther.. shall we begin."

  3. WnVtHl3mIjH8fjjtvcAYkZov37KOw2JxPVJgk-Benja1co577XJWKNxkPV6kFUi1QuoLHijd8VYAlAXo3c7E0SmVgPj4FRrnWUtW63_NUoPmVNUygp21kw7uj-HLDQ4eV1MIN4EU

    Hello Lord of the Craft community, Malgonious with another ET related topic.  Currently with the upcoming event-zone project and the new ET recruits about to come on-board to the team, I've found myself with a lack of resources when it comes to actors in my events.  I wanted to get eight players for a one-time event that will be given a script, role and effects based around the role they are representing in the Event.  This is a great opportunity if you've applied for the Event Team to get yourself some experience and an idea of what we do on the team.  I'd love to be able to give that chance to the player-base, so please if you feel the drive to do something a little extra, apply below!

     

    OC6IJEAIFkco2uwZqCIt75P05yE1lanwhr1Fuft7rWdv3QyFRrEnBxfIG_bZx01XEAWiys-y3VqOKSVkK5P1OS-eDmE6WpR6IsXySz-qVwckR4w2UPjkRlVEkvpuZfzD8DwW5v3J

     

    IGN:

    Discord:

    Time played on LoTC:

    Reason for applying:

    Experience with past events(s) I have run:

  4. I am all for the return of Nexus until a proper system is finished to replace it.  You took away part of our server's individuality however much you want to whine and moan that it took away from real RP,  thats really not true at all.  It gave you something to work towards on your character, some reason to go out in the world and interact with your surroundings.  Maybe you wanted a cheap place to buy iron so you travel to the different cities looking for cheap iron because you're actually willing to invest in yourself and your skills to be a better player.  You had people logging in more yeah maybe just to finish a craft but they're still on that server, still probably interacting with the people around them, and still creating a resource that they will later use in that server.  Your argument made that it killed role-play will never be valid because it's just an assumption and to be honest without that creative element players probably lost a lot of role-play when they couldn't make anything unique related to their profession without some sort of staff oversight.  You pushed the problem onto the staff team instead of resolving it yourselves..  -endrant.

  5. Malgunuz would cross his old arms as he stands in the rearguard, picking up the young Raguks who were knocked down in the battle and executing the enemy Uruk.  He would trudge up to a familiar black orc, offering him a hand.  As he felt the weak grip of the old uruk take hold of his offering of Mercy, he brought forth an axe down against the chest of Ram, slaying him in cold blood.  

     

    "Diz b da will uf Raguk, da Myrzym Heart nub bleyd fur latz."

  6. Through the course of my playing this server, I met Deanobambino back in Athera when I had created an edgy covenant guild that ran around with assassin creed hoodies on and took up our group into his own.  He taught me most of what I know about Role-Play from the get-go and helped me grow as a new player when we finally created our dream which was Norland on Vailor.

     

    He will do nothing but wonders for our team and despite it may seemingly be bias when I say we need him on our team, he's just as good if not better in every regard as myself in Role-Play, new player interaction and just being a genuinely good human being.  Let's get him onboard. +1

  7. "Beneath the waves, Northward they slumber.."

    (Dominion, Nordengrad, Haelunor)

     

    "Sealed within ice, down South they await.."

    (Fenn, Halsworthy, Rivia & Haense)

     

    "Slain before the flames, his corpse torn asunder.."

    (Firelands)

     

    "The Prince and The Vaeyl can save you no longer..."

    (Cloud Temple, Holm, Bogrin, Empire)

     

    These whispers can be heard by anyone in the respective regions if your madness permits you listen.

  8. I knew Keening from Day 1 of his playing on the server and I can say without reason for doubt he would do wonder for the Game Moderation team.  He has always put others before himself and that sort of selfless dedication is crucial to the team he's applying for, which is direct service to the community, for the community.  He's a good guy whose going to help bring this server to a higher standard than it was held previously, is a +1 from me.  

  9.  

    EVENT TEAM

    Management Update:

    WnVtHl3mIjH8fjjtvcAYkZov37KOw2JxPVJgk-Benja1co577XJWKNxkPV6kFUi1QuoLHijd8VYAlAXo3c7E0SmVgPj4FRrnWUtW63_NUoPmVNUygp21kw7uj-HLDQ4eV1MIN4EU

    Credit Xarkly for picture

     


     

    Greetings Lord of the Craft, Malgonious here with updates regarding my team and the progress we’ve made thus far this mid-September.   As you may or may not be aware, our team has received two new ET Managers, myself and @Treatycole.  We’re still settling into the job, but feel free to approach us with any concerns or suggestions you may have.  That being said I’d like to take the time to welcome our new ET Builders to the team!

     

    Delfato

    Caesar__Salad

    Eteriani

     

    Please congratulate these individuals if you see them online for their new role in the community!  We expect great things from them and already in the short period of time they’ve been with us they have begun the process of proving themselves.
     

    Delfato has currently been working on one of our newest projects, “Event Zones,” of which progress has been coming along at a rapid pace.  His contribution has been to the main corridor of which we call, “The Inner Sanctum,” a hub for the other conjoining passages under the Crypts of Nordengrad

     

    Caesar__Salad has also been working on the “Event Zone” project.  His contribution has been more of the floral life and the underground river-system that is included in the build, along with everything behind the waterfall.  

     

    Eteriani is our most recently on-boarded ET Builder and we expect great things to come from him as he gets into the hang of things.

     

    As I stated above, the sky's the limit with these new recruits it’s just a matter of if they can fully dedicate themselves to bettering this community as our team sets out to do everyday.

     

    Now that introductions are out of the way its onto my first project as Event Manager:

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    What is an Event Zone?  An Event Zone is a specified region where building is NOT permitted unless given authority to do so by the supervising ET/ET Builder.  Within this zone is a player-friendly (or not so friendly) environment where we’ve created as many interactable features as we could think up.  Something frustrating for me as a New Player was finding this amazing world with fantastic builds.. but no sort of context to it. Everything I saw was just surface designs with no sort of opportunity for exploration or interaction.  With this new system, we’re aiming for at minimum 100 interactables per Event Zone.  Interactables is a loosely defined term that can mean an item, an event, or some sort of dialogue between you and the Zone, it's something you as a player can affect and/or see in-game.

     

    How Event Zones will function?  If you’re part of the Event Team and are just now reading this, you may have some questions that need answered regarding this new project.  I would ask you direct these towards a Private Message or in our Team Discussion chat on Discord. This is the basic idea however:

    A Player enters the Event Zone and finds something he/she would like to interact with.  At this stage if no ET is overseeing this particular player, than an /etreq will be made at the [!] Interaction Sign.  At the bottom of every Interaction Sign is a code that will be next to each data entry we have in the GDOC for that particular Event Zone.  The ET that corresponds with the Player will want to check the code and the data provided, and run the interaction based off of that data listed in the Event Zone’s Google Doc.  This is just a generalized idea of what the ET /could/ do, I don’t want this system to take away from the creativity aspect from this team, but at the very least there’s going to be more for you the Player to interact and do in these regions.  I hope this will make it less stressful for the ET running the interaction with giving you a basis to work your event from, rather than just a player making an ETReq saying “Want to do a hunt,” or “Want an event ran.”

     

    Where are Event Zones?  I'm glad you asked! This project is still currently being worked on by the ET so that means we are open to new suggestion(s)!  Below are the Event Zones with their locations listed beside it of where we aim to implement this exciting new feature to the Lord of the Craft world.

     

    7jJJGXRrYQVpfmjr4R8sTEPVwOMXFPIdH2yn8kd-93eO1wNccuYBm4yf8esv4UsbFnEJTQi2zclGo0TW8cA0XZhFxp9ySplxaUTEPfxdTWDYAubD6NUo2gKNw6U1ON8z2IJcOnwb

    The Old Caverns (Work in Progress) - All around the Cloud Temple are ancient caverns and passages, during the excavation period of Nordengrad’s Crypt, a part of their excavation process caved inward, revealing the Inner Sanctum, an access point to these mysterious areas of the world.  Behind sealed puzzles and locked doors lie the unknown for the brave to explore and discover.

     

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    The Firelands (Work in Progress) - The molten region near Halsworthy & Rivia, these lands have been the sight of many events however due to player grief we will need to completely revamp this zone and add in the interactables.  Progress on this zone may take an extended period of time, but stay tuned for updates!


     

    G81u_rEIRVu8c-7I5dwke8Ijag9o31QCCrRbwGY56xlhMoKg9brsKWz3ZBoH4nCOi60YaVPNuh5MhZIRK33uRimDaQ1VscvHJrqZDsTbBNAxuwQ4M8ogtzPG6ig5aszHhJhXx8cv

    The Yatl Wasteland (Not Yet Started) - Inhabited by horrible creatures of the Void, vicious bloodthirsty yeti, and all different kinds of danger that dwells along the border of the Great Wall.

     

    (more coming soon…!)

     

    That concludes my Management Update for our team!  I hope you’re excited about our new project and as always any feedback, comments or suggestions can be done in a reply to this thread, directly via a Discord PM at Malgonious#9566, or through a Forum PM by clicking the envelope next to my name.  Enjoy the rest of your evening everyone!

     

  10. 14 hours ago, Medvekoma said:

    To the Clanless inhabitants of Ord,

     

    You are given 24 days ((OOC Hours)) to comply with the Peace Treaty of Jornheim and the verdict on the Ordite and Azadarian Dwed.

    • Renounce the name Urguan and surrender any usage or affiliation thereof.
    • Renounce the usage of the clan name Ireheart until judged appropriately by the Council of Clan Fathers.
    • Re-ratify the treaty of Jornheim in order to assure your intentions of working towards the betterment of the Dwedmar.
    • Re-ratify the treaty of Jornheim in order to prove you are not just a boiling kettle of revanchist traitors.

    Failure to comply will be considered a denounciation of the Kingdom of Kaz'Ulrah and will draw consequences.

     

    As ordered by the High Queen of Kaz'Ulrah

    Koralon Onyxheart

     

    To the Usurper-Queen of Kaz'Ulrah,

    You are given 24 days ((OOC Hours)) to comply with the follow demands upon your false Kingdom.

    • Renounce all claim to the name Urguan and surrender any usage or affiliation thereof.
    • Renounce the claimant to a throne higher than that of Urguan, the one and true father of All.
    • Halt all aggression against your fellow mountain-kin.  Your war-mongering among your own blood is repulsive and heretical and shall not be tolerated further.
    • Halt all aggression against the fellow races of Atlas.  You aim to disrupt Yemekar's Balance, and for this Dungrimm strike you down Banshee-Queen.
    • Recluse you and your kin to the mountain from which you spew your lies and deceit, serpents under rocks you shall stay.
    • The remains of every dwarf you have slain in the name of Kaz'Ulrah returned to their respective clan holdings for proper burial among their own brothers and sisters.

    Failure to comply will be considered a denounciation of the Kingdom of Urguan and her Legion.  Consequences will be had for you and you alone. 

     

    As ordered by Grand Marshal of Urguan,

    Belgor Ireheart

     

     

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