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Soviet Red

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  1. HORDE OF THE VALE Thralm paces in the great hall furious over the actions of the lone dragon, fuming with anger. "How dare they! We've done nothing!.." Kraguk stands in his iron armor with his Axe slung over his shoulder "Then we should send a message!" Thralm looks to Kraguk "Indeed we should, I shall do so personally.." he walks over to Karguk planting a hand on his shoulder "I as Warchief of the Horde, proclaim you as my High General, Karguk Black-Iron. Do you accept this honor?" Karguk drops to a knee, resting the head of his Demonic Axe into the ground "I do Warchief, I will lead our armies to Honor and Glory!" Thralm nods "Move to the Southern settlement...Harvest the Dragon's body, bring it back here for study..." Karguk stands and marches off gathering his men as they move to the Southern Village as its under construction they begin harvesting the dragons corpse. After the incident Thralm calls for an immediate council with Vasla and Drahk'jul, After the meeting the majority agree that the Dragons have forced their hand, Thralm however refuses to fully side with the Demons. On a side note, after reading several reports from the Ruins they had discovered Thralm has come to bring about a series of ideas to unify the Horde once and for all. Declaring that the Ruins should be a shared city between the 3 races. As such, men and women from all three nations will converge to the Ruined City in an effort to rebuild it and name it the True Capital of the Horde. Lak'ir and his fellow students set up 'camp' within the city spending the bulk of their time in the Library, the others are ordered to study the library's contents as he continues his in depth studies into the Demon's Book. ACTIONS 1. Farpoint Village undergoes repairs due to the recent Dragon Attack (2 Posts) 2. The Orcish Army in Farpoint begins harvesting the Dragon Corpse. (MOD PLZ) 3. The best Kobold, Orc and Naga Blacksmiths are brought to the ruins to begin studying the book around the strange new Smithy. (MOD PLZ) 4. La'kir continues learning into the book of Demons (12 Posts) 5. Orcish Scholars begin reading into the books of the Great Library (MOD PLZ) 6. Orc and Kobold Smiths continue to distribute iron defenses to the Horde (7 Posts) 7. Requisitions are near completion for the Horde's Iron Standard in Weapons (1 Post) 8. 90 Orcs, 100 Kobolds, and 100 Naga travel to the Ruined City as they begin to settling and rebuilding attempts. (MOD PLZ) 9. Kobold and Orcish Prospectors within their prospective mines attempt to discover possible new types of Ores or Minerals. 10. The Demon's offer is Refused, the Horde shall stand alone.
  2. HORDE OF THE VALE Thralm and his advisers sit in the meeting hall when a scout swiftly makes his way through the great hall and presents a report to Thralm "Forgive me Warchief, but I bring important news from the Southern Village. Thralm accepts the report and skims through it quickly "A vessel? Did you see who?" the scout shakes his head "No Warchief, we were unable to make out those who commanded the Vessel, what are your orders?" Thralm thinks to himself for a few minutes "If they've not approached, then they seek to meet on there own terms. Send a few extra men back with you and keep the guards on high alert." The Scout accepts the command running out of the hall. La'kir and his fellow students look down into the Cavern with awe and curiosity, he and the other students search through the city along with some guards as they seek to discover anything of use to the expedition or the Horde. "This is truly the remnants of an empire.." Karguk marches out of the smithy bearing Iron Armor, he stretches and flexes within the new armor "WE ARE THE IRON HORDE!!!" He looks to the others quickly spreading the design to his Smithies "Go swiftly! Our warriors require this!" The Orcs and Kobolds of the Horde begin massive work to outfit the Horde with Iron Armor. Actions 1. La'kir has learned what he can fro the book and the others search further through ruins in hopes of discovering something of worth for the Horde. (MOD PLZ) 2. 10 Extra Guards are sent to the Southern Orc Village. (Pop: 150 Civilian, 50 Guards, 15 Naga Scouts) 3. Smith's of the Orcs and Kobolds work to distribute Iron Defenses to their warriors (10 Posts) 4. Beast-master's are sent to the southern village to attempt to capture the Large Rhinos for domestication. (MOD PLZ) 5. 15 Naga Scouts are rallied at the Southern Village until further notice. 6. The Southern Orc Village begins to erect a wooden wall with spike barricades for fortifications
  3. THE HORDE OF THE VALE Karguk takes the Axe as his gift with an excited grin "I'll name it once its committed a deed in battle.." he walks back towards his council seat ignoring the rest of the meeting for the most part. As the Demon offers Thralm the book he looks to his left where his most trusted and devote follower and student Lar'kir steps forward procuring the book and stepping back by his Warchief's side. Thralm looks to the others on the council before standing and approaching the Dreadlord face to face "Consider this meeting a success for yourself, but do not over step yourself. We are not allies yet." Karguk looks up raising a brow but says nothing, Thralm continues "You are welcomed to visit us again in a few months. But until I know what you are and what you wish to accomplish with...gaining our support, there is nothing more to say. Stay for a short while if you wish, but don't over stay your welcome.." the meeting is disbanded once again as everyone leaves to take part in their own agendas. After the meeting is disbanded Thralm goes to his loyal follower Lar'kir "My apprentice..I have a mission for you." Lar'kir looks to him with a confident and excited expression. Thralm places a hand on his shoulder "You have proven to be disciplined and controlled during these...odd times. I want you to take a group with you to the recently discovered ruins and setup camp. Study what you can from this book but be cautious...and when you have spare time explore the ruins, other students will travel with you." La'kir bows to him "I won't let you down Master." ACTIONS 1. La'kir and a small expedition of 34 orcs travel to the recently discovered ruins, 10 Scouts, 10 Soldiers, 4 students. They will establish a small camp and study the ruins. (MOD PLZ) 2. La'kir begins studying the Demonic Tome entrusted to him. (5 Posts) 3. Scouts from the Orcish Capital and the Southern Orcish village send out scouts to look for a suitable creature for the Orcs to utilize. (MOD PLZ) 4. The Naga city is near completion (1 Post) 5. Thralm continues to study the book of Shamanism (2 Posts) 6. Karguk's development of the prototype design of Iron Armor continues (3 Posts) 7. The Orcish Smithies are brought to life and begin production immediatly, supplying the Orcish Horde with Iron Weapons. (10 Posts) 8. Orc Capital building expanded farmlands to feed its populace more efficiently. (5 Posts)
  4. THE HORDE OF THE VALE Warchief Thralm, Sea Witch Vasla'sha, and Drahk'jul of the Kobolds sit in the main hall of Duungrim'ar preparing to hear the Dreadlord's. Thralm looks to the others "And you expect us to simply take your word for it?" Vasla releases an irritated hiss "Perhapsss what he tellsss is the truth Warchief....We mussst...consssider...all the possabilitiesss..." The Kobold stands to give his own comment when there is a disturbance heard from the entrance, suddenly the doors fly open as a young Orc marches his way forward through the hall, Thralm and the others stare at him with an almost deathly look. The young brown orc glares at Thralm and points his axe at him "You sit in my fathers seat...but it is not yours..." Silence fills the room as everyone takes a moment to collect themselves in disbelief Thralms steps up waving the Dreadlord aside for just a moment as he confronts what is litteraly the spitting image of Duungrim himself... "You certainly are your fathers son..." he looks at minor details over the young orc "A basterd...how interesting..." The young orc growls "I still hold more claim then YOU..Warchief..I am Karguk. Duungrim's blood flows within my veins!" Thralm raises a hand "Enough!...I will not deny your bloodline, but you are not yet a leader." Thralm points to a seat where the other leaders sit, they share a deathly stare at each other before returning to their prospective seats before listening to the Dreadlord's offer once more. The 4 of them attend a small council away from the Dreadlord's presence before returning, once again Karguk glares at Thralm, only returning the look before standing before the Dreadlord. "While we don't take your word for it, we know you are smart enough to know we could simply tell the dragons of your offer and story...therefore i know you are not lying...but the whole truth is not there either-" Karguk stands from his seat cutting Thralm off "What he means to say is until you have physical proof to show us you are even worth our time, leave..and don't return less you have something REAL to offer...words are nothing compared to action!" The meeting is disbanded shortly after as the 4 leave the hall, Thralm is standing next to Vasla as he gives a heavy sigh "He truly is his father's son.." Vasla looks to him "But he'sss not hisss Father..." thralm simply nods as they overlook the vast city of Orcs, Naga, and Kobolds. ACTIONS 1. The Dreadlord is not yet given an answer till he brings something worth bargaining to the table. (MOD PLZ) 2. Mines Completed! Orcs begin construction of a Smithy (2 post) 3. Karguk travels to the Kobold Capital working with their smiths to create a more powerful armor design for himself and his fellow warriors, out of Iron. Also devoting his entire time to learning the difficult profession of a Smith. (5 Posts) 4. Thralm continues to study the book of Shamanism (4 Posts) 5. The Naga city will be finished soon for their permanent settlement (3 Posts) 6. Continued Mapping of the home Regions in the Vale (1 Posts)
  5. THE HORDE OF THE VALE The battle was won, and victory had been achieved. But no war songs were sung, no celebration had been held....not this day. A line of soldiers marched through Doom'ar, in the center 6 Orcs carry Duungrim's body on a shield towards the center of town, Thralm leads the group, Orcs, Kobold and Naga alike attend the funeral of the Warchief. They set his corpse atop a wooden Pyre, Axe on his chest as his hands grip the handle. Thralm turns towards the mass that had gathered for the ceremony, he takes a deep breath before he speaks in a booming and loud tone. "Brothers! Sisters of the Horde!...Today, we have lost many.." he glances back at the Pyre before turning to the crowd "Our beloved Warchief Duungrim was slain in battle, But do not mourn his death! For he died as any Orc should!..with his enemies at his feet and his weapon in hand!.." he takes a moment "While, the loss of our Warchief deals a great blow to our spirits, we can take heart! In our new allies we had gained, for they too have shed blood for the Horde." he turns as an Orc Soldier presents to Thralm a decorated hide coat "As our Warchief had not yet born any offspring..I with honor and respect to our line do so accept the title of Warchief, to honor and remember Duungrim..." he pauses bearing the decorative cloak before continuing "I as my first act as Warchief declare that the city be renamed! Duungrim'ar!" many in the crowd cheer, mostly Orcs with some Kobolds, the Naga remain silent during the ceremony. Thralm is handed a torch as he turns to the Pyre setting it at the bottom he sets it alight and steps back, he and the crowd stare silently as the Pyre burns bright and long. "May the ancestors embrace you brother.." Population/Military & Land Update Kobold Population (Total): 475 Orc Population (Total): 490 Naga Population (Total): 500 Kobold Military: 155 Orc Military: 160 Naga Military: 165 Total Horde Military: 480 Horde Equiptment Kobolds: Iron Weapons with wooden shields. Orcs: Stone Weapons with Wooden Shields Naga: Iron Weapons ACTIONS 1. Mines near completion in Duungrim'ar. (1 Post) 2. The Naga Tribe begin to finally settle constructing their settlement to the east (5 Posts) 3. Thralm continues to study the book of the elements (Shamanism, 7 Posts) 4. Thralm meets with his fellow leaders of the Horde, Sea Witch Vasla'shal of the Naga, and Chief Drahk'jul of the Kobolds to discuss any issues or concerns that either race wishes to address. ((MOD PLZ)) 5. Warchief Thralm requisitions Scouts from all three tribes of the Horde to scout the lands between and around the lands that encompass them, Mapping it out for a better sense and knowledge of places of interest and major landmarks and to begin better decisions for expansion and developments between the 3 Tribes. ((MOD PLZ)) Land Update Orc Capital: Duungrim'ar Orc Village: Farpoint Village Kobold Capital: Drathun Hold Naga Capital (Under-construction): Serpent Cove
  6. THE HORDE OF THE VALE Thralm and his men finally can rest as they finish the village down in the southern unknown areas of the world. As the men go about their daily lives allowing the Naga Tribe they are allying with to travel through their portal to their new home. BATTLE POST BLACKROCK & ROLL! As the armies of the Horde gather near the Southern Coast of Vale, Duungrim himself sits in the War Hut planning with his Kobold and Naga Allies. Duungrim points over the crudely drawn map "So the Naga and his men will attack from the sea. We will arrive first and grab their attention by firing everything we have with ranged weapons, javelins, slings. We will hold our position and continue the to rain death upon them, then the Naga will attack from the sea with their larger force, once they are distracted by the larger force we shall commence one last ranged attack and charge in to their center and spearhead through...the ancestors be willing. Hopefully by then their ranks will be shattered making it easier on our Naga allies to clean up split army while we hold our own in the center." Battleplan (MOD PLZ) The Orc and Kobold armies will engage the Naga force with ranged weapons and keep a distance, once the Naga reinforcements arrive and crash into battle with them. After such, the combined armies of the Orcs and Kobolds will charge the enemy ranks in hopes of shattering their formation and spirit. Its an old but well done flank and surprise attack.
  7. The Horde of the Vale Duungrim bangs his axe against his boots as he thinks the offer over looking to his warriors before looking to the Naga Representative. "The Horde has long looked for a chance to prove our worth in a fight. We will aid you, Gather our warriors and come with me back to our village." he turns to two of his men "You two! Go now and siwftly back to the village! Order the Horde to gather its strength! And send word to my brother to send his scouts to find these outcasts Naga so that we may aid these ones!....NOW!!" the two grunts turn and swiftly make their way home. Thralm nods as he receives word from his brother, he orders 10 Orcish Scouts to locate and watch for the Hostile Naga settlement south of the Vale and to sent a report back on their numbers while they await the Horde to assemble. Duungrim takes in a swift breath of air as he looks upon Doom'ar, the city has finally been finished, and in good timing. Actions 1. 10 Orcs are sent to scout for the enemy Naga forces at the southern coast of the Vale and are to send a detailed report back to home once it is found. (MOD PLZ)) 2. The Horde gathers its forces in the south, 165 Orcs armed with stone axes and wooden shields, 155 Kobold Warriors armed with iron weapons and buckler shields, and Naga Allies for an assault on the southern coast of the Vale. (MOD PLZ)) 3. Construction of the village through the Southern Portal continues (2 Posts) 4. Labor is brought from the Kobolds to Doom'ar to assist in the creation of a mine (5 Posts)
  8. The Horde of the Vale Duungrim wipes the sweat off his brow as he looks at the nearly completed city with a grin "Soon...very soon.". A grunt approaches him "Throm'ka Warchief!" he salutes him Duungrim returns the salute "Throm'ka Warrior...what new do you bring?" The Grunt points to the East "We've discovered another Tribe due east of here, over at the river. They appear to be large snake like creatures from the waters..they bear large metallic weapons similar to the ones we seen from the Kobolds. They are also much larger then even our largest orc warriors Warchief..." Duungrim cuts him off "Prepare some men for me, full gear and weapons. Grok!" he calls out as one of the more larger orcs appears "Yes Warchief?" Duungrim turns to him matching the brute in size if not bigger. "I'm leaving you in command of the construction until I return." 4 Orcs approach "We are ready to travel Warchief." Duungrim nods to them "Lets get moving..wait till night..I don't want our...Dragon Gaurdian to realize I'm gone.." at late night The Warchief and his 4 Elite Warriors disappear and travel East... Meanwhile on the Southern side of the world, Thralm and 160 Orcs work to create a small village, He leaves the grunts to their work as he studies the rune covered book gifted to them by their Kobold Allies, whom are now Brothers within the Horde. Actions: 1. Continued construction of the city (2 posts) 2. Duungrim himself travels east to meet the Naga Tribe near the river (Mod Plz) 3. Thralm and his 160 Orcs construct a small tribal village at the other end of the Portal (5 Posts) Thralm extensivly studies the rune covered book given to him to learn its secret (Mod PLZ)
  9. The Horde of the Vale Thralm returns with his Kobold to the camp and town that is under construction. Duungrim meets him and the Kobold outside "Ah! Finally, I trust all went well.." Duungrim listens intently to the information his brother had learned, a devious smile grows across his face "This is grand brother! Now we know the secrets of this new material we can begin preperations immediatly!" he turns to the Kobold handing him his shield and iron axe back "I have an offer for you and your people Scaled Warrior..I am offering you the chance to join the Horde and all its glory!" he turns to the town "We have much to prepare...Vile Creatures set camp to the east...we can only assume they are hostile, We need labor...warriors! Go to your people and tell them of my offer, join the Horde, live amongst true warriors and our peoples futures shall be set in stone." He leans down to meet the Kobold face to face letting our a growl "I only offer this....once..." They release the Kobold to return home and await word or a diplomatic visit. Duungrim gestures for his brother to follow "Come brother...I've need of your mind." Duungrim and Thralm go to the Stone Circle and observe it "I know not its power...or purpose, I am designating you to the control and study of all such strange magics, The first Shaman of our Clan, Do you accept?" Thralm grips his fingers to a fist pounding it once on his heart "Till the day I join the Ancestors, I will play this role with Honor." Actions 1. Continued Construction of town (7 Posts) 2. Diplomatic offer to the Kobold to join the Horde (MOD) 3. Thralm and several Orcs commit to the study of the Stone Circle (MOD)
  10. The Horde of the Vale Duungrim looks upon the Stone Circle with odd but distrusting curiosity "Avoid it for now." he turns ordering him men about "We make Camp! Begin construction for our temporary spacings. Then onto the gathering, we will need much lumber to settle this land." He joins his men in gathering supplies for the creation of the first Orcish Settlement. He marches with his men to the woods, as they get to work he orders his orcish scouts to secure the perimeter and scout nearby for any other peoples or possible sources of food or resources. The men in charge of the Great Boars begin construction of a large pen to keep them in, as a few men dedicate themselves to taming the beasts in the long run. Actions. 1. Construction of Orcish Settlement is underway, it will be many moons before such a great feat is accomplished but they will see it through. (10 Posts) 2. The Soldiers of Duungrim are put to work in creating a better and more fitting variant of the Buckler to create the first Orcish Shields. (4 Posts) 3. Several Orcs dedicate themselves to becoming true Beastmasters, a name they will have to earn in time as they begin with the Wild Boars in an attempt to breed them. 4. Scouts are sent out to secure the perimeter immediatly surrounding the encampment.
  11. The Horde of the Vale Thralm returns with news to his Warchief from the Ents "They claim there are better resources down south, and that if we move there, they'll leave us be." he glances over at the Kobold raising a brow "What in the ancestors name is that?" Duungrim turns looking at the Kobold "We captured one, he has a strange weapon, its tougher then stone and he seems to have constructed a wooden barrier one can attach to his arm for protection in battle...very useful but its not my style." Thralm nods sighing "So who is to go on this...pilgrimage?.." Duungrim hands Thralm the Iron Axe "You, take this thing with you." Duungrim looks to the Kobold "Relax scales...you'll get to meet your 'gods' soon enough." Thralm walks over to the Kobold "Untie him, come with me we travel to meet the Dragons." After thralm and the Kobold leave for the shore Duungrim watches from the camp entrance, one of the Grunts approaches him "I did not realize we seek help from the Drag-" before he can finish his sentence the grunt would be picking himself up off the ground, Duungrim growling at him with a closed fist "We Seek no ones help but our own and the ancestors...Only the strong survive in this world, living behind a shield of protection only makes one weak! The dragons offer knowledge..besides I hope Thralm to meet others at this...pilgrimage, enemies, allies..." he turns to watch as his brother disappears beyond the hills "All will bow to the Horde.." Actions ((MOD)) 1. Thralm and his Kobold companion make pilgrimage to meet with the Dragon to take them from the shore. 2. Duungrim gives the shield confiscated from the kobold to his top lieutenant for study. ((Development of Shields)) 3. The Orc Camp prepares to move out, creating cages to hold the 4 wild and ferocious boars they had managed to capture. They soon depart for land to claim and finally settle. ((Map Below, marked Black X))
  12. The Horde of the Vale Duungrim meets with his brother Thralm as they come back to the camp empty handed and somewhat distraught. "None of this makes sense.." he sighs going to his tent, Thralm follows "Perhaps the spirits..are angry?" Duungrim stops and turns "Do you truly believe in those childish stories?" Thralm gives him a glare "They are more then stories...legends of our ancestors past. I believe that it is what is wrong, and I shall try to appease them if need be, with or without your blessing...Warchief." Duungrim shares a glare with Thralm for several long silent moments before nodding "Fine..you have my approval. But if you end up dead, we'll not come looking for your body." Thralm nods turning and exiting the camp handing a grunt his axe as he departs for the forest. Duungrim rallies several men together "You hunted the great boars yes?" the grunt nods "Of course Warchief, must we hunt more?" Duungrim shakes his head "No, capture some and bring them here...they seem more useful then just for food. PREPARE SOME PENS!" Actions ((MOD PLZ)) 1. Scouts patrol the perimeter of the camp keeping an eye out for unwanted or hostile beings. 2. Several parties of 7 or 8 Orcs are sent to try and capture Boar to be brought back to camp, an attempt at domestication. 3. Thralm brother of Duungrim heads into the forests, unarmed and without armor to attempt to 'Commune' with the Spirits for his Clan, in hopes of achieving knowledge for what their clan should do. For without lumber, they would need to move on.
  13. I dont want to say nothing happens on the server...but the only RP I ever find, is small talk, bandit, or orcs on a PVP spree (No offense...but its all i find.))

    1. Show previous comments  1 more
    2. Space

      Space

      you haven't seen a lot apparently.

    3. Pinochet

      Pinochet

      ya ive seen alot but ok

    4. MysticalStranger

      MysticalStranger

      Welcome to Lotc, the RP is boring if you don't find a group of mature older individuals. Maturity here is something quickly becoming extinct sadly, along with common sense.

  14. Short Post HORDE OF THE VALE The Orcs turn back to camp to rally themselves as they give up chasing the ents of the forest. Duungrim growls in anger "How can trees just...run?" he shakes the thought away as he orders his Brother to take the lead "Show us where you encountered these beings..I'm itching for a good fight.." Action Adjustments: Orcish War Party moves its attention to the enemy in the plains as they scour to locate these beings and engage them. ((MOD PLZ))
  15. The Horde of the Vale A grunt and his comrade step back from the forest in a defensive posture, Thralm walks up behind them pushing them forward "WHAT!? Are you afraid of Spirits now!?" The grunt looks to Thralm "I fear no living enemy...but my axe cannot cleave fleshless spirits!.." they look to the woods. Duungrim snarls and sniffs the air "Something is off...its not just the trees..." he turns to his lieutenant Thralm "Rally the men to the center of camp, prepare the torches and drums. We are going to war with the forest itself it seems..." he turns glaring towards the woods before releasing a bellowing roar that echoes throughout the area. "For the Horde!!!" almost immediatly after you here the bulk of the camp follow up in repeat "For the Horde!!" Actions The Horde's Clan gathers near full strength, leaving several warriors women and some of the younger to tend the camp while Duungrim himself leads the war party towards the forest to face this 'invisible' enemy. ((MOD PLZ))
  16. The Horde of the Vale Duungrim raises a his arm with a fist to signal his clan to halt, the Clan following halts looking about. Thralm approaches Duungrim looking over the dense forest they've approached "Your orders Warchief?" he looks to Duungrim as their Warchief turns to face his follows "Get to work maggots! I want a camp setup!" The mass of 248 Orcs disperse towards the woods as they begin cutting down trees and gathering resources to construct a camp. Duungrim turns to Thralm "I want you and some of your best scouts to head out and look for food...our stores run low. Report anything else you find to me immediately." Thralm looks to him with a confident nod "Of course brother." he turns calling out several men "Grab your spears! Tonight we HUNT!" several men cheer and grunt in excitement as they head into the woods to scout for food and anything worthy of mention for their Warchief. Actions 1. 230 Orcs work to construct a Camp on the edge of the forest. ((1 Page)) 2. 20 Orcish Scouts hunt the nearby lands for food and resources, as well as for anything worthy of mention. ((MOD PLZ))
  17. Forum Name: Darth Serious Faction Name: Horde of the Vale Skype Name (Optional): You already knows it Type of Tribe (Wandering, or Settled): Wandering Starting Spot: http://i.imgur.com/bDk7wch.jpg Race Name: Orcs Race Details: Orc males are massive and brutish looking creatures. Weighing in at 250 to 300 pounds and standing from 6 to 7 feet in height, they are not a small race. Even orc women tend to be only a half-foot or so shorter and 50 to 100 pounds lighter than most males (and some of them are equal in stature to their male counterparts), having broad shoulders and muscular, powerful bodies. Orcs tend to have coarse and bristly hair and beards, often black or brown in color, graying with age. Orc males sometimes choose to grow beards that are wild and untamed, while others prefer them to be braided and tasseled. These beards always hang from the chin, as orcs do not grow heavy facial hair above their upper-lip. Orcs are green-skinned, usually ranging from a light chartreuse yellow or olive to a dark forest or emerald green. Did you Read the Rules? not at all xD Secret Phrase MAGIC WILL FAIL!!
  18. ((Can't edit..Quick correction, Imperium Guard is reinforcing the Right FLANK not the LEFT. The LEFT is the 2,000 Military troops that are commencing the True Flank, while the Left is the distraction. It wouldn't let me edit the post...))
  19. Northern Imperium of America The Battle for Detroit Reports from across the battle line pile in to Imperium High Command. Ian looks over the recent reports and casualty status "Its a stalemate General.." he turns to the man "The enemy may have numbers and local advantage, but reports show they are making no movements or maneuvers against the battle line...Send the message to our Reserve troops and deploy the 6th and 8th Battalions here.." he gestures to the map "We'll attack their exposed flank..try to keep it a surprise. Perhaps our boys could provide a distraction?" he looks up at his Royal Guard, the Guard stands at attention "Fox Company is ready for our Master & and Chief's orders Sir!" ((MAP ACTIONS)) The 5,000 or so remaining Militia (RED LINES) are to continue holding their own except for the Right Flank which is being reinforced by the Imperium Royal Guard, consisting of 400 troops armed with Combat Armor and Military Grade Assault Weapons. ((The Imperium Guard is the small black lines on the LEFT)). Once the Left Flank is reinforced they will engage the enemy army in mass while the Center holds its ground, heavy casualties are expected. Once the left flank commences its assualt the TRUE attack will commence on Detroit's armie's exposed Right Flank, an attempted Surprised attack in hope to break or surround the enemy, They are ordered to take no Human or Ghoul Prisoners. ((MOD PLZ))
  20. The Northern Imperium of America The inner territory of the Imperium grows at a steady pace, though much is left to be desired. Due to this the Imperium due to its resources being sent south to fund and supply the invasion of Detroit. Only small and manageable expansions are made. With many days of training and practice, alongside the great efforts and manpower. The 7,000 Troops that have been assembled gather at their prospective bases. President Ian himself along with Brigadier General Adam Sarvonske take a back seat from Camp Blackguard, their Forward Operating Base to coordinate the invasion. Which will take several stages before it gains full momentum. They look to the map as the invasion begins. "The Humans have all denied our offer...they side with the Ghouls and Mutants that infest Detroit. The Imperium will only offer its Grace and Order once..Commence the invasion." The Red Markers indicate the 2,000 Militia commencing the initial invasion, they're role is to move forward until significant resistance is met and hold their ground. The remaining 3,000 Militia and 2,000 Soldiers stand at the ready to reinforce the initial invasion force. Once the Initial Invasion force makes hard contact with a significant resistance the 3,000 Militia on Standby move in to fortify what ground has been gained while the 2,000 remain on Ready Status for tactical deployment. The Soldiers are to give no mercy to those that oppose their invasion. Ghouls and Humans are K.O.S The Army is ordered to capture Mutants for Prisoners, but not at the expense of the invasion, only at their convenience. ACTIONS STAGE I of the Invasion of Detroit (MOD PLZ) EXPANSIONS in the North for Farmland to feed the growing populations. (MOD PLZ)
  21. Northern Imperium of America As the Imperium's new Commander & Chief finishes catching up on reports and details of the reconnaissance mission to Detroit he calls a meeting with several of his Senior Staff to discuss a plan. Whether they can gain the Local Human Tribes assistance is no concern, either way it'll be a full scale invasion, local assistance would only make their job a little easier. While the Minister of Foreign Affairs writes up a Diplomatic Parcel for the locals the rest of the Staff declared a new Census be made to assist in the organization of Civilian and Military efforts for the Invasion of Detroit. Civilian Population: 320,000 Humans Military Imperium Royal Guard: 400 (armed with Assault Rifles, and Combat Armor acquired from Grayling Weapons Cache) Imperium Army: 14,000 Active (Armed with Hunting Rifles, Pikes, and old age kevlar and heavy clothing) Imperium Army Reserves: 3,600 (Armed with Pistols, Pikes and heavy clothing) Imperium Conscript Militias 2,000 (Armed with variety of weapons, hunting rifles, crowbars, pistols.) Several small teams are sent once more into the Detroit Area to make contact and attempt negotiations with the Local Human Tribes. "To the Survivors and Local Residents of Detroit, The Imperium offers you this one chance to integrate with Imperium Society and Assist in the recolonization of Detroit under Imperium Law by Purging the infestation of Non-Human Lifeforms. While the Latter is not required the first is mandatory. For if you should refuse to integrate with Imperium Law you will be on the opposing side of the Recolonization Efforts. Your Safety is not guaranteed should this offer be refused." - Signed Imperium Commander & Chief Ian Ransford (MOD PLZ) The Imperium Army is put into Standby as its Regiments run Drills and Training Scenarios every few days to prepare the men for the Invasion. Supplies and Manpower are being moved to the Southern Territory as the State prepares Logistically and Militarily for the Campaign Efforts. (MOD PLZ)
  22. Northern Imperium of America Within the wilds and corroding highways throughout Northern Michigan the men and women of the Imperium are hard at work rebuilding civilization in their leaders own image. Believing themselves to be Humanity's only hope for restoration of the world the leaders have branded Mutants and Ghouls as Impure, for only those who are truly human can have any hope of a future. Mutants and Ghouls have long been purged from society within the Imperium. The Capital of Grayling has long been under construction as they try to rebuild a sprawling metropolis to signify progress and unity. The inner territories of the Imperium see stricter laws and stronger infrastructure. Only the Elite Royal Imperium Guard are armed with the small amount of military grade assault weapons and explosives. The outer territories of the Imperium are mostly outposts and farmland, cities and small settlements look out for themselves as their Militias are armed with rifles and jury rigged metal weapons. The Imperium Military Command orders a small contingent of Conscripted Soldiers to explore deeper into the infested and untamed lands of Detroit in search of Factories, Technology, but most importantly mapping for strategic locations for when the Military finally plans its campaign to restore and completely purge Detroit of its infestation hoping to return it to the great city it once was. (MOD PLZ)
  23. Forum Name (Stupid question, I know, but just answer :P): Darth Serious Have you read the rules?: too long didn't read....yah I did. Type of Faction/Nation-State (Tribal, post-vault, survivor community, feudalistic, gang, etc.): Post-Vault, Democratic Stratocracy Landed or Unlanded/Lands influenced (Factions start with one county, nation states up to three with a single town/city at their center. Please specify lands chosen on the map. If nomadic or unlanded, circle the general area that you roam or are based within): Landed LINK HERE ---> http://imgur.com/fwFtZGz Race (Human, Mutant, Ghoul, or other): Human Description of Faction/Nation-State: The Northern Imperium of North America is a group of factions brought together over the years through diplomacy, subjugation, and conquest. The men and women of the Imperium despise the Mutants and Ghouls of the world, they see them as unclean and a threat to the further restoration of Humanity. The Imperium is held together through a strict Democratic Stratocracy. All government members are Serving or Ex-Military. To serve within the Imperium government it is required to have served within the Nations military for a minimum of 4 years. The Imperium puts its citizens in a basic Caste system to keep order, this is not meaning one caste is above another, it is purely for organization. Lower Castes being Farmers, Hunters, and Basic Laborers, Middle Castes being Scientist, Engineers, and Educational Laborers. High Caste enveloping the entirety of the Imperium's Military Service. Corruption is kept to a minimum by having severe punishments for corruption and misuse of ones position, generally resulting in Death. Join the Skype Chat? (If yes, provide Skype name here or in PMs): drthrax275 What is the Secret Password?: All hail the great...lame...pathetic...and tiny god...Andrew :P
  24. MOD POST THE FELICIANS Though many people wish the eggs destroyed or rid of, cooler heads prevail in the attempt to make some use from them besides scrambled eggs. It would be a long and tedious process, hatching them is well accomplishable, but taming or training the creatures would be another story entirely. ((8 Pages)) After killing off the entire nesting site of the Harpies, they would discover mass boneyards from beasts of the local area that the harpies seemed to have stockpiled. Perhaps this would be a fine start to looking for a stronger armor material or possibly even weapons. ((8 Pages)) The mines prove promising, though it would be a long and hard effort by the miners and workers to discover a new mineral. Or even be able to put it to use! ((12 Pages)) NORTH POINT GOBLINS The goblins start at work for creating vessels capable of transporting larger amounts of items. Several ideas are had and attempting bearing some result but nothing of worth, perhaps soon they would prevail? ((6 Pages)) Unfortunately the only 'Stone' buildings they could ever accomplish are those carved directly from the mountain or within it. Try and try as the engineers may they cannot take stone and form a structure without it collapsing. Even the carved homes or buildings are unsafe ((Failed Development)) HALF ORC TRIBE The more elder tribesmen of the Half Orc Tribe work together when they have the time to attempt work at creating an elixir capable of bestowing more stamina to the men. Constantly on the move along with work to be done, Hunting, carring the young, and tending to supplies. ((9 Pages)) The advanced scouts of the Tribe report that the herd of animals has stopped ahead grazing in a field, with some coordination and effort they could ambush the herd and secure plenty of food for the whole tribe to last the coming winter. One of the older Half Orcs of the tribe advises to the rest that they should all bunker down after the hunt and prepare for winter. For it is seldom the time of year people should be on the move. ((Successful Hunt)) TROGONAL TRIBE The raid would be fast and swift..the towns people caught by surprise due to the celebration. Many people would be slaughtered and taken prisoner. The fight against the local garrison would be absolutely fierce, they fight to the death as they defend the village to allow more people to escape. In the end the invaders would have won. Trogonal Invasion force 300 - 40 (Casualties) = 260 Remaining Forces 30 Northmen settlers are taken into slavery. Northmen Tribe Garrison 80 - 60 (Casualties) = 20 remaining Forces AIEL TRIBE Several dark men exit the stronghold, a women leads them. There armor and weapons are made of strange materials, exotic and fightening even to the most stout warrior "So you offer these people as payment? So be it. For once it seems a group of Humans is smart enough not to deny the Dark Legion what it requires." The Slaves and women are handed over, taken inside the fortress. The women dismisses a few guards to escort the slaves inside. "And what does this human have besides its people that is worth to trade?" The women sent inside would never be seen again... The men moving up the mountain would make a startling discovery, it would seem the Dark Men are more clever then they first thought. The mountains were easily traversed the the Aiel people, but the great mountain has been carved into. Much like the wooden wall that circles the open fields to the settlement, it would seem they have carved out a wall in a similar fashion. There would be no way to attack from the rear. This would be a different type of warfare all together. The work towards clothing to help better conceal a man for hunting or battle has long been an outstanding idea but they have not always had the capability to attempt such a feat. But a wise women from the clan makes her attempts ((7 Pages)) THE WOLVEN The 75 that remain in the settlement keep a close eye on the humans, strucken with fear their new slaves have already begun to work for their new masters as they rebuild and work for the demanded materials of the Wolven ((As for you movement, u can edit a map yourself. You don't need me for that.)) HJO TRIBE The scouts sent south bear nothing of value or note upon their return. However the 100 men sent North discover a large herd of wild Boar, large beasts capable of taking down a man if not careful. The men rounded up many of the beasts to bring back, they eat alot and grow fat after some time..they taste just as good. ((Discovery Success)) The Hunters sent into the jungle return scratched and wounded, some of them would take months to recover from their wounds. They all enter the village returning home, all but 3 of them. They come before their Priest and kneel presenting what appears to be 3 crudely build crates with blankets over them, they pull the covers off to reveal several Leopard cubs. Young, wild and yet still viscious. These could possibly be success..or failure of what their leader had hoped to achieve ((10 Pages, Pass or Fail upon completion)) THE YASHIRIN The attempt at negotiations seems to go well between the Yashirin and the new tribe who call themselves the Kuo-Toa. Smaller in size as the Yashirin only reaching 4 foot at max, they are proven just as fierce as seen in their clan arena fights. They are warry of an alliance, but offer a nuetral agreement against the Orc Horde. Asmegin/Wu Tribe War The Asmegin move through the forests tracking the scouts with skill and effort seeming to be moving upon the tribes settlement unhindered. The leader of the attack suddenly witnesses several of the men ahead of him get speared down from a distance as spears fly through the jungle then seem to stop, it would appear at random occasions as they would meet combat then cease to be in combat. Havin takin casualties before reaching the settlement the two peoples would finally meet in full force as they charge each other en mass. After nearly an hour of combat, the Asmegin scatter into the forest, the Wu Tribe successful in their defensive hold of their capital. Though none would give chase as both sides had taken casualties. (Defeated) Asmegin Attack Force 400 - 120 (Casualties) = 280 remaining (Victor) Wu Tribe Defense Force 550 - 180 = 370 Remaining
  25. MOD POST POPULATION GROWTHS Wolven - 300 + 110 = 410 Ak-Taliim - 900 + 160 + 1,060 Northmen - 900 + 140 = 1,040 Yashirin - 860 + 150 = 1,010 Illymanii - 900 + 160 = 1,060 Kobolds - 900 + 160 = 1,060 Noros Tribe - 900 + 150 = 1,050 North Point Goblins - 900 + 160 = 1,050 Wu Tribe - 900 + 170 = 1,070 Aiel - 300 + 140 = 440 Felician Tribe - 830 +160 = 990 Trogonal Tribe - 300 + 140 = 440 Hjo Tribe - 900 + 150 = 1,050 Half Orc Tribe - 300 + 120 = 420 Asmegin Tribe - 300 + 140 + 30 = 470 TRIBAL EVENTS FELICIAN TRIBE Their warriors with advance forward with their battlecries and the blessing of their goddess. Harpies would swoop down upon the ranks, slaughtered one by one, but not without success as men are scratched and torn apart. Others are grabbed and carried away, only to hear their dying screams moments later. A few groups get split up and have trouble engaging the flying beasts. But the main spearhead of the army cuts its way through to the heart of the nest..it would be a gruesome and horrific fight as man after man is strucken down by the Harpy Matriarch, her bone armor and crying screech freeze men in their tracks. After long and bloody hours of battle, the sounds of war silence. The flames spread across the harpies nest as the men put torch to their homes and nests. The flames can be seen back at the capital. At the end of the day, of the 200 men that sat out to destroy the Harpie Nests. Only 130 of them would return home to see their families. Batches of eggs were kept as per order of the Lord and brought back to the city. WOLVEN As night falls, the warriors of the Wolven Tribe descend upon the village like demons, the warriors of the village put up a truelly valiant fight as they fight to defend their home with absolute dedication. But that would not win them the battle...by the end of the night as the sun rises all the soldiers and a decent portion of the people are dead. The rest have been captured or fled, as the town is now at the Packs mercy... NORTHMEN TRIBE As the Men prepare the walls which are still under construction a group of Trolls descends upon the village, having prepared for this in the most outlying village the garrison of 100 men engage the beasts egging them into the village where they ambush the 3 brutes in a tactiful and deadly assault, 2 of the trolls drop at their feet covered in spears and stab wounds the other flees back towards the mountains, without suffering a single loss they celebrate by dragging the beasts to the town center and commence an offering to their Gods. HJO TRIBE The days go on as people begin to realize the plants they have put into the ground on accident begin to grow...many have begun to follow the idea as Farms are beginning to be constructed, though in the beginning its less organized ((4 Pages)) The Stars and Moon are truelly secrets meant to be held and saught. It would be many moons before a true calendar can be created. But with effort and ambition it could be accomplished ((6 Pages)) THE WU TRIBE The Explorers return, most are exhuasted and tired they brings news of an entire village of people that had been wiped out. They brought back plants and some animals from the villages they had discovered. But their was an enemy among them, one invisible to all. Even their Divine King... ASMEGIN TRIBE Their people once again press on through the wilderness, they find food and resources aplenty to keep them going, As they travel they encounter a small tribe of people. They're lives seem to have been miserable, beasts had killed their livestock as their were too few to gaurd the village, they pack up their things and wish to join the wondering people of the Asmegin Tribe. ((Movement successful)) NORTHPOINT GOBLINS Their research had gone extremely well, the group discovered that these people were supposedly born from the earth of Zal'Darios themselves. They had laid claim to these mountains. And further more..the structures aren't old..the Stoneforge could very well be more then stories on the wall... ILLYMANII TRIBE It would not be ready by wartime..no this winter, but if they could survive the first battles..the beginning skirmishes. The wall could become a reality by next year, and the first true structural defense could protect the cities (5 Pages) The idea has sparked attention amongst some of the more veteran ranged soldiers as they agree to help develop it although many ideas and things have been attempted non are practical..it would indeed take more time then they had hoped ((10 Pages))
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