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Waibiao

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Posts posted by Waibiao

  1. 6 hours ago, Aeldrin said:

    I would agree that cultural distinctness is incredibly important for who the elves are, but as you mentioned, there are other ways of unity. Political unity with internal autonomy and separate cities divided along subracial lines would satisfy a large portion of the elven playerbase, reflected by the answers in the open-ended question that largely call for unity but also for maintaining the distinct nature of the subraces.

     

    One of the possible problems with some groups within the elven playerbase now is that it’s misunderstood and sometimes itself refuses to be understood or look at things in the perspective of others. I had a very pleasant conversation with another player today not even of the elven playerbase and was surprised to hear how disenchanted someone could be with the fantastical concept of roleplaying as an elf. He simply didn’t like the Elves because, originally, he’d sort of bunched the entire playerbase together without considering the existence of the subraces. He made a good point on how a lot of elves are essentially inserting themselves into other societies and interacting with their race of origin at their own convenience, whilst simultaneously promoting attacks on their own race with this other society. To sum up my understanding of what we talked about, let’s discuss some prevalent themes we discussed. Before I get started, I want to say as a disclaimer that this is in no way an attempt to spite or bash at any other nation, group, subrace or playerbase within LOTC, I’m simply giving my take on some of the things that apparently happen according to the perspective of fellow LOTC players. I would like to make a further disclaimer and apologise if it seems like I’m using @VonEbs ‘s thread as a platform for my ideas and discussion, but I feel that this is important to perhaps understanding why there’re so many misunderstandings and animosity between differing playerbases. Thank you VonEbs for so much dedication to your work. Now, let’s begin.

     

     

     

     

    1. Intrusiveness

    Throughout LOTC history, it seems as though there’s always been one race or nation/group who, IRP, has been the prevalent or most highlighted group within it’s ever developing and expanding change. Whether it be the humans imposing their belief systems on other human groups or other races altogether; or a group of diverse elves who’ve tried to impose the mantle of responsibility regarding their ‘traditions’ on other more separatist groups: there’ll always be someone or multiple someone’s who want to be on top. The problem with trying to be atop the seat of superiority is that it’ll never be accepted, because there will always be too many diverse people within LOTC and too many diverse thoughts and beliefs for people to tolerate segregation and forced segmentation. Because a group has the power to impose itself on another group – does not mean that they should; regardless of the fact that it’s just roleplay in a videogame, as it’s intrusive and imposing on that groups ability to roleplay the way they’ve established and still be able to travel the continent without being subject to toxic behavior.

     

     

    1. Imperialism

     

    image.png.bcf10c3f89812be57fe2231b79ce4bef.png

     

    Pretty self-explanatory, right? Now you might think that this is a direct jab at the Empire, but it’s not – so don’t try and refute my points by saying that my words are invalid because you think it’s just me trying to stir drama... Carrying on. For many countries, both historically and in LOTC, imperialism can be a very intrusive and imposing political concept. Using militant might or diplomatic influence to meet a political agenda in of itself isn’t a really bad thing. But, when you insert fear into the equation, it totally changes. Whether it’s fear of losing your political influence because another nation wants to utilize its imperialist diplomacy to conquer and divide, or fear of slaughter or genocide from an opposing military force – noone likes it. Not the elves from the humans, not the humans from orcs, and not the orcs from everybody else. No race or player wants to live in fear of losing what their personae invested because of some dictatorial, power-mongering monarch or foreign hierarchy. And it’s plainly obvious that a lot of players and their personas utilize fear tactics to manipulate others. It’s not fun for anyone but the people creating the fear.

     

     

    1. Organic Roleplay

    One of the best things about LOTC that I’ve come to love is how the vast majority of its roleplay is self-generated by the general populace. What takes away from a lot of this are the ever-present cliques of PvP’ers. What’s fun is going mining to collect resources for your nation, generating raw materials and growing the worth of your persona in doing so, expanding its knowledge of local customs and politics, religion and culture. What’s not fun, is using your soulstone to return to your capital city with said resources, only to be immediately cut down by a bungling group of sword-toting, computer-mouse spammers so conceited by their belief that they can just raid and conquer any city through sheer ability to wave their index finger up and down rapidly who doesn’t have any regard for the roleplay of your character and the nation it coexists with. I realize raiding is a big part of how roleplay is organically generated through conflict, but when representatives of neighboring nations who also happened to be established, decorated military officials that were a part of said raid or had a hand in its making come to your capital city only to slander it’s entire existence because they didn’t participate in a petty PvP raid, then how does that make for organic roleplay? It’s almost purely imperialistic thinking on the part of the player simply because they don’t try to roleplay regarding said nation – neither within or outside of its borders – they’re simply trying to expand their nations reach for the plain prospect of having more power.

     

     

    1. Bias

    Regardless of how good you are at roleplaying, how long you’ve been playing LOTC, if you’re a member of the overall staff team running the server’s lore, events and rule system, or just a simple player looking to have a good time – there will always be bias. This is due to the simple fact that a) You’re Human and B) Your persona is a direct bi-product of your personality. Obviously, a lot of players have gotten good at just acting and making up a character in LOTC that’s either the opposite of who they are or separating their beliefs from the beliefs of their persona, but the actions you take with your persona are actions that you yourself are taking. Plenty of people come here purely to roleplay, and plenty of others come here purely to PvP simply to show how good they are at swinging a sword in Minecraft; it’s hard to find a healthy balance, which is understandable because you can’t avoid the basic mechanics in Minecraft without having altered the server’s settings. I’ve heard how some nations in-game have tried to reign in on dictatorial and maliciously imperialistic groups before, and how the lore team or game moderators had allegedly sided with the second group, for reasons unknown to me. One theory is because of unconscious bias toward said group, possibly because of the existence of a persona within the group or some other reason yet unbeknownst to me.

     

     

     

     

    I fully agree with what @Aeldrin said in response to another person in this thread, and I think that the best step that could be taken to start reforming some of our nations would be to separate cities divided along subracial lines, so as to satisfy the larger portion of the LOTC playerbase who’re here with predominant intentions of roleplaying over PvPing, not just for the elves but for the general populace. Furthermore, besides what few measures have already or are in the process of being done, the Wiki pages of all the different races and cultures need a massive overhaul, as they are outdated, and many people simply don’t understand how the other races work. @Aeldrin and I, along with several other members of the Princedom of Fenn playerbase are working day and night to revise and make changes to the Snow Elf lore on a multitude of separate documents. If anything should be taken from my response, it’s that we’re all here to have fun and we need to learn to consider other players perspectives and tolerate the differences in our individual beliefs. Thank you for reading, if you did.

     

     

     

  2. “A tradition is the transmission of customs or beliefs from generation to generation, or the fact of being passed on in this way... If the Mali'aheral of Aegrothond do not want the transmission of these customs; will not reciprocate these beliefs; and are not of the generation held with responsibility for further tradition-passing... Then it is not their responsibility. To each his or her own, let them be.” Remarks Zastro, continuing to write in one of his many papers and books.

  3. [!] The missive is received via Trained Messenger Macaw as Zastro is writing one of his many contemplation's, “The Shepherd calls to Sheep, I suppose... Let’s see how many beckon to it,” he says to himself, continuing to scribble in one of his many books and sheaf's of parchment.

  4. Justiciar Application

    [OOC]

    Username: MauryTTF

    Discord: MauryTTF#8922

    Timezone: (UTC-05:00) Eastern Time (US & Canada)

     

    [RP]

    Name: Zastro Waibor

    Gender: Male

    Race/subrace/culture: Mali’fenn

    Place of residence: 1 Suli Lane, Princefom of Fenn, Fenn Capital, Talar’ikur.

    Prior relevant experience: Some in scholastics and linguistics, though none in the Evar’tirn directly. I intend to continue my study of the Ancient Elven Tongue; strengthening my grasp on the knowledge it presents with the intention of forming The Evar’maehr Academy within Fenn. Already I’ve spent some time within The Great Library of Dragur, growing my knowledge of affairs that would, ideally, someday benefit the Mali’fenn people.

    Do you swear obedience to the Princedom of Fenn, and to the Grand Prince?: I do.

  5. 11 hours ago, Taketheshot said:

    As for 2. GM/ET/LT signed items can be brought over by anyone, up to 29

    Does this mean that an item must have been signed/created by a GM/ET/LT before the player first received the item? Or alternatively, does this mean can a player get their item signed/approved by a GM/ET/LT in order to keep it? (Depending on the actual item, as well as it’s significance to the user’s Persona).

  6. 46 minutes ago, Aythyinae said:

     

    @Zastro_Steppe This triggers a good High Elf. ?

     

    maehr’sae should probably be used to describe the act of learning, but it has also come to mean the progress of science or wisdom very generally speaking. 

    maehr’sae hiylun’ehya (roughly translated into progress and health) is what the High Elves have come to name the philosophy they live[d] by.

    Ah, my study was for more direct/literal terms derived from what I saw on the first page of the thread; no triggering intended x)

    Even so, a fruitful offense it could be considered, as you’ve taught me a new word to revere.

  7. 12 hours ago, Aethling said:

     

    Where you’re indicating a ‘seeker’ ‘scholar’ ‘teacher’ etc., you should use “-ir: - Designates the purpose of someone
    Teacher is nealuir
    taelu, as in Mali’taelu, is still a stem-word and means nothing on its own. You mean taeluir, lit. “one who learns” i.e. student.

    Will note some grammatical amendments below; please make any further corrections. And thanks for the help!

     

    Nealu’maehr – Literally translating to “To teach Knowledge”, figuratively translating to “Knowledge Teacher”.

    • Nealuir – Someone who teaches, “Teacher”

    Mali’taelu – Literally translates to “Elf to Learn”, where it could figuratively translate to mean “Elf who learns”.

    • Taeluir – Someone who learns, “Student”
      • Fi’taeluir – Lit. “New Student”, or “Initiate”

    • Mali’taeluir – Elf who learns, “Elf Student”
    • Bortu’taeluir – Dwarf who learns, “Dwarf Student”
    • Valah’taeluir – Human who learns, “Human Student”
    • Uruk’taeluir – Orc who learns, “Orc Student”

    Uhier’maehr – Literally translates to “To seek Knowledge”.

    • Uhierir – Someone who seeks, “Seeker”
    • Uhierir’maehr – Someone who seeks Knowledge, “Scholar”

    Taeluir’ailer – Someone who learns Wizard, figuratively translating to “Wizard Student”.

     

    Nealuir’ailer – Someone who teaches Wizard, figuratively translating to “Wizard Teacher”.

     

    Puerith’maehr – Literally translating to “To record Knowledge”.

    • Puerithir – Someone who writes, “Scribe”
    • Puerithir’maehr – Someone who records knowledge, “Librarian”

    Nealu’san – Literally translating to “To teach to Speak”

    • Nealuir’san – Someone who teaches to Speak, “Linguistics Teacher”

    Taelu’san – Literally translating to “To learn to Speak”

    • Taeluir’san – Someone who learns to speak, “Linguistics Student”

    Taelu’san’an (Taelu’sanan) – Literally translating to “To learn to speak many”.

    • Taeluir’sanan – Someone who learns to speak many, “Polyglot”

    Nealu’inde – Literally translating to “To teach History”.

    • Nealuir’inde – Someone who teaches history, “History Teacher”, “Historian”

    Evar’maehrLiterally translating to “To protect, to preserve Knowledge”, figuratively translating to “Preservers of Knowledge”.

    • Evarir’maehr – Someone who preserves knowledge, someone who protects knowledge.

    Nealuir’ignesae – Someone who teaches War, “War Teacher”

    Nealuir’norsae – Someone who teaches farming, “Farming Teacher”

    Nealuir’bilok – Someone who teaches to create, figuratively translating to “Craft Teacher”

     

    With the amendment of the Ancient Elven word for “Teacher”, “Maehr’sae” becomes redundant and will thus be purged from the study.

  8. I’ve done some digging through this page, as I’d like to get into some tasty RP later and have devised some possible Elven terms for you all to use; do correct any grammatical errors as this is my first time studying LoTC’s linguistics:

     

    Evar’maehr – Literally translating to “To protect, to preserve Knowledge”, figuratively translating to “Preserver of Knowledge”.

    Maehr’sae – Literally translating to “Knowledge spreading, knowledge development”, figuratively translating to “Spreading of Knowledge”, “Development of Knowledge”, “Knowledge Spreader”, “Knowledge Developer”.

    Uhier’maehr – Literally translates to “To seek Knowledge”, figuratively translating to “Knowledge Seeker” or “Scholar”.

    Nealu’maehr – Literally translating to “To teach Knowledge”, figuratively translating to “Knowledge Teacher” or “Teacher”.

    Puerith’maehr – Literally translating to “To record Knowledge”, figuratively translating to “Recorder of Knowledge” or “Librarian”,

    Nealu’san – Literally translating to “To teach to Speak”, figuratively translating to “Teacher of Speech” or “Language Teacher”.

    Taelu’san – Literally translating to “To learn to Speak”, figuratively translating to “Learner of Speech” or “Linguist”.

    Taelu’san’an (Taelu’sanan) – Literally translating to “To learn to speak many”, figuratively translating to “Learner of many languages” or “Polyglot”.

    Nealu’inde – Literally translating to “To teach History”, figuratively translating to “Teacher of History” or “History Teacher”, “Historian”.

    Mali’taelu – Literally translates to “Elf to Learn”, where it could figuratively translate to mean “Elf who learns” or “Elf Student”.

    Ailer’taelu – Literally meaning “Wizard to Learn”, where it could figuratively translate to “Wizard who learns” or “Wizardry Student”. Unfortunately, a rather exclusive term as no functional term for “Magic” or “Mystics” can be found.

     

  9. Will develop more questions in the future most likely due to being a new player, but here’s some that I’m sure have already been asked and would like answered:

     

    1. Is there a definite time/date the new map is to be published?
    2. Will players (new and old, nobility/royalty or not) be able to transfer items from Atlas that they’ve deemed useful in roleplay or for their character development?
    3. Could there possibly be an animal breeding limit increment? Currently breeders are only able to breed 4 animals every 6-hour server restart period, and it’s tedious for those who make a living off this IRP.
    4. Are personas/characters with little to no relevance to the overall ‘storyline’ of the server going to be purged? Or will they be carried over to the next map?
  10. Been playing LoTC for a short while now, been making a small name for myself and getting work where it can be had. I sometimes run into obstacles in regards to LoTC mechanics, social standing, political relations etc... and so I’d like to invite fellow newbies and LoTC vets’ alike to ask and answer questions here.

    My first question, one that I’m still researching and asking around for is how the in-game Breeding mechanics work.

    image.jpeg.3db619bae9aa8dbf3ec42690012ae4ee.jpeg

    After breeding 4 or so animals, species doesn’t seem to matter; the message above appears. I’ve asked in OOC and discords about this, but with no factual availing answer. Someone said it may be 30 minutes--so I waited in the breeding area for 30 minutes and the same message would still appear. Another 30 minutes later and to no avail. Another player had claimed it is 4 hours between breeding sessions, and so I am in the process of testing this and would like either a GM or plugin dev (or anyone really) to reply with a solid answer. I’m a very meticulous and time-efficient person and would like to try and maintain such a standing with my current persona.

     

    Edit: TL;DR: I know there is a breeding cool-down time to  most likely prevent over-population of animals and thus preventing unnecessary lag... What is the cool down time for breeding animals, number of animals per breeding session, etc...

     

  11. [OOC]

    Username: MauryTTF

    Activity Rating (1-10): 4-6

    Discord: MauryTTF#8922

     

    [RP]

    Name: Zastro Waibor

    Gender: Male

    Place of Residence: 1 Suli Lane, Fenn Capital

    Race/Sub-race/Culture: Snow Elf/Mali’fenn

    Roles (at least 2 roles, not including Bilok’sair as part of minimum): Bilokonn’sair and Orrar’sair

     

    Do you swear allegiance to the Princedom of Fenn and Grand Prince, and pledge to do your duty and to never steal?: I do.

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