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Everything posted by Echo_42069
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⚙︎︎⸻⸻⸻⸻⸻✯⸻⸻⸻⸻⸻⚙︎ The cog & gear Tavern for the weary ⚙︎⸻⸻⸻✯⸻⸻⸻ ⚙︎ If you’re looking for somewhere to drop your head and drink till’ your pockets pleat, look no further than the Cog & Gear. We serve the finest wines, ales, and liquors to ever be produced from a Servitor. Yes… a Servitor. Don’t ask… We offer speech services, in which the introverted bartender (for a fee) will attempt to make small talk with you. We also offer free attitude adjustment services! Chip on your shoulder? We’ll fill it! Got beef? We have cookfires ready! We invite you to take up a seat or two at our newly constructed tavern. Invite your friends and family. Fine drink and conversation awaits you! (The Cog & Gear is not responsible for any fistfights, broken property, or sudden veneration of machine spirits. Patrons who cannot or refuse to pay may be subject to maceration and/or sublimation at the behest of the Cognator… this clause is legally binding and will stand in any court in Azuras…. try us.) At the Cog & Gear, you’re only as good as the guy sitting next to you (which isn’t saying a lot, don’t let it go to your head.) [!] This missive was posted around Norland and its vassals Saturday 29th 20:00 GMT (15:00 EST) MECHANIKAS TAVERN -744, 47, -1810 With live music from a special guest. Cheap booze and good vibes. An event to mark the beginning of a long lasting relationship and the start of a grand adventure. We hope to see you all there. Darkspawn are not welcomed and will be purged! COME AND SEE US Located in Mechanikas! Michail Boros - Memory Keeper & Head Librarian Seros Malroth - Cognator of the Mechanikas ⚙︎︎⸻⸻⸻⸻⸻✯⸻⸻⸻⸻⸻⚙︎
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Ascend the Mother Bean to the Admin Bean she is worthy of this title and has been putting the work in for timeee. As a CT member she is always caring about us and always personally checking in on us to check our wellbeing and making sure we as humans irl are well and sane. She’s always looking of ways to implement a cozy and welcoming environment to the server and the staff not only is she my manager but she’s a friend and I think she would be perfect as admin and let’s all be honest it’s well overdue. The mother bean would thrive as admin and would bring so much to the table. The admin team would be honoured to have such a caring and work oholic on their team. ALL HAIL THE MOTHER BEAN
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⚙︎₊✧∘ Mechanikas ∘₊✧⚙︎ - Vassal Guide- “By gear and glyph, by formula and flame, we etch identity into brass.” ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ ⚙︎₊✧∘ Summary ∘₊✧⚙︎ Vassal Type: Council made of 6 Council members Residents: All residents are scholars of different trades and each citizen shares the common goal of invention. Core Themes: Clockwork religion, Alchemical Technology, Animatii Creations, smoggers machinery and research and books Location: Deep underground to the West of Norland OOC Days: Referred to as Servitor Days Language: Vox Bina ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ ⚙︎₊✧∘ Faith ∘₊✧⚙︎ Faith: Khâzmicron Cultural Deity: Tela’Zirous Religious Scripture: The Codex Synaptica Worship: Via ritualized repair, prayer and mechanical offerings (e.g., miniature gears, alchemical wares, animatii automations). ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ ⚙︎₊✧∘ Government Structure ∘₊✧⚙︎ Servitory Council: The Cognator – Supreme leader and voice of the vassal The Alchemnarch – Lead diplomat & Head of Researcher The Grand Machinist – Lead in charge of production and construct creation. The Memory Keeper – Lore Keeper/Head Librarian The Lawspindle – Lord Marshal of the Guard The Cogged Councilor - Lead Steward/Advertiser ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ ⚙︎₊✧∘ Lead Positions ∘₊✧⚙︎ Lead Researcher - Project Overseer Lead Khemist - Medical Overseer Lead Scientist - Scientific Overseer Lead Scribe of the Codex - Scripture Overseer High Priest - Keeper of the Faith ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ ⚙︎₊✧∘ Culture & Daily Life ∘₊✧⚙︎ Augmentation is considered a rite of passage. Citizens proudly wear visible prosthetics, bearing such prosthetics is an honour and a gift from the Father of Automation. Family structure is based on functionality. A connection not just made by blood but more water, family is important in Mechanikas and is held to a sacred level. Art & Music: Mechanical music boxes, gear-driven instruments, and alchemical fire displays. ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ ⚙︎₊✧∘ Technology ∘₊✧⚙︎ Alchemy Heavily used in the creation of soul-binding elixirs, healing pastes for augments, and special oils that keep machines running smoothly. Mechanikas specializes in Alchemy, Animatii, Smoggers, writing, Research and much more. Animatii Vital for "Living Machines" semi-conscious constructs that serve in clergy and higher administrative roles. Citizens may willingly transfer part of their soul into Animatii vessels in service to the Clockwork God. Custom built Animatii can be used as mounts, guards, or even consorts. Smoggers Machines of grand stature will be paraded up and down the main path up to the vassal, a showcase of the works and creations of this vassal ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ ⚙︎₊✧∘ Military ∘₊✧⚙︎ “When the gears of war turn, we are the teeth that bite.” The Iron Choir are the sanctified guardians and enforcers of Mechanikas, an order of augmented warriors whose very souls hum with sacred resonance. They are the brass clad hymn of the Clockwork God, marching in rhythmic unity, each step a prayer and every strike an act of worship. Their armor is made of engraved brass and tempered soulsteel, inlaid with shifting glyphs that glow faintly with inner fire. Each suit bears the mark of its wearer’s lineage of service, etched across the breastplate in the script of Vox Bina. Within the armor, their veins carry alchemic oils that both heal and ignite their augments when battle is joined. ⚙︎ Creed of the Choir Every member of the Iron Choir is taught the Litany of Resonance, a doctrine that binds flesh, machine, and soul into perfect synchrony. To falter is to disrupt the divine rhythm; to fight in harmony is to echo the will of Tela’Zirous himself. They believe that death in service does not end the song. The souls of fallen Choir members are harvested and bound into Resonant Cores, which hum within new recruits armour, passing on echoes of memory and skill. In this way, the Iron Choir never truly dies. To die in battle is an honour as the soul can be transported into a sarcophagus and imported into a machine The most elite of the Iron Choir are adherents and practitioners of Noos’orkan, a martial art that combines blade with mind. ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ ⚙︎₊✧∘ Rank Structure ∘₊✧⚙︎ Aspirant – The Unforged Recruits undergoing calibration and augmentation. They serve as attendants and acolytes, learning the hymns of war and the maintenance of their first prosthetic. Neophyte – The Sentinel The first true rank of the Choir. Neophytes stand guard over the forges, temples, and vaults of Mechanikas, proving their worth through devotion and mechanical discipline. Vanguard – The Warden Hardened field units who serve as the primary bulwark in battle. Each Vanguard’s augmentations are tuned for endurance and coordination, forming the impenetrable frontlines of the Choir’s phalanx. Terminator – Automation Reserved Rank Rare and revered constructs souls bound within towering automata of brass and iron. They are living relics of past wars, deployed only when the survival of Mechanikas is at stake. Sergeant – The Versekeeper Mid ranking officers who maintain order and rhythm among the Choir. Each Versekeeper carries a staff inscribed with the runes that spell out Mechanikas, using its resonance to synchronize the Choir’s battle cadence. Lieutenant – The Conductor Commanders who lead squads in the field, directing formations like living symphonies. Their leadership capabilities allow for soul morale, enabling soliders to reach their prime in battle and coordination their attacks. Captain – The Resonant Hand Veterans who command entire Choir detachments. Their armour is said to sing with the voices of every soldier they have led, and their orders are carried out with mechanical precision. Chapter Master – The Lord Commander The supreme commander of the Iron Choir, chosen through the Rite of Conduction. a trial where candidates become blessed by Tela Zirous via a trial of fire. The current Lord Commander is said to be more machine than man, his voice packs an echo of a hundred armoured warriors. ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ ⚙︎₊✧∘ Functions Within Mechanikas ∘₊✧⚙︎ Beyond warfare, the Iron Choir serves as holy enforcers of the Servitory Council’s will. They protect the sacred halls of the Relequery, oversee the transfer of souls within Animatii vessels, and conduct ritualized parades through the streets of Mechanikas, their synchronized steps echoing through the domed city like a divine heartbeat. During Servitor Days, the Iron Choir leads the March of Resonance, where their voices merge with the city’s clockwork hymns, a sound said to align the very gears of Mechanikas with the cosmic rhythm of The Father of Automation. ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ https://discord.gg/bx77ZPzUYu
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- warhammer 40k
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[✗] [World Lore]Starweaving, Rules and Principles
Echo_42069 replied to Kirkigar's topic in Denied Lore
Does this mean you can’t learn any other magic? If so no one will wanna learn this just on its own, maybe a few but your limiting the magic -
Greatest player of all time, all hail Master Hicks and his 100th bday party
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Yes yes yes!!!!! This is a work of art!!! +1
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Changed Status to Accepted Hello! You have been accepted onto the server! Well done on your application and Welcome to Lord of the Craft! To get started, The server IP is mc.lotc.co The server is version 1.21.1 I suggest going to tutorial island or do; /creq Can someone come assist me? Here are some links to help you start out! Settlement Guides Nations & Major Settlements If you need help, feel free to contact me via the forums or my discord @echo_42069. Additionally, on the server you can do /creq <message> with your question and someone will help you right away or you can also use the LotC Discord here!: Discord Linked below is the new player hub and a new player guide, look over it if you have a chance. New player hub Another New Player Guide Have fun role playing!
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[!] A missive hung all around the vassals and nations of Azura ⚙︎₊✧∘ The Order of Mechanikas ∘₊✧⚙︎ “By gear and design, by formula and flame, we etch creation into brass.” ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ ⚙︎₊✧∘ Location ∘₊✧⚙︎ Location: Haelunor, Magara 3 ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ ⚙︎₊✧∘ About Us ∘₊✧⚙︎ In Mechanikas, our skills and trades are our way of life, to create and breathe life into metal, that is our purpose. We are scholars of different trades, Writers, Researchers, Botanists, Animatii, Alchemy, Smoggers etc. Our plan is to prefect our designs and execute them out as a group or individually. We find trust, guidance and wisdom in each other, each of us has our strength and weaknesses. The guild congregates once a year to discuss plans and ideas along with the sharing of each individual knowledge if asked. We have Alchemy labs, Forges, design station, scriptures in the guildhall. all are welcome to come use them. Please feel free to write to us if you wish to join. ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ ⚙︎₊✧∘ Positions ∘₊✧⚙︎ We are always seeking new members but we are also looking for members to take up higher ranking positions of the orders council so please feel free to seek us out and enquire. ⚙︎ ⸻⸻⸻✯⸻⸻⸻ ⚙︎ Signed Seros Malroth of The Order of Mechanikas
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Changed Status to Pending Hi there! Your application has been put on pending as there are changes that need to be made before you can be accepted. See below. Please add more depth to your metagaming and powergaming answer Please delete the example prompt along with the roleplay and please write a minimum of 6 lines If you do not make these changes within 48 hours, you will be denied. When you are finished, please message me on Discord @echo_42069 to let me know, or if you don’t have Discord, send me a forum message, and please do ask if you have any questions. You can join the LotC Discord here: Discord If you still need help, check the wiki! WIKI Link to the New Player hub! : New Player Hub
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Changed Status to Accepted Hello! You have been accepted onto the server! Well done on your application and Welcome to Lord of the Craft! To get started, The server IP is mc.lotc.co The server is version 1.21.1 I suggest going to tutorial island or do; /creq Can someone come assist me? Here are some links to help you start out! Settlement Guides Nations & Major Settlements If you need help, feel free to contact me via the forums or my discord @echo_42069. Additionally, on the server you can do /creq <message> with your question and someone will help you right away or you can also use the LotC Discord here!: Discord Linked below is the new player hub and a new player guide, look over it if you have a chance. New player hub Another New Player Guide Have fun role playing!
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Changed Status to Accepted Hello! You have been accepted onto the server! Well done on your application and Welcome to Lord of the Craft! To get started, The server IP is mc.lotc.co The server is version 1.21.1 I suggest going to tutorial island or do; /creq Can someone come assist me? Here are some links to help you start out! Settlement Guides Nations & Major Settlements If you need help, feel free to contact me via the forums or my discord @echo_42069. Additionally, on the server you can do /creq <message> with your question and someone will help you right away or you can also use the LotC Discord here!: Discord Linked below is the new player hub and a new player guide, look over it if you have a chance. New player hub Another New Player Guide Have fun role playing!
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[✗] [Race Lore & CA ] Echidna & The Nargrum Ki
Echo_42069 replied to Echo_42069's topic in Denied Lore
That is a really good point ive amended it to be 1 ooc day out 1 in let me know what you think? -
[✗] [Race Lore & CA ] Echidna & The Nargrum Ki
Echo_42069 replied to Echo_42069's topic in Denied Lore
This is awesome feedback, i appreciate it, i have edited to allow further CA's to be made as i think it would be awesome to see people take this CA to a whole new level - Thank you (: -
[✗] [Race Lore & CA ] Echidna & The Nargrum Ki
Echo_42069 replied to Echo_42069's topic in Denied Lore
Ahh i doo, thank you (: -
⚙︎︎⸻⸻⸻⸻⸻✯⸻⸻⸻⸻⸻⚙︎ Khâznium “The Gear Metal” -(Khaz-ne-um)- ⚙︎⸻⸻⸻✯⸻⸻⸻ ⚙︎ This common alloy is known to the artificers and tinkerers as “Khâznium” The perfect metal for making creations of their trades. It consists of Daemonsteel, Aurum, Black Ferrum and Blackstone. Its weight is heavy due to its intended purpose. Its colour is a dark black with veins of aurum that trace through it. All have access to forge with Khâznium and all can refine it, but note that it is primarily used for Animatii creations due to its armoured toughness. When freshly forged, it emits a low hum, as if remembering the heat that gave its form. In the hands of a skilled artificer this metal is best optimised for its mass toughness. In the Khâzmicron Culture, the people believe that this precious alloy was a gift bestowed upon them from their deity Tela’Zirous and worship the alloy and its properties and ability to perform well for their creations. Khâznium is super strong and is a very tough alloy but due to its density it is very hard to sharpen most weapons whilst being strong will not be sharpe, one's best bet is to forge a blunt weapon from it. ⚙︎⸻⸻⸻✯⸻⸻⸻ ⚙︎ Properties & Uses Its main purpose is for forging and crafting prosthetic limbs and clockwork like pets and servants. But some have found other means for it such as armour fitted to descendants and weapon smithing. This super firm and tough alloy is strong and works best for automations, pets and any other geared Animatii creation that requires a hard cased shell or armour This alloy has high immunity to heat and fire. This alloy works best for Animatii creations, blunt weapons, shields and armour due to the alloys tough, dense, natural armour ⚙︎⸻⸻⸻✯⸻⸻⸻ ⚙︎ Weaknesses Khâznium’s density comes from the combination of Daemonsteel, Aurum, Black Ferrum, and Blackstone, it's incredibly strong at normal temperatures but its very density is also its undoing in extreme cold. The alloy becomes brittle when under immense coldness and if struck with a strong impact it will cause it to splinter and cracks to spread through it like shattered glass. Freezing conditions, frost magic, alchemical chill agents, or severe winter storms can all bring Khâznium to this brittle state. While not instantaneously destructive, cold exposure followed by a strong strike can severely damage this alloy. Mechanical Effects: Cold Exposure: 3 emotes of direct cold magic/alchemy or 2 emotes of full immersion in naturally frigid environments like being submerged in bleak icy water, severe blizzards, etc.. Brittle Phase: For the next 3 emotes, any well placed strike to the alloy from any other alloy stronger than Daemonsteel will damage this alloy slowly causing cracks and chips on the alloy if directly hit with [3] direct emotes the alloy will begin to shatter. Animatii Risk: Moving parts like gears, joints etc will begin to seize up, requiring 2 emotes of breaking the coldness away, before functional use resumes. Armour Risk: Plates may fracture or chip, leaving weak points that persist until repaired. Weapon Risk: The striking face may chip, warp, or entirely shear off with repeated blows. ⚙︎⸻⸻⸻✯⸻⸻⸻ ⚙︎ Forging This alloy shares the same properties and forging properties as daemon steel as it holds the majority percentage to forge but once imbued with the others it becomes very strong and forms a natural dense and heavy armour. To work with this alloy the smith must smelt it bringing it to a glowing amber hue before they can begin to forge anything from it, then the alloy can be worked with effectively. Engraving can be done on this alloy but would take a skilled craftsman with the proper skills and tools to complete due to the stone that resides in it. If used for automations or any other clockwork/stone creation, the metal must be forged into the correct shape that the smith wishes to use it for, i.e. plating or gears etc. ⚙︎⸻⸻⸻✯⸻⸻⸻ ⚙︎ Refining To make this alloy the smith must melt this combination of metals and the stone, bringing them all to a melting point for the process to work effectively 50% Daemonsteel, 20% Aurum, 20% Black Ferrum and 10% Molten Black Stone. Can be forged in around [5] emotes. [1] Preparing forge and waiting for it to be hotter enough [2] Adding the Daemonsteel into a crucible [3] Adding the Aurum into the crucible [4] Adding the Black Ferrum into the crucible [5] Waiting until all metals are melted together and then pouring the newly formed alloy into a mold whether that be an ingot or a plate etc. allow it to cool down and then it can be worked with or stored. ⚙︎⸻⸻⸻✯⸻⸻⸻ ⚙︎ Red Lines Khâznium when forged as a larger piece of armour, or for any other creation that isn't a weapon. It has a dense and strong form and is rather durable, but is still penetrable. If made as a weapon or normal sized armour, it is still strong and bares double the strength of Daemonsteel The Aurum and Black Ferrum that resides in this alloy has no properties that pure aurum and pure Black Ferrum holds, due to its low quantity in the alloy Khâznium is mostly made for other intended things such as Automations, Pets, Servants, Limbs and any other Animatii creations Can be made into an ingot and is player approved This item doesn't require an ST signature Khâznium is common knowledge and all can forge it This alloy can be treated with Alchemical Potions and Herbs This alloy can only be enchanted via Blood Magic Runes and can not be enchanted with Voidal enchantments Can not be treated with Iceforging ⚙︎⸻⸻⸻✯⸻⸻⸻ ⚙︎ OOC Purpose I want to make really cool things, items, automations and so forth. Mainly made for adding more depth and flavour to the above roleplay types especially for custom MArt. Credit to @Dochp for the assist and overview on a few weakness ideas and credit to the members that form The Order Of Mechanikas for assisting with reading over it! ⚙︎︎⸻⸻⸻⸻⸻✯⸻⸻⸻⸻⸻⚙︎
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[✗] [Race Lore & CA ] Echidna & The Nargrum Ki
Echo_42069 replied to Echo_42069's topic in Denied Lore
Let us have water people pleaseeeeeeeee -
The Nargrum Ki “Ocean Serpents” ---------------------------------------------------------------------------------------------------------------- BackStory The Nargrum Ki: Children of the Deep These humanoid offspring reside in and around the ancient seas of Azura and its marsh lands. The Nargrum Ki are broken into subraces: The shining Echidna of the ocean reefs, the dark and eerie Piranorians of the marsh lands, and the Brackin Argons who travel the realms lakes and streams with not much intelligence. Once friends to other dwellers of the world above, the Nargrum Ki receded into the comforts of their own kin and now reside in their own dominion. Now they watch from beneath the waves. These creatures were initially discovered within the swampy marshes of Azura. After a pair of botanists, who were there to scout the many flora within the biome, had accidentally stepped into Brackin Argons territory. After initial contact, and an expeditious retreat, 3 more types of Nargrum Ki were discovered living in various water biomes of Azura. Within the coastal reefs, the riverbeds and lakes, and the marshlands of the lands were home to Echidna, Piranorians, and Brackins, respectively. Each having their own unique differences and temperaments based on their environments. ---------------------------------------------------------------------------------------------------------------- Sub Races Echidna Nargrum Ki - [Playable CA] Appearance & Mindset Echidna are elegant, amphibious beings whose appearance blends the grace of the sea with the cunning of sentient warriors. They are blessed with shining scales that shimmer in hues of turquoise, silver, or deep blue, often reflecting the colours of the water that surrounds their home. Fins and frills are their way of living, this allows the Echidna to live underwater. Their arms and legs have frills connecting from them, this allows the Echidna to hone more control with their movement underwater. Mindfully, Echidna are curious, analytical, and deeply attuned to the flow of magic and nature. They value knowledge, strategy, and tradition, often seeing themselves as stewards of the oceans. Most the time they are passive and welcome new comings to enter their domain but if you plan to inflict and infect the ocean then prepare to face the full wrath of these protective guardians Culture Salkin culture is a reflection of the ocean itself, prehistoric, ancient and deeply beautiful. Their societies value balance above all else, seeing the world as a living current in which every being plays a part. Architecture, storytelling and art are woven into their daily lives. Knowledge is held in the highest regard alongside the beauty of the sea and all that reside in it; elders and scholars are regarded as living libraries, preserving the lessons of tides long past. Leadership arises from wisdom and compassion rather than power, guided by the belief that knowledge sustains where dominance destroys. Agriculture Their agriculture consists of kelp forests, coral groves, and algae fields that nourish both body and ecosystem, they are not selfish beings with their agriculture they old take what they need now what they want. These underwater gardens are living sanctuaries, maintained through patient stewardship and a deep understanding of the rhythms of nature. To the Echidna, nurturing life beneath the waves is not merely survival it is a sacred dialogue with the ocean, an act of gratitude toward the waters that cradle their world. Common Stats Lifespan: 400-450 Years Food Source: Kelp & Fish Size: 4ft - 6ft Children: Echidna lay eggs that take 4 IRP months to hatch Language: Nargrum Kirian & Common Redlines Echidna Nargrum Ki bear the same rules of movement to that of a normal descendant Echidna can only be out of water for a maximum of 1 OOC day. Once they exceed this time there skin begin to shrivel up and wrinkle leaving them weakened and aesthetically looking old, this worsens over the next 1 OOC day, eventually leaving them extremely weak and requiring water. Once they are in water they must remain in water for 1 OOC days to un wrinkle and allowing their aquatic body to return to its original way Echidna [CA] can be made by anyone, similar to Musin, Kha etc Echidna are just like any other race apart from that they can breath underwater and are half fish half human Echidnas bear a Lesser Soul and are able to learn all Magics, Feats that aligns with their soul Please keep into consideration that it may be hard to brew potions under water so they will need to rise onto land in order to brew - This always regards to all other Magics and Feats This CA can not be turned into a further CA ie Ghouls, Darkstalkers etc ---------------------------------------------------------------------------------------------------------------- Piranorian Nargrum Ki - [Non-Playable] [Event Creature] Appearance & Mindset These vicious banditing Nargrum Ki are constantly robbing and banditing the lands of Azura they are found to be travelling in small packs of four and speak Nargrum Kirian. They live out in the marsh lands and set up camp wherever they can, which often ends up being in abandoned ruins, these vicious creatures should not be toyed with and pose a major threat to those that cross them unprepared. Common Stats Lifespan: 200-250 Years Food Source: Anything Size: 4ft - 5ft Children: lay eggs that take 4 IRP months to hatch Language: Nargrum Kirian ---------------------------------------------------------------------------------------------------------------- Brackin Argons - [Non-Playable] [World Creature] Art Andrea Peraro - Pinterest Appearance & Mindset These child-like creatures are very dopey and are neutral to all they come across. They are very curious stupid creatures and if passively engaged long enough they will follow you for a short while. Whilst these unpredictable creatures may seem oddly cute do not be fooled by their ugly form as their mood can change if they feel unsafe or threatened in anyway Common Stats Lifespan: 150-200 Years Food Source: Meats & Fish Size: 3ft - 4ft Children: lay eggs that take 3 IRP months to hatch Language: Nargrum Kirian and understand basic Common ---------------------------------------------------------------------------------------------------------------- Nargrum Ki Language Greetings & Basics Common Nargrum Ki Hello Sagu Hi Sa Goodbye Weku hy Please Si-cow Thank you Ma-ku You’re welcome Du kuhigh Yes Op No Pu Excuse me Es mi cho Sorry Qu-tufa Introductions Common Nargrum Ki What’s your name? Tak ku fami? My name is… Yo fami jo Nice to meet you Tam ku sham fu How are you? Kim ty fu? I’m fine, thanks Tad fa ma And you? Wu fu? Common Everyday Words Common Nargrum Ki Friend Faltu Family Fauroo House Homi Food Snt nu Water Aqurum Tea Ty Chi Bread Wy ku Wine Vyi Travel & Directions Common Nargrum Ki Where is...? Sou eh How much? Kim tou I don’t understand Ta don mou Do you speak Common? Sp fu sou Common I need help Ta ju gi Left Wut Right Tyi Straight ahead Si ru Time & Days Common Nargrum Ki Today Bazoo Tomorrow Bantor Yesterday Teztau Morning Damsoo Evening Koop Night Rezoo ---------------------------------------------------------------------------------------------------------------- Weakness All subraces of the Nargrum Ki can not be out of water for more than 1 OOC day. The Nargrum Ki have gills but can store oxygen within little air pockets they have built into their chest. ---------------------------------------------------------------------------------------------------------------- General Redlines: Can not be out of water for longer than 1 OOC day If a Nargrum Ki is stabbed in the chest and/or their gills are badly damaged they begin to enter shock and will seek water at all cost Make sure not to die underwater mechanically please ---------------------------------------------------------------------------------------------------------------- Credit Written By: Echo_42069 & docHP & blasfemas Shout out to The Order of Mechanikas for the support and constructive criticism!
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Changed Status to Under Review
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Changed Status to Under Review
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Changed Status to Under Review
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Changed Status to Denied Hi there, as you can see your application has been denied. However, you are free to reapply immediately, just remember to edit and change all that is listed below. Please make the above changes and repost your new application My discord is @echo_42069 if you have any questions I'm happy to help! If you don’t have discord please reach out to me on the forums. You can also ask in the LOTC Discord for help. You can join the LOTC discord here: Discord If you still need help, check the wiki! WIKI Link to the new player hub! : New Player Hub
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Changed Status to Denied
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Hi there, as you can see your application has been denied. However, you are free to reapply immediately, just remember to edit and change all that is listed below. Please make the above changes and repost your new application My discord is @echo_42069 if you have any questions I'm happy to help! If you don’t have discord please reach out to me on the forums. You can also ask in the LOTC Discord for help. You can join the LOTC discord here: Discord If you still need help, check the wiki! WIKI Link to the new player hub! : New Player Hub
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Changed Status to Denied
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Hi there, as you can see your application has been denied. However, you are free to reapply immediately, just remember to edit and change all that is listed below. Please make the above changes and repost your new application My discord is @echo_42069 if you have any questions I'm happy to help! If you don’t have discord please reach out to me on the forums. You can also ask in the LOTC Discord for help. You can join the LOTC discord here: Discord If you still need help, check the wiki! WIKI Link to the new player hub! : New Player Hub
