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Charles_Grimlie

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Everything posted by Charles_Grimlie

  1. Me kin make da term "livin' under a rock" true!
  2. Put a button at the bottom of the creek and say it's the ke out.
  3. Feel free to come and help (and when did we make this à rp thread XD)
  4. Overholm folk are normally banned from Underholm due to the difference in culture, but if you are a dwarf (which you are) your welcome.
  5. Temporary chests will be set up, and we will leave tools for those who need it in different time zones. As for getting here, we will send Irongut envoys to bring folk here.
  6. Ok so we are here today to discuss Underholm! The future Dwarvern war engine of Asulon, this city or construct will be massive and it will serve as the main area of operations where the Deeplings mine, and create, this will also in the future support housing and trading. Thus we need alot of people to aid us, and dig! We now are accepting all races in to build team as we need more workers! The total dimensions of the city are 150x175 as of now... (we might need to make it smaller depending on the entrance) the main hall is 100x125 (edited) the trade hall is 50x50 Images (Supplied by Arbrek, and myself): Main hall based on: (Gotrek Starbreaker's smithy) Trade hall entrance: Sketched schematic v1: Materials will be supplied for during the construction by mining out the cavern! We will need GM support for lava, and we will be building this without creative mode.
  7. I could use them as labor, but I don't know if I could trust the criminal to not make himself a sword and kill us! But then again it would make RP sense...
  8. I was just signing a forumn post for goldrim.

  9. Hope you guys will like this new thread, and hopefully will take the time to fill it with some interesting content! I'll be keeping a list of images and what not under this description, just give me the topic of the image and we'll get started! -------------------------------------------------------------------------------
  10. MC NAME: Charles_Grimlie RP NAME: Gerent(King)_Bislpur_Underholm GENDER: Male JOB/STATS: The King of Underholm 100 Mining 100 Excavation 75 Blacksmithing CITIZENSHIP (Over or Under): Underholm SMALL DESCRIPTION: Bislpur a native to the golden sea, and the newly named Archipelago of Holm, occupies the city of Underholm where he restores his kin's lost fortunes, and kingdom.
  11. To keep track of our player base we will be having a list of the players... Please write this application, and respond to this post. If you have any questions please send a pm. If you changed your character please pm us your new application instead of re-posting. Application Overholm Citizens: 9 MC NAME: Hiebe RP NAME: Lord_Hiebe_Irongut_of_Overholm GENDER: Male JOB/STATS: Lord for now for Overholm. Will officially be king after the keep and city is rebuilt. CITIZENSHIP (Over or Under): Over duh SMALL DESCRIPTION: Hiebe is the leader of the Ironguts and has lead them for as long as the Clan has been around. He loves to talk and loves to help newcomers. He recently has gotten back his magical ways and hopes to teach others so that they ay defend themselves. ---------------------------------------------------------------------------------------------- MC NAME: Destroyer_Bravo RP NAME: Nurrak_Irongut GENDER: Male JOB/STATS: Blacksmith/71 (FTW) Citizensship (Over or Under): Over please? SMALL DESCRIPTION: (IC) Me be a blacksmith, and a pretty good one too. Me can use a sword, but me lost me armor and sword t'e someun' (No-Rp klled). Rig't now, me be waiting fer te boat t'e be finished (Fastravel to be implemented). ---------------------------------------------------------------------------------------------- MC NAME: Pudclud RP NAME: Pud GENDER: Male JOB/STATS: Around 50 farming, and a mish-mash for all the other stats CITIZENSHIP (Over or Under): Over SMALL DESCRIPTION: Pud is just Pud, he's there sometimes and other times he is not. He also owns the melon hut. ---------------------------------------------------------------------------------------------- MC NAME: Darkdragon274 RP NAME: Relgard GENDER: Male (High Elf) JOB/STATS: 65 Axemastery, Mining and Excav around 50 CITIZENSHIP (Over or Under): Over SMALL DESCRIPTION: Spymaster of the Spectres, a small guild currently working from below his home ---------------------------------------------------------------------------------------------- MC NAME: Carnush RP NAME: Alexander (Spectre_S_Alexander) GENDER: Male (Human) JOB/STATS: Not to bad at Building, 60 Swordsmanship, 40 Archery, 57 Mining, 53 Excavation CITIZENSHIP (Over or Under): Overholm SMALL DESCRIPTION: A member of The Spectres. Like to help around the town in what ever way he can, also will defend the town if it fell under siege and likes investigate crimes. ---------------------------------------------------------------------------------------------- MC NAME:CaptainBrock RP NAME:Glod_Irongut GENDER:Male JOB/STATS:Axe 51 Mining 50 CITIZENSHIP (Over or Under):Over SMALL DESCRIPTION:Glod_Irongut is a fighter and miner who want's to help his fellow Dwarves family and friends. ---------------------------------------------------------------------------------------------- MC NAME: Utze RP NAME: Bargash GENDER: Male JOB/STATS: Farmer ( harvesting the wheatfarm and often the melonfarm allday atm) CITIZENSHIP (Over or Under): not decided yet, expecting overholm SMALL DESCRIPTION: Head of a small settlement not far away, allways wearing his diamond gear to be ready to fight the bandits who overrun his old home, farming nowadays and spent his privat food storage (some over 10 stacks wheat, some sugar cane and shrooms) to help the city to grow. ---------------------------------------------------------------------------------------------- MC NAME:white_rain RP NAME:Elonior GENDER:male JOB/STATS: noob CITIZENSHIP (Over or Under):over but i love minning... SMALL DESCRIPTION: i am a hard worker and i am very devoted and a good roleplayer i hope you accept this! ---------------------------------------------------------------------------------------------- MC NAME:G79 RP NAME:Groffon_Blackaxe GENDER:Male JOB/STATS:Swords 75, Mining 50, Lumberjacking 40, Excavation 40, Blacksmithing 25, rest are low CITIZENSHIP (Over or Under):Overholm SMALL DESCRIPTION: Groffon is a dwarf of the wilds. He loves the disorder and freedom that comes with living out there. He is moderate size for a dwarf 5'1 and loves to mine and fight. He has a short brown beard and soft facial features and is muscular. ---------------------------------------------------------------------------------------------- Underholm Citizens: 13 MC NAME: Charles_Grimlie RP NAME: Gerent(King)_Bislpur_Underholm GENDER: Male JOB/STATS: The King of Underholm 100 Mining 100 Excavation 75 Blacksmithing CITIZENSHIP (Over or Under): Underholm SMALL DESCRIPTION: Bislpur a native to the golden sea, and the newly named Archipelago of Holm, occupies the city of Underholm where he restores his kin's lost fortunes, and kingdom. ---------------------------------------------------------------------------------------------- MC NAME: Valon_Oakhheart RP NAME: Moaryia_Underholm GENDER: Female JOB/STATS: Queen of Underholm. CITIZENSHIP (Over or Under): Underholm SMALL DESCRIPTION: Bislpur's wife, she occasionally attempts to murder Bislpur especially in his sleep... Likes to throw snowball, and torture innocents. ---------------------------------------------------------------------------------------------- MC NAME: awesomerer RP NAME: Vanil GENDER: male JOB/STATS: Vanil is a cook and a lumberjack ((cooking 50 lumber-jacking 49) CITIZENSHIP: Underholm SMALL DESCRIPTION: Vanil owns a small food and supply shop in Overholm, located right next to the wheat farms. He's been with the city from the start and has been working with the Underlings to help with the cities tunnels. Vanil does as much as he can to help the city and its people. If you need anything don't hesitate to ask him for help. ---------------------------------------------------------------------------------------------- MC NAME: zac20169 RP NAME: Arbrek Starbreaker GENDER: Male JOB/STATS: Smith/Wanderer ((Lvl: 100)) CITIZENSHIP (Over or Under): Under, currently wandering the endless mines. SMALL DESCRIPTION: Slightly insane Master Smith, easily the best in existence. Lord of the Starbreaker Clan, Lord of the Lorem, and Forgelord. Possibly the oldest dwarf alive as well. ---------------------------------------------------------------------------------------------- MC NAME: swstiglich3 RP NAME: Steve_Irongut GENDER: Male JOB/STATS: Tavern and Inn Keeper Mining(100) Swordsmanship(54) Excavation(65) Blacksmithing(55) CITIZENSHIP (Over or Under): Underholm SMALL DESCRIPTION: I run a tavern and Inn in Overholm. I love to mine, build, explore, and have adventures. ---------------------------------------------------------------------------------------------- MC NAME: swordcoast25 RP NAME: Grabthar GENDER: Male JOB/STATS: Legendary Excavator(100), Legendary Miner(100), Master Smith(75), Not a bad builder CITIZENSHIP: Underholm & Overholm SMALL DESCRIPTION: Grabthar setting up small architect business near center of Overholm. Loves to dig. Help build Underholm Mines, plan housing, rebuild Overholm ruins, and setup of general layout of islands. Oh... and Grabthar wield Spade of Retribution, just in case other residents get uppity. ---------------------------------------------------------------------------------------------- MC NAME: awsome914 ((NOTE THE SPELLING.)) RP NAME: Edgar Drewstar Irongut GENDER: Male JOB/STATS: One of the Smith Lords (I think anyway >.>) 75 mining, 80 smithing, 69 axes, 40 fishing. CITIZENSHIP (Over or Under): Both, if possibru. SMALL DESCRIPTION: Being one of the few dark-skinned Cave Dwarves, Edgar loves blacksmithing, and it pretty stereotypical to the Cave Dwarf description. Mining is a good past time for Edgar, and he enjoys teaching others. Still fairly young, around his late 20's- early 30's, Edgar doesn't like standing still for long. He also has a thick Dwarven accent. He enjoys both the sea and the caves, and can be a weird fellow from time to time. ---------------------------------------------------------------------------------------------- MC NAME: Leland22 RP NAME: Mili Irongut GENDER: Male JOB/STATS: Doing whatever Bilipsur tells me CITIZENSHIP (Over or Under): UNder SMALL DESCRIPTION: A hardoworker and a refugee from the Tyrannies of Thorik. ---------------------------------------------------------------------------------------------- MC NAME: ChAnKoEr RP NAME: Phelrin_Irongut GENDER: Male JOB/STATS: Blacksmith/53 Citizensship (Over or Under):Underholm SMALL DESCRIPTION: A smith and an Irongut, looking for the advancement of his kin ---------------------------------------------------------------------------------------------- MC NAME:gamarad RP NAME: Orik_Irongut GENDER: Male JOB/STATS: Miner 100 CITIZENSHIP (Over or Under): Under SMALL DESCRIPTION: Orik is an Irongut he moved to Holm with his clan ---------------------------------------------------------------------------------------------- MC NAME: troski24 RP NAME: Nosor Bagrimsson GENDER: Male JOB/STATS: Miner hopefully (Excavation 100, Mining 100, cooking 44, wrestling 12)) CITIZENSHIP (Over or Under): Under most likely. SMALL DESCRIPTION: Nosor is a Silverfinger and elder he is a skilled miner but also enjoys the sizzling of meat and the debates of politics he also occasional designs and builds structures usually towers or great bridges across mines or caverns. After Nosor's long trek He hopes to start mining and settle down as well make sure his clan settles in smoothly ---------------------------------------------------------------------------------------------- MC NAME: DwarfGuy45187 RP NAME: Valen Starbreaker GENDER: Male JOB/STATS: Blacksmithing 54, Mining 40, Excavation 50, Axemastery 30, and Swords 22, those are just my important skills, the rest are really low. CITIZENSHIP (Over or Under): Under SMALL DESCRIPTION: A Dwarven Blacksmith who's also a moderately good warrior. I'm going to it so I might as well go ahead and post this ---------------------------------------------------------------------------------------------- MC NAME:Wahsrof RP NAME: Volundr GENDER:Male JOB/STATS:Engineer / mining, blacksmith, swords, excavation CITIZENSHIP (Over or Under): UNDER FOR THE WIN! SMALL DESCRIPTION:Dwarf, little bit insane(but better now) likes to work with his hands and red stone is just the thing for it. ---------------------------------------------------------------------------------------------- MC NAME: SGTBRAVO RP NAME: Thorin GENDER: Male JOB/STATS: I be a dwarf still searching for a career, but I do love lumberjacking (( Level:24)) and hunting (( axeman: 31)) but is flexible with any career. CITIZENSHIP (Over or Under): Underholm SMALL DESCRIPTION: I have been looking for a place to live and have been wondering from place to place. Up till I discovered that I be an Irongut, so I have been making me way to Overholm. I hope to someday be an honored and respected dwarf of the community. ----------------------------------------------------------------------------------------------
  12. (( As in placing them on the track? ))
  13. ((Here is a small guide to Underholm! To see the culture refer to the deeplings post.)) Underholm Summary: Strange altars lay in the ground around the Archipelago of Holm, they bear a iron anvil supported by iron chains in the center of the altar, hanging over a small water filled pool leading into a endless abyss... Strange ruins mark the stone, one bearing a mark recently made in common saying "Though lost in the day we return to the darlness..." A riddle of sorts? Night arises and some of the cleaner smoother stone begins to rumble, slowly it is pulled to the side revealing a grand staircase with a fountain in the middle, this marks the beggining of The Underholm. The Dwarves of Underholm: Deeplings of Underholm, Ironguts, Starbreakers, Karik's kin. The Gerent (King): Bislpur_Underholm (Charles_Grimlie) Queen: Moaryia_Underholm (Valon_Oakheart) Currency: Unlike the rest of Asulon's population, the Deeplings thought it to be a waste of gold to make it into the currency the new folk call "minas" they instead prefer to stay to their ways and use minerals and ingots to trade. Prices of each... From redstone to gold. Edit 1: Housing, and mining: The system used by the Deeplings is rather unique, as the halls of the Deeplings are 5x15 sections a person interested can buy a lot that is 14x14 (15x15 If including the walls) along these halls, the person who purchased the plot can only mine in the plot with their first purchase, and may after mining out the area purchase the land as a home or abandon it and give it back to the kingdom where the Gerent will sell it as a home... The unique system about this is that it is a gamble of riches as the lot can possibly pay for itself. Commerce: Between the underground layers of 50-30 lays the greate Deepling commerce tunnels, these areas bear two paths, the "Deep roads" located nearest to the surface, bear long halls that one may walk within, shops, taverns, and inns may be sold within' these halls to provide nurishment along these dark halls, next is the "Deep rails" or the "metro" are located below the halls, these sections are laid within the hard earth and are commonly left unfinished in certain secrions... This is the fastest but most costly method of travel as they will have toles. Edit 2: Common currency: Currency used to buy common goods. Redstone: 10 per 1 Coal ((1 minas)) Coal: 10 per 1 Iron ((5 minas)) Iron: 10 per 1 Diamond ((50 minas)) Diamond: 1 per 10 Iron, 1 per 100 Coal, 1 per 500 Redstone ((500 minas)) Special currency: Currency used to buy special "goods". Gold: Is used to increase reputation with the Deeplings of Underholm, they will happily take it off your hands to gain friendship with them or pry it from your cold dead hands after you refuse to give it to them. ((Major reputation factor)) ((more to come))
  14. Something I have decided to begin working on as there are no other Dwarf only towns around in the land of Asulon, also the lifestyle of these Dwarves will be much like back in the old days of the Dwarves in Aegis when it was first released. (Italics mean new content) The Dwarves of Underholm (The Deep Dwarves aka Deeplings) Summary: The Dwarves of Underholm live in tight passages deep underground hence the name "Deepling" of what is a large series of mineshafts, The Deeplings are powerful smiths, miners, and Excavationists. But due to their talents they lack the proper ability to fight in advanced styles such as in formation or lack skill in the use of swords, axes, and bows. Though they are poor at these skills they have a bolstered reputation of using their hands to strangle a enemy to death through their might gained from mining and smithing, and often use their tools such as hammers, pickaxes, and shovels to aid them in times of conflict. -------------------------------------------------------------------------------- Standards of being a Deep Dwarf (Skills required): Excavation: 90-100 (Mining deep in un-regioned locations) Mining: 35+ (Ability to weild a Diamond Pickaxe) Blacksmithing: 50+ (Ability to repair anything up to Diamond) (Leaves 90-100 Points left) -------------------------------------------------------------------------------- Appearance: Stature: They are harding working creatures and are shorter than their Mountain and Cave kin, but they make up for it in body mass, legends say they can be almost as tall as a Halfling. Under Dwarves are very pale and only bear short beards of a few colors such as, black, shades of grey, and dark brown, their eyes are often only black, and shades of grey. Clothing: Deep dwarves though rich in ores, ingots, and gems! Never wear their wealth in decorations as they believe it is a waste of resources, these frugal Dwarves only bear cloths such as Harnesses, aprons, gloves, goggles, face cloths, heavy boots, and other safety equipment. The colors of these cloths are standardized as: dark shades of brown, white, black, shades of grey, dark blue, dark reds, deep greens and metallic colors such as bronze, silver, and iron for goggles and other metallic goods. -------------------------------------------------------------------------------- Deep dwarf economy: *Subject to change. The Deep Dwarves do not use currency to trade instead minerals and ingots are used to purchase goods redstone being the lowest of the trade then coal, iron, and diamond. All goods except for rare items such as minerals, discs, armour, weapons, tools, and most likely food are the only things a Deep Dwarf can keep to himself. The rest is donated to the Kingdom storage where it is shared this makes resources easy to spread amongst the kin, and it reduces the need for alternate storage. Food: Food will be bought from other nations such as the elves in exchange for minerals/ingots, and other services. -------------------------------------------------------------------------------- The Deepling Development: Deep Dwarves build and live in a hall (Mineshaft) like pattern in 5x15x4 sections which will create 15x15 rooms in which Deep Dwarves may purchase as mining land, and housing. When a larger square made up of the 15x15 squares are fully purchased and used this will create a division. Halls: Also contain all manners of commerce such as rails and pedestrian paths Materials: Allowed: Stone brick, cobble/mossycobble* stone, smooth stone, lava, water, torches, iron (Blocks, fences, doors) Netherrack*, fire. Denied: Natural objects (Plants, wood products, vines*, pumpkins) Diamond blocks, Gold blocks for decor*, Nether goods such as slowsand and glowstone. *Subject to change, and reason. -------------------------------------------------------------------------------- Diety: The Deep Dwarves praise the God of gold (The normal dwarves god of merchanting and greed) this praise has led their kin to create their own downfall (Explained in lore of Underholm) The god of gold is often praised by the Deep Dwarves by their hoarding of all goods gold such as gold apples, tools, armour, and gold itself! This "Gold lust" often leads to conflicts amongst other races or dwarves not of their kin when there is a presence of gold they will often either murder or bargain what ever they have on them for a single scrap of gold. Burials: When a Deep Dwarf dies (Around the age of 250) their body is encased in a shell of all the gold that was collected during their life, this causes a Deep Dwarf to have entry into the gold god's domain where the Dwarf will forever live in his reign and dig gold for him. Failure to have a decent sum of gold during the time of their death will lead to eternal punishment being held by their feet in iron chain to forever watch the happy succesful dwarves mine gold. (This creates a Rp need for the gold lust) -------------------------------------------------------------------------------- Government: The Deep Dwarves Government is rather simple, sometimes a bit too simple! their leader is often selected as being the Deep Dwarf with the most gold in his hoard, this means that their chosen leader is the closest to the Gold God's favour and will often speak for the Gold God as a messanger, the ceremony of selection will often include the Gold god descending from the heavens to see if the Dwarf is actually worthy and then it will be bestowed the mask of the messanger (A golden mask) ((Ceremony may be far fetched and may change.)) -------------------------------------------------------------------------------- Underholm ancient lore: Overholm beginning: In ancient times during era of Overholm the Deeplings where young mountain dwarves whom praised the simple dieties of the ancient dwarves. The land of Overholm was located within a vast sea near to the young elven woods, during this time the Deeplings lived on the mountain's peak within short caverns who bore into the peak's flesh, the Dwarves of Overholm where rich, and simple. The fall of Overholm: The Fall began in the year 137, 137 years after the rise of Overholm. As the tunnels expanded deeper into the flesh of the mountain the Dwarves noticed that it bore a un usual amount of gold, in response they gave thanks and praise to the god of greed and merchants, the erection and rise of his temples began to swarm the mountain's side as the dwarves collected more gold from it's bellows, the gold soon slowly began to fall in occurence and the Dwarves started to believe that the God was furious at their in ability to sacrafice their wealth to him, the Dwarves did so and offered their gold to God in hopes of more. This was answered with truth as the God gave them more gold within the mountain... The true fall of Overholm began at the year of 235, 98 years after it started. The Dwarves dug away a vast majority of the mountain's inards, they noticed a larger amount of quakes, and mining tunnel collapses over the coarse of their mining spree, but yet they kept attempting to find more gold for their new God that they now forever named "The God of gold" he asked the dwarves for more, and the refusal of his wills would leave the Dwarves who died to forever be re born into a world of damnation, on the year of 235 the mountain fully did collapse, colliding with the sea bed. The land of Overholm was forever gone save for a sliver of land that managed to survive the epic catalyst, the few dwarves who where deep in the mines out side of the range of the disaster's wrath soon learned of what happened and began to live inside the tower which stood on the sliver of land... The creation of Underholm: The Dwarves now named Deeplings, did not know of how the collapse of Overholm occured thus they did not dispise the God of gold. They instead continued to worship him as they began to mine below the seas of Asulon. Myths: Human settlers who lived on a island near by Underholm ((New) Overholm) stumbled upon the tower, in turn they began to attempt to investigate it. Those who did where believed to be left in madness or simply disapear and never to be seen again thus the Humans of the land near by avoided this cursed island, the Humans who where left mad often told of short muscular pale figures who did not seem like the dwarves of the lands they came from. -------------------------------------------------------------------------------- The Charter of Underholm/Overholm: The charter was signed! Thanks for your help! -------------------------------------------------------------------------------- Images:
  15. ((Alras has a engineers guild, and also I had a idea like this set up in the lore/ideas section. It was gunna be my project in the new world. But it would be nice to see it happen! http://www.lordofthecraft.net/forum/index.php?/topic/30848-redstone-city/page__p__181673__hl__redstone__fromsearch__1#entry181673
  16. Feast eh? Te note cut a bit short fer me so ah dunnae know when tu attend or w'ere it be!

  17. Yeah something of the sort, hopefully we can set up a truce/alliance. But we first need to talk ingame, so that my character knows yours a bit more. The only thing my guy remembers is that I beat you in the arena!

  18. I like the sound of this idea, but it seems a bit un structured as of yet. You need to work on a bit of lore, but the idea for sales, and what can be sold is good. Also I suggest posting ideas in the lore, and idea thread. Folk will usually comment on it, and suggest things.
  19. Could use a bit of back story, and some more purpose. But other than that the idea is rather original. But I suggest checking the Lurvana worker's guild, Since this seems like a working guild you might want to get some ideas on payment from them.
  20. Thank ye sir! Ah will be active an ready fer service! ((OOC)) Valon is a friend of mine, it would be great if she could join as well! Hopefully she'll fit in with the standards.
  21. Ah quick question bout te 'ousin. Du we pay automatically trough our pay check?
  22. Worker's app: MC name: Charles_Grimlie IC name: Kjell (Pronounced Shell) Main Job: Anything dwarvern (digging) Description on why you'd like to join: Ah wish ta join due to me loss ov me riches, an ah wish ta work towards regainin me lost goods. Ah 'ave been minin in kalurguan fer a majority ov me liofe an wish ta put me skills towards a more useful cause. Skills: Good architect (Some things I've build are the Old Kalurguan walls, The Giant dwarvern statues, and parts of the kingdom, also I have built lights way for alras.) Diligent miner: I have done many mining jobs not for pay such as excavation of Omithiel's caverns, and Kal menor's vault room. Decent Redstone smith: I have built a few contraptions such as a ticking clock tower in aegis for crimzaleus, along with some other devices spread around aegis, nothing too fancy though. Stats I cannot get the true stats but I do have rough estimates mining 40-50 blacksmithing 34 Excevation 30-40 Ah be lookin forward tu workin witcha! Remember ta send a pigeon or a 'awk wit details ov te guild house, Ah easily get lost above ground.
  23. MC Name: Charles_Grimlie RP Name: Barman_Macdaddy How experienced do you THINK you are with redstone? I have a decent knowledge of redstone, but sadly I have a more jury rigged aspect of it, which means I usually do some different things not according to the book to create devices or use older techniques. I cannot name a majority of the extensive logic gates, but I do have a decent knowledge of how majority of them work. Any links to redstone devices you've made before and documented: Elevator: View: 1) http://imageshack.us/photo/my-images/214/20111030124222.png/ Engineering: 2) http://imageshack.us/photo/my-images/848/20111030124231.png/ View of ascension: 3) http://imageshack.us/photo/my-images/717/20111030124249.png/ Lava spout: Engineering: 1) http://imageshack.us/photo/my-images/204/20111030124259.png/ Function: 2) http://imageshack.us/photo/my-images/249/20111030124319.png/ 3)http://imageshack.us/photo/my-images/580/20111030124314.png/ Why do you wish to join the guild? To A ) Be part of a guild of sorts. And B ) I needed something to do in my spare time, and if you recall I did have aspirations of building a clock tower!
  24. IC Name: Thorrack Guphur OOC Name: Charles_Grimlie Why do you want to join? Because I want to be in a place where there is kinship as well as community, also I do enjoy the Nordic theme! It's one of my favorites, kinda funny since I am from the north sea! What do you want to be in the nords? A hunter, I would like to go outside of town and scavenge forage-ables, and slay creatures to supply goods for the clan. (If you need me to do another job I can! I'm pretty flexible.) What your goals in the nords? To prove myself as a mighty hunter, and a kindly mate. How did you hear of us? Looking through the guild threads when I saw this one! Will you follow rules? I will follow any Nordic rule for the chief!
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