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Everything posted by Swifty_Digger
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(April Fools!) Patch Preview (P2.5)
Swifty_Digger replied to Deleted User 009's topic in News & Announcements Archive
I have an idea for the patch Unban everybody that has used: Hacked clients Griefing and bad language! Happy April Fools! -
(April Fools!) Patch Preview (P2.5)
Swifty_Digger replied to Deleted User 009's topic in News & Announcements Archive
Vaq you are an epic troll! Too bad im better............ -
(April Fools!) Patch Preview (P2.5)
Swifty_Digger replied to Deleted User 009's topic in News & Announcements Archive
Vaquzine could I make the new Wood ELf history and Lore? EDIT: LOL APRIL 1st! -
(April Fools!) Patch Preview (P2.5)
Swifty_Digger replied to Deleted User 009's topic in News & Announcements Archive
What would the Sub-races be? like High Alfelfe and all that or different ones? -
Submitted my final ban appeal before I wait 2 weeks and submit my last ever one
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Thanks for the feedback I will fix that right away!
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Hey Asulon, I have been drawing up some blueprints for a new ship to be constructed near Elandriel, give me some feedback to what you think. Blueprints: ((Will be adding more pictures as the blueprints get better. BTW I built this all, not copied by anyone else's work))
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That Is Just Tormenting
Swifty_Digger replied to The Zealot (Sir_Wyvernos)'s topic in Aegis Roleplay Archive
This is a great Idea for RP! -
Scheduled Maintenance [3/30/12]
Swifty_Digger replied to Deleted User 009's topic in News & Announcements Archive
Haha :P Always happy to help :D p.s: I was banned off the server ((with no strike,warning,ban report) for saying ((Ride that *****)) to a Kharajyt OOCly so I cant play the patch for a while :S -
Scheduled Maintenance [3/30/12]
Swifty_Digger replied to Deleted User 009's topic in News & Announcements Archive
First, Cant wait! Edit: It says over 30 minutes yet it says from 11am to 11pm? -
~~~The Art Of Runesmithing~~~
Swifty_Digger replied to Arbrek the Ancient's topic in Asulon Roleplay Archive
Once again, Yes this is a great Idea and hope this is implemented! Cant wait too see what you come up with next -
This post is not fully completed will be adding more detail later
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*Wind bellowed outside the Sanctus mines* The dust swept up into Mahral's face as his pickaxe hit the cold, hard stone of the Sanctus mines. Long twisting corridors throughout the mine made it hard to find the way to the entrance, but Mahral had memorized each and every corridor of Sanctus, many miners have been killed due too loose stone giving way and crushing there skulls. Mahral continued down the path towards the exit as he spotted a body lieing amongst the rubble of some stone, he carefully lifted the stone so the body was in sight. it was a dead Elven traveller, the traveller held a ripped and dusty map within his palms, Mahral took a firm grip upon the map and slowly slipt it away from the dead travellers finger tips, Mahral glanced down at the map and blows the dust off into the foggy air of Sanctus, the map read *The Relic stones of Sanctus caverns* "It looks like a map to some sort of Relic" Mahrals voice echoes through the caverns, Mahral continues his path to the Sanctus tavern "Ye mighty tavern" Mahral kept glancing towards the map with wonder on his face, he bashed through the door of the tavern yelling "All races of Asulon, I am going on an excpidition to find the lost Relics of Sanctus!Does anybody wish to join me?" All the people within the tavern glared into the eyes of Mahral, a man by the name of Native stood up from his chair and said "You sir are crazy! There has not been treasure in these mines for years!" all the people within the tavern stood up and all together yelled "Aye!" and stormed out the door to continue there work. Mahral slowly got out of his bed and readied his equipment, he bent over his work bench and placed one stick and carefully added two peices of gold, he walked over to his furnace and retrieved his metal hammer (Iron Axe) he slowly hit the metals and stick together too make a golden sword. He crept out his cabin being careful of the undead monsters (Just incase they heard him) He wandered into the Sanctus grabbing an iron pickaxe and slipping it onto his belt, the map said for him to dig in an easterly direction until he found what could be a type of mossy brick, Mahral began to dig. Dust swept through the tunnels of Sanctus as he dug into the walls *coughs a little and says* "I think I am close" breathing heavily he takes a rest stop and writes into his diary *Dear whoever finds this, I have come along way from the initial tunnels of Sanctus, I have a tickle in my stomach, I begin to think this is a sign that I am getting close to the entrance of the ruins, I am beggining to feel an evil presence in the air as if I have disturbed some sort of creature within Sanctus......* Mahral hits the stone with a final *smack* with his pickaxe and a eerie echo goes through the caverns as the wall infront of him collapses into a deep dark hole, Mahral looks infront of him and gasps as he sees ruins of a bridge leading to the other side "I wont give up! I will have to jump the gap..." Mahral says bravily, he steps back for a running jump and gains grip on the stone beneath him, his feet quickley gain speed over to the gaping hole beneath the gap, he leaves the ground and glides across the dark ravine below him, he grabs for the edge of the bridge and pulls himself up as little bits of rock fall into the abyss.......*the rocks hit the ground with a large thump* Mahral swipes the sweat off his forehead and continues his path along the twisting tunnels of Sanctus. Mahral arrives at a crossing with what looks like cannons bearing cannon balls and arrows, Mahral slowly puts one foot forward onto the pressure plate and it clicks sending arrows and fire balls across the room infront of him, Mahral quickly withdraws his foot from the pressure plate and say to himself "maybe jumping into the gaps would help" Mahral readies himself for the suicide mission ahead and leaps into the first gap and says "easy!" he readies for another jump and leaps again, accidentally placing a toe on the pressure plate the fireballs shoot into my face, leaving fire on the side of my place, I quickley reach for my water bottle and pour it over the fire, I screech "AHHHHHHHHHHHHHHHHHHHH!" as the steam lifts I glance at the damage of my face in the refllection of the spilt water, there are excessive burns all over the left side of my face, I sit to rest for the journey ahead, *I write in my diary about my past experiances with the traps* I get up off the cold floor of Sanctus and continue pressing further. I reach a long dark hallway full of minions of Iblees, I drew my sword from my belt and charged forward into the first minion, I impaled the minions face with my sword as it fell to the ground a poisonous spider crept up on me and took a huge bite out of my leg, I feel faint as I fall to the stone of Sanctus. I awaken from the pain and stare down at my leg too see a huge chunck of flesh takin out of it *My heart sinks* I wrap a bandage around my leg and lie back down to wait for the pain to pass, A minion rushes in and leaps at my face I reach for my sword and grab it, I quickley pull it to my front and the minion falls directly onto it, blue blood spilling all over me I yell "Throw whatever you want at me Iblees! I will never back down!" I get my footing on the ground and continue slashing at the minions of the dark. I slowly reach the exit from the hallway and see a magical stone sitting in the centre of an abandoned room, light glaring down upon the stone, mystical orbs arose from its surface I dropped my sword and with the last of my energy ran towards it, an Amphisbaena (two headed serpent) fell from the ceiling and struck me through the chest with a poisonous blast, I fell to the ground my life being absorbed by the darkness and my soul slowly leaves my body.....forever. Now it is up to you adventurer to slay the Amphisbaena and claim the treasure of Sanctus for your own! be wary of the dreaded minions of Iblees and look for my journal entries along the way! they may contain secrets to the mines of Sanctus and its treasures! ((Hope you enjoyed reading some Lore for a dungeon :D))
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I support this charter, It sounds like a good idea
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Thank you
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Normandor is hiring tree growers and another Head tree architect, If you wish to join leave your IGN below and what position you want. You will be paid 5,000 minas per tree. If your tree is good enough we will assign you to head tree architect. ((not normal sized trees, the one like in Malinor))
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Have fun at Florida!
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*You notice a lost manuscript out the front of the cloud temple* From the mists of Asulon the lost races have stayed, being taunted by the other......appealing races, the lost races were forced into the mists and never to be seen again, until now. The lost races have began to attack civilizations close to the mists, there has only been one survivor who described them as "A shadow of there former selves" The races of Asulon have nicknamed these people The Shadows, because not one person has yet too see one. They strike from nowhere, you hear screams from night but when you look too see, there is nobody there. The shadows cause screams as a sort of communication, when they attacked s small village on the borders of Asulon the mist began to creep forward, nobody knew about this in the village, except for the shadows that lurk in the darkness, the mist continued its move forward as the village became smaller and smaller, more citizens began to disappear, night by night the screams of the shadows were heard, until the whole village was enveloped by the mist and was never to be seen again. The mist continues too creep forward into the lands of Asulon, but only the servants of the shadows know of this terror, when once again the lost races will see the victory they once saw a long time ago. The Shadow Mages: The Shadow Mages also known as the Morlock are loyal to the shadows of the mist, doing anything they say from murdering to manipulating the minds of others. The Shadow Mages live all around Asulon in the six nation areas, Dwarves, Elves, Orcs, Humans, Alrasian, Kharajyr and soon to expand to the Mori ((If this lore is accepted I shall put in charters for them)) they hall they live in is called "The Black Hall" only found in dark areas and/or in sides of mountains. The Mages are masters of conjuration and transformation, they are able too summon undead minions to attack there foes by sacrificing one mortal and can transform into one of the creatures that roam the wilds of Asulon by killing five of that particular species and then crawl into its skin. The Shadow Lords: These are the gods of the mist being unseen by the naked eye they can shape shift into anyform, these are the kings of the lost races that were exciled from the lands of Asulon upon the arrival of the other races: The Loi, there god is Malen'kai Nir'un being blessed with immortality like the other gods he is the god of thievery, he allows the mist dwellers to be able to sneak within the shadows and have a slim chance of being caught. The Shi'ar, there god is Nirlya Hur'lor also being blessed with the immortal power of a god she is the god of emotion, she is the only reason why the lost races can still love, feel happiness and anger. She is the only god of the mist who is the slightest bit nice to meet. She is also the god who taught the Shadow Mages magic. The Irkens, there god is Akorgom Evitan he is the patron of murder and the leader of the shadows he controls who is sacrificed and who gets to live within the mists.The souls of all dead citizens go into Akorgom's belt of R'ynshar which is rumoured you can hear the screaming of souls coming from it. The Lost races: There were four races in Asulon before the people of Aegis arrived, there were the Irkens people of the Malithithril forest. They were kind folk and never went to war with anyone as they were frightened that there precious forest would be burnt down, and were placed near the Mori caverns. The Shi'ar, they were once the mystical race of Asulon, they trained in the arcane arts and over time learnt how to master it. The Shi'ar are the race that left some of the magic tomes you find around Asulon. They lived in the once ruined collage of Halaen'or but were forced out due to the high elves moving finding there secret location. The Loi, they trained in the art of stealth and pick pocketing better known as the art of thievery, they are the only race who lived on the mainland of Asulon, they lived in Mallowy'n woods, inside a ravine which has now been enveloped by the forest and turned to ruins. All these lost races were then branded "The Shadows" as they developed an evil spirit inside of them and seek revenge against the civilization of Asulon. How to become a Shadow: ((OOCly you need to apply and show me how good of a RP you are)) You have to be murdered at the hands of a shadow and agree to not be takin back to the cloud temple to be revived by the monks, instead you are takin to the black hall and you will be re-incarnated by the Morlocks. They will piece bits of lost souls into your skin for you too become more stealth like. (You will need to have learnt one spell before you join the Shadows) The Shadow Mages skin: (To be created) ((please no offensive comments, this is only an idea for some more religion and for the map shrinking. I shall Create the guild if the Lore is accepted, This Guild will be based off the Lore. If there is too much powergaming give me the part in quotes and I will work around it.This is not an app for a new race, more for a guild of mages))) Here is where some of the information came from: http://www.lordofthecraft.net/?p=2450
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Forum name:Swifty_Digger What your wiki account name will be:Swifty_Digger Wiki page name(s) you want access to & reason to have access: Malinor and Normandor: Because I am apart of the Malinor council and wish too add more Lore too it. Also I would like to be in charge or apart of adding Lore and/or More guilds too the Wiki.
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[Complete] Druids Of The Craft-An Rp Experiment
Swifty_Digger replied to Song Druid's topic in Completed Events
I will sign up Ephiphyt Cycad ((Swifty_Digger)) -
Hmmm this is yet A great Idea, but I like the idea of a tree city not merged together (Maybe someone else could build another tree city for the Wood elves)I put my vote as yes I agree that they should merge bringing better income to the council and people.
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Great idea! hope it is accepted!
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May I join you both and be a specialist in that area of experties
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This is thepost for a stealth guild focused on sneaking around, spying and recovering information for people who hire us. (elves wanted mostly)
