Pnoynoy
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Everything posted by Pnoynoy
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Farewell oh great one! Enjoy the things ahead of you!
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Hope it will be noticed that iron is the main resource and if dwarves have this then..yay? Emeralds,lapis and quartz can be easily bought from a GM-shop or players for a small price why should this promote nation trading? Iron and gold are the main mineral used and if one nation only have this then yeah there is a monopoly situation. Why sit on the elves by giving them emeralds..There are miners in the elven race just as there are miners in [insert whatever race you want here]. Giving a nation one mineral is more contributing instead of having Dwarves getting all the candy. #Yourlocalpessimist
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You can keep the settlements, they will be useful against Oren. But just make them used in times of defense otherwise keep it in the capital.
- 61 replies
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- hiebe is sexy
- things need to change
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Well...i'm gonna be the pessimist once again, why was this post a good idea since the people that already sought FM-ship have already made an app on their own accord whilst now it is people doing it because you are officially seeking people that probably would not have made it in the first place if this post were not here. #Plzdunhurtmi
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- FirstGMAct
- ohnoes
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Hopefully the stream is recorded to watch at another time!
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- antagonist
- evil
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I got another actual question, what stops players from combining skills? A swordsman should not for example be able to be a blacksmith to prevent the self-sustain. Whats the penalty for spending so much time to be a master X profession?
- 161 replies
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- revolutionary
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Duchess Alica Denims's Baby Shower! [Finished]
Pnoynoy replied to KUSHerZombie's topic in Anthos Roleplay Archive
((Does it really matter? Will it hurt someone that perhaps the person in question wants to get the RP going, go an RP pregnancy yourself and see how fun it is. It is not and from experience not pleasant. Just shush lo...)) -
Awesome! Changed my narrow mind a bit :)
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I'm not too found of this, what i feel is that everything is going to be too dependent on a plugin to make a lot of decisions for you. One example is pickpocketing and lock-picking, i do not want to have a plugin decide what happens to me to that extent. How will the plugin be realistic and meet RP standards like, how would it be possible to pickpocket an iron block, or an iron sword that is in the inventory or a piece of armor seeing as the inventory allows to have those kinds of items? And if the thief is caught how will when the victim of the pickpocket be able to respond to the pickpocketing and those around them when the plugin gives the thief 5 seconds of slow and blindness since that is not a lot of response time if i were to yell "Thief!" for example that would take a few seconds to register, then other people will have to type an emote which takes a few seconds. So what stops the thief from running away from RP with mc mechs? I also wonder if there is any actual RP involved in this seeing as it only opens an interface. If there is not an emote, nothing then what makes this any different from no-RP killing? And what range do you mean when you say those around you? In order to pickpocket you would have to be on an adjacent block as well. #Sorryiamsuchanpessimist
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Unplayable [Event Creature] The Dark Ones
Pnoynoy replied to Ezo Karasuga's topic in Outdated Lore Archives
Im glad someone steps up to do this, been thinking of this for some time. Awesome that you put it together! -
Pillan93 - Gold VIP
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*Rubs her head in confusion as the persona walks by her when she reads the poster in Abresi*
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[Complete] [Magical Location] Void Nodes And The Hollows
Pnoynoy replied to Jistuma's topic in Outdated Lore Archives
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Vote On The Way Combat Should Work!
Pnoynoy replied to Danny's topic in News & Announcements Archive
Well now we don't have to worry a lot about skins ^.^ -
Vote On The Way Combat Should Work!
Pnoynoy replied to Danny's topic in News & Announcements Archive
Being sure that that person would lose is powergaming..ohh well..this is not what he means. Speed>Slow Obviously. -
Vote On The Way Combat Should Work!
Pnoynoy replied to Danny's topic in News & Announcements Archive
Exactly that last part, i guess we can only sit and wait for the plugin and how it will solve such stuff since its still click click. -
Vote On The Way Combat Should Work!
Pnoynoy replied to Danny's topic in News & Announcements Archive
Who said i am forcing..finding people that have the same RP requirements then? And I'm not when i Role-Play, I use a chest in my inventory with 8 surrounding items. 9 spaces. Obviously as i keep saying which is not allowed is that i do have building materials because obviously I'm not going to spend an hour transferring the items now will i? There is a difference between being stupid and being efficient. But now i know. Yay. -
Vote On The Way Combat Should Work!
Pnoynoy replied to Danny's topic in News & Announcements Archive
I suppose i am going to have to find people who can have and provide heavy Role-Play then. So what is said is that i am not allowed to have building materials in my inventory that is clearly not for Role-Play since custom items are allowed to be spared which makes less sense than having building blocks taken. BUt to be honest i will shut up, it's not really going to matter what I say at all. #Endrant -
Vote On The Way Combat Should Work!
Pnoynoy replied to Danny's topic in News & Announcements Archive
Name tags make a big difference. May i even ask why this /damage 20 is enforced, it only causes drama which the staff says they are working against. Don't think there will be less villains now when there will be fun PvP, less RP efforts and a tasty full inventory of items to get :3 -
Vote On The Way Combat Should Work!
Pnoynoy replied to Danny's topic in News & Announcements Archive
We are an RP server, that applies power and meta gaming into account. Should we blame minecraft for having nametags because its minecraft default? -
Vote On The Way Combat Should Work!
Pnoynoy replied to Danny's topic in News & Announcements Archive
How do you explain the extra space then? We do not RP eating, breathing and nor do we RP the huge inventory, should we make these mandatory then? Making it RPly possible to carry a stack of logs which is about...20 full grown trees. That sounds like powergaming. -
Vote On The Way Combat Should Work!
Pnoynoy replied to Danny's topic in News & Announcements Archive
Then i ask you to present a character that makes their living by only being a bandit. And no a chest plate is heavy enough to carry off, it is an OOC inventory that is not to be involved with RP and i was talking per persona. And no, if one would rob me and i had 10000 minas on my account does not mean i have that on my character, simply because there is no way to store minas. If it is RP then act like it is RP, with proper aftermath. Never am i going to /damage 20 and give up all the other items that my character would not actually have in Role-Play. I do not care if someone says "Buhu there is no such thing as an OOC inventory", but tell you what let Telanir code a plugin that locks every inventory spot except three+armor. -
Vote On The Way Combat Should Work!
Pnoynoy replied to Danny's topic in News & Announcements Archive
How much PVP battles have he done? Please clarify this. And who cares what he did in this thread? He have nothing with this subject to do, he does not PvP, he does not do conflict RP, he did rarely PvP when he was an orc and i was there so i know. THe mori was not revolved about PvP says the me that were a Mori herself. -
Vote On The Way Combat Should Work!
Pnoynoy replied to Danny's topic in News & Announcements Archive
Going to quote myself. -
Vote On The Way Combat Should Work!
Pnoynoy replied to Danny's topic in News & Announcements Archive
Even with what blind said, with the stupid rule of /damage 20 i do not blame people for trying to win, since most villains do want the loot but walks away with more than what they should have. I think i mentioned this in another post, one gets robbed and killed he should perhaps give up one armor piece, the sword and a small pouch of minas. Not like i said three stacks of cobblestone, ten stacks of logs and two yummy bundles of bread. It should not work like that, that is what i call discouraging and i will sure as in the nether make sure that if someone forces me to /damage 20 see to it that the person grabs the items RPly. And yes i'm gonna sound like a coldhearted b*tch but that's just me, it is a burden for the staff, a burden they signed up for with a team of 20 ish GM's. Yes it is not fun but once again what they voluntarily signed up for, to be support. Well, what stops players from doing "banquets, festivals, tournaments, races, dances, competitions, great hunts" now then? This i do not fully agree with because anyone can host these things at any time and has nothing to do with fighting. Doing things depends on if the player is ready to do something about it. How easy is it really for a guy in lets say..Oren to host a tournament or a festival? Pretty easy, just make a forum post, gather some people from TS, it all depends on you as a player. Blaming villainy for the lack of events are in my opinion..wrong. Besides, those that do combat "RP" and those that do the kinds of RP that you mentioned are mostly two different types of players. One example is Role-Players that does a lot of poetry, singing etc, i rarely notice them being serial killers or bandits, of course there are cases but i would say in general no so they do not really get bothered with by villains. One other thing is also that this is (Please correct me if i am wrong everyone) a problem for the human race, the Elves do not have this problem in their capital, the Dwarves do not have this and absolutely not the orcs with bad combat Role-play and that to me says something of where the spotlight should be directed towards.(Of course i might be wrong and i want someone to correct me if i am) This i can agree with to an extent, but fear should be applied through other means than OOC. Please don't hurt me native :'(
