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xSPULLERx

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  1. IGN: xSPULLERx RP NAME: Grundyr Starbreaker CANDIDATE: Durorn Ireheart
  2. Sound of Life Open Beta Testing LADIES AND BOYS, PRESENTING.......... 'Sound of Life' is a music plugin that allows users to compose, listen, and perform their own music! This plugin will be submitted as my trial plugin for the development team, but I need your help to find any flaws or mistakes that I've missed. Please go to ip: 68.40.194.9 Here, you are able to test MOST of the plugin. If you find any issues or get a weird message, let me know in the server or here. Thanks, and happy composing!
  3. Petition of Change <<-=-=-=-=-=-=-=-=-=-=-=-=->> You confront one of many activist holding a few documents with them. He calls you over and you are curious on what he requests. Meh bruddeh, I show yeh a blueprint lost during t'e construction uv t'e citeh. It tuuk maneh weeks fer er ancestors tu mend t'e stuune and cloimb t'e hoight uv a great structure. 'Oweveh, weh 'ave reason tu believe t'e structure collapsed and was lost boi t'e riveh. T'ough weh 'ave found t'e blue prints uv t'is great toweh t'at our ancestor wanted fer t'e vast citeh. Grundyr, t'e 'ead uv t'is operation, wishes tu show t'e keng t'e support fer t'e construction uv t'is great toweh as it is essential fer t'e beauty uv our historeh and our kin. Please, would yeh beh a gran bruddeh and soign yeh name. You are given a feather with ink already on the end. You hold the power, what will you do with it?
  4. Signature of the initial Rikken: Grundyr Starbreaker Company Name or Title: T'e Old Beard Fields operated by said Company: Fletcher and Minerals Do you agree to the terms of the Chartered Comapny Contract?: Okeh
  5. ((MC Name)): xSPULLERx Name: Gruyr Starbreaker Please place an X beside the name of your chosen candidate: Zahrer Irongrinder Onar Ireheart Gamle Irongut Wulfgar Grandaxe X Verrick Grandaxe
  6. The Birth of Holy Chicken II ************************************************************** https://www.youtube.com/watch?v=Vkwz2Bf2OVc Life. Sound of iron boots clash upon the stone floors of Kal’Ithrun, as Grand King Indago Stormhammer saunters through the gaudy halls. Assisting him through his walk, he carries a cane made of finely forged gold with the top shaped as a sheep head. Venturing through, an echo is heard from the clouting of the staff of the cane and the armour he wears upon his little feet. That, mixed with the anvils from the forge being struck by the hammers which shaped the atmosphere of his great city. All seem well. It was a cold day that overcame the sky, which collected frost to the beards of many. Today, Indago had his beard braided with diamond gems embedded in the strains of his hair. He had to push around his beard to seek the keys that accessed him to enter his dwelling. The thought of home warmed the mind of the old king. His home was nothing of special or grand, as it contained only his belongings of gifts and equipment throughout his life. As he enters, he passes the tables and workbenches pressed against the walls covered with special minerals from his earlier trips to the mines. Proceeding to the following room, he finds himself at the back of his dwelling. Not many people have been back there, nor has the word of it been shared to men of the city. There, a red velvet pillow rested on a table that held his most prize possession. The egg, produced by the Holy Chicken sits there, forever growing in size as it’s offspring develops within. The egg is not so easily broken as it is plated with gold. Only the strongest of it’s offspring will be redeemed worthy if they are capable of breaking free of it’s home. Everyday, King Indago Stormhammer has watched over the egg as it will some day bring the honor to his name farther than any other of his predecessors. It’s been three years, and that today, was the day of a breach. A fissure erupted from the surface of the egg, as King Indago hears it. With his eyes wide, he slowly walked to the egg, as he goes down to a knee staring at the event. Slowly, the Holy Chicken’s offspring strikes the surface with his beak. With more strength in every hit, the beak punctures fractures revealing fresh air to the newborn. Holding the pillow the egg rests on, he sees the child break down it’s barriers that separates him from the world. The air grows still. The area silent. Heavy breathes originating from Indago is all that is audible as the peck of the beak creates a large rift. The egg is soon to rupture. Though all of a sudden the egg grows still. Looking at it, Indago looks around as his face grows worried. Only after a small shake, the egg evolves into a restful state. He looks at the egg, filled with thoughts that do not comprehend what is happening. Then, a final sound of movement broke the silent atmosphere as what has been sealed for so long becomes exposed to the world. Indago holding a hand to his beard, watched as beautiful white feathers, glistened with gold dust enter the picture of his mind. His eyes scanned the being that has been revealed as its head laid buried under his wing. Moving his left arm, Indago released his clutch from the velvet pillow to lay a hand to the creature. The feathers were soft, softer than the hair of Titania and as smooth as the blubber of a whale. He clenches his fingers near the fresh feathers of the chicken’s neck. Slowly, he moves his hand to stroke the creatures back. Indago could feel the breath of the chicken which made him smile very much so. He embraces into joy celebrating it’s birth, however something is not normal. The chicken’s head remained still as his chest begins to slow. Breathes shorter, movements fewer as the body goes still. The beat of Indago’s heart grows rapidly as he sees the child fall to the curse of death. Taking deep breaths, the King doesn’t believe his eyes, as if his true love left him for someone of the kin of Humans. Lifting the head of the chick, he sees the lifeless eyes. Thoughts do not leave the mind of the King, as a clear mind is inconceivable. The chicken needed to survive, as it is the last of it’s family. The legend of the Holy Chicken most live on. From the thoughts of the devastated king, there was only one way the past may live on. With the chicken in his beard, Indago was off to the high mountains of the south. The air cold and snow fell ever so lightly. Not for a long time has he made this journey, to where the only place he thought was suitable for the situation. Still dressed with his armour, the bitter cold cooled his skin as he made his way up the mountain. For so long, the snow has collected to make the cliffs steep as every step pushed Indago to his limit of his physical strength. Though, Stormhammers are forced to be strong, and strong he was. Battling the cold, it didn’t take long until the shrine was in sight. Yemekar’s Shrine was the last hope for Indago. With a final step, the anvil laid in front of the old dwarf. Time did not wait when Indago reached into his braided hair, slowly pulling out the chicken’s corpse. Avoiding eye contact with it, he rested it upon the damaged anvil. There he took the bold step in meeting his eyes with those of the lifeless creature that wears death. The King’s face tensed up as a small tear escaped the eye of the dwarf. It made a streak down his cheek and over his lips to where he tasted the bitter of the salt. Looking down, he closes his eyes as he moves his hand gradually to his waist. Indago fluently rose to his two feet as he removed the hammer from his belt. Gripping the tool with both hands, the King relaxed his body, and took a deep breath through his nostrils. His chest raised as he opened his eyes to where the bright sunlight entered his sight. Swiftly moving his hammer down, the feathers ruffled at the impact of the iron hammer. Buried in the snow, alone, and senseless. Not a thought in the old dwarf. The flash of light thrown him off the steep cliff as the energy erupted on the mountain top. Encased in snow, Indago only saw the peak of blue radiating from the snow. Solitude. Coldness. Death. On the anvil, the gold glistened once again. A breath. A cluck. A life evaded from Dungrimm. Another gifted. The Holy Chicken name shall never diminish from the lands, as it is all that brings the connection to love.
  7. Grand King Indago Stormhammer looks over the documentation once more, reading word by word. After agreeing, he ends it with a final signature. -Beholder of the Holy Chicken
  8. A writer return a letter to the man that has sent him a letter earlier, "As you are being accused of these crimes by the Kingdom, if you wish to object them then you are to appear in the court of the Lords and shall risk the chance of being granted guilty."
  9. The institute for further changes of the Articles. During a Lord’s meeting, Grand King Indago sits upon the throne as the lord’s issue several issues within the kingdom. After much of the meeting is over, Grand King Indago suggests new ideas that could help maintain safety and prosperity within his lands. Meh lords, I du believe it beh toime t’at we take in consideration t’at weh implement sum new additions tu t’e articles, forged boi our predecessors. I will loike tu suggest an addition tu t’e Legitimacy Law as it seems tu beh in need uv additions. Wit’in it, I would loike tu add t’is: To all that confront the Grand King or Lord, may not disrespect him/her in any way. This shall refer to pessimistic statements to their works and to the kingdom, and to them as an individual. In doing so shall be deemed dishonorable and will be punished by imprisonment. Within the articles in Article V, Section A, this does not infringe about the dwarves right to speech as it quotes, “This does not give the right to slander public officials or individuals. Such acts are borderline criminal and some may seek justice.” Here, King Indago pauses and hears the response of his lords. Roight, nuuw, I du believe it is necessareh t’at weh confront t’e issue upon fortresses and villages wit’in er lands. Durrin Kjell’s reign, weh ‘ave seen t’e pain t’at ‘e put us t’rough in which divoidin t’e nation up. I suggest weh implement t’e folowin statement: Any land, hold or fortress shall not be of control of any particular clan. Each of these areas are to be allowed of a sol ruler who may control such area, though may not select someone to continue control after their departure. The lord’s council are to decide who shall control the settlement, during their absence. It is best we naeh make un clan strongeh, and anot’er uv aneh weakness. T’ough I du believe each clan diserves t’e roight uv a clan ‘all, and t’at if a clan wishes fer an expansion uv area, t’ey meh onleh beh permitted wit’in t’e boundaries uv a hold er t’e capital. Nuuw continuin un, weh must add somet’in regardin t’e ownership uv fortresses. It seems weh ‘ave confronted t’is issue and must beh resolved. Su t’is is w’at I suggest: -From all fortresses residing within or out of the lands of Urguan, used for military strategy and usage, are to be owned by the kingdom. They are not to have any keeper, however may be permitted to an overseer chosen from the Grand Marshall and approved by the Lord’s council. Only military officials residing in the legion may enter and stay within these establishments until they are to be deemed public for populus within the lands of Urguan. It seems weh ‘ave alwehs followed t’is, t’ough weh are in desoire need fer it tu be official wit’in er foine articles. Nuuw, tell meh, w’at du yeh t’ink meh lords? (Lords reply please)
  10. The Regulation of Kjell’s Law A note is pinned within the guard house found by the fire place. Guards and many other dwarves are capable of seeing such letter and are free to read it’s contents. From your excellence, guards of Urguan, who serve under their Grand Marshall, Zaher Irongrinder, are to be reminded of Kjell’s law. From within the articles, the law states: -If a dwarf is found outside the lands of the Grand Kingdom of Urguan, he is considered an apostate, until returned to the dwarven homeland. If said dwarf continues to refuse the Kingdom's will, this can amount to crimes of the highest degree. With this in mind, I have received word of Dun Irongut leaving the capital and may be entering the lands of the North. I am not certain he has declared himself within the area, though if he is found there, you are to seize this dwarf and return him to the capital for a potential trial. Under kjell’s law, he is to be tried under the Lord’s Council. I must also ask that you return any Goldhands found within the North. They are not to be banished from the kingdom and must be returned to our lands. If dwarves are to refuse, they are to be tried from the crimes of Treason and will be given a crime of a high degree. I ask this to you, to maintain safety in our realm.
  11. The Removal of Dol’Garud A letter is sent to the town of Dol’Garud and to those that maintain the area. With it, a golden seal encloses the letter in which is broken to reveal the message. Dwarves and men of Dol’Garud, from the King of Urguan, I bring you a message about the surge of your village. As a town that is not prohibited by your king, the land is to be removed without any claim of it’s presence. Villages upon Urguan are to be approved by your excellence, and due to the reason this lies next to the capitals borders, it is to be removed within a fortnight. If you wish to deny the removal of your village, the keepers of the land are to be put on trial under the board of the Lord’s Council for the following crimes: -Section B: Laws Conspiring Law: No individual or group of individuals will meet and plan any conspiracies against the Kingdom. To do so is a criminal offence. -Section G All settlements located within the immediate territory of the Grand Kingdom of Urguan must pledge loyalty to the Grand King and follow the laws laid out in the Articles of Urguan. The Jarl and its peoples must abide by the treaties and pacts that have been signed by the Grand Kingdom of Urguan. There must be an unquestioning duty to aid the Kingdom in times of war. Under no circumstances is the Jarl allowed to deny the Kingdom for aid if in threat of attack. Expansion of a particular hold requires the approval of the Grand King and Lord’s Council. -Section F Naming Of Settlements: All dwarven built settlement must be named in the honour of the ancestors by use of the old dwarven language. There are instances that names of paragons may be used in the naming of holds but are used seldom. If the members tried are to be found guilty, they are to be chosen the degree for their crimes and punished.
  12. Grand King Indago Stormhammer reads over the document and signs it.
  13. Iron VIP: Get diamond shoes. (Oh yeah) Diamond VIP: Allow to create cages and carry animals around to sell or move animals. Like a pokeball. Or have different animals follow them as pets like cows. Aether VIP: I urge that Aether should be able to make minor regions for homes and personal areas. They will be limited the amount of area and maybe three available regions.
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