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Unwillingly

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Posts posted by Unwillingly

  1. 9 hours ago, DeusVult said:

    Hire, or recruit, coders to support a pvp plugin with magic. Nobody doesn't want this.

    if we got a magic plugin what kind of players do you think would suddenly show interest in magic and why do you think they'd be interested 

     

     

  2. “Hchh!” 

     



    The icy gales of the mountain suffocated every breath Castiel took, coupled with the thick sludge of trepidation that seemed to weigh him down like bricks. He hauls himself through the crags of a steep ridgeline, and though he tries to step with precision, his heel keeps randomly catching on a rock. It sends him staggering every few meters, which only seemed to contribute to the all-encompassing pit in his stomach. 

     

    When he falls, he can’t hold back last night’s offal. He sputters and hacks into the ground, breath coming and going in little more than fleeting gasps. Here, at least, he won’t suffer the shame of being seen in such a pathetic condition. Though his mind unrelentingly raced, the whistling wind reminds him how truly alone he is up here. The ridgeline is a desolate place, and so he allows himself the moment of composure he desperately needed. 

     

    Shakily, Castiel lifts his head, realizing he’s reached the crest of the mountain on a long plane of scratchy grass. Any semblance of the forest below is shrouded by a veil of thick fog, the canopy just barely seen poking through the blanket. He begins to slowly walk.

     

    The acolyte's words rattled in his head like a church bell, and he stifled the instinct to mull them and the pain that they brought. But some part of him knew better than to so readily believe this was a problem worth fleeing from, that it was a problem that could be snuffed beneath the heel of pleas and mercy. 

     

    “When you said you wished to run away, young Prince,” a venomous voice coos. “Is this what you had meant?” 

     

    The question inspires the memory of an ebony-haired witch in a drooping cowl, who stared with a devastating mix of betrayal and disbelief that made Castiel wish he had never spoken. Since then, he had tried to convince himself that the idea was a mere delusion. That it was never truly viable. But the possibility lingered like the aftertaste of a foul meal. Now, it was even more tempting than ever.

     

    “Not like this.” he replies. “Not in a way that’s humiliating to confess to.” 

     

    "Is it any less humiliating otherwise?"

    "No."

    “Then it’s a macabre ending to what were highs of your prowess. That you now walk the crest of utter despondence, with little promise of rebound.” 

     

    “We have friends and allies.” he protests, as though clawing for what little hope he could strangle from the situation. “We can find help.”

    “And why, Castiel, would they so quickly flock to the aid of a runaway Prince? You know better than that. And I know that when the world is dead and dark, they would have you buried beneath the rubble of it all if it meant one less craven bastard for them to cater to.” 

     

    The serpent always had a way of lacing his words with riddle and prose, but he says it’s because Castiel has a habit of taking things at face value. That he needed to learn to look past the words themselves and instead focus on the merit of them and who they came from. It’s this notion that leads Castiel to a terrible, wretched idea that sends a shiver down his spine, that this serpent very well may seek to coax him right into the arms of inhumanity. This one time, he decides not to jump to conclusions, but he wished he had when the words were spoken.

     

    “What are you saying?”

    “That there is a sacrifice to be made, Castiel. A macabre, inhumane metamorphosis calls to you...” 

     

    A pang of dread clamped his throat like barbed wire. 

     

    “... And if you see fit to deny the end of all things infernal, then what is it that truly hunts you other than fate itself?”

    To most people, the word “King” means a life of luxury and wealth. It means succession and adoration, something a child fantasizes for himself in play-pretend. To Castiel, this word means something much different. Kinghood is not a mere ascribed status or titleship, but instead inspires a deep, core-churning fear in him. It’s the embodiment of all things immoral, cruel, and selfish, and it’s these very concepts that beget things of nightmares. The reality was, he had a choice between the jaws of something corrupt and the zeal of something bloodthirsty, and he didn’t want to have to pick between either of them. 

     

    As foreboding his options are, Castiel reminds himself the consequence of choosing neither at all and what would happen to everything and everyone he had. He loathed the idea of being cornered like a rabbit, and if truly mustering the gut to do something about it was not viable, then his refusal to have his legacy die in cowardice would be.

     

    “Perhaps, young Prince, this is your opportunity to squander that wretched abomination Siegmund. Seize his vie for glory. He is undeserving of it. And once the hounds on your tail have lost the scent, sic them on him.”

    Castiel knew the serpent knew how to pick his mind, but it didn't make the idea any less desirable. Like something fulfilling, something powerful sat on the tip of his tongue for years, but he could never speak it aloud. To confess that, deep down, Kinghood is a status to hunger for would relinquish any semblance of trust his peers had for him — a trust they did not have for Siegmund. That's what made them different . When everything logical and sensible would put Siegmund at the top of the hierarchy, Castiel's reluctance to acquire his status kept him ahead of the game. 

    Perhaps he could have convinced himself of this before, but this is a different timeline. Now is not the time to consider the perception of his peers or Siegmund's standing. Now is a time to consider what is tangible and real, and right now, what is tangible and real will not show mercy in the face of deliberation. The thought sent a shudder down his spine. 


    "Pick your poison, Castiel."

  3. 1. yes absolutely, you can just off-screen kill her or have her disappear, its totally up to you in that regard

    2/2a: /menu is how you view your persona overview. this is where you can switch and PK personas. to switch personas, just click on whichever player-head, and to PK, you want to shift + right click on the player-head of the persona

    3. lurin is the closest descendant of sutica on aevos currently. the path there is a bit unclear so you may need to either ask staff or another player for help getting there

    4. can't say I know of many merchant groups at the moment :(

    5. if you need in-game help, you can make tickets for either of the following staff teams: /sreq (story team, for lore or world questions), /creq (community team, usually for navigating places, knowing which places have players, or help with commands), /modreq (mods, also for commands or general server questions)

    6. N/A I dont play a halfling

    hope this helped

  4. 8 hours ago, Salium said:

     

    'i chose the spook role in a game, but don't want the implications of a wretched creature that sucks on blood' type beat..

    if that's all you're gathering from this conversation you need to re-read the thread and everything that's been said on here. maybe even reconsider your perception of RP as a whole while you're at it because "wuh vampires are being treated as second class citizens :(" isn't the issue being pointed out

  5. 51 minutes ago, satinkira said:

    It’s not on the shoulders of the average player to provide intriguing detective RP to corcs. It’s on the shoulders of corcs to provide intriguing RP to players

    this is a not great mentality to have by virtue of implying that the average non-magic-non-creature player shouldn't have to pursue a story or engaging RP the way CA creatures are expected to. CAs and magics might have more unique flavorful tools at their disposal but not having them should never exempt players from the expectation of pursuing an engaging story. also reinforces this elitism mentality of darkspawn only being shitty plot devices meant to give MY ooc nation community RP and I don't WANT them in my community OOCly and I wish they'd just not be allowed to interact with the rest of the server because I don't WANT them here OOCly so I'll just filter them so I never have the chance of interacting with one for more than 5 minutes

     

  6. Spoiler

    any form of town or community are really hard to not only create, but more importantly maintain. i heavily recommend starting as a vassal under a nation and see where that takes you first. it'll save you time and effort in the long run. your only other option would be to apply as a lair, which has a remarkably low chance of actually being accepted. best of luck nonetheless though

     

  7. 30 minutes ago, Turbo_Dog said:

    A Imp that was only six total words into the missive began to chew on it while babbling about Iblees to a potted plant “So so, flesh things dumb stupid. They should eat their paper too too.” The potted plant didn’t reply for it was a plant

    "What is that? What are you chewing on now?!" a pale gentleman storms towards the fetid imp before snatching that parchment from its mouth. In an attempt to discern the tattered paper, he squints, soon realizing the contents of the missive.

    Darkspawn Filth

    "... Nevermind. You can keep it." only after crunching it into a crinkled ball, he lazily tosses the paper back towards the creature.

  8. Hey friend, I think there's a misunderstanding. In order to play a Dragonkin (more commonly called Azdrazi), you'd need to be turned into one in-RP by someone who knows how to create them. Azdrazi are among one of many closed playable creatures on the server, meaning that these are creatures that can only be created through valid RP interaction. Open playable creatures, however, such as kha, epiphytes, musin, etc, are open CAs and can be played freely, so if you want to play one of them you can throw up an app whenever :)

  9. welcome to the server :) if you need any in-game help or have questions, you can use the following:

     

    /sreq (story team request), usually to ask about lore-related stuff such as magic, magic rules, creatures, notable areas, event sites, etc

     

    /modreq (mod team request) to ask about rules, report players, general non-lore related questions, etc

     

    /creq (community team request) best for helping with learning commands, basic server mechanics and plug-ins, teleporting you out of random holes, or telling you which RP hubs have the most players

     

    if you're ever interested in some one-on-one RP, I have a pretty flexible schedule and you can PM me whenever :) 

  10. its really unfortunate that you've had such an awful experience with the server and I hope you come to enjoy it if you decide to stick around. have you tried communicating with staff about these players?

     

    lotc is a server of micro communities, and some will be less pleasant than others. kind people can be found in the right spots at the right time, just like how unkind people can be found in the wrong spots at the wrong time, though I wish we wouldn't have to say the latter

  11. it's really clunky and I constantly see new players asking how to get to x place and struggling to figure out how to SS. Last map it wasn't as big of an issue because last map you didn't NEED to know how to soulstone to get somewhere, but now you do which I don't imagine is great for player retention

     

    just having them be warp signs would be infinitely easier and simpler. it's also irritating having to constantly cycle through and rebind and unbind every time you want to go somewhere

  12. [!] You discover an aged booklet containing scribbles of poems and short-stories. Most are torn out, illegible and tattered, but the one that remains reads as follows in careful, clean writing.

    Crow flying down vector illustration

     



    Between the marrows of human faith and reverence, some forgotten, blinkered cultures tell tales of omen and augur.

    Some farmhands erect scarecrows in order to ward these avians of their fragile crops, while others do it for a much lesser, paranoid reason. In some cultures, it is said that murders of crows are signs of a shift in one’s life depending on the count. The saying goes as: One for sorrow, Two for mirth, Three for a wedding, Four for death, denoting that whoever spots the murder is to experience one of these events soon.

    When I was a boy, I witnessed the violent, bloody death of a treacherous tax collector at the hands of the people on the streets of Dobrov. Before he died, while the people strung his body by the rope and gallows, I noticed a gathering of crows along the peaked rooftops.

    I asked them, “Why are you perched up there?”

    One of them looked at me, and said: “The trees whisper something cruel, but mankind is something crueler. When they splatter you with blood, cover your eyes and keep walking.

     

    Kingdoms with a history of reverence for the crow are said to draw misery and death for its people. Valdev, formerly Karosgrad of Haense, can attest to the attraction of devil, demon, and their scourges: a prophecy made true by virtue of their sigil, the bad omen. However, consider the opposite, in which we bear witness to their multiple victories in the face of the Inferis legion: a prophecy made true by virtue of their sigil, the good omen.

    If a crow drops you a dead mouse, it means that you are being hunted by hellhounds. Should this happen, your first step should be to enter a building or small room, and pour raw salt along entrances. Miss not a grain, for these salt lines will prevent these phantom devils from reaching you until help arrives. Do not leave the room. Ensure there are no drafts that would brush away the salt. Re-enforce the saltlines until you run out.

    Even when all seems calm and days have passed, do not leave the room. Outside, they wait in hiding with glistening teeth and growing hunger. Your only hope is to expect the arrival of a priest. If that cannot happen, then pray.


    It’s a common misconception that crows are forebringers of these omens, that it is their presence that summons death and misfortune in their wake, hence why their flocks are oft called murders. They are far from such. Instead, they arrive to warn us of misdeeds and good fortune, for they soar with the gales of the ever-churning woods. 

     

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