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Astrophysical

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Posts posted by Astrophysical

  1. MC Name:

             Astrophysical

     

    Character's Name:

             Fizzard'Raguk

     

    Character's Age:

             193

     

    Character's Race:

             Goblin

     

    What magic(s) will you be learning?

             Farseer

     

    Teacher's MC Name:

             Livviez

     

    Teacher's RP Name:

             Dura'Raguk

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, that you may no longer use it in character?

             I am aware.

  2. MC Name:

             Astrophysical

     

    Character's Name:

             The Towering Flame

     

    Character's Age:

             0

     

    Character's Original Race (N/A if not applicable):

             N/A

     

    Transformed form:

             Fire Atronach

     

    Creator's MC Name:

             Livviez

     

    Creator's RP Name:

             Chiyo Osser

     

    Briefly explain the lore behind this construct or creature:

             

    Atronachs, constructs born from the empty void, forged by talented enchanters whom the being is bound to. These constructs, who have been given sentience and permanence, are connected to a core which takes an extraordinary amount of mana. Because of this, these beings must refuel at their designated mana obelisk (every two ooc weeks). If the core of the atronach is damaged, they will begin to leak out their respective element or gaseous mana depending whether they are liquid or solid. Given they fail to refuel, atronachs must be manually recharged by a tranfigurist who is knowledgeable in the forging practices. The creation of atronachs requires a skilled voidal mage who has trained in the art of evocation and transfiguration. The creation of atronachs also requires the use of plates. These plates can be made of most materials and give the atronach form. Although this is not always the case as seen with solid atronachs, liquid constructs require them. If a plate is broken, the element begins to leak out. Although atronachs seem sentient, they are bound to the will of their creator. They must always be subservient to their creator. If their creator dies, they may choose to die themself or find another master to serve. Despite this, they are astonishingly intelligent and can learn things quickly. One such knowledge is feelings such as happiness and sorrow. Despite this willingness to learn, all feelings an atronach experiences are fabrications. Being constructs of voidal magic, they are weak to Fi, alteration, warding, and abjuration. Their weakness also applies to their opposing element, example being water on fire.

     

    When it comes to atronachs there are different types based on the elements (Fire, water, earth, air, and ice). There are two solid atronachs (Earth and ice), then there are three liquid atronachs (fire, water, and earth), which are weaker than their solid cousins. Fire atronachs are the most volatile of the atronachs, able to expel flame and create second degree burns upon touching flesh. Water atronachs, which are more stable than fire atronachs, can expel fluid, but are reliant on their forms kept via the plates. Air atronachs, although frail, can be devastating and supportive with their control of the winds. Ice atronachs, a variant of the water atronach, is the weakest of the solids, but can hold its shape better than it’s cousin. Earth atronachs are often mistaken for golems due to their appearance, being able to hold weapons. Due to this, Earth atronachs often rely on physical attacks rather than magical projectiles.

     

     

    If this construct or creature has some form of aesthetic choice, can you describe how they look? 

     

    Taking the form of a hulking, muscular humanoid, a 7 foot flame atronach shadows before you. It’s face takes the visage of a human skull with small horns extruding from the forehead and flames floating from it’s maw and eyes. Two folded wings of flame similar to that of a bat are observable on it’s back. The sound of crackling flames are audible when close. A noticeable warmth can also be felt within its vicinity. Upon vocalizing, its voice is rough and ethereal, similar to an echo. 

    Fire atronachs are liquid atronachs of pure flame and the most volatile of the atronach types. Being the embodiment of their element, they are able to perform feats equivalent to that of a master fire evocationist. Their abilities are also extensive, with actions such as summoning flame non-combativally once connected. They also can expel jets of flame and balls of fire at targets. This subtype of atronach can also “overcharge” itself by turning into a blue flame in exchange for a dumping of mana. During this state for five emotes, third degree burns are easier achieved. In addition, fire atronachs can solidify their flames into an exploding, combustible solid, releasing on impact. Finally, when a fire atronach is heavily damaged, they will go into a contingency where the construct will release flames in a seven meter radius around itself. As explained, this subtype of atronach is weak to being doused in water along with anti-magic means. All fire from this construct grants second degree burns on touch, but can produce third degree after extensive contact.

     

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep Story writers updated on the status of your magic app?:

             N/A

     

    Do you understand that if this creature's lore is undergoing an activity trial and that trial fails, you will no longer be able to play this creature and will be forced to either revert the character back to its normal form (if it was a transformative type) or stop playing the character entirely (if it is an entirely new creature)?:

             Yes

     

    Memey RP or using this CA for subpar villain/bandit RP can lead to your app being denied, even after acceptance. Please put "I understand" as your response once you have read this part and understand the consequences.

             I understand.

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             N/A

  3. 5 minutes ago, Caelria said:

    As we well know, Urguan has had both a train and steam based ships for some time;

     

    Incorrect, we dwarves don’t have trains since they were denied by LT some time ago. We have steamships, yes, but it is HEAVILY limited.

  4. 2 hours ago, sciencepants2 said:

    An equally gilded letter returned with several silk packages full of herbs stuffed into the envelope.

     

    Dear davli, 

     

    I’m proud to hear you are fighting well and keeping the family name strong, i will be sure to send some dried herbs in the letter when i send it, it may not be much but i'm making sure to keep the packages light for you. 

    Damona is doing well and missing you deeply, she's starting to learn to read and write herself so be sure to send her a letter when you can.

    Hana has been well herself, I'm keeping an eye out for her like you asked, I believe she misses you as well, if not more than me. 

     

    In other news, the war with oren is ticking along, even your ol ma is picking up her sword and taking part in some battles here and there, but it seems the forces of iron prevail and continue to win. 

    Progress on the port home is moving swiftly and should be ready upon your return, and don’t fret I'm decorating your room to be a bit more mature, but I'll keep some paint behind lest you want to decorate it like your old room. Though, I'm still working hard on cleaning it up before we sell the place…

    Apart from all that, i miss you my wee un and i hope you return home soon, the house feels empty without the chaos and joy you bring, 

     

    Love, ma

     

    The letter would be signed neatly then underneath a detailed drawing of the construction site of the goldhand manor and as well as a sketch of fergus the beetle and oran the bokolo sit in a cartoony style.

    @Datweirdguy


    Also attached to Mica’s letter appears to be a crude, crayon drawing of what appears to be stick figures holding hands with big smiley faces. One of the stick figures has a small beard and is taller than the smaller stick figure who has long hair. They appear to be standing next to a large house which seems in progress (although it does look like a bunch of scribbles).


    @Datweirdguy

  5. Gu Tie reads the missive while experimenting in the forges of Urguan, he furrows his brows at the words scribed upon it.

    “This is the ‘strongest military force in Almaris?’ The ‘most noble of men?’” the Li-Ren comments to himself in a conflicted manner.

    “This is neither strong nor noble.”

  6. Dreamforging

    https://i.imgur.com/8ZdCLGV.png

    ((Guild Wars 2))

     

    Background/Origin

     

    It seemed like a fairy tale. The grass was emerald and neatly cut, the flowing trees sported indigo leaves which formed in balls on the branches, the air smelled like sweet vanilla and honeysuckles. Looking upwards upon the rolling hills, two satin chairs sporting scarlet velvet and a tree stump rested on the peak. Upon one of the luxurious chairs sat an azure robed man who was looking down upon me.

    “Take a seat, don’t be shy,” a voice would whisper in my mind. I obliged and sat across from the robed man, his face shaded by his ornate hood. He then snapped his fingers once and upon the table, two white ceramic cups filled with tea appeared. The man motioned to the cups. I took one in hand, the heat of the tea could be felt upon my skin as I took a sip. The drink was sweet, tasting like cinnamon tea. I asked the man what this place was.

    With a small chuckle he responded “My mind. You are currently asleep and within my dreamscape.” The man hums as he takes the other tea cup and sips it as well. “Long ago a mage figured out how to connect one’s mind to another. From that, mages branched out, lucid dreams were used to create landscapes like this,” the man nodded slowly as he scanned the expanse. “A world where imagination is the only limit.”

    Magic Explanation

    Dreamforging is a mental magic in which a user can create dreamscapes within their mind. The magic draws solely from the mage, no mana is present in the process. Similar to lucid dreaming, once a person knows how to dreamforge they can create dreamscapes in which they can bring others into their dream. Firstly, a dreamforger must create the dream by, of course, sleeping. Once in, the dreamforger will see only black, until they bring the dreamscape into existence by tapping into their inner mana. This is similar to the enactment of housemagery, as the Dreamforger brings forward their will into their dream. These dreamscapes can range from peaceful meadows to dark dungeons; All depends on the imagination of the dreamforger.

    Once the dream is created, if another soul sleeps nearby the dreamforger, they will enter the dream. This is done by allowing the dreamsmith to connect to the visitor or visitors beforehand by having a solid image of the visitors in their mind, then pulling their consciousness into the dreamscape once they are asleep. The visitor leaves the dreamscape either by will, being exposed to pain in the dreamscape, or being removed by the dreamforger themself by waking up. In all situations, leaving the dreamscape will result in the leaver and/or the dreamforger to wake up.

    New dreamforgers will begin with only a small area to work with little to no sensory input felt in the dreamscape, but with training, the area can expand in size, along with how much can be felt in the dreamscape by both the dreamforger and the visitors.

    To achieve the power of Dreamforging, one must learn the art of how to properly lucid dream. This alone can take some time until the student can do it at will. This can be done alone, but a teacher can help in the process. Connecting to other minds to get visitors does require a teacher. Once the student knows how to connect, they may go on their own again.

    Abilities/Spells

    Dreamforging

    Description: To create a dreamscape in which things can be sensed.

    Mechanics:

    -The ability begins by the dreamforger sleeping. This can be done in two emotes, one being getting comfortable for sleep, and the second being falling asleep.

    -The dreamforger must keep in his mind that he will have a lucid dream during the sleeping process.

    -The dreamscape’s appearance is entirely up to the dreamforger’s discretion. Be creative!
    -If no visitors are in the dreamscape, no emotes are required to alter the dreamscape.

    -If there are visitors in the dreamscape, the dreamforger must emote to the visitor what they observe along with any further changes to the dreamscape. 

    -Anyone not in the dreamscape cannot see inside the dreamscape in role play despite seeing the emote. Essentially, don’t metagame.

    -Taking visitors strains the mind, the more visitors within the dreamscape, the more stress. Too much strain can end the dreamscape abruptly.

    -Dreamscapes can either be built on a separate build server or be created in roleplay. This is to the discretion of the dreamforger.

    Red Lines

    Spoiler

    -This magic does not provide any rp or combat advantage other than being aesthetic.

    -Anything physical that occurs in the dreamscape does NOT have repercussions outside of the dreamscape. The only thing which can leave is the memory of being within the dreamscape.

    -Creatures and constructs which cannot sleep or dream cannot enter the dreamscape.

    -When a dreamforger or visitor enters a dreamscape, they can be exposed to outside forces such as harm due to them sleeping.

    -Visitors must sleep within two blocks of the dreamforger while asleep to enter the dreamscape.

    -When a dreamforger awakens, all visitors awaken as well. If a visitor awakens, the dreamforger may stay asleep.

    -If a visitor or dreamforger experiences significant pain (comparable to stepping on a nail), the afflicted will wake up.

    -Visitors and dreamforgers can leave the dreamscape at will by simply waking up willingly or by being exposed to stimuli outside the dream such as loud noises or shaking.

    -Depending on the tier, too many visitors in a dreamscape will end the dream.

     

    Tier Progression

     

    Tier One

    The dreamforger, if they have learned how to lucid dream, is beginning to learn how to connect their mind with others, allowing a visitor into the dreamscape.

    During this tier, one visitor can enter the dreamforger’s dreamscape. But the task is straining to the dreamforger’s mind and cannot take any more visitors

    The area which can be produced in a dreamscape is 10x10 blocks or the size of an office.

    All senses felt in the dreamscape are weak, but feel-able. A punch would feel like a hard poke.

     

    Tier Two
    The dreamforger is becoming more adept as the art. They are able to begin expanding their realm and experimenting with senses further.
    During this tier, two visitors can enter the dreamforger’s dreamscape. But three will end the dream.
    The area which can be produced in a dreamscape is 20x20 blocks or the size of a room.
    All senses felt in the dreamscape are more feel-able. A punch would feel like a pinch.

    Tier Three
    The dreamforger is becoming great with the art. The dreamscape begins to feel lifelike.
    During this tier, three visitors can enter the dreamforger’s dreamscape. But four will end the dream.
    The area which can be produced in a dreamscape is 30x30 blocks or the size of a house.
    All senses felt in the dreamscape are beginning to feel real. A punch would feel like a somewhat weak punch.


    Tier Four
    The dreamforger has become a master at the art, the dreamscape feels lifelike.
    During this tier, four visitors can enter the dreamforger’s dreamscape. But five will end the dream.
    The area which can be produced in a dreamscape is 50x50 blocks or the size of a large manor.
    All senses felt in the dreamscape are lifelike. A punch would feel like a punch.


    Purpose (OOC)
    I created this magic to be a weaker alternative to Farseeing. While Farseeing has repercussions outside the spirit walk, via rituals, dreamforging does not. I like the idea of aesthetic magic which can be either built or role-played in any way they can imagine rather than being chained to one idea of a spirit. In other words, this feat is like an aesthetic Farseeing.

    Citation

    Spoiler

    Aesopian for the initial idea.
    BDanecker for peer review and advice.
    TheBlackBobRoss for “GODLIKE” review.
    Norgeth_ for review.

     

  7. While working in the forges of The Grand Kingdom of Urguan, Gu Tie simply reads over the missive - an eyebrow arched under his swine mask. He huffs lightly as he throws the missive into the roaring flames of the forge.

     

    "If my intuition serves me well, the militia isn't going to abide by the terms," the armored Li-Ren states as he picks up his hammer and begins to beat the metal, the ringing of the material echoing through the workplace, "M-xi, they will not."

     

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