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Found 4 results

  1. [!] Missives are sent across the realm. VITAL DEFIANCE To all champions of the Light, Let it be known: the battle rages on. Azdromoth and his dark forces seek to unleash havoc upon our world, to disrupt the delicate balance, and sow chaos in their wake. But fear not, for our resolve shall not falter. If you cherish peace, if you hold dear your loved ones and nations, if you treasure the order of our realm, then heed this call. Join us in the resistance against this impending darkness. Our arsenal shall require the likes of Epistle Smog, Cockatrice Breath, Anti-Cocktrice Breath, Arctic Mists and other alchemical concoctions as well as treated items. Let your contributions be beacons of hope, placed within designated boxes both outside and within the walls of Sunbreak. United, we shall stand strong against the tides of adversity, for the Light within us shines brighter than any shadow cast upon our land.
  2. 14TH OF JANUARY, 3:30 EST ISSUED BY: GRAND KING ELECT SIGRUN ‘UNDEADSLAYER’ STONEHAMMER ᛖᚡᛖᚱᚤᛟᚾᛖ ᛁᛋ ᛁᚾᚡᛁᛏᛖᛞ ᛖᚡᛖᚱᚤᛟᚾᛖ ᚲᛟᛗᛖ YOTH BRATHMORDAKIN NA YOTH URGUAN ᛁᛟᚦ ᛒᚱᚨᚦᛗᛟᚱᛞᚨᚲᛁᚾ ᚾᚨ ᛁᛟᚦ ᚢᚱᚷᚢᚨᚾ It is with great excitement and pride that I announce my coronation in the throneroom of the Grand Kingdom of Urguan. After our great victory, I would like to celebrate my coronation and the military success at the same time. It is with great excitement and pride that I announce my coronation in the throneroom of the Grand Kingdom of Urguan next stone-day. The following people are formally invited: Every Dwarf on the Realm of Aevos. High Keeper Ellenore of The Kingdom of Norland and her people. Queen Sybille I of The Kingdom of Balian and her people. King Aleksandr II of The Dual Kingdom of Hanseti-Ruska and his people. Viceroy Cesar II of The Viceroyalty of Hyspia and his people. King John I of Aaun of The Reformed Kingdom of Aaun and his people. Queen Catherine I of The Commonwealth of Petra and her people. Tar-Caraneth Aryantë of The Exilic Kingdom of Númendil and her people. King Cyris of Dúnfarthing and his people. Itthrak Ibarellan of The Principality of Celia’nor and his people. Princess Idril Sylvaeri of Amathine and her people. Shugo Kato Oijin of Sakuragakure and his people. Primarch Laevona of Nor-Velyth and her people. And everyone else that isn’t currently being mauled by dwarven blades and warhammers in the current war. Signed, Sigrun ‘Undeadslayer’ Stonehammer Grand King-Elect of Urguan, Clan Father of The Stonehammers, Priest of Dungrimm, Hero of Dungrimm, Three-Time Grand Champion of Urguan
  3. YEAR 150 OF THE SECOND AGE. The Stonehammers are a young clan founded by Sigrun ‘Dragonslayer’ Stonehammer in the Year 150 of The Second Age after the consecration of Sigrun as a Hero of Dungrimm. Descendant from Irehearts, The Stonehammers shall be known for their indomitable spirit in battle, honour in combat and undying loyalty to The Grand Kingdom of Urguan. [!] A depiction of Clan Founder Sigrun ‘Dragonslayer’ Stonehammer wielding his Carbarum Gladius. The members of the Stonehammer clan are to be devout in their worship of The Brathmordakin, with most choosing their patron to be Dungrimm, however they are expected to show worship to all of The Brathmordakin. Furthermore they believe that the beings known as Aenguls and Daemons are creatures created by The Brathmordakin to serve descendant and dwarf kind, though some have bastardized this duty. Stonehammers fiercely believe in honour and glory, and have to vow to the Clan Father to uphold these values in everything they do. To intentionally start a fight with an opponent weaker than them is cowardice, to decline an honest challenge even more so. The members of The Stonehammer Clan are expected to aid Dungrimm in all ways, any darkspawn roaming the earth must be purged as they are avoiding the natural course of life. [!] A Stonehammer searching for a Frost Witch atop the frozen peak of a mountain. The Stonehammers have clan traditions they value and share with one another to celebrate their honour and glory amongst their peers, and to incite their indomitable spirit for the slaying of darkspawn and honourable combat. THE STONEHAMMER WAR DRUMS. It is common for members of the Stormhammer clan to play their heavy dwarven wardrums in preface of any battle to be had, as a way to ignite their spirits for the combat ahead. Typically the rhythms played will be slow and booming in sound, slowly picking up in speed. The effect incites a sense of fear in their enemies and a feeling of courage within themselves. HISTORY KEEPING. Members of the Stormhammer clan are expected to keep a well-written history of themselves to cement their legacy within the clan and Urguan itself, after each of their trials they shall record what they have done and found from the experience. Many Stormhammers also take to any artifacts or trophies they can find during exploring of the deep, or after besting their opponent to add it to their hoard of valuables. THE STONEHAMMER TATTOO. It is tradition within the Stonehammer clan to add at least a singular tattoo of gray paint to one’s face after having completed all their trials, cementing themselves as a full Stonehammer in the clan. HEAVY ARMOUR. The Stonehammers are expected to don themselves in heavy dwarven armour to ensure they are capable of taking many blows during the grueling hours of combat, acting as a shield to their kinsmen of Urguan. Whilst it is not mandatory, many Stonehammers pride themselves at being at the frontline of the battlefield. [!] A A heavily armoured Stonehammer invigorated by the beating of the War Drums. There are four trials to be completed in order to be considered a full initiated member of the Stonehammer clan, and they are as follows. THE FIRST TRIAL: TO PROVE ONE’S WORTH ILLUMINATED BY DUNGRIMM. The newly joined Stonehammer is expected to march out into the night of the full moon to confront a great beast of large proportions and to take it down in a great battle. Should they succeed, they shall take a trophy from the fallen beast as a memorial from the battle, and must bury the beast’s body wherever they had dealt the final blow if possible. Afterwards they must show the Clan Father their trophy and the site of the beast’s burial to complete their first trial. THE SECOND TRIAL: TO CEMENT ONE’S SUCCESS IN AN OFFICIAL RECORD. The Second Trial of the now more experienced Stonehammer is a stark contrast to the action of the previous. Within the Halls of The Stonehammers, they shall record their first trial’s events and outcome in a Book & Quill to have it be knowledge to the rest of the clan, alongside presenting their first trophy for all to see in the Clan hall. THE THIRD TRIAL: TO SHARE COMRADERY WITH THE FELLOW DWEDMAR. The Third Trial of the Stonehammer now beginning to cement his legacy is to create comradery with his fellow dwedmar is to host an event for the citizen of the Grand Kingdom of Urguan. This event can be anything from an archery contest, to a tavern night. Anything is allowed if it builds bonds and comradery with your fellow dwedmar. THE FINAL TRIAL: TO SHOW THE CLAN FATHER WHAT YOU ARE MADE OF. The Final Trial of the now almost fully initiated is to duel the current Clan Father whilst both combatants don their best gear and equipment. They are not required to win the duel, but to pass the trial they are required to inflict a permanent scar on the current Clan Father, leaving their legacy of combat onto the body of the one sitting at the head of the clan. After the duel is over, and the Stonehammer is now fully initiated they shall receive their gray tattoo, and a feast is to be held in their honour.
  4. Year 110 of the Second Age, ᛋᛁᚷᚱᚢᚾ ᚱᛁᛉᛉ ᛗᚨᚾ RIGHT IN FRONT OF THEIR OWN EYES ᚺᛖ ᛞᛁᛞ ᛁᛏ ᚨᚷᚨᛁᚾ In the year 110 of the Second Age Sigrun Ireheart, Clan Father of the Irehearts made his bold move. As he cleverly asked Valyris for a drinking contest before they went to a festival together. As the foolish Celia’norian citizens got drunk the masterful Ireheart made his move, kidnapping the princess of Celia’nor right in front of their very eyes. With my blade to her neck, a futile attempt to stop me by a mage of the air evocationist kind, whilst courageous did not end up saving her. My reasoning for this is that I am low on cash, and I had spent it all on buying myself and Valyris drinks. I am a gracious host and her stay with me has been nothing but smiles. The terms to her freedom are simple. Send an unarmed messenger to hand me over a sum of two hundred mina and a bottle of Celia’norian wine. You shall throw the pouch of mina and bottle of wine to me at the Ireheart clan hall. [!] An artistic rendition of Sigrun Ireheart and Valyris having a nice time at a bar was added.
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