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Redialing

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  1. The Dame of Stone moved quietly among the trees in an unknown location, a gargantuan mace dragging behind her into the soil as she passed. Her mere presence among the wildlife seemed to stir what was lurking, stags bolting away, innocent birds fleeing as stone moved against stone. The druid's words rang through her hollowed mind as she observed the unruly effect she held over the surrounding life. A rot, she was. Nothing further, nothing less. A mere stain on the world around her. Yet, as that translucent, sap-like substance dripped down the stones, the Dame called a weapon, did the Eidola find herself questioning her purpose. The fight had been brutal, the cracks from it still there upon the Dame's body, as she had yet to return to her domain. Simply, she couldn't, as the weight of the life she took prevented such from happening. She questioned whether her Lord's vision was truly good for the world, removing the abusers of the gifts bestowed upon them and freeing this realm from the unworthy. Was that even her lord's goal? Was it simply a task she placed upon herself as she awoke before her creator? So many questions, yet all of them lacked answers as the Dame could only walk. No pleasure had been taken in killing Xilvyre Caerme’onn, or Geyser, as she had been told. Heck, the Pale Knight even apologized for ending the Druid's life, despite the pleas for death that fell before the Dame's mace met bone. Though one thing would remain true despite it, Geyser, despite the short fight, had left a mark that only one other could claim they had. A mark that would last within the Eidola, even after she passed on to the afterlife again herself. ------------------------
  2. Username: Redialing Character Name: Yena Corvus Affiliation: Empire of Man Desired Rank: Vanguard Games attending: All of them
  3. Aled Glennamer shot up in his bed as the giant book was slammed onto his bedside table by one of Formindon's maids. A quiet "Thank you" came from the man as he sat up to begin reading through it. Upon reaching the pages speaking of his mother and father, he squinted. "Tad put on some weight..." He muttered, closing the book shut so he could go back to sleep.
  4. Aled walked alone, back to Tir-Glas with a heavy heart and a heavier mind. Never would he have thought that he would be faced with the loss of one of his own. Someone who had given years of their life to Tir-Glas, showing unbreakable loyalty throughout the years. His memory was lost, yet as he carried the body of Fod back to Formindon, he couldn't do anything but remember. The fleeting moments, the quick chats they shared when he was still a boy. All of it was forgotten through the years. And he wished it had stayed gone, because now, with every time he looked downwards towards the limp body in his arms, he was forced to remember. Forced to feel guilt and shame for a murder he knew nothing about until just moments ago, and forced to carry the weight of losing one of his people to the unfair rules of the world. In the training grounds of Formindon, Aled stood above Fod's corpse, a torch in hand. There was no ceremony to be held here. There was no big event to mourn the loss of Tir-Glas' best. Just a guilt-riddled man, having to bear the weight that comes with being a leader. The torch fell, sending the goblin's body into a small blaze of glory. His final words, "Mae'n ddrwg gen i, Fod. Gobeithio dy fod ti'n rhydd nawr, a bod gen ti ffrind hapus ar ôl marwolaeth." The Glennmaer turned his back to the flame, unable to watch as he sent a long-lost friend to the afterlife in the only way he knew how.
  5. It was raining that night. How long had it been since he started walking? He had no clue. Time blurred as he walked slowly through the ever expansive forest of Azuras. The cold air bit at his scarred face, yet he ignored the feeling. “Just a bit longer and I’ll turn around.” He spoke to no-one in particular, considering he was alone. Cálonir always liked adventuring. His first few years after arriving in the lands of Aevos he spent traveling around, exploring the vast lands. When he started squiring under Valanór, that same adventurous spirit grew. “I’m becoming a knight, going to need to know the lands.” He had told himself at the time, finding it to be a funny excuse to continue exploring. It was raining that night. Coming to Azuras seemed like his favorite dream. A new land to explore and find all of its secrets. So he set out that night, the only thing with him was his armor and fresh loaves of bread he kept handy at all times. When it started raining he grew bitter, he never liked the rain. He decided to park under a tree for a bit, telling himself it was just until the rain passed. Time passed, and it was seeming like the rain would never stop, the air had grown colder and he was so far away from Dorhael that turning back seemed to be growing impossible. It was raining that night. Cálonir was never a stand-out guy. Just another face in the crowd of squires and knights. Sure, he had a statue with his name on it in Alduun, but would he really be remembered for anything he had done? He made it a point to leave a note of his departure that night, nailing it down on the post of the cow pen in Dorhael. He never left a note before, but tonight felt different in his mind. “I’ll be back before you can moo, stupid cow.” He had told one of the cows who was looking at him when he was hanging the note up. It was raining that night. He never liked the rain. Surely this wasn’t it for him? He had gone head-to-head against an ancient Dwarven Chieftain yet the cold was going to remove him from this land. Maybe he had forgotten that he was only human, forgetting that he could die outside of battle. He didn’t even get to say goodbye to his family that night, and his note did little as a goodbye and was more of a promise of his return. But he wasn’t going to return. . . was he? His eyelids grew heavy, every breath becoming painful. Memories of his adventures flooded his head, all the expeditions he went on with his brother, Aegandir. The cave with the chieftain, where he protected a young Elwine. The entire ordeal with Orsathiel. Squiring under Valanór. As he took his last few breaths, as his eyelids slowly closed, he felt at peace. No blood, no screams, just the sounds of the rain. It was raining that night. -[x]- A piece of parchment hangs from the post of the cow pen in Dorhael. The handwriting on it is messy, as it always was with Cálonir. It wrote: “To whoever it may concern, I’m heading out for a little adventure. These lands are far too interesting for me not to go and explore. I don’t know how long I’ll be gone for, probably just a day or two. Maybe three if I find something cool. I’ll bring back some souvenirs from my adventure, souvenirs of what? Don’t ask me cause I don’t know myself. Anyways, I’ll be back. The obvious favorite child, Cálonir Eryndral.” -[x]- Thank you to those who RP'd with me and built connections with me IRP on this character. This was my first ever character on the server and I had a blast with it. Time to lock in on a new character and do some more stupid shit lel.
  6. As said "pvper," 1.9 is (in my opinion) one of the probably two ways that the pvp can be fixed on this server. I can understand the setiment that it will probably make a huge skill gap between those who do play 1.9, and those who don't. In my opinion the current system makes it a lot harder to understand, seeing as it is 1.9 items and mechanics but with 1.8 clicking. 1.9 is easy to learn, and will not change that much about wars and single engagements. If anything I believe it will actually encourage people to learn and try to understand the depth that currently comes with the plugin. If I clicked 8 cps (a normal cps that almost everyone can click), I would lose to someone who clicks atleast 14+. I've seen it, and it happens all the time. 1.9 is simple, left click. . .wait. . .left click. There is nothing too difficult about that. The only other thing that could fix the pvp is to simply finish the plugin. If you don't want to make it 1.9 to make the pvp somewhat easier, finish the plugin and remove the bugs that come with it in its current state.
  7. Redialing

    Yiifu

    Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” ((How do you respond?)) Example: (delete this) He would take a seat slowly, glancing back ever so often to the opening of the tent. "My... story?" Efran paused for a second, trying to find anything in his head. "If I'm being honest, I don't quite remember much. Last thing I remember is being on a ship with my family, then it kind of cuts off after that." He leans forward, looking down at his scared hands. He sat in silence for a few minutes, trying to recall anything after that specific moment, but there was nothing. "The Last thing I remember after that is waking up on some random beach, my family gone..." Oh right, his family. He quickly rose from his seat, eyes filled with determination and worry. He needed to find his family. "I-I need to go. I hope to see you again sometime in the future, uh.... I don't know your name.." He chuckles lightly before quickly turning his back to the old hag. He takes a determined first step out of the tattered tent, goals set on his mind. Find his family, and figure out what happened to their ship.
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