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Tegrof

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Everything posted by Tegrof

  1. I just want to check exactly where you think the academy should be. I think Aeriel will be a good location if we just make use of directions and signs, maybe some NPCs, so it can be easy to get there.
  2. No, it is pretty much nowhere near finished.
  3. Quite true, but this is still somehow anarchism. If everyone started to what they wanted that is not part of lore/history etc. then we would not have the Aegis we currently have, that is my point.
  4. But Vampires are not part of Aegis lore. This should be put up in suggestions for lore before being implemented.
  5. ((This is not a good idea as there are no Vampires in Aegis. I have no idea what server you are playing on, but Undead are the only "evil" creatures there is...))
  6. No students that are studying.
  7. I have no clue what Wolfie is doing, but I am not fighting over anything. Regarding teachers Jon, we will review them in due time. There is no rush about it since the school is not built and we have no students yet, so be patient.
  8. Mate, relax. I don't get why you think threats can work on us. We will have a protected area to work within, where there might be people around. We also have support from probably everyone that is sane, including the different nations (even if they don't know of us yet). If someone threatens us we can make sure everyone get's to know of this "threat". This is not about getting peoples hope up: we need a good headmaster that can run the school. Why should we not look for one? It's not that we will pick first best. I consider no one being a headmaster yet, including me and you. We should make applications and all that as much as anyone and being good professors, have experience etc. etc. You and I are merely managers right now.
  9. I don't get why stuff has to be hushhush? It's not that we are a secret organization. But ok. Regarding the curriculum, it was up long time ago by Zyn, which you approved of already back then. The headmaster position should be able to be applied for, but noone said it would be easy to get. Someone with the right credentials, the right experience and the right application could get it as well as someone that did most of the work up until now. I don't see myself as a headmaster, rather one starting the project. Sounds great. I can attend pretty much all day tomorrow I think.
  10. Sounds great. I can without a doubt say we appoint you as head librarian on the campus library, *smiles*
  11. Not yet, but I know that we will use libraries as partners and co-workers in this.
  12. The first curricula is now finished. It involves Zyn's "Basics of Aegis"-ish idea of a curricula that is a great way for new players to get introduced on how things work on LotC as a server but also what the world Aegis is. We are now looking for teachers for this specific curricula, since I think this will be a very good start for the academy. Even though the school itself is not built, teachers can start to come up with a well thought out curricula for the chosen subject. See the first post for more exact details.
  13. There should definitely be courses in business and mercantile. I think it is a good approach to get teachers, to go and ask specific persons if they wish to be a teacher. At least we might get guest lecturers. [EDIT] Business and Mercantile has now been added as a course!
  14. About money I don't think we will demand payment for taking a course. If we are going to do that it will be a minimal sum. A tip in form of money or maybe materials will bring us a long way towards what we need, but at this point we should consider if demanding payment for a course is the right way to go. However, for more advanced courses, where a teacher might have developed literature or very advanced curriculum, I think pricing a course is more sane. But right now, I don't think that those basic courses will require a payment.
  15. What major developments would that be? I haven't taken any decisions that wasn't there before. About having the academy in Aeriel is currently the must sane and obvious offer we have got so far, since Tac64 is a maniac and Sunspear won't look good. I thought that was already established... Also, why not tell me what you are doing so we can get that clarified? @Peraldon, we might add fighting to it as in a Hunting course. But this is not an army camp, so primarily we won't have fighting classes.
  16. I will review all the application soon enough. I wish to give everyone a chance to get part of this and it should not be "first to take the spot". I never intended to do that. But right now, you are actually mostly moaning about not being in the project, instead of helping out with ideas and work (or asking what to do?). I only have that much time right now so because I'm not talking to you doesn't mean anything... I am looking to talk to Lord Murmillo of Aeriel to have our school there. If we get enough popularity, location will not mean anything. What we will do is that we will populate the city/area we will be located at, which is much for a not-so-local city.
  17. Where is is this city? I have been looking far and wide, but have not found it.
  18. The school is not built yet.
  19. I kind of like his idea of being a harsh teacher for the sake for RP. But if we are to let you be a teacher like that, you can't go too nuts and make students hate you and leave.
  20. 1) Dark Elf 2) Malinor 3) Laurelin, capital
  21. God, that was lots to read up on. @zyn, I agree that we shall start small, with basic classes. But in the end, if this gets as big as it could, we can have courses in each of all those subjects. But I totally agree that we shall have those "new player" courses. As vonebs is saying, I believe courses will include lots of field trips. I will try to use the wiki page to describe each course, since using the foray post will make it even longer. At the moment I will need an "in-game" headmaster that deals with talking to contacts (venividivicifor example, about the academy being placed I'm Aeriel) and to start planning the building. I got quite limited in game time until the weekend so any help would be great. Add me at Skype and we can talk more closely if you ate interested: possut974
  22. I can agree to an extent here, but past experiences makes who you are today. I will revise your application, but right now, it looks splendid. What can you say about you being a co-headmaster? What can you bring to the table that is specific to that position. As it is such an important position I must ask further to ensure there is a good leadership and order to the academy.
  23. Freya, I love your ideas on combat, but how would one make classes on that? Maybe studies on combat and hunting principles would be good? Arts of War studies would be awesome though.
  24. Hehe I just went over this with Wolfie over Skype ;) Now, go to this post for the main topic for this academy
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