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Will (TauFirewarrior)

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  1. Grand Principality of Cumberland Overview Roleplay: Stats Post Actions The first domestically produced and designed Dreadnought is laid down in the Royal Cumberland Shipyards. (10ASP, 36,000) Two Heavy Cruisers are laid down as part of further naval expansion. (6ASP, 24,000) Two Light Cruisers are laid down as part of further naval expansion. (4ASP, 22,000) Twelve Freighters are built in an effort to transport colonists and troops to the new world. (4ASP, 4,000) Five Vitramite Mines and Five Vitraium Refineries are constructed (50,000) 50,000 Soldiers would be raised with top tier equipment. (10AP, 60,000) Project Hedgehog begins research. (1RP, 50,000) Anti-Ship Batteries are put in place around major industrial centres as to avoid future attacks through suicide crashes in future. (5AP, 65,000) The Wreck of the Restoryn is raised. (Mod)
  2. Grand Principality of Cumberland Overview Roleplay: The Grand Principality had breathed a sigh of relief having a massive government intervention to save the shipyards and the shipbuilding industry after the attack at the end of 1891, taking a year to fully complete and fix the Royal Cumberland Shipyards further security measures have been added to attempt to ensure that it never happens again and further plans to improve the air defences of the nation put on the table by Lieutenant General Harold Simmerson who is now being considered the defensive of the two high ranking Cumberland Generals. However the Navy for the time being takes the majority of Military funding citing the requirement to have a larger navy and scale back on foreign sales which is likely what drew the terror attacks. At the Grand Assembly at the beginning of the year the Admiralty put it to the Grand Prince that half of Cumberlands Shipyard Capacity should be reserved for the Navy for a period of five to ten years to ensure Cumberlands Navy can get to full strength within that time frame, citing the plans for the first domestic Dreadnoughts to be laid down in the following year. Drawing support from the commoners and nobles it is agreed upon to focus on naval expansion in the Military budget. The Industrialists put forward the continued need to put nearly half of the budget towards expanding the civilian economy and once more find themselves met with success as more money equates to more defense spending, more products and general improvements for all stratas of society. Though the Communists advocate collective ownership it is sharply ignored by the rest assembled, though they are allowed to speak their piece concerning their political beliefs though they are met with cries from others gathered about Gwangnan Gas attacks and how Communists would bring doom upon everyone, the more religious of those gathered even cite that the Communists opposing Divine Rule will lead to famine and collective desitution. Though the Grand Prince calls for it to quieten down as to avoid bloodshed in what is considered a sacred Cumberlandic tradition of the Grand Assembly. Actions Ten Corvettes are laid down in the now thoroughly rebuilt Royal Cumberland Shipyards. (5ASP, 10,000) Eight Destroyers are laid down in the once again thoroughly rebuilt oven ready Royal Cumberland Shipyards. (16ASP, 24,000) Funds are allocated from the Naval Budget to Valdek to provide a Super-Dreadnought, Valdek Shipbuilders coming to the Cumberland Yards to construct it. (6ASP, 38,000) Five Vitramite Mines and five Vitraium Refineries are built as to maintain the current fuel usage of the Grand Principality. (50,000) [Redacted] (20,000) Three Hundred Pilots of the Rarefied Sky Cavalry are trained this year, bolstering the numbers of this most prestigious order of pilots. (9AP, 21,000) Two Randgritz Class Battlecruisers are returned to the Drydocks for repairs and are out of service for one year and three years respectively. (Mod) Four Outposts are set up this year to stake claim to territory in the new world. https://i.gyazo.com/b065a43ebc30562658fb290a0a574ea8.png (10,000) Twenty Civilian Factories are to be constructed this year to further increase the economic output of the Grand Principality. (100,000)
  3. Grand Principality of Cumberland Overview Roleplay: Cumberland had been shocked to its very core, an attack of pure terror against civilian shipbuilders. The Government itself suspects foreign actors, an attack such as this would not be carried out by Cumberlanders on their own people regardless of their political affiliation. The Grand Prince attempts to call the Country together in the face of this attack and pledges to investigate and punish those involved once they have been brought to light. To this effort it is instructed from the Throne for the Ministry of Public Safety and Security to be established to conduct a thorough investigation but also to keep tabs on domestic subversives within Cumberlands borders, though the latter is not made public. The attack itself marks the darkest day for Cumberland since the horrors of the Great War, most of the Navy is recalled to the Home Territories in order to prevent any further attacks on Cumberland Shipyards, a notable exception to this are Colonial Freighters and the HMS Prince Albert, the Randgritz Class Battlecruiser near the New World. Finances are raised and coincidently stretched thin, Shipyards had been a great boon to the Grand Principality and its annual budget. The Klendari had effectively bailed out the Grand Prince by strengthening trade ties and buying up much of the stockpiled resources and production slots in the remaining Military Industry of Cumberland. The bonds between the Government and the Klendari were becoming more and more positive due to this, with the money earned from the new deals the Cumberland Budget is strengthened and are able to rebuild the shipyards, expand the civilian economy and grow the overseas Colonies along with the other domestic reforms that are so desperately needed to increase public security and mourn the fallen shipbuilders. The Colony in the New World in the East is dubbed as the “Prince Albert Islands” with the first Colony being fully upgraded to be dubbed as “Port Albert” in honour of the son and heir of Prince Maximillian and the Battlecruiser that escorted the venture. Actions Twelve Airshipyards are to be constructed to replace that which was lost, in order to recover the Shipbuilding Industry, it is a massive Government intervention. (120,000) A Memorial for those who lost their lives in the devastating terrorist attacks would be set up and the date of an attack is declared a National Memorial Day. Politics aside, all are invited to join the Grand Prince in a vigil. (20,000) The Ministry for Public Safety and Security is set up following the recent attacks and would be given adequate funds to investigate the terrorist attack and be given powers in order to set up safeguards to prevent further loss of life. (37,000) An Outpost in the New World is upgraded to becoming a full Colony. (7,500) Eighteen Civilian Factories are to be set up this year in order to grow the Cumberland Economy. (90,000)
  4. Grand Principality of Cumberland Overview Roleplay: The Year for the political establishment was one of relative calm, the Government focused almost purely on economic growth, though allowing Military spending to surpass merely the upkeep required to maintain the Military. Tanks are built for the Army and a brand new Randgritz is laid down among many other foreign vessels that are being built by the industrious shipbuilders of the nation. Across the Ocean the explorers of Cumberland come across another continent, yet another apparent new world to be discovered and established contact with the nations of this land. It is ordered to establish outposts in this land to eventually become colonies of a new overseas Empire, a small start but a hopeful one at that. Actions Twenty Four civilian factories would be set up in the following year as part of the economic liberalisation program. (120,000) With the leftover shipyard space the Navy orders a Randgritz Class Battlecruiser to be laid down, to be fully armoured. (5ASP, 20,000) The Steel Industry receives further investment this year, with a further four mills planned. (10,000) Airshipyards are once more expanded by three. (30,000) Heavy Industry is also expanded upon with five new Heavy Industry Factories planned. (37,500) [Redacted] (20,000) Research into Dreadnoughts continues. (1RP) Two Outposts are constructed in unclaimed land in the Eastern New World. https://i.gyazo.com/7361891cc4965b2f46560066eeacccf4.png (5,000) Three Armoured Brigades of Medium Tanks are to be constructed this year. (9AP, 24,000) A Defensive Pact with the Archduchy of Andros-Bellica, Grenheim and Estfield would be signed in Randgritz, dubbed “The Randgritz Pact” it details a defensive pact against Communism, for Cumberland to mediate the disputes between the rivals of Estfield and Grenheim and levels of Military cooperation between all states involved, including army exercises and coordination along the Simmerson Line. (Mod)
  5. Grand Principality of Cumberland Roleplay: Tensions had boiled over in the last year or so, but seemingly calmed after the initial backlash against the Communists, the Fascists and Nationalist spurred on by anger from the domestic Communist party subverting the national interests of Cumberland perceiving the entire nation being wronged by these so called “Internationalists.”. The ensuing riots between Communists and the Fascists left large swathes of the Capital of Randgritz destroyed and burned, leaving many homeless, destitute and worse off than before. The Grand Prince himself addresses the nation in shock and sorrow, pledging to ensure justice is had for all those who lost their homes and loved ones, pledging to go down to the destroyed part of his Capital each day until the damage is repaired. The Royal Cumberland Ship Building Co. opens itself up for foreign contracts and in turn receives a number of contracts filling the Royal Coffers beginning to leave a taste in the treasury department for foreign exports of a more military nature due to the extreme profits taken. Both the Admiralty and Army approve of the action at least for the time being as production capacity is set to increase further for both arms of the Military though there are some disgruntled voices at the notion of arming foreign nations through the Royal Cumberland Ship Building Company. Though with the Vitra shortages the Navy is currently facing these voices are quiet for now as producing more ships is not impossible until more Vitramite Mines and Vitraium Refineries are constructed. An attempt at a Colonial Venture is now one of the priorities of the foreign office to win back some of the lost prestige in recent years, rather than join in on the regional conflicts it now seeks to expand its horizons to overseas ventures. Leaving behind much of the troubles of the Old World and seeking to extract the wealth of the New World. Actions Ten civilian factories would be set up in the following year as part of the economic liberalisation program. (50,000) One Commercial District would be constructed in the newly founded City (10,000) One Trade Depot would be constructed in the newly founded City (10,000) Massive Fortifications upon the border with the CSAC would be constructed dubbed “The Simmerson Line” named for currently serving Reserve Army Commander Lieutenant General Harold Simmerson. All the remaining Heavy Industry is used to supplement the creation of Static Artillery placement, the building of bunkers, reinforced walls and barriers across the river border with the CSAC. (30,000 and 7AP). Three New Airshipyards are planned for construction during the course of the year. (30,000) Three New Heavy Industry factories are planned for construction during the course of the year. (22,500) The Grand Prince engages into charitable work after the Great Riot of 1889, going down to the ruined sections of the City himself to give out food, blankets and direct the rebuilding operations. Cautiously the Army would keep Major-General Pryce and an honour guard of Veteran Infantry to keep him protected while he engages in Charity. (12,000). Research into Dreadnoughts continue. (1RP) [Redacted Research] (20,000) A Colonial Venture is sent underway, consisting of 5 Freighters filled with food and refined Vitraium to supply the journey and escorted by a single Battlecruiser the HMS Prince Albert. They are sent to explore parts of the North East, seeing as lands were found almost directly East of Cumberland, it is speculated there might be lands in the North East. The expedition would split off in order to explore in a group of three. https://i.gyazo.com/b25b267154babbd692d104d4b98aeb83.png (Mod) After witnessing the Alliance in the West, the Grand Prince is determined to achieve similar success in the East. Calling on the Nations of Estfeld, Grenheim, the Gallian Trade League and the Archduchy of Andros-Bellica to a conference to discuss the potentials of alliance. (Mod)
  6. Grand Principality of Cumberland Overview Roleplay: The Year had proven to be a disaster for the Grand Prince moving into blunder after blunder though largely down to the advice of his Council of Ministers it looked bad for the Prince in general. However they had managed to secure the CEF from the encirclement and are able to bolster their domestic forces for the year and have the eyes of the Communists be averted from the Principality. To this effect both Winston Townsend and Lancelot Stern come up with a new strategy to limit the damages of the year and the gains made by the Communists, Winston Townsend begins a mass propaganda campaign using the arms of the Military to do so, while the Chancellor would enact internal economic reforms to begin seeing the class divide within Cumberland begin to shrink and allow for social movement. The Army get the entire expansion budget in the Military for the year due to the pressing needs to have an army that can defend the crossing between Cumberland and The CSAC, tanks are produced to this effect learning from the examples set during the Civil War. It is hoped by recruiting as many regulars as possible that any uprising from the CCP would be an impossibility at least that was the hope of the Army and Navy. New defensive plans are drawn up for a full defensive line and potential fallback lines within Cumberland in the event of a Communist uprising and potential CSAC intervention. Actions One Commercial District would be constructed in the newly founded City (10,000) One Trade Depot would be constructed in the newly founded City (10,000) The Town on Biggleshire would be upgraded to a City (12,500) Four Steel Mills are constructed. (10,000) Two Armoured Brigades of Medium Tanks would be constructed. (16,000, 6AP) Using the Industrial capacity of the Juverin Republic with the best equipment available. (48,000, 8AP) Propaganda would be spread by the Ministry of Information at the behest of Winston Townsend promoting Nationalism, Faith and Monarchism as opposed to Communism. This is an attempt to turn around the last year of humiliation and paint it in a different light as foreign influence as opposed to domestic incompetence. (14,000) (Mod) Chancellor Lancelot would implement reforms within the Country itself in order to liberalise the economy and allow the share of wealth to attempt to stabilise across class barriers through the use of more free market concepts. The main goal of these reforms are to seek the ability to increase meritocracy and social movement. (20,000) (Mod) Research into Dreadnoughts is continued. (1RP, Due 1894)
  7. Grand Principality of Cumberland Overview Roleplay: It had been a year of mixed results for the Principality, the Admiralty would offer naught but hushed whispers about the expedition in the South with none of the information being made public, while on the other hand propagandising the recent victory and territorial acquisition on the Island of Tsonluft making Cumberlands role pivotal in the battle. Highlighting the expansion of the Principality and ensuring all records of the Southern Expedition are destroyed or altered, Commodore Pryce receiving an official transfer from the Royal Navy to Carnelia and ensuring his brother doesn’t find out the true reasons his brother now serves on another continent, at least for the time being. The Royal Army of Cumberland is mobilised as the Communists are found out in a plot to arm international brigades and are encircled completely, Lieutenant General Harold Simmerson is deployed to put the Communist Party of Cumberland down once and for all as it was generally believed by the Government that the Army had caught them by chance all gathered in one place. Now was the time to cut the head off the snake as it were, though some wish it were Major-General Pryce leading as he was the most experienced leader in the Army. The Navy would be deployed to give assistance to the Army in this matter, Lennox in command once again due to his now more prestigious reputation with the Government. The Navy had sustained substantial losses in the year, but manages to secure funding for expansion and replenishment, seeking more modern and faster capital ships that are able to expand Cumberlands influence through the Navies sheer power. Two of the new Randgritz Class Battlecruisers are specifically ordered, the first HMS Randgritz becoming the titular “Pride of the Fleet”. The Army is not ignored either by the Chancellor, funding the first Armoured Brigade to be organised allowing the Royal Army to begin modernising at a rapid pace, wishing for the nation to be considered first rate within the next few years. The Chancellor also organises a general improvement to the industrial capabilities of the Principality, seeking the ability to heighten the capacity to arm both the Navy and the Army with both branches of the Grand Prince’s Armed Forces being given significant funding in regards to industrial facilities. Meanwhile in the Palace... “What? All of it?” Grand Prince Maximillian asks “All of it.” responds Lancelot, Chancellor of Cumberland “The whole Squadron?” Maximillian inquires “The whole Squadron.” confirms the Chancellor “Including the Flagship?!” Maximillian raises his voice “Including the Flagship, including the Commodore” once more the Chancellor confirms to his Monarch “Those little Red Men....” he trails off “Don’t wait upon formalities do they? Well we’ll have to reinforce our coast and keep the rest of the Fleet around our territory then, if those savages so brazenly attack our vessels.” “My thoughts exactly Your Highness, we’ve recalled our squadrons across from the regular patrol routes to keep them based in the skies of our Principality. I have also taken the liberty of ordering a general expansion and rearmament of both the Fleet and the Ground Forces, along with expanding our industrial capacity.” Lancelot explains “Yes, yes but what are we to do about this slight? Why did they attack our vessels is most important, we get their merchants on our shores and vice versa!” the Prince inquires. “They are savages, they will attack you one day, trade with you the next, do not ponder on it too much Your Highness, now moving ...” the Chancellor begins to move on with the other issues of the day. Actions One Commercial District would be constructed in the newly founded City (10,000) One Trade Depot would be constructed in the newly founded City (10,000) 15,000 would be given to the Grand Duchy in return for technology on tanks. (15,000) An Armoured Brigade would be raised once the technology had been acquired. (8,000, 3AP) Another 5,000 Troops are raised with the best possible equipment. (6,000, 1AP) The Town on Tsornluft would be upgraded to a City. (12,500) A new town would be planned to be constructed outside the current borders of Cumberland. (5,500) https://i.gyazo.com/f2ba27a891813abe135616969a13ba06.png Two Randgritz Class Battlecruisers are laid down and ordered to be constructed in order to replenish losses. (40,000, 10ASP) A Pair of Corvettes are laid down to replenish losses. (2,000, 1ASP) Three Destroyers are laid down to replenish losses. (9,000, 6ASP) Nine Freighters are laid down in order to create greater Fleet Logistics. (3,000, 3ASP) Research is conducted into Dreadnoughts having seen them in action during the Battle of Tsornluft. (1RP) Four Heavy Industry is created for the year. (30,000) Two Airshipyards are constructed for the following year. (20,000) A Steel Mill is constructed. (2,500) The “Ambassadors” would be summoned to Court to meet with the Prince and are told not to delay. (Mod)
  8. Grand Principality of Cumberland Overview Roleplay: The Principality was in a state of Pseudo-War with the ACP having its expeditionary army fighting in some of the heaviest conflict zones of the civil war and supporting Corvin. Within the Principality itself there is a general scare due to the reaction of the events that occured in the International, the Cumberland Communist Party is designated an illegal organisation, punishment for being a proscribed member of said organisation would be met with a life sentence of forced labour in the Vitramite Mines. The Army would be deployed in force to find out any communist enclaves throughout the Country. Naval funding is increased this year with the Admiralty seeking to build six ships in total, two of which being capital ships in order to finally have enough ships to combat the pirates off their coast. A deal is struck with the Carnelian Sultanate to sell the designs for a Battlecruiser Turbine to allow for capital ships of greater speed though lacking in armour. The Army also manages to secure funding to recruit more soldiers, as it is generally considered that the Royal Army is lacking with losses sustained in the Civil War. The Free Guilds of Estfeld had spurned the Grand Prince and his Ministers as far as the Court was concerned, having claimed territory to the South that the Principality had planned to expand into was leading to tensions being raised. For now a general cooling of relations with the Freeguilds would begin, withdrawing a Trade Agreement with them and choosing instead to trade with the Venzeatic League instead. Actions The Town constructed in the previous year would be the focal point of turning it into a new City. (12,500) Two Vitramite Mines would be constructed (10,000) Two Vitraium Refineries would be constructed (10,000) Two Battleships are laid down to be constructed by the following year, complete with full armour. (28,000. 6ASP) Two Heavy Cruisers are laid down to be constructed by the following year, complete with full armour. (24,000. 6ASP). Two Cruisers are laid down to be constructed by the following year, complete with full armour. (22,000. 4ASP). Over Twenty Thousand Infantry Regulars would be sought to be raised this year complete with regular equipment both manufactured and stored. (22,000) [Redacted] (11,500) Communism would be cracked down on, the Army within Cumberland would be deployed to begin raids on Communist Meetings. The Communist Party itself is made to be fully illegal and any symbols or iconography of the party and Communism in general would be met with immediate arrest. (Mod) The Grand Prince announces that workers rights would be expanded, the Prince himself signing into law the eight hour work day. (Mod)
  9. Grand Principality of Cumberland Overview Roleplay: The year itself called for expansion in the battered economy of the Principality, seeking to put the majority of the years purse into the economy and expanding the nation's borders through new settlement programs. There would be massive expansions through civilian industry and constructing new commercial buildings in one of the more neglected of Cumberlands Cities. Though this causes some grumblings in the Military due to the lack of sustained expansion in either the Army or the Navy. Actions A Town would be constructed in order to expand the borders of the Principality. (5,500) https://i.gyazo.com/19fe9291bf8635ca852fc5614fa0f38c.png A single Steel Refinery are constructed as to maintain the upkeep required. (2,500) An additional 10 civilian factories are constructed as to continue the economic growth of the Principality. (50,000) A single Airshipyards are constructed to further increase the productivity for the Navy. (10,000) A Commercial District is constructed in Salisbury (10,000). A Trade District is constructed in Salisbury (10,000). [Redacted] (10,000) The Dictator Corvin would be offered a Knighthood as part of the most esteeemd Order of the Unicorn, one of the Royal Knightly Orders within Cumberland as part of the foreign honours list. (Mod).
  10. Grand Principality of Cumberland Overview Roleplay: The Admiralty of the Grand Principality had been left incredibly embarrassed, losing Cumberlands only capital ship and a significant portion of its smaller vessels within the fleet. Admiral Peter McGraw being recalled to the Capital to face a board of inquiry led by the Ministry of Defence, discluding the admiralty and instead being chaired by Winston Townsend the Defence Minister. Henry Lennox is let off due to the blame being put on McGraw, even with the Rear-Admirals connections within the Naval Bureaucracy it was looking like he would be pulled from active service and be reduced to a desk role though maintaining his rank, pay and future pension. This itself would cause tension within the Principality itself with the Admiralty being blocked from seeing Maximillian himself by the Ministers of State, seeking to overturn the ruling via appealing to the Prince. For now it seems the Statesmen of the Court have won out against the Admiralty, with the Army siding firmly with the Civilian Government on the matter. Within the Admiralty itself the inner factions begin to seek to supplant the aging traditionalists to enact meaningful naval reform. Meanwhile Major-General Pryce continues to earn renown assisting in the wars against the Communists in the neighbouring Confederacy, the Army riding on the new fame and prestige that was being earned planning on petitioning for spending increases. Maximillian himself is elated as the many Monarchs of the world sent potential suitors right to his palace, many of which were beauties that he found himself enamoured with others not so much. The Prince had a decision to make and the Ministers had to guide him to ensure Cumberland wasn’t tied down in a potentially ruinous pact with a powerful foreign nation, twice during the proceedings the Prince nearly went with the objectively most beautiful of the women from the Klendari, but Chancellor Lancelot and Minister Winston were able to sway him to choose the still beautiful but less risky Princess from Ozan. Actions An additional six civilian factories are constructed as to continue the economic growth of the Principality. (30,000) Two Airshipyards are approved to be built for the following year. (20,000). Two Cruisers are ordered to be laid down and to be complemented by full steel armour. (22,000, 4ASP) A Battleship is laid down to be complemented with full armour. (14,000, 3ASP.) Six Corvettes are laid down to be completed by the next year as to make up for battle losses. (6,000,3ASP)
  11. Grand Principality of Cumberland Overview Roleplay: With the rapid growth of the economy the Royal Government sought to capitalise on this and expand the borders of the Principality into resource rich areas and other regions of strategic importance due to infrastructure. A campaign of migration would be declared throughout Cumberland promoting the expansion of the borders as a destiny for the Principality to join the Great Powers in size, economic growth and military prowess. In accordance with Migration Policy from the Royal Government families would be selected at random from rural areas who aren’t registered owners of land to be granted lands in the new frontier with enough livestock and seed to make a success in the fertile regions. Businesses are encouraged to set up branches in the new towns that are planned to be created. A raid is planned by the Admiralty to attempt to scare the Pirates off, choosing a close target to hit all at once in a hit and run attack on a suspected Pirate Stronghold. Hoping to catch them off guard while the majority of them are raiding or while their airships are powered down, it is a daring raid to hopefully cause the Pirate Activity in the region to be quelled. A large force of men is sent to the Confederacy to aid Corvin in his civil war against the Communists, the Council of Ministers agree that a Communist Great Power cropping up next to Cumberland simply cannot be allowed. Actions Trade would be offered to Erdemir Industries, Perzah and the Caliphate of Ozan. (Mod) Three Heavy Industry Factories are moved to be set up within the year, ground forces reinforcement requirement likely being required. (22,500). One new Airshipyard would be constructed. (10,000) Three Destroyers are constructed to be completed within the year and they will be fully armoured. (9,000). Four Corvettes are laid down in the year, once again with full armour. (4,000). Six Civilian Factories are constructed. (30,000) Infrastructure Improvements are planned within the Kingdom with the remaining coin left in the treasury. (5,500). The current compliment of the Royal Navy of Cumberland would be to raid a Pirate Stronghold, the entire squadron is sent out. (Mod) https://i.gyazo.com/55571d9c466f6d67fb0e2a1f7450f1a4.png Ground Forces are sent into The Confederacy to assist Corvin’s Army. Major-General Jonathan Pryce is in command. This force consists of 20,000 Infantry, 5,000 Cavalry, 25 Howizers and 100 Field Guns and the Rarefied Sky Cavalry of 100 Planes. (Mod) Missives are sent out informing the great families of the world that the Grand Prince is seeking a wife, a political marriage is requested and relevant nations should send envoys and potential brides. (Mod).
  12. Grand Principality of Cumberland Overview Roleplay: After the quick victory against the Communist incursion within the borders of the Grand Principality, Maximillian was beyond ecstatic, renaming many of the Regiments that took part in the battle to his own Royal Regiments. He invited Major-General Pryce to Court and spoke at great length about the battle believing himself to be there and having helped lead the general to ultimate victory, of course all knew the truth but refused to speak up and simply accepted the Prince’s own delusions. As a matter of concern the Council of Ministers the growing civil war in the Amaerin Confederacy it was time to pick a side against the communist menace in order to spare Cumberland from having a dangerous ideologically fuelled neighbour. Military units are organised and Major-General Pryce would be informed that he would be in command of this force, missives are sent to the Corvin Government fully recognising them as the legitimate Government of the Confederacy. Actions Two Steel Mills are constructed to meet the rising demands of Cumberland Industrial Concerns. 5,000 A Vitramite Mine is constructed under a known deposit. 5,000 A Vitraium Refinery is constructed as to prepare for the increased supply of raw Vitramite. 5,000 Two Airshipyards would be constructed as the Airship Industry would be focused upon. 20,000 Two Cruisers would be constructed with full armour. 22,000, 4ASP. Research into Battlecruisers would be intensified this time with backing from the Royal Purse. 14,000. Trade is offered with the Free Provinces, Republic of Emmeria and the Republic of Tormonia. (Mod) The Corvin Government would be fully recognised, the Grand Principality would subsequently offer full Military support from its armed forces in return for post war investments. (Mod) A formal request is sent to the Carnelian Sultanate stating the Grand Prince is seeking a Bride and that upon the advice of his ministers a Royal Pact from the Southern Monarchy. (@Alex)
  13. Grand Principality of Cumberland Overview Roleplay: Following the Great War the Grand Principality was left weakened, much of the former naval power lost, infrastructure destroyed and industry left stagnant. Though the economy remained relatively stable it was time to act through Royal Decree. Industry must be rebuilt, infrastructure to be improved upon and the Military to be expanded on to protect the borders and foreign interest of the Cumberlanders. As the most recent incident from the foreign communist rebels entering the country had shown the Military was a shadow of its former self. The proud Cumberlanders must defend their nation from those who would seek to impose their ideology and will over their people. Actions A Destroyer is constructed in the Airshipyard. 2ASP, 3000 Gold 25 Howitzers are ordered from the factories. 2AP, 8000 Gold A new Airshipyard is ordered for construction. 10,000 Gold 3 Civilian Factories are ordered for construction. 15,000 Gold Research is put into the concept of Battlecruisers. Trade Agreements are offered to all those who would take them, barring pirates. The Confederacy is contacted, requesting permission to send Military Attache’s to observe their civil war.
  14. Discord: (You got it) Name of Nation: Grand Principality of Cumberland Type of Government: Absolute Monarchy History/Culture: The Grand Principality began its existence dating back to the relative middle ages upon the Continent, the ruling dynasty within the land having remained the same in such a time and have maintained their absolute grip on authority within the nation even after the Great War. Staving off revolutionary activity and sentiment during the times of strife for the nation. Moving on so that it might rebuild itself and prosper once more, advancing in industry, science and seeking to grow the economy and improve the quality of life throughout the Principality. The Principality itself has its culture tied to the aristocratic traditions and as of more recently militant nationalism through extensive use of new technology and propaganda to inspire the common folk to support the nation and its monarchy against the foreign interests who would seek to destabilize or otherwise destroy their way of life and the institutions that have kept the Principality whole, stable and prestigious for generations. To that effect, military service is encouraged among the underclasses as a form of social advancement, the Monarchy makes a point to ensure the aristocrats treat veterans and enlisted with some modicum of respect. However much of the recruitment for the Military is drawn from the Countryside, where minds are more agreeable to the patriotic requirements of military service, the officer corps are mixed between the aristocracy and urban middle class. Economically the Principality has been in a warmer climate, blessed with rivers that allowed for a good amount of fertile land for a bustling agricultural sector. This in turn lead to a population boom which lead to the many cities being established over time. With much of the population moving to the cities eventually it would lead to the industrial revolution within Cumberland this lead to the creation of an urban middle class of industrious individuals who would own the factories and shops. Resource prospecting during the Industrial Revolution of Cumberland lead to the discovery of Vitramite deposits throughout the Kingdom, rights of the mines being bought up by the wealthy and the crown itself as to ensure the Principality could enter the race to construct airships. Starting Points: Size: 6. Rivers and fertile soil lead to a population boom after exiting the medieval era during the early formation of Cumberland, the agricultural sector remains important to the economic output of the Kingdom to this day and the majority of the population still lives in the rural countryside despite advancing past the industrial revolution. Army/Navy: 5. With many interests to protect, maintaining a strong military was a key priority of the Grand Prince and the Royal Cabinet. Aerial: 2. Sadly during the Great War much of the Royal Sky Corps was lost attempting to pursue colonial interests. Industry: 3 Economy: 10 Education: 2 Infrastructure: 2 Notable Characters: Grand Prince Maximillian Randgritz, Chancellor Lancelot Stern, Minister for Defence Winston Townsend National Idea: ( Will Consult you on potential ideas) Unique Units: ( Will add later ) Proof you’ve read the intro and the rules: Ireland is okay I suppose.
  15. Kingdom of Lyonesse https://youtu.be/PT-OrhPe_qk Overview As the year passes it grants a bounty to those who live within the expansive realm of the Lady and her Knights. The harvests throughout the Kingdom feed the many mouths around the world through its grain exports, Lyonesse vintages are sought after by many of the Kingdoms smaller neighbours with their respective local elite. However there was a darkness on the horizon, the Horse Lords to the East, the Brute Warbands in the North and now Mori Pirates threatening to raid the coast unless tribute is given to placate them. The Knights, Dukes and the King of Lyonesse knew this could not stand and they had to put the Kingdom ready for war, lest they be caught off guard. Military Preparations The Dagger-Ear Pirates had the courtesy of giving warning to the Kingdom that they had their eyes set on enslaving the common folk and defenceless. Fortunately for the Knights of Lyonesse much of the Kingdom was inland, with only small stretches of coastline to realistically require defending. An army of ten thousand would be sent to the Northern Coastlines, with the local Nobility being instructed to set up watchtowers and prepare an early warning system through the use of beacon towers. Many villages would have been cleared of all inhabitants during the year and dummy villages with suspect loot would be set up. The Yeomanry would act as scouts to see in the following months or years if the bait is taken. (Mod) Another Force would encamp itself on the Western Borders of the Kingdom, closer to the City States, though not acting too outwardly aggressive, merely keeping watch for the time being. (Mod) Domestic Policies The Kingdom would see fit to encourage the Nobility and Freeholders of the realm to attempt to increase the crop yields throughout the realm, in order to begin stockpiling properly due to the threats looming closer to the Kingdom. (Mod) The King and his Court on the other hand would begin preparations to host a Grand Tourney in the City of Lyon in the following year. With Jousting, a Melee and an Archery Competition being the main attractions. (Mod) Diplomatic Actions The Human City States on the Border of Lyon would be offered protection by the Knights of Lyonesse and would be invited to send envoys to Lyon to discuss what this might entail. (Mod)
  16. Discord: Civilisation (Name): Kingdom of Lyonesse Capital (Name): Lyon Government (Empire, Republic, etc, you may go into details): Monarchy, the Kingdom is headed by the King of Lyonesse and backed by a bloated but supremely loyal aristocracy formed around the concepts of Knighthood, Chivalry, Honour and Loyalty. Racial Distribution (Primary Race, probably minorities?): Humans, no minorities that are noted. Racial traits (as needed): Human racial traits. Religion (Whatever you prefer, you may be creative): The Faith of Lyon itself is centred around the myth of the Shieldbearer and First Knight, the former being a noteworthy noblewoman who took up the shield of the First Knight so that she might protect the innocence as the First Knight took up his sword to fend off those who would prey on the defenceless. In a dualistic Pantheon of sorts each is referred to as The Lady and the Knight respectively, both revered equally among Lyonesse society for their favour. Many pilgrims traversing the Kingdom itself to visit the holy sites of both deities, often seeking to drink from the grail of which was supposedly blessed by The Lady and her Knight. Technology & Arcana (that is notable; have you pursued magic? Be fair and remember to do tradeoffs): The Magics pursued in the Kingdom itself are completely based around the concepts of the Lady and the Knight, using magic to transform Knights into superbeings and the embodiment of piety so that they might fight darkness. In regards to technology, it is largely funded via patronage through the aristocracy, as such it can be slow development, often with nepotism overshadowing true innovation. Description (Culture, history, politics etc): The Culture of Lyonesse is largely based around the incredibly bloated aristocracy and the ideals of Chivalry, Honour, Loyalty and Piety. The number of Knights in the Kingdom is said to be beyond count even by those educated enough to count. The nobility and gentry of the Kingdom making up Thirty Percent of the Total Population of the Kingdom. Due to this it has left much of the Kingdom cramped in regards to borders, land ownership and the likes. Lower Nobles often using Commoner Freeholders to lease off their lands and creating a class of farm owners who compete with one another on behalf of their lord. The Freeholder Class itself makes up a further Ten Percent of the population. Within the Cities of Lyonesse a growing class of merchants and artisans who make up another Ten Percent of the population, trading the goods from the countryside and foreign goods, crafting the tools needed for all elements of society. Lastly there are the non-land owning commoners outside of the cities accounting for a full half of the Kingdoms population. Most of which find themselves toiling the fields of the Nobles and Freeholders, others finding themselves joining the Army as Footmen or Yeomans. Most people in the Kingdom find themselves born into the class or profession they’re born into, it is almost impossible for a commoner to be raised to nobility, it takes the King himself to bestow a title of Nobility. The Knighthood however does allow for those not born into it to have a shot at joining, albeit it is rare due to the expensive nature of becoming a Knight. For Knights the only commoners typically able to join the ranks are the second or third sons of prominent Merchants or Artisans who can sponsor their children to join a Nobles Household as a page or squire. Some peasants will sometimes find themselves rewarded by their local liege by them taking a son should some significant service be granted. The more lax nature of the Knighthood Class is attributed to the constant need for expansion of the Kingdoms borders either through conquest or migration, often at times some Knightly Houses will find themselves extinct, fathers dying with their sons and grandsons on the field of battle. Due to the Knighthood making up a significant portion of the Military might of Lyonesse, it requires new blood constantly, it is here and only here where merit means something over blood. Freeholders in Lyonesse often know their situation is precarious when it comes to owning land, especially if their liege has a rival and loses a feudal dispute, so they will typically use their land for cash crops, agriculture to expand their own wealth so that they might keep their position more secure. As a consequence there are many vineyards and plantations dotted across the Kingdom, Knights and Nobles often growing and monopolising grain and wheat with the Merchants in the cities who are more interested in courting the Knightly and Noble Houses than the Freeholders. Geography & location (As detailed as you wish, with a note on the map below as to where your realm would be in existence): There are many rivers flowing through the Kingdom allowing for excellent irrigation and natural defence throughout the land, allowing for a large agricultural based economy. With the climate allowing for wine, tobacco and other cash crops to be grown due to its forgiving nature. There are however alpine regions that are said to be rich with ore, with much of the road networks of the Kingdom passing through these areas to allow for the transportation of ores to the cities so that the artisans and merchants might ply their trade. Size (Tying in with racial distribution, as well as geographic location. Be just, the map is only that big): Due to its history of migration and conquest of its respective region the Kingdom is large and home to a large population that is further heightened due to the economic focus on agriculture. On the map it borders the North of the Scarlet Order taking vast swathes of land in that general area.
  17. The Kingdom of Fyr-Darrick Nation Stats Activity Expenditure and actions Four Farms are constructed as to keep up with the rate of growth acceptable by the Princely Council of Fey. (20,000) Four Trade Caravels are constructed with the intended purpose of increasing trade with Danwent. (16,000) Further research is put into the Ballista concept. (15,000 this turn. 45,000 invested total) New Temples are raised across the Kingdom, to show reverence and dedication to the Elder Soul, four are constructed. (54,000) One thousand Greenthroat Guard are to be raised this year to replace the losses in the field, they will be equipped with stored T3 Equipment. (6,000) Nine manufactories are sprung up across the Kingdom to further increase the economic output of the Fey. (67,500)
  18. “The followers of Irrin Sirame gave the Alders a home where they had none before, they gave them special cultural privileges as to ensure the continued existence of their people’s ways. You betrayed me Maln, you ripped my heart from my chest, sacred vows and pacts of blood were spilt because I was a true friend of the Alderfolk. Now you insult my people over what? Living a life that isn’t fuelled by absolute conflict? You did this to be contrarian and only that, to once more attempt to put your people on top of mine. I expect a wolfs blade will find its way to me because I decided to critique you and this move. Well you’ve already broken my heart, I’m sure taking my life would be easy for you.” Pens Artanis to Kairn
  19. The Kingdom of Fyr-Darrick Nation Stats Activity Expenditure and actions Four Farms are constructed as to keep up with the rate of growth acceptable by the Princely Council of Fey. (20,000) Four Merchants Guilds are established in the new Cities that have been established. (40,000) A New Port is constructed on a newly established Coastal City on the Barrier. (15,000) Further research is put into the Ballista concept. (15,000 this turn. 30,000 invested total) Ten manufacturers are constructed. (75,000) Two outposts are established in order to spread the borders of Fyr-Darrick. (10,000) https://i.gyazo.com/dfda54fb03483fec05533a47e8f992a7.png
  20. The Kingdom of Fyr-Darrick Nation Stats Activity Expenditure and actions Four Farms are constructed as to keep up with the rate of growth acceptable by the Princely Council of Fey. (20,000) Low Stone Walls are constructed in the City of Anmyr and Modryn (20,000) Research into the Multi-Shot Ballista is continued with the same budget allocated. (15,000. 15,000 already invested) Four towns are upgraded to Cities (60,000) Three Thousand Greenthroat Guard are to be raised with T3 equipment. (42,000)
  21. Prince Artanis Caerme’onn would sign this document ratifiying it.
  22. The Kingdom of Fyr-Darrick Nation Stats Activity In the streets of the City formerly known as Lamentation the citizenry are gathered together by the Magi Priestess Dycha and many of the lesser Priests of the Great Chieftain and Allfather of the Fey Race. Many of their assistants would be carrying baskets full of bread, being handed out in an orderly fashion being overseen by several Cohorts of Royal Fey Spears, officers carefully watching the crowd. The human civilians still looking a little gaunt even over a year after the siege had finally ended, the food programs instituted by the Crown saving many from starvation. Soon all the bead had been given out, almost everyone in the crowd given enough to eat for the duration of what this assembly was. On a large stage the High Priestess would appear before the crowd, staff in hand looking down at the gathered masses. “My Children, long have you suffered under your oppressors! The Monarchs and Lords of Death who inhabited this very forest. Now you are free, free to live life in all its wonders. The plenty that only us the Fey can offer you, the bread we hand out today comes from the Royal Stores themselves. King Eonir wishes to see if your people can be redeemed for the crimes committed against this forest. Should you prove yourselves, you will flourish under this new order and be able to grow and the Forest may accept you. To the Fey all life is sacred and as such we consider you our children that must be protected and guided to the righteous path. So eat this bread, then join us in prayer to the Allfather and express gratitude at the life that you have today, as your former masters wished to take it from you.” The Priestess would finish her sermon, stepping off from the podium, most of the humans that remained evidently were never very fervent in the worship of Death due to their choice to live under the Fey rather than starve and die. On the other side of the Kingdom in its original heartlands the Princely Council of the Fey watch the events from across The Barrier with increasing concern for the wars that were going on. Their King Eonir secludes himself from much of the administration of the Kingdom and even much of the diplomacy aside from his desire to spread the Forest into the West. Expenditure and actions Four Merchants Guilds are constructed in the Cities that were formed from the previous year. (40,000) Four Farms are constructed as to keep up with the rate of growth acceptable by the Princely Council of Fey. (20,000) An additional 4,000 Heavy Infantry would be slotted for recruitment this year costing the treasury a vast sum. (48,000) Three Barracks would be constructed to increase troop recruitment for the following year. (15,000) Tinkerers and Blacksmiths would be tasked in the new Laboratory Facilities the Kingdom had acquired would be put to task. The Royal Army would task them into creating a multi shot Ballista for field armies. (15,000) (Education: 2)
  23. The Kingdom of Fyr-Darrick Nation Stats Activity Within the great canopies of the Kingdom of Fyr-Darrick and its borders that stretch ever further West and North, with its destiny to eventually encompass the majority of the modern Greenthroat. The training fields outside the Capital of the vast forest Kingdom would be bustling with activity, the raising of troops for further campaigns with time now firmly on the side of the Fey. New heavy troops undergoing their training, supervised by the veterans of the Darkyrian Campaign, young Fey drawn from all over the territories and rural spaces of the Kingdom, many who’ve never seen armoured troops or even metal weaponry. The King himself observes from a distance, watching his army once more be raised as to march on crusade for the living and to expand and maintain the Greenthroat and restore it to what it once was. Elsewhere in the Greenthroat many settlements that had transformed into towns in the previous year get the support they need to become cities and consolidate the realm further, ensuring that no land is stolen by the outsiders and wrongfully exploited. The War in the Forest finally behind the Fey Kingdom, it could see to its expansion and growth in all areas to create an Empire in this world that could protect those living from the forces of ruination, undeath and sometimes even themselves. Expenditure and actions Five farms are constructed upon the newly acquired river from former Darkyria, now dubbed the Greenblood River. This is to ensure the continued growth of the ever expanding population of Fyr-Darrick (25,000) Four thousand Heavy Infantry are to be raised after the war to prepare for the campaign in the West. They will be equipped with Steel Equipment from that in storage and that which is newly forged. (42,000) Four Outposts are given their town charters that allow them to consolidate in their area of control. (Free) Four towns are consolidated into Cities. (60,000)
  24. The Kingdom of Fyr-Darrick Nation Stats Activity The Assaults on the City of Lamentation had finally begun, all forces present would take the city with speed rather than the siege of the Glade of Eternal Midnight that took many years to finally conclude. New siege weaponry, large forces of light infantry used as a front line force to simply overwhelm the enemy within backed up by Heavy and Medium Infantry. Though lacking the command of their King, those remaining commanders felt confident in their ability to take the city once and for all. Though what to do with the many captured civilians afterwards was something that was still pondered among both the commanders and members of the esteemed priesthood that were there acting as support through magic and healing. Needless to say the casualties will be high for both sides in this fight, and it will mean the Legions of Fyr-Darrick would have to spend a significant portion of time rebuilding for their next campaign. The King having returned to the Heartlands after his pilgrimage to what the Fey currently call the Heart of the Forest, transformed, changed and something that presently spooked much of the Court in the Capital of Talsyn and the City of Anmyr. Spending more time back to the affairs of the State, reshaping it to fit his new religious fervour and visions that he had seen. Upsetting some of the old ways that business was done to some in his long absence. The Merchant City of Anmyr would remain open to business as the eyes of the Kingdom would continue to look West and now to the North, the King ordering the Warden of Fyr-Darrick to begin organising migrations and new settlements to be constructed to expand the Borders in the desired directions as to protect the forest. Expenditure and actions Siege costs would amount to 35,000 to construct a sufficient number of trebuchets and siege towers in order to take Lamentation with the full force of the combined army. Four farms are constructed in order to maintain the current level of growth. 20,000 An Ent is shaped through the magics of the forest. (3,000) Five Barracks would be constructed (25,000) Four settlements are created this year one heading west to help connect the two territories of Fyr-Darrick, three are built northwards. 20,000. https://i.gyazo.com/c46336ee81c56067361139c40fa99b8a.png
  25. The Kingdom of Fyr-Darrick Nation Stats Activity The Kings retinue now returned to the homeland of Fyr-Darrick gathered themselves at the gates of the Capital Talsyn, within the Kings Glade. The King had gathered one hundred of the veteran Greenthroat Riders and one hundred of the elite Greenthroat Guard. The sun itself was beginning to rise, light managing to breach the dense canopy that rise highly within the forest that surround even the great cities of Fyr-Darrick. The King would appear, walking to mount his War Elk at the head of the column as they party would prepare to leave to traverse depths of the forests that have not yet been reached. Without a rousing speech or any words he would take the reigns of his mount and begin the long march, the column of elite and veteran soldiers passing through the gates. Eventually almost with no noise they would have left and vanished into the depths of the forests as they head north. Around the Darkyrian City of Lamentation the Fey would remain encamped and comfortable in their siege, the humans of Darkyria now were caged in, unable to supply themselves as the Fey grow their forces and prepare new siege techniques after learning of them through the Black Army. A further ten thousand infantry would be on their way to assist in the siege along with the allied forces that remained. Within the Kings timeframe the City would be taken and the war would finally be over. A new Ent would be created outside the City as it was decided the Royal Army would need as many of them as possible to ensure that the siege could be won in a single assault. Expenditure and actions The Expedition of King Eonir to the Northern Greenthroat as part of his vision from the Elder Soul would be undertaken. 100 Veteran Greenthroat Riders, 100 Elite Greenthroat Guard and one Magi would be accompanying him. They would bring along 10,000 for the expedition. All Outposts are upgraded to Towns. 35,000 is spent on buildings 7 farms in order to keep up with the rapid population growth of Fyr-Darrick 25,000 is spent on researching Trebuchets 3,000 is spent on creating a new Ent 20,000 is spent on recruiting 10,000 Light Infantry in order to prepare for the final assault on the Darkyrian Capital.
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