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Ined

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  1. Paul, i thinkin of joining the grandaxes what doe you think?

  2. Paul, i thinkin of joining the grandaxes what doe you think?

  3. [[ Minecraft name: Ined ]] Name: Magna Grimmhall Clan: Grimmhall Where do you live: Mount Ire
  4. I added the list of all the workers that are entitled to a normal house. Also paying in ore will be accepted, however what type of ore is not decided yet. But diamonds will naturally be allowed to pay in. Keep the forms coming! We are soon about to start constructing the houses.
  5. Well I want te close down te current vault we have, as te location is somewhat bad. Me idea would then be instead of having everyone's chests gathered in one place everyone would take care of their own items in their houses. Seeing as te guilds are goin te get big houses tuu, each guild can then have it's own little vault down in teh basement. Te chests for te kingdom would be locted in a vault in teh palace, wher no one but very few people can enter. Therefore the luks uf et is not of importance, and te size of et depends on how many items we got. So te best fing would be just to consult wif te paragon and te economy gaj'. Also one uf me motos should appli', "Make it not tuu large, but give et ruum fer expansion".
  6. ((I do prefer if the workers post here too. That is because it's easier to see how many houses of each type we need, as well as having the workers show their interest in the city they just mined))
  7. I would prefer having the event streamed as well, so the people who don't participate can follow the event as it actually happens.
  8. Being planned. The first section after you walk over the bridge will be dedicated to shops and stands. First draft of the city infrastructure
  9. Ye will get te ugliest, deepest cubby hole farthest away from the citi, since ye potentially risked everyun' in Mount Ire by bringin' in a infected orc!
  10. Tis be te order I was going fer when makin' te citi. Each step is being made step by step. Mining the area (almost done!) Planning the infrastructure of the city Foundation and location of the houses, as well as roads Constructing the normal and two floored houses Constructing defences such as gates, towers, traps Constructing cubby houses at the far end of the cavern Constructing the minecart travel system in the city Planning the Deeproad Planning the noble district Foundation and location of houses in Noble District, as well as the castle Constructing the Noble District Constructing the Deeproad hub and mining tunnels
  11. welcome back brothe'! Now help me wif dis new city, har har!
  12. Oh me almost forgot! First te high positioned people will be allowed te choose housing, then the workers who helped mine te' citi (they get un normal house fer free!) and then we go after te list!
  13. Mount Ire Housing Dwarves, hear me! We have done a great deal of mining and excavating in the city, and we are soon approaching the time to start building the houses in the city. This will be a very big project, and as I tell all my architects one should always plan how it should look before you start with the construction. Therefore, I want to make sure we got a big enough area before we start building the houses. I don't want to realize the space is not big enough as we are constructing and also I want to know what type of houses you dwarves are interested in! Interested in a house in Mount Ire? Then fill out the form below! It will first give us an idea what kind of house you are interested in, so we know how many of each kind we would have to build. Also to give a little bonus, we will start selling the houses based on the order you fill out the form. You will be contacted, and you will get to choose the location of which you want to stay in. You are not obligated to buy a house if you fill out the form, and you are also allowed to change what type of house you are interested in. Pricing Please not that the prices of the houses are not decided yet. I will have to discuss with our King Kjell, as well as the Doyen of Economy and Doyen of City Management. However, the prices will give you an idea on the price classes. Paying in ores will be accepted, however the exact types still need to be discussed. Diamond is going to be an accepted payment type, that much I can guarantee. 1. Cubby House - Free A basic 33 room, given for free by the government of the city. These will be spread out on the walls, most likely in the far end of the cavern. They might also look like the design that Gimrik made (the little house before you cross the bridge). 2. Normal House - 2000-3000 minas The basic house, around 7x7 (see Darius house, the first floor). Will probably even be made into towers or smaller houses with a few houses on each other (each floor is a house). 3. Two Floored House - 5000-7000 minas Pretty much a normal house ontop of the other, with a staircase between them (like Darius house). The house can either have a basement or a second floor. For a slightly higher cost, the first floor can be changed into a shop. The more "exlusive" types will also have a small front/backyard. 4. Noble House - 10,000 - 15,000 minas The most exclusive house. The exact design and size it not decided yet, however the house will obviously be bigger than the two-floored house. It will have a small hall, and then a corridor with individual rooms. But what's special is that the house will be located in the Noble District, located on the raised platform near Yemekars gift and next to the palace. The district will be far more secure, with an open view of the cavern. The Workers As a payment to those who helped mine the city, the kingdom has granted them a normal house, for free. If a worker wishes to upgrade to a better form of house, the worker would then only have to pay the difference between the prices. The workers that are entitled to a normal house: The Form Fill out the following if you are interested in a house. Select one of the type of houses above you would like to own, and perhaps add any extra comments if you want. [b]Name:[/b] [b]Titles:[/b] [b]House interested in:[/b] [b]Extra comments:[/b]
  14. ((People, and time. This project you want to do is HUGE, and to be honest I have doubts of it being used other than by the dwarves. As much as I actually would want to make these tunnels but mining them out takes a lot of time, not to mention it's boring. I've never made the calls to constantly move capitals, yet every time we do people look to me to finish the city. I'm tiered of constantly rebuilding the capital, that's why we are making the current city now huge, so we have plenty of space and never need to move again. However, there are already too few dwarves working on the city and we really don't have the manpower to start on your project yet. I want one big project done first before I move on to the other one.))
  15. ((you already made a thread about this - and I will answer it like I answered in that thread. You need to understand that this is going to be implemented, however we have not had the time to begin yet. The dwarves have "started over" two times now, and we always need to make the city first before we start thinking about linking it with other areas. My answer to your second thread My answer in another, similar thread Some ideas we had before that might be used It's been on the to-do list for the architects for some time )) Dis be added! As suun as te citi is gettin done, we will be startin te connect te various outposts in te dwarven lands, as well as a tunnel to te monks. Frem then on, who noes? Ye must understand dis be a enormous project and will take time. As I tell all me architects, never fink too big but give ruum fer expansions! It is not known yet wher dis big station will be; wether its gonna be in te center uf mount ire or just outside te city (fer security reasons). However te new city is bein planned te 'ave rails goin over te city to various stations, so te dwarves can move quickly to each corner uf te city. Now if ye now say yer so rich, I suppose ye could pay fer te whole fing?
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