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Minecraft Username
AussieDog2012
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Male
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U.S.A.
Character Profile
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Character Name
Wyrund BirchHeart
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Great info! I want to join up but the grove was closed off. Where is the wandering grove currently? As I would very much like to join up.
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Out-Of-Character Information Please fill out the following questions as accurately as possible, and ensure the essential details are accurate. Minecraft Account Name: AussieDog2012 How old are you?: 14 Time-Zone: GMT -6 Have you read, understood and agreed to the rules?:I have read them, I understand them, and I agree to them What previous experience have you had in role-playing?: I have role-played on minecraft servers such as Massivecraft. I have also played RPG games such as Skyrim and Guild Wars.I still have much to learn though. How did you hear about the Lord of the Craft?:Searching for strict rp servers on the internet Link any applications that you have previously made for the server: http://www.lordofthecraft.net/forum/index.php?/topic/92686-dwarf-aussiedog2012/ Have you posted this application on the Minecraft Forum? If not, then please do so (link above): Yes I have. Have you read the Dwarven lore, and shall you ensure you make use of it and follow it in your biography?: Yes and I shall make use of it. Definitions In your own words define the following terms. Do not take any definitions from elsewhere!: Role-playing: Role-playing is taking on the role of someone different or similar to yourself. Role-play usually Role-playing or rp is different from rpg’s in the sense that in while playing an rpg, you are the main character or the “hero” while in rp no one is the main character and everyone plays an equally important role. Meta-gaming: Meta-gaming is essentially taking information that you or someone else learned ooc or “out of character” and using it to give your character an advantage ic or “in character”. This information is often used to give your character an ic advantage over someone else’s character. EX: Tom see’s that his Arch Nemesis, Marty, has an accepted VA and is trying to join a thieves guild. Tom immediately goes in-game and accuses Marty, in-character, to be a thief and villain, thus getting Marty thrown into jail. Power-emoting: Power emoting is basically forming an action in character that does not allow another’s character to respond adequately. Power-Emoting is often used in rp combat scenarios. EX: *Marty is really, really angry at his Arch Nemesis Tom for calling him a thief* *Marty grabs a nearby shovel and bashes Tom’s repeatedly, killing him in the process* In-Character Information: Complete the following biography on your character: Full Name: Wyrund Faldrum Elm-Heart Current Age: 3 and a seventh seasons (22 years old) Sub-race (if any): Forest Dwarf. Clan (if any): Not any at the moment but I was hoping to join one as soon as possible. If I get accepted of course. Past / History (include childhood, major-events, etc. 2+ paragraphs long): Born on a warm sunny evening just outside the Druid Grove in Malinor, in a small house, the likes of which you would expect from a wood elf. Wyrund Elm-Heart was the son of two Forest Dwarfs. His Father, a fisherman and part time bard, and his mother, a Druid who had was studying to be a druid guide at the time. Wyrund’s childhood was simple and relaxed. Being a tiny little forest dwarf, Wyrund would often go out with his father to a nearby river or lake, where he learned how to fish, swim, and occasionally hunt. Wyrund loved anything to do with the outdoors and nature, and would often hike and climb trees for many hours. This is something his mother and father encouraged, as they loved nature themselves and hoped that someday, little Wyrund would become a great and powerful druid. Hoping to gain the approval of his parents, Wyrund tried learn more about nature at every turn. Whether that meant reading old books and ancient tomes in his hut rather than play hide and seek with other children in The Grove, or taking long trips into the forest to understand nature. Despite this discipline Wyrund was still a happy soul, but now he was humble and polite unlike most his age. Similar to his age though, Wyrund always sought approval from his parents and elders, this changed however, when the Dwarven Legion came marching. It was a 2 years after his second season, When the Legion came down the Anthos Highway. Wyrund doesn’t remember why they were marching, or where they were going, all he remembered was them themselves, battleaxes sheathed, banners high, and armor shining, they marched. He had been out studying the roots of a small herb, trying to understand it’s growing process and hopefully learn why it grew like it did. As he did this Wyrund started to hear a Deep sound coming from the Highway. It started to get louder and deeper. Wyrund thought he heard deep voices shouting as well. Annoyed at losing his train of thought, Wyrund began to walk toward the big noises, He was cautious at first, but when he saw the Grandaxe symbol on an banner in between the trees, he relaxed. Every dwarf new of the Grandaxes. Brave, Pure Blooded Mountain dwarfs, most of which were important officials in Kal’Azgoth or Proud soldiers of the Dwarven Legion. Wyrund new about the legion but like most in his village, didn’t really care for Dwarven warfare or politics, He was about to turn back and return to his study when he saw them. The legionnaires were clothed in black iron armor, the likes of which Wyrund had never seen. At their sides were big battleaxes made of the same iron. They marched to the sound of the drum, moving together, like a giant organism. Wyrund was in awe. He couldn’t believe his eyes; these men were braver and tougher than any he had ever seen. They risked their lives every day for the good of the kingdom and as he watched them pass Wyrund questioned himself. What did he stand for? Why was he studying the trees when they were out doing brave and valiant things? Could he join them? As this went on Wyrund’s questions got harder. Why would they accept a no-body like himself? A nature-loving forest dwarf, who hadn’t had a day’s worth of proper combat training? Why would he want to give up this peaceful and good life for one of hardship and duty? Despite all of these questions, as Wyrund watched them march down the highway to new foreign lands, He knew his purpose in life. Over the next few years, Wyrund found himself growing more and more conflicted about nature, and the outside world. As he learned more about warfare and the Kingdom of Urguan the more in-grossed he became, Now he would spend hours reading books on tactics or great generals, or work on his hunting prowess and marksmanship. As this change happened Wyrund became a bit more confident and outgoing. He found that he didn’t need the approval of his parents or elders, but that he needed the approval of that of the legion and Dwarves of Urguan. This worried his parents, who still wanted Wyrund to become a great, and famous druid. This worry grew to the point where one night, Wyrund’s parents confronted him, they gave him a choice. He was to stay in his village until he was ready to become a druid, or he was to leave, that night, and never come back. His parents had been expecting him to finally give into their pleas. As they thought that Wyrund was a smart boy who was just going through a rough state, and would surely come to his senses. Wyrund thought about this, after a few minutes he got up. He told his parents he was leaving Malinor, and that he hoped that this wasn’t the last time he would be seeing them. Wyrund then grabbed a bag and packed up some supplies. He grabbed hunting bow, strung it over his shoulder and without looking back to hear the pleas of his parents, walked out the door, into the warm summer evening. Ambitions for the Future: Wyrund wants to join the Dwarven legion and hopes to prove himself a strong warrior and Brave defender of the people of the Kingdom of Urguan. Wyrund also hopes to prove that forest dwarves can also be considered more than tree-loving druids. Personality Wyrund is generally rather confident and out-going in the presence of nature. In doors or underground however, he is often reserved and closed off. This will usually come off as sour to most, but this is simply the way of forest dwarves though and once you get him outside, he is much happier. He hates being considered a “No beard” or “Tree hugger” even if he still has a strong tie to nature. While he generally tries to avoid the dwarves that make fun of him for being a forest dwarf, He is very loyal to those who are kind or treat him fairly. Skills: Wyrund still contains most of his knowledge about nature and the forest, making him a proficient fisherman, woodcarver, gardener, and hunter. Like most forest dwarves Wyrund shows more skill with a bow than an axe. He still has very much to learn about archery of course as he has only started taking it seriously in his more recent years of life. Appearance (this must include an in-game screenshot of your skin): Any other details you wish to share about your character: Wyrund is a funny drunk and generally dislikes any beards on dwarf women. He also likes the outdoors just as much but doesn’t study like he used to, instead he will use this knowledge to his advantage, often teaching other dwarves things they didn’t know about above-ground. He sometimes wonders if he should be a soldier, he often longs for the freedom of the outdoors but his sense of duty always manages to pull him back. Open-Response-Questions Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point. ____ 1. Whilst mining deep in the undergrounds of Kalos you see a large deposit of diamond ore at the other side of the ravine you are on. There is a very thin rock bridge that looks precariously unstable, but it is the only way to access the deposit. What do you do? Answer: Wyrund sighs. “Why am I even down here anyways? I know that mining is supposed to be a big thing with my kin but damn is it cramped.” Wyrund sees the diamonds on the other side of the ravine. “Well about time I got a break”. He Quickly writes down the location of the diamonds and goes to tell another miner. Wyrund thinks, if I don’t want to mine these ores then maybe I can at least get a good reputation for telling a dwarf who can, and maybe even get a few minas. He then proceeds to look for a safe way to the diamonds, trying to remember the way back as he goes. Once he finds a safe way, he walks back and finds one of his kin who is having no such luck, Wyrund then leads them back to the diamonds and smiles as the other dwarf praises him for leading them here. 2. You are sitting in the local tavern with a large pint of ale in your hand - sitting nearby you is a rather young dwarf whom is clearly going through a bad time. He is crying to himself, and clutching a small wooden hammer toy. In the other corner of the room two shady dwarves are sitting whispering to each other and pointing occasionally at the dwarf. They stand up, one with a small dagger in his hand and begin to approach the young dwarf. What do you do? Answer: Wyrund sees this and nonchalantly begins to walk over the to the young crying dwarf. He then sits down and puts his hand on the dwarfs shoulder and yells for two strong drinks. “Aye! One fer me’an da lad over here! He clearly got laid off fro, the toy factory today!” laughs and points to the little hammer toy trying to act jolly and happy. Wyrund looks over his shoulder for the men and sees they are now sitting at their table, staring at him. Wyrund sighs and grabs his drink thirstily while dropping some minas on the counter “So boy what be wrong wit ye’?” Wyrund asks, his hand tightening on his axe as he feels the men staring into his back. He then talks to the lad about his problems until the men are gone. After that Wyrund gets the kid a room and tells him harshly to stay out of trouble, and that next time, someone like himself won’t come along to save him. With that, he retires to his room and puts his axe next to his bed, expecting the worst. 3. Whilst wandering through the Dwarven Caverns you hear a voice call out to you; “Oi, ye’! C’mere n’ get ye’rself an ale!”. You spin on your heel and see a heavily bearded bar-owner looking at you - a huge grin on his face, and a mug of ale in his hand. How do you react? Answer: Wyrund is surprised that the bar-owner is out here in the caverns and is even talking to a forest dwarf, Wyrund looks around to see if he is talking to anyone else. Seeing that there is no one around, he then ignores the man, expecting an insult or worse. If the man persists, Wyrund would say. “I er’ respect the offer sir.” He then starts to back away “But eh’ why don’t ye be off now.” As he is about to leave Wyrund thinks to himself I don’t need to be the victim of another prank by my kin, I’ve already showed them my low alcohol tolerance, no need to prove them right again. Wyrund then bows to the bar-owner and quickly turns around and begins to back away and exit the caverns, trying to act like what he did was not rude.
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Out-Of-Character Information Please fill out the following questions as accurately as possible, and ensure the essential details are accurate. Minecraft Account Name: AussieDog2012 How old are you?: 14 Time-Zone: GMT -6 Have you read, understood and agreed to the rules?:I have read them, I understand them, and I agree to them What previous experience have you had in role-playing?: I have role-played on minecraft servers such as Massivecraft. I have also played RPG games such as Skyrim and Guild Wars.I still have much to learn though. How did you hear about the Lord of the Craft?:Searching for strict rp servers on the internet Link any applications that you have previously made for the server: N/A Have you posted this application on the Minecraft Forum? If not, then please do so (link above): Yes I have. Have you read the Dwarven lore, and shall you ensure you make use of it and follow it in your biography?: Yes and I shall make use of it. Definitions In your own words define the following terms. Do not take any definitions from elsewhere!: Role-playing: Role-playing is taking on the role of someone different or similar to yourself. Role-play usually Role-playing or rp is different from rpg’s in the sense that in while playing an rpg, you are the main character or the “hero” while in rp no one is the main character and everyone plays an equally important role. Meta-gaming: Meta-gaming is essentially taking information that you or someone else learned ooc or “out of character” and using it to give your character an advantage ic or “in character”. This information is often used to give your character an ic advantage over someone else’s character. EX: Tom see’s that his Arch Nemesis, Marty, has an accepted VA and is trying to join a thieves guild. Tom immediately goes in-game and accuses Marty, in-character, to be a thief and villain, thus getting Marty thrown into jail. Power-emoting: Power emoting is basically forming an action in character that does not allow another’s character to respond adequately. Power-Emoting is often used in rp combat scenarios. EX: *Marty is really, really angry at his Arch Nemesis Tom for calling him a thief* *Marty grabs a nearby shovel and bashes Tom’s repeatedly, killing him in the process* In-Character Information: Complete the following biography on your character: Full Name: Wyrund Faldrum Elm-Heart Current Age: 3 and a seventh seasons (22 years old) Sub-race (if any): Forest Dwarf. Clan (if any): Not any at the moment but I was hoping to join one as soon as possible. If I get accepted of course. Past / History (include childhood, major-events, etc. 2+ paragraphs long): Born on a warm sunny evening just outside the Osage forest, inside a tiny little hut, in a squat village close to The Anthos Highway. Wyrund Elm-Heart was the son of two Forest Dwarfs. His Father, a fisherman and part time bard, and his mother, a Druid who had journeyed back to The Kingdom of Urguan to see her family and spread druidic teachings. Wyrund’s childhood was simple and relaxed. Being a tiny little forest dwarf, Wyrund would often go out with his father to a nearby river or lake, where he learned how to fish, swim, and occasionally hunt. Wyrund loved anything to do with the outdoors and nature, and would often hike and climb trees for many hours. This is something his mother and father encouraged, as they loved nature themselves and hoped that someday, little Wyrund would become a great and powerful druid. Hoping to gain the approval of his parents, Wyrund tried learn more about nature at every turn. Whether that meant reading old books and ancient tomes in his hut rather than play hide and seek with other children in his village, or taking long trips into the forest to understand nature. Despite this discipline Wyrund was still a happy soul, but now he was humble and polite unlike most his age. Similar to his age though, Wyrund always sought approval from his parents and elders, this changed however, when the Dwarven Legion came marching. It was a 2 years after his second season, When the Legion came down the Anthos Highway. Wyrund doesn’t remember why they were marching, or where they were going, all he remembered was them themselves, battleaxes sheathed, banners high, and armor shining, they marched. He had been out studying the roots of a small herb, trying to understand it’s growing process and hopefully learn why it grew like it did. As he did this Wyrund started to hear a Deep sound coming from the Highway. It started to get louder and deeper. Wyrund thought he heard deep voices shouting as well. Annoyed at losing his train of thought, Wyrund began to walk toward the big noises, He was cautious at first, but when he saw the Grandaxe symbol on an banner in between the trees, he relaxed. Every dwarf new of the Grandaxes. Brave, Pure Blooded Mountain dwarfs, most of which were important officials in Kal’Azgoth or Proud soldiers of the Dwarven Legion. Wyrund new about the legion but like most in his village, didn’t really care for Dwarven warfare or politics, He was about to turn back and return to his study when he saw them. The legionnaires were clothed in black iron armor, the likes of which Wyrund had never seen. At their sides were big battleaxes made of the same iron. They marched to the sound of the drum, moving together, like a giant organism. Wyrund was in awe. He couldn’t believe his eyes; these men were braver and tougher than any he had ever seen. They risked their lives every day for the good of the kingdom and as he watched them pass Wyrund questioned himself. What did he stand for? Why was he studying the trees when they were out doing brave and valiant things? Could he join them? As this went on Wyrund’s questions got harder. Why would they accept a no-body like himself? A nature-loving forest dwarf, who hadn’t had a day’s worth of proper combat training? Why would he want to give up this peaceful and good life for one of hardship and duty? Despite all of these questions, as Wyrund watched them march down the highway to new foreign lands, He knew his purpose in life. Over the next few years, Wyrund found himself growing away from nature. As he learned more about warfare and the Kingdom of Urguan the more in-grossed he became, Now he would spend hours reading books on tactics or great generals, or work on his hunting prowess and marksmanship. As this change happened Wyrund became a bit more rebellious and open-minded. He found that he didn’t need the approval of his parents or elders anymore, but that he needed the approval of that of the legion and Dwarves of Urguan. This worried his parents, who still wanted Wyrund to become a great, nature-loving druid. This worry grew to the point where one night, Wyrund’s parents confronted him, they gave him a choice. He was to stay in his village until he was ready to become a druid, or he was to leave, that night, and never come back. His parents had been expecting him to finally give into their pleas. As they thought that Wyrund was a smart boy who was just going through a rough state, and would surely come to his senses. Instead, Wyrund shook his father’s hand, and held his mother in his arms. He smiled, tears rolling down his face. He grabbed his hunting bag, and began stocking it with supplies. He then strung his bow over his shoulder, and began to walk out the door, into the warm, summer evening. Ambitions for the Future: Wyrund wants to join the Dwarven legion and hopes to prove himself a strong warrior and Brave defender of the people of the Kingdom of Urguan. Wyrund also hopes to prove that forest dwarves can also be considered more than tree-loving druids. Personality: Wyrund is generally rather open-minded and rebellious. This does not make him stupid though; he usually contains his feelings for people, and only lets them out once he thinks it is the best time. He hates being considered a “No beard” or “Tree hugger” even if he still has a strong tie to nature. While he generally tries to avoid the dwarves that make fun of him for being a forest dwarf, He is very loyal to those who are kind or treat him fairly. Skills: Wyrund still contains most of his knowledge about nature and the forest, making him a proficient fisherman, woodcarver, gardener, and hunter. Like most forest dwarves Wyrund shows more skill with a bow than an axe. He still has very much to learn about archery of course as he has only started taking it seriously in his more recent years of life. Appearance (this must include an in-game screenshot of your skin): Any other details you wish to share about your character: Wyrund is a funny drunk and generally dislikes any beards on dwarf women. He also likes the outdoors just as much but doesn’t study like he used to, instead he will use this knowledge to his advantage, often teaching other dwarves things they didn’t know about above-ground. Open-Response-Questions Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point. ____ 1. Whilst mining deep in the undergrounds of Kalos you see a large deposit of diamond ore at the other side of the ravine you are on. There is a very thin rock bridge that looks precariously unstable, but it is the only way to access the deposit. What do you do? Answer: -sighs- “Why am I even down here anyways? I know that mining is supposed to be a big thing with my kin but damn is it cramped.” –sees the diamonds on the other side of the ravine. “Well about time I got a break”. -Quickly writes down the location of the diamonds and goes to tell another miner-. –thinks- If I don’t want to mine these ores then maybe I can at least get a good reputation for telling a dwarf who can, and maybe even get a few minas. 2. You are sitting in the local tavern with a large pint of ale in your hand - sitting nearby you is a rather young dwarf whom is clearly going through a bad time. He is crying to himself, and clutching a small wooden hammer toy. In the other corner of the room two shady dwarves are sitting whispering to each other and pointing occasionally at the dwarf. They stand up, one with a small dagger in his hand and begin to approach the young dwarf. What do you do? Answer: -nonchalantly begins to walk over the to the young crying dwarf- -sits down and puts his hand on the dwarfs shoulder and yells for two strong drinks- “Aye! One fer me’an da lad over here! He clearly got laid off fro, the toy factory today!” –laughs and points to the little hammer toy- -looks over shoulder for the men and sees they are gone- -sighs with relief and grabs his drink thirstily while dropping some minas on the counter- “So boy what be wrong wit ye’?” 3. Whilst wandering through the Dwarven Caverns you hear a voice call out to you; “Oi, ye’! C’mere n’ get ye’rself an ale!”. You spin on your heel and see a heavily bearded bar-owner looking at you - a huge grin on his face, and a mug of ale in his hand. How do you react? Answer: -surprised that the bar-owner is out here in the caverns and is even talking to a forest dwarf, starts to back away.- “I er’ respect the offer sir.” –Looks around to see if anyone else is around.- “But eh’ why don’t ye be off now.” –Thinks- I don’t need to be the victim of another prank by my kin, I’ve already showed them my low alcohol tolerance, no need to prove them right again. –Nods slowly to the heavily bearded bar-owner and begins to back away and exit the caverns, trying to act likes it’s not rude.-
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Does anyone know some popular city's for mages to dwell in.I want to rp one and really want to find a teacher once i get accepted.
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Does anyone know some popular city's for mages to dwell in.I want to rp one and really want to find a teacher once i get accepted.
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Hey im making my 2nd app later today is it possible to play a human/elf?
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I think half-elves are possible. My elf married a human and had two twin daughters with him, both half-elf. It's possible but not often seen.
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