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5678

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  1. Nation: Duchy of Bavaria -Leader name: Leopold Holhen -Gov't: monarchy -Chief focus: Expansion The Duke watched as his cabinet members bickered amongst themselves. On a table, there was a large map, representing all of the known world, where Bavaria was but a small speck of land. His ambition had been growing since the time of the Holy Roman Empires' demise. After the emperor electorate proclaimed the fracture of his lands, all the lords had had rushed to claim as much territory as possible, but Leopold had instead focused on taking as many experienced soldiers of the empires armies as he could. While others had expanded, he had been modernizing his army by training it professionally. It was time to stabilize Bavaria's borders. The army was a force of 5,000 men strong. It included: -1,500 light horsemen -500 knights -2,000 infantry; armed and trained by the state -700 skirmishers, armed with bows, slings, and javelins -300 crossbowmen An additional 1,500 men were levied to garrison the Duchy. This army was positioned on the borders of Hesse Kassel and Hesse proper. These lands were not very largely populated, so the Duke expected little resistance as his army divided into two pieces and marched simultaneously into the two states. Connected by a force of cavalry that regularly went back and forth, the two columns were no more than a days march from each other. They drove for the capital of each state, trying to plunder as little as possible. ((MOD NEEDED TO SEE IF THE INVASION IS SUCCESSFUL)) Meanwhile, the diplomatic relations that Bavaria had nursed since it's independence were paying off. Denmark was securing the norther frontiers, and the Swiss those of the west, but it was not enough. Rumor has it that the Swiss ruler and his son were poisoned, which would only leave a daughter as the heir to the throne. Coincidentally, this very daughter was the woman who Leopold had been courting for several years. Talk of a marriage begins ((MOD NEEDED TO SEE IF DUKE GETS MARRIED TO SWISS HEIR)) ((DENMARK)) A letter is sent to the good allies of Bavaria, Denmark. It would propose the splitting of the German states, and a marriage between the Danish King and Leopold's sister, Katherine.
  2. Nation: Bavaria Government: Monarchy Leader name: Leopold Holhen Family: Hansel (Brother and current heir), Katherine (sister) Traits: Intelligent but too ambitious Chief attribute: Army for expansion
  3. The Cossack host was on the move. Some 23,000 men rode to the west, towards the traditional territories of the Yeiks. The majority of the army moves around the flanks of the land, raiding and pillaging, but this was simply a distraction. A detachment of 3,000 Vityetz, the elite cossack guards, and some 2,000 sicks moved close to the large population centers. Using the tall grass of the plain to cover their advance, the warriors would get as close as possible to the villages of Doritzy and capital of ((can't find the name anymore :/)) which lay at close proximity to each other. The men would charge in the middle of the night, many with torches as well as lances, hoping to spread panic and fear. Such a large force would probably be able to rout the Yeiks who had a small populace as compared to the Don cossacks, and capture the cities as the main army then moved north to the border of the Talek host. The famous Chaldon wagons would then serve to form an improvised defensive position. ((MOD NEEDED)) If the Yeiks would be completely routed, word was to be sent to the Tereks that the land of the former free people would be accorded to them, to be colonized and settled as they saw fit . To the Black Sea host and Azlov Cossacks their would be additional gifts of gold and foreign spices from the Far East. Adding to this, an offer of marriage between Urgolov and Dachia Kindus, the daughter of Hetman Kindus of the Black Sea cossacks, would be sent in an attempt to cement the alliance between the two largest cossack groups. To the Ural Cossacks he would send his second son as a attendant to their host, and propose the marriage of his daughter to the new Hetman, a young lad who no doubt wished for some adventure. an additional messenger is sent to the Siberian Cossacks, to check on their marches' progress.
  4. The Cossacks of the Don basin -Nation: Don Hetmanate -Leader's name: Urgolov -Type of gov't: Warrior republic -Chief focus: Military raiding The Hetman Urgolov watched as his people maneuvered the cold plains west of the Don. They counted some 47,000 people in all, 15,000 of whom could be called up to take up arms. Urgolov had consulted his advisers and religious men, and they had all agreed the time was right. A great hunt was in order. The prey would be the rural settlements of the Ukraine, Poland, and then a maneuver south would bring them near Bulgaria and Hungary. ((MOD NEEDED)) "Send word to the Zaphorisians, Free men of the Register, and cossacks of the Danube sichs, they will no doubt join us. An emissary will go to the realms of the Black Sea and Azlov hosts with word of our adventures, and promises of expansion to the north. Give sheep skins and honey to the Hetmans of the Ural and Kablun hosts, and ask for 5,000 riders each. Give the Tereks and Yaik host the option to join us or be swept aside, promise then additions to their southern lands. Give word to the Tatars that they need not worry of our movements, and as according to the treaty with their leader they should accord us 3,000 horse archers." The riders moved quickly, mounting their horses and galloping in all directions. The Hetman then signaled for another messenger to approach him, handing him a message of his own hand. ((TO RUSSIA)) "Most holy and powerful Tsar of the Russian territories and Muscovite duchy, May good will and happy hunting accompany you on this splenid hour. I send word to you of our intentions, which are to raid and plunder the territories west of your great lands. You need not worry, for we shall avoid your lands and harm not your vassals. Give us simple instruction of where your enemies lay, and we shall strike at them the hardest" -Hetman of the Don host, Urgolov. Urgolov gives additional instructions to the messenger, he is to swing north after visiting the tsar and inform the Siberian Cossacks of his intentions. They would be given three months of waiting to arrive. Several fortified villages are established north of their original position. The Hetman grins, watching his host move west. West to glory and riches.
  5. Nation name: Don Cossacks Hetmate Nation leader name: Matvey Uslov (Urvlog) Notable family: Charali Uslov, brother and heir Good and bad trait: progressive but cruel Chief attribute: Army
  6. Any updates on lumberjacking by chance?
  7. Hatters represent, Lommpy 4 life Dvari broke out of the Green's high security prison with only his cigar once, that was pretty badass
  8. A small note is left near one of the posters "If you are looking for a provider of materials, send a bird to the village of Roseus Aquila adressed to Jacque Foche ((maskman2303))" A list is also left, stating: -Oranges -Apples -Magic apples -Cactus Green -Crouching feathers -Syrup -Halflings grass -Dark resin
  9. Jules payed no attention to the man in the cathedral at first, pretty much throwing Steven into the old church before ducking away from the door. He breathed a sigh of relief, which was met by a man holding a Glock to his face. Seeing no way out, Jules silently holstered his pistol before speaking "Ami?" He prayed that the man wasn't one of those who had recently escaped from prison, and would show mercy.
  10. At first, Jules thought the shout coming from the cathedral was in his head. Then, he saw someone moving towards the cathedrals' square from an adjoining street (Steven?). He raised the rifle instinctively, taking aim for a few long seconds before slinging the rifle and retrieving his looted pistol. Jules would try to run up to the man and attempt to help him quickly across the square, repeatedly muttering "Merde, merde, merde" Out of the corner of his eye, he saw a fat little man also running towards the cathedral, making him wonder how many people had heard the shout from the man inside.
  11. Jules ran around the remains of a vandalized house, looking for anything of use. A few moments later, several shots echoed as a man started shooting into the house from outside, madly trying to kill Jules. "Merde, merde, merde" he thought, working the bolt of his MAS 36 rifle. Having served in the military, he had been able to keep the rifle after saving it from an army dump. He had secretly made it rechambered into the more common 5.56 NATO round, but hadn't visited a practice range in ages. He took aim, and fired. The round missed wildly, Jules not being accustomed to the kick. He tried again, the bullet hitting closer but not quite on target. His attacker fired again, nearly taking Jules' head off as he unloaded a clip into the living room of what had been a nice home. Exasperated and scared, Jules shot again, this time shooting the man in the chest and sending him spawling backwards with a lucky shot. He took several seconds to catch his breath before venturing outside and looting the man. The attacker had a Colt M1911, along with 3 clips. Problem was the man had used 2 of them while trying to kill Jules, who then decided to take the pistol ((same gun listed on my app)) and one of the empty clips, should he find some ammo. With only a few protein bars and a half empty water bottle, Jules began to quickly move towards the Cathedral, which he knew was near the stables of the local horse range. He prayed for the first time in years, preparing for what was to come. ((I promise the posts will be prettier when I get my hands on a computer ;) ))
  12. Forum name: Maskeh Character name: Jules Picquet Career: Accountant Traits/Capabilites: Kinda chubby, adequate marksmen, good equestrian, known for being able to remember obscure facts. Bio: Jules was in one of the few classes that had to go through conscription. He served his 2 years, then an extra 8 as a paratrooper. He was discharged after a leg injury, and went through therapy with horses. As a result, he gained skill in treating horses. He was living the high life, becoming an important person in theTC1 broadcasting company before **** hit the fan. Now, his only goal is to survive. Age is 47, armed with a Colt M1911 and a modified MAS-36.
  13. The old Dwarf collapsed on the side of the road, convulsing rapidly and vomiting. The man lay bleeding across a bed, an ornate dagger protruding from his throat. Neither of these men had seen their deaths coming, much less prepared for them. Yet, the icy hands of the End had wrapped themselves around their thoats, granting them only fleeting images of their lives. None had been very good people. The Dwarf had frequently mixed duty with personal profit, a sense of ultimate good with back dealing and corruption. The man had tried to help others, but the promise of power and riches eventually won over him. Dvari saw Elysium, the old Valois estate where he had started his long employment with the noble family. Lomppy saw the frozen wastelands of the North, where he had started his eventful life of misdeeds and outright evil. The short Sergeant barked orders at the Valiants, encouraging them to erect the walls of Fort Verdun faster. The masked man held a traveler at sword point, forcing him to spill his goods over the road. They each had been leaders of men, one for an order of Oren, the other being the ad hoc leader of the Criminals Organization of Anthos and the White Tree Gang. Dvari had sat on the High Chair of the Countess once, giggling madly as he entertained his men. Lommpy sat temporarily on the throne of Salvus, it's crown upon his head. A sudden collapse in each of their lives. The emperor and the White Rose leave, plunging Oren into strife. The bandit gang is relentlessly hunted down. Dvari turned to his old mercenary life, fighting in the Salvus war and later with the Dwarven Kingdom. Lommpy turned once more to the Black Wyrm, becoming a high ranking cultist among them. This was but a simple look at their very complicated story, one which had spanned nearly three worlds. Dvari was pronounced dead due to all those nights of drinking, smoking, and enjoying company under the sheets. The assassin made sure that Lommpy bled out, his last words being a soft whisper of "Kate..." Both these men had in total slayed a dragon, protected some very important people, facilitated regime changes, made a badass escape from the Pascal dungeon, fought off an entire Elven army, practiced dark magic and killed a total of three kings, yet they would most probably be remembered for their influences on others. Dvari remembers all the parties and promotions, the nights in the watch tower with fellow Valiants, the brutal training sessions and subsequent bar raids. He sees Toby, Kris, Jack, Eury, Guren, Duchess Rose and Cruz, the Marquis, Galendar, Oden the Blood Eagle, and Caelie. But ultimately he sees his real family, the one that had been taken by the plague a long time ago. Lommpy is haunted by the visages of those whose lives he'd ruined, Kate and her brother, Izzy and the Delvers. As he plunges into the depths of the void, those who formed the dark brotherhood of the Cult surround him, chanting, waiting. They had walked among giants, set examples, and driven some to fame. But they each died alone, and at least to them, forgotten. "DER IS 'LWUYS 'NUFF BEER WUN I'M 'ERE" -Dvari Steel Anvil "Wot" - Lommpy ((It was nice playing them, my only true chars in my time here. Had a blast with 'em and all the people I rp'd with, although I know I must have irritated quite a lot of you. Thanks))
  14. Under a grand willow tree, an aged dwarf whistles an old Imperial tune. It would be remembered by only a handful, a cursed few. A Valiant few.
  15. Sorry about the short post, pressed for time
  16. "Hold fire, let's see what the natives want" "Aye aye, Vizier" The small expeditionary fleet moved to where the Germans had designated their landing zone to be, but all men are kept at their battle stations. Meanwhile, the mining and prospecting equipment is checked and prepared for usage.
  17. Just try to have fun and remember it's only a game
  18. THE EMPIRE OF SAMARKAN "Bridge command to engine compartment, prep for stabilization process. Over" "Engine compartment here, we read you." The small fleet of ships slowly eases into place, the command bridge of Cruiser I having an immediate view of the Hoffen moon. "Over there sir!" "I see it lieutenant, I see it" The man speaking was none other than Vizier Dumas, hero of the Empire, the general who had managed to quell the Interior rebellion. He stands tall and proud, arms crossed against his chest as he analyzes the new solar system. After several seconds of complete quiet on the deck, he issues three simple orders. "Attempt to make contact with the moon, let's see if it's inhabited. Prep the Legion for landing, and begin re-armament process." Soon enough, the order is given, and the 9th Combat battalion scramble from their makeshift barracks to the carrier deck, boarding several large drop ships. Additionally, the 1st Shock battalion and 4th Rifle battalion stands at full gear, ready to intervene should a skirmish develop. Now, it was just a matter of whether the natives responded or not.
  19. I think we should establish a basis for the classes of ships, because we all have different ideas of what cruisers, frigates, dreadnoughts, etc are.
  20. Application: Faction: The Empire of Samarkan, formerly the Joint Republic of Samarkan, is an expansionist power from a large planet several light years away from this galaxy. It had expanded by use of it's highly disciplined military, but at the price of using up the majority of its natural resources. A civil war followed, in which a military junta took control of the former Senate and established the new power. Fighting had lasted nearly 147 years, leaving the solar system horribly scarred. Peace had finally been achieved when the 17th legion stormed the Republican Capital of Hujkola, and seized the majority of the rebellion's leaders along with command codes to the enemies' communications systems. Only three years later, the men of the 17th legion are assigned to protect the colonists onboard three transport ships, and help establish a presence on another solar system. Does your faction control one of the planets or moons?: No Starting Military force: --17th legion-- -One Armored battalion, utilizing Class X hover tanks. -One Shock battalion, these elite troops are the first into the fight and are armed with the best weaponry Samarkan has to offer. -Six rifle battalions, the standard infantrymen -One engineer battalion, tasked with helping the colonists construct their new homes and set up defenses -One Airborne battalion, these troops can be carried via drop ship and HALO jump from extraordinarily high distances. --2nd Fleet-- -One Heavy Frigate, carries some 800 personnel and a company of Marines -Two corvettes, medium armament, crews of 300 -Four Civilian transport ships, chartered to move the colonists and their materials. Total: -17th Legion: 10,000 -2nd Fleet: 1,600 -Colonists: 7,000 ((Hope it's not too many men))
  21. The troops in Spain grow restless after little time with no fighting. The count in charge of the forces asks the new king to either engage the moors, or at least provide some actual land for the troops so as to prevent them from mutinying. The Swiss mercenaries are given land to settle in Brittany. They are granted status above the regular peasant, as well as the allowance to keep their arms and armor. When war erupts however, them and their children must fight for the Duke. The Crusaders march down to Italy. They are given disclosure to choose which city to sail from, Venice or Genoa. ((1 page)). A central command structure is formed to better organize the Dukea armies. The representatives in the Court are joined by the Dukes son, Guillaume.
  22. The crusading forces unite in Burgundy. They pitch camp, awaiting more supplies and recruiting more men. They currrently have some 370 knights and 23,000 various foot soldiers. ((1 page)). The noblemen in the French court return to the Dukes camp in Normandy. They bring various bits of news. The troops continue drilling and making maneuvers, practicing the quick motions needed for the Dukes' method of warfare. Some 3,000 new troops are recruited from the Norman lands. The roads all around Northern France and Burgundy are worked on. A sort of postal service is worked on, to improve communications. ((2 pages)). A new castle is constructed in Burgundy. It will cover the main road, and prevent invaders to maneuver around it without leaving a significant threat in their rear. As well, political relations with several of the Swiss cantons are worked on, proposing trade agreements with the whole of France, as well as preferred customer status ((mod needed)) ((2 pages)).
  23. I don't mean to argue but 1. England has half it's army in Norway 2. I never stated that the army was amassed secretly, on the contrary I mentioned the large forces several times 3. I am going on Crusade
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