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Found 14 results

  1. Application Minecraft name/s: Nekkore, Nekks_ Age: 19 Timezone: GMT + 0:00 Skype/Discord: You have my skype and also my discord, just pm me if you don’t What is your availability: Nearly every day so far. Though I will have moments where I need to stop and take a break. I at least spend an hour or more everyday putting work on to LoTC. Tell us an issue you currently experience on the server: Thomas. Right now I see a huge problem in player retention and most players only stay if someone actually steps up. They seem to just run around aimlessly and have no clue on what they are doing, unless someone actually steps. How do you feel individual GMs should present themselves?: How they should communicate, is by being friendly in all types of manner. To present themselves to the playerbase as people they can trust. The way they communicate should be that they should always try to work with many types of people, not just exclusive to their friends in general. At least try a different group at least once to get to know. How do you feel the GM team collectively should present itself?: I think it’s ok to joke. But when the work has to be done, it has to be done so that way we can work towards another problem or a problem that requires more time and attention to be addressed. How the GM team should be led is purely up to the GM team, I do think that a voice in every GM needs to be heard which I will hold strong. Though I will accept it when a high person’s word is final. Please list three players who will vouch for you: LadyRebecca, Sidmmvv, Farryn (though she might not be able for a bit due to charger issues) What is your relationship with the members of the current GM Team?: Thomas - I look up to him, despite us being relatively the same age his way of handling things is of a professional standard. Though his moves on the purge wasn’t the most ethical to those who worked it was a needed necessary that I gladly accepted. Even though I mostly work with him, I consider him a good friend. Harrison - A younger GM that I look up to. The way he tries to work out on the War team has shown how hard he tries to better wars. My plan was to join the War Team originally but found out that during that time I had less time to do moderating so I held back from it. Sid - Oh boy, how the tables have turned. Now I’m the one seeking trial, where to begin. Him and I get along rather well and to be honest he’s a good GM, the way he moderates. I did shout at him one time to help me with the mod reqs. Shows how well I work with this guy. Beast - Trained me back when I was in my trial back roughly 2-3 months ago. He was a good man to talk to, easy person to talk and to know. LadyRebecca - Great friend as well. I look up to Rebecca on the way she works, she is most likely one of the most professional workers in LoTC so far. I would gladly work with this woman again, one of my oldest friends that I’ve known really really well. What are you finest and worst traits?: Pros: Reliable - When I’ve been given work. I will work on it there is a no doubt I will not slack off, but you will be guaranteed the work has effort and at least a good result to it. Critical Thinking - I always, always think this is a must in moderating. Especially when I have worked part time and know how to handle people when a problem arises or when they need a request. Teamplayer - If it’s something I can do. I will help the team out, if they request it. This should be a must, assisting is only a good way to help. Kind - Without it, you are unable to communicate or to work with others. You learn that in real life. Being someone who doesn’t know how to at least show this trait will lack the ability to work with others. Cons: Lazy - Given. Though what I do to try and compensate this is by doing a big push to try and counter this hidden laziness I have. Panic - I’m prone to panicking when the situation is dire. So the quality of work goes down and so does my patience. Passive Aggressive - This is actually double edged to most people. But to me this is how I do things by instinct and I honestly don’t think I should have this, I want to try and get rid of this to keep a cool head as possible. Tell us about your time on Lord of the Craft: Well if I was to begin about my time on LoTC. It will turn to a genuine history lesson since I joined this server in Asulon which was roughly around 2012. So I will actually give a brief overview of what it was like when I came back from my hiatus. When I came back from skipping Athera, after a long awaited time due to lack of interest with the server and real life problems, I came back to see Vailor. What I saw was: “What the hell happened.” not gonna lie, it was a pretty bad map and really the only great places I saw was Laureh’lin and Haelun’or. Pretty sure the dwarves was good as well but most of the human towns looked very lacklust. There were too many people at the docks just lingering there and not going out to rp somewhere else. When I started I was confused, it was as if I was a new player again it just felt lonely and just wandering aimlessly like I used to back at Asulon, just only I wasn’t enjoying it. I saw old faces just as new staff members and I was like “Wow I wish I could do that.” but I knew I wasn’t ready for it due to not knowing anyone. As I continued to play, I became more and more back in touch with the server. Eventually I started to slowly but surely make friends again in the server, though most of them were actually new players due to me feeling like a new player. When I tried rping with a staff member I only felt a shiver down my spine like it was nerve racking to talk, like a new player huh? As time continued, I applied for FM though it took at least 2-3 months to get accepted it was then I learnt what it was like to work as part of the staff as an FM. I continued to rp and do FM duties, gladly being able to work. Eventually I applied for GM where I was excited to work and do work. As funny as it sounds, I wanted to help a lot which is fun. I still have unfinished work in the GM and I wish to resume to it, I don’t trust Sid with projects >.>. What parts of the server are you most interested in?: The players. That’s what really compels me. That there are many players and interesting people I have met in this server. Despite what I see when people have different views is toxic and salty. Everyone has their good parts and it’s actually a nice community if you really look at them. To be honest this is my first ever Roleplaying sever I’ve ever been it. I can’t seem to let it go. The people here I’ve made so many friends and I’ve been intrigued so many times. The Dev Team, despite people always backlashing them. They still work hard, I can hear it from themselves when they talk about work and how they do it, they try and try and try, developing is not easy. Other than yourself, who of the current applicants would you like to see on the GM Team?: Gus - Fellow trial back when we were trials. Out of the both of us I always thought he was the better GM, so I was always at the back of my mind to try and compete with him. Well I couldn’t really win due to his unhealthy ways of achieving more mod reqs. But nethertheless he was a good GM to work with. Cal - Despite his lack of work on actually moderating and only skimming mod req quota. He actually does projects that I think we should have on our team. Not really always pushing projects but working bit by bit and trying to prefect it. BrokenHelix - Another fellow trial. I worked well with him, I think it’s only natural I want him back on the team. Link me a good song: https://www.youtube.com/watch?v=2fngvQS_PmQ
  2. Minecraft names: CloudsOnMars, OwOwotstis. Age: 16 Timezone: GMT+1 Skype/Discord: gustav.arentoft & GusanoArentonio#2557 What is your availability: Around 9+ hours on weekdays and more on weekends. Weekday hours are predominantly 3:00PM to 00:00AM (My time). Tell us an issue you currently experience on the server: The absolutely horror that is knowing who the primary region owner and tile owner are. It’s extremely messy and not a thing that’s properly kept track of. This is a huge problem for both staff and players, and it needs to be fixed very soon. How do you feel individual GMs should present themselves?: I don’t believe that GMs have to act overly professional around the playerbase. It’s better to portray yourself in a more casual way to the players, as to not make yourself seem like a corporate goon, and more like a real person. How do you feel the GM team collectively should present itself?: Mostly the same as above, the GM team should not present itself as overly professional corporate goons. They have to be casual with the players and actively seek out what issues the players have, where they also need to heavily listen to the players, the players will usually knows an issue better than staff simply due to them being the primary victims of it. The team also needs to work very well together for it to really properly function, without cooperation it won’t get anywhere. Please list three four players who will vouch for you: Angmarzku. Cablam. Kincaid. Cal has also volunteered for this wonderful thing. What is your relationship with the members of the current GM Team?: I have no disputes or disagreements with any of the current GMs, we got along just fine. And I believe I could work well with any GM honestly, though specifically I believe I would do fantastic work in the company of Ang. I only believe that my current relationship with the GM team will allow me to easily fit in with the team, and thus work with them. What are you finest and worst traits?: Patient: I’m very patient when it comes to most things, and will not get angry or stressed over any situation that should occur. It gives me the opportunity to get a clear judgement. Diligent: I work very hard, I always do my best to put out a good piece of work instead of something mediocre, even if it takes a huge amount of time. This and patience tend to go very well together, making it so I can provide my best work. Lax: I have a lax attitude. I am not very strict, I believe this helps me get a perspective from both sides before I make a judgement, instead of going strictly by the book without no understanding of the situation whatsoever. Overly worried: I have a tendency to become extremely worried after I’ve made a decision, usually about whether I did the right thing or not. This also leaves me to overthink decision before I make them. Easily distracted: I easily get distracted, even if I find the thing I’m doing extremely interesting, it’s likely that something will come by and steal my attention. Though, the former task can steal my attention back as easily as it was taken. Lacks seriousness: I don’t have a very serious attitude towards a lot of things, and tend to mostly joke about things than treat them seriously. It mostly tends to be things about myself, or things such as the recent GM purge. Tell us about your time on Lord of the Craft: I was invited onto the server by a friend, in March 2016, who I know from two other servers I’ve played on. I wouldn’t say that I’ve specifically played with one player group on the time I’ve been here, though the Warhawkes have been the most player group I’ve been in. When it comes to staff teams, I was accepted onto the Application Team in late August and promoted to Manager in October, I’ve also been on the Wiki Team (Though, I was rather inactive there), and finally I was on the GM team from November until very recently. Being staff has by far been some of the most memorable time on the server for me, I’ve honestly enjoyed helping people a lot, whether it was when I was on the AT or the GM team. What parts of the server are you most interested in?: Well, I’m very interested in helping the server and the players whenever needed. Doing their modreqs, working to improve the server, all of that. Another factor for me keeping my interest is primarily just the great friends that I have on this server. Other than yourself, who of the current applicants would you like to see on the GM Team? I would like to see most of my former comrades return, they're all good people. Link me a good song:
  3. Preface: History of the Orcs "Betrayed! Betrayed and abandoned because we foresaw the doom? Betrayed though we suffered the most at the hands of Iblees... This... They would turn and run in the face of our adversity? Cowards. We will bring it to them. Yes, we will show them our suffering!" - Agzal the Titan The fires crackled around Krug’s ivory throne as he sat there slouched, his hair black as the sky above and his form bulky and strong, a stark contrast to the man before him. “Your Brothers have all accepted my gift.” He said with a visage of confusion, addressing Krug. The man had a kind face, and nothing about his person seemed threatening, yet Krug looked upon him with a sense of caution, apparent through his slow gaze. The man opened out his arms in question. “Why do you turn me down?” He asked with a raised tone. The formidable Father of Orc kind let out a slow sigh, sitting himself up within his chair. “I have never trusted you.” He said, his tone deep and rumbling. “Power does not come without a cost.” He added, before rising to his feet, his focus more energised as he looked down upon the man with scorn. “You would not want wealth or power, more than you could ever dream?” He snarled, his aura suddenly changing as he bore his teeth in anger. “I offer you the world, and you think yourself above your brothers?” He added, yelling with fervent anger. And so did the man reveal his true form, for he was in fact Iblees, that great and terrible Daemon that had fallen to the Mortal Realm. He roared in frustration as fangs and horns grew from his head, a swathe of emerald fire swirling around his form as his wings of devastation sprung forth. Without a moment to think, Krug launched into action. Unarmed and unprepared, he barged into the Daemon, his skin scorching and bubbling under the corrupted flames as he knocked Iblees off his feet for the last time. Chapter 1 - The Birth of Spirits During the War, decimation had swept through the lands of Krug, and as he fought, he lost many loved ones, only to see them brought back from death to fight alongside his enemy. Meanwhile, the Daemon, Apohet looked at the ongoing fight between Iblees and Krug, marveling at how the creature could hold his own against the powerful Daemon. He envied the power that had been shown in the descendant, and turned away. He went into a small area of the Seven Skies, hoping to keep his machinations away from the prying eyes of others. There, he poured a large amount of his divinely-granted power into one creation: what would later be called the Spirit Realm. It was quite separate from anything else; Apohet had made sure of that, not even being subject to time, as the Creator's world was. However, it was devoid of inhabitants, and he soon grew bored of manipulating a world that would never be seen. And so, he resumed his work. Apohet smiled as his second marvel awoke, or marvels. Again, his handiwork was slightly crude in appearance compared to the Creator's, but they were conscious. They were partners, intertwined in almost every aspect of each of them. Spirits, he called them, one able to manipulate space to an extent, the other having limited control of the temporal. Their appearances were both serpentine, space blue, and time red. Together, they birthed several children, each also able to control a certain aspect of the world, many coming in contrasting pairs, others more independent. The second generation was birthed from the less powerful elementals, and so they themselves were less powerful, finding that they were only able to control much more minor parts of the world, such as specific biomes, or things such as emotions or concepts. Feeling that these other creatures were somewhat unworthy to associate with them, the first generation beseeched Apohet, asking that they be allowed to separate. Apohet eventually agreed, and so created two separate planes, one for the first generation, and another for the second. Apohet almost cheered in glee as his world was slowly filled with his own denizens. But they too soon grew bored of the world's relative blankness, and Apohet had grown bored of watching them do very little. And so, he did something rather risky, and he made a small connection between his realm and the world, so that his creations could play. And play they did, using their power to make slight alterations to the world, all that their power allowed them. But soon, that risk had some repercussions. The dead that had perished in the battle against Iblees were flooding into the spirit realm. Apohet knew that the Creator would be perturbed, at the very least, at this development, and so he made sure that all dead passed through, so hastily that they barely even noticed where they were. He made sure this happened for the rest of time, and even now Apohet makes sure that the dead pass swiftly through his realm, to their respective afterlives. Chapter 2 - Transformation He who had not been swayed watched as Iblees roared for the last time, before the Daemon was banished to the Void for eternity. Krug stood burnt and bloodied, his skin seared beyond recognition, for the corruption of the Daemon had wrought a terrible transformation upon his form. The influence of Iblees had caused him to grow enormous tusks, altering the way in which he and his people would speak for thousands of years to come, and his skin cried in constant agony, corrupted to a hue of dark green. “And you Krug, the most hated of The Descendants, you shall always have the lust of war. You are strong? Well the strength shall be used against your brothers, used to pillage and murder! Your lust for battle shall be unsatiated and your descendants shall grow ugly and heartless.” - Iblees Although the fighting had ended, Krug’s heavy breathing continued as he looked around to his brothers. He saw not friends whom he had fought with, but targets through which to vent the deep rage that coursed through his veins, for not even the blessing of Honour was enough to quell his fury. His eyes glazed over in crimson as his voice shook the land, and his muscles pulsated with a newfound energy as he grasped his axe with intent. His Brothers watched in disbelief and fear as he began to slaughter those nearby, and in him they saw not their Brother, nor any deviation from the Daemon they had just fought. In acknowledging his overwhelming strength, they evacuated the scarred land with haste, abandoning Krug and his people to the torrent of bloodshed that was soon to come. Chapter 3 - Pilgrimage Many a year had passed since the curse of Iblees sunk into the heart’s of Krug and his people, and after genocide upon genocide felled the Orc population, their bloodlust began to satiate. Finally, and with an iron fist, Krug had subjugated all who had opposed him, and once again claimed the title of Rex of all Orcish people. Yet the looming return of bloodlust ate at the minds of the Orcs as they attempted to live their daily lives. As a result, the Orcish people adapted a strong work ethic in order to vent their energies and distract themselves, and a period of wondrous progression swept through the lands of Mor’Ghuun. Many wondrous designs were set around the world, such as the Gatzug, the enormous Arena of Champions, and the vast forests of the West were cultivated into the ultimate hunting grounds, Duulgador. As the Orcs built and fought for progression of their people, Krug fought an inner-turmoil that urged him to take action. One day, he gave in, standing suddenly from his throne and wandering off into the wilderness, alone. The thought that he had been unable to kill Iblees pestered him endlessly. He felt he had allowed this curse to burn within his people. He felt responsible; Ashamed, even. He was determined to find a solution, scouring Mor’Ghuun for many years in search of respite. Chapter 4 - A Voice Beckons Krug gritted his teeth in irritation as he arrived at the coast. He looked out to the ebb and flow of the ocean, and foresaw only tides of blood, the endless push and pull of the bloodlust that would trouble his people until the end of days. He roared with an awesome fury, the rage of his nation flowing through his voice. It swathed across the land, rumbling like an earthquake upon the dusty plains that surrounded him. The world fell silent, save for the crashing of the waves. Until suddenly, a voice spoke out within Krug’s mind. It was the Spiritual Element of Air, who had taken notice of Krugs profound bellowing. Apohet took note too, yet decided not to interfere on the interaction, watching with profound intrigue. Krug spoke out to the voice, challenging it out of caution and curiosity. In this moment, however unwittingly, he had connected with the realm of the Spirits, and fell unconscious. Soon he awoke, within a realm of clouds and sky, and before him, the Spirit of Air presented itself. They spoke for a time, and Krug developed a fondness for the Spirit, for the wisdom and power it came to represent. Krug’s intuition was strong, after all, it had revealed Iblees himself. He trusted in it even now to determine friend from foe, and acknowledged the Spirit. The Spirit itself was enamoured by Krug, and the concept of assisting him, and from this interaction was birthed the first pact between Mortal and Spirit. Apohet watched in astonishment as the Spirit conjured an impressive sandstorm for Krug on Mor’Ghuun, yet remained ever silent in observation. The Daemon wondered still where the power of this being ended, if he could not only contact his realm, but also utilise his children. And from this cooperation, Shamanism was born. Chapter 5 - The Cycle Meanwhile, decades had passed since Krug took on the tutelage of the Spirits. Without a guiding figure within Mor’Ghuun, the Orcs quickly degenerated once again into civil warfare. Many a mixed view was shared among the Orcish populace, and indeed the inevitability of conflict arose from these squabbles. Many of the direct children of Krug, those with the most inherent power, stood to represent their own ideologies and desires for the Orcish people, and followers began to flock to each of them as they watched in marvel of their confidence and sheer power. These children were named and identified by their talents and demeanor: Agzal the Titan, famed for sharing his Father’s strength. He came to birth a nation of complete Warfare, those who would raid and steal their food and material needs, believing that those of supreme strength were deserving of the world. They chose to succumb to their curse, and embraced it as a strengthening process. Dlimbok the Wise, famed for his insight in matters of internal conflict, of which a countless number arose. He in many ways came to mimic his Father at the time, splitting from the others in an attempt to find some semblance of peace from the Warfare. Saranak the Silent, famed for her unparalleled ability to hunt and overpower the enormous creatures that threatened the livelihood of all Orcs. Her’s was a nation of monster hunters, those who could assist smaller settlements and ultimately believed the great beasts of Mor’Ghuun were there for them to vent their blood rage. Balzug the Brave, an explorer with a vast nomadic tribe, who explored the lands to occupy their minds, believing that settling in one place would bring forth their bloodlust as they stirred in inactivity. After many years of internal conflict, the siblings broke off from one another, scattering from their original homes and settling across the land, accompanied by their respective followers. They came to establish formidable nations along Mor’Ghuun, having failed to co-operate as one united people. It would seem that the Bloodlust that ravaged their minds had once again destroyed their bonds. At best these nations would trade among one another and employ their services, but often times this semblance of peace was disturbed by the continuous force that ate at their state of mind. The Nations of Mor'Ghuun These Empires established great names, and came to represent each their own core values: The Empire of Zetzug, lead by Agzal, would come to be feared as the strongest nation of all, famed for their aptitude for combat; even among Orcs. Their pursuit for power was so great that they began to selectively breed the strongest of their people. However, this came at a severe cost. For when a creature must grow to such tremendous power, their energy becomes lacking elsewhere. From these Orcs were born the Ologs, those of challenged intellect, yet unrivaled ferocity. The Empire of Balgrak, lead by Dlimbok, would be renowned for their studious nature, and would construct a citadel of such architectural complexity and beauty that it would rival even the Dwarven people. These Orcs grew slightly weaker in their disinterest for combat, challenging one another intellectually, which nevertheless resulted in broken limbs. The Goorzag, Lands of Unending Hunt, lead by Saranak, would be famed for their hunting prowess and ability to cultivate the land and form impressive forests for hunting. They later became exceptional breeders, and formed an impressive trade company that was free to roam the lands, dealing in rare furs and exotic beasts of might and terror. The Tribe of Keztag, lead by Balzug, would discover much in their travels, developing impressive immunities, as well as medicines and narcotic arts. Additionally, they came to uncover many relics that would later alter their lives forever. Krug's Return Yet as the Empires continued to fight among themselves, a figure emerged at each gate, hulking and monstrous in form. It was the first and greatest Shaman, Krug. In each city he rose his staff into the air, and declared his iron grip once again on his people as an enormous wind swept through each city, and all bore witness, reminded of his unquestionable strength. He, the most powerful mortal in all the realms had grown to an unprecedented stature, and all were helpless to look on in awe, respect and servitude. His children would quibble in silence, but were smart enough to understand their inferiority. Still, his physical strength alone was too mighty to conquer, and so, with an iron rule, the first Rex of the united Empires instructed them all to make waves of war ships in preparation for their vengeance. The many Empires would soon assemble their own fleets, and would meet along the shore with Krug himself, who had promised them a sight to behold. And before long he delivered on his promise, for as the Empires boarded their vessels, an enormous wind swept in and forced the ships forward, onward to the lands of Men at rapid speed. Chapter 6 - The Death of Horen An enormous fleet arrived at the shores of the Human isles, heralding doom for all that would witness their arrival. Krug would be the first to step foot on the land, the fleets arriving too quickly for Horen to prepare his vast armies for defence. And so, the united Orc Empires swept through the land, razing entire villages and slaughtering the armies that had scrambled to defend their homes. Until at last they arrived on the lush fields around the city Horen called home. It stood tall and proud, blanketed on all sides by swathes of men adorned in armour, an amalgamation of soldiers and weaponry on standby for the War that would end the Orcish conquest, one way or another. Suddenly, Krug threw his arms into the air. As his eyes rolled to the back of his head, chanting of Old Speech began to escape from his tusken mouth as looming clouds of ashen colour began to blanket the sky, enveloping the city in total darkness. The sun had been blotted from the sky, and nowt remained to pierce the darkness but the hundreds of glimmering torches that adorned the city. Yet soon, a wailing sound began to pervade the ears of all present as the armies fell into silence, observing the terrifying display. A wind began to sweep through the land, and soon the lights that adorned the city were put to rest, signifying the hope in the hearts of all men, that had diminished in the face of such adversity. And the wind continued to wail within the sky, forming into an enormous hurricane of chilled, cutting wind. Both Orc and Men alike watched in total astonishment as it continued to grow, and the creator of this awesome display continued to chant, his tone fueled by the seething hatred at his core. Krug threw down his hands, pointing them to the city as his focus came back to the Mortal realm. With this gesture, the swirling winds crashed into the city, stirring up an amalgamation of men, buildings and earth. The rubble would stain with the blood of a thousand soldiers as the hurricane continued to swirl, turning a crimson red under the ashen sky. Within mere moments the city has been reduced to dust and stone, and a tremendous amount of casualties had suffered at the hands of that single Mortal known as Krug. The Orcs roared with delight as the dark sky began to break, allowing light to once again shine on the fields, exposing the destruction that had been wrought upon the land by their Rex. In their bloodlust they rushed forth into the city as a wave of iron, killing any that were left within the rubble; as far and few between as they were. Yet as the winds dispersed and the clouds opened up the heavens fully, the Palace was revealed within the rubble, stalwart and defiant as ever. Krug trudged forth with axe in hand, the same weapon he had used to strike against Iblees in his final moments. He stood at the entrance of the palace, looking toward his distraught brother, who looked onward in a steady terror. Krug let out a mild chuckle of astonishment, noting the fortitude of Horen to stand despite the destruction all around him. It was the will of his soul and his children's that had impressed Krug all those decades ago, and was the reason he loved Horen above all of his other brothers. Yet as Krug continued to look onward to Horen, his memories of the past quickly took him to the moment Horen had abandoned him in his fury, and soon that same feeling began to encapsulate his mind. He threw up his arm, and a gust of wind propelled Horen into the air, holding him against the wall as Krug marched forth, his heavy breathing much as it was on the day of his curse. He stood face to face before Horen, raising him on the wall so that he could match his own great height. Horen's eyes explored Krug's own as he writhed in discomfort, yet in him he saw not the warm gaze he had once witnessed. “Y-you are not the man I once knew… brother.” He said, assessing the deep scars that ran along the burnt and corrupted flesh of the Orc, now more reminiscent of the Demon they had once fought together against, than the man he had once loved as his own kin. “No, I was abandoned.” Krug responded, a pain unlike anything he had ever felt eating at his core as he used the power of the Spirits to bring Horen back to the floor, standing amidst the rubble beneath the hulking Shaman. “You will die as lonely as you left me.” He added finally, gritting his teeth as the Spirit of the Wind drew all air from Horen’s lungs, causing him to collapse on the floor as he struggled to breath. Krug watched in silence as the fear of death finally broke Horen’s will, his hands clasping at his throat as he attempted desperately to breathe. Yet as he squirmed, he brought sooner the end of his life, and within moments he fell to the floor, his body lifeless. Without hesitation Krug turned from the scene, leaving his brother dead on the ground as he turned to his people. The War had ended, and he instructed that no more Men be killed. They would be given the chance to recover, to enhance their strength. For despite having been betrayed, Krug continued to admire their unwavering Spirit. In them he saw his own people, and in them he left a rage that would fuel their people’s progression, just as they had done to him. Apohet cackled from within the confines of his realm. The city was destroyed by his creation’s power, and he found himself smiling. Impressed deeply by Krug, he made a decision, a rather brash one. Seeing that the descendants could indeed do great acts of Spirituality and Honour, he looked back to the passageway of the afterlife, and for the last time, tampered with his realm. He created what some would describe as a filter; allowing those with souls of Honour, Spirituality and Virtue to enter his realm. Knowing that his other creations may soon grow angry at the intrusion of mortal souls, he made the plane they went to entirely separate from the ones inhabited by the others. Chapter 7 - The Nation of Krugmar And so did the Orcs, the united Empires under Krug, return to the lands of Mor’Ghuun, where they would continue to battle with their bloodlust, and where they would work tirelessly to understand the realms of the Spirits. Krug has passed on his knowledge to his children, so that they would always have a guide in life, even with his own passing. Yet the wisdom of the Spirits was not enough to quell their unwavering frustration, and soon they began to prepare, for there were others who had betrayed them, and they too would suffer the fate of Horen and his people. All Empires were instructed to bring together their greatest Soldiers, Shamans, Hunters and Explorers, who would come to create a vast fleet of their own, tasked with the quest to traverse the lands around them, both in search of progression and also the domains of Dwarf and Elf alike. This array of Orcs would later come to refer to themselves as the Nation of Krugmar, and would face many a challenge in their pursuit of progress and destruction, a cycle they too would suffer, for such was the curse of Iblees. Yet as the fleets sailed over the horizon, a celestial object of tenebrous aura crashed into the West of the lands, stirring the forests of Saranak.
  4. MCname: LeoWarrior14/CounterFactual Forum Name: 吳憾戰士14Skype Name: leowarrior14 Timezone: PST (GMT -8) Do you feel you have a solid grasp on our lore and an understanding of the standards we have for applications? Definitely. As someone who has played on this server for over three years now, I have a very firm foothold on most public lore. My largest pool of knowledge is in elven and human lore, both playerbases I've spent an exorbitant amount of time RPing with. However, I have solid secondhand knowledge on kha, halflings, dwarves and orcs, as well as other major server groups, including their history and physical characteristics. And of course, what I don't know I can always ask from the diverse group of players I have grown to know over my long time on LOTC. Why do you want to be an AT member and do you have the ability to work with others? In all honesty, I want something to occupy my spare time. I like reading and I'm a stark believer in fair critique and helping people improve. As a sort-of-nation-leader, dealing with new players and helping them get into the flow of things both ICly and moreso OOCly is already part of my daily life on LOTC. I would like to play a greater role in incorporating them and helping their RP skills develop on a more official level, and be in a position to give them tips, advice and encourage their strong points from their conception instead of after they've been whitelistd stumbled into my town. Do you recognize that you will be given extra responsibilities such as working on the LoTC wiki, assisting the AT in creating guides and helping new players with their questions upon logging into LoTC? Of course, as it stands I've already done a good deal of work on elven pages in our wiki, even winning 4000 minas in a wiki-building competition (5th place, to be fair). I'd be happy to put the time in to diversify the amount of pages I make and keep up to date and accurate. Coming fresh off of a GM trial and as stated before, having a long history of nation-building, I believe I have lots of experience in aiding new players, getting them incorporated, answering their questions and helping them find their place on this server and would be more than willing to continue to do so as an AT. Is there anything else you would like to add? The glory of Arlathan must be restored. The Dread wolf is who I serve.
  5. Rhewen

    The Harvest Militant

    The Harvest Militant ~The Army of the Grand Duchy~ Halflings in uniforms stand in line, shovels at their side to their shoulders, standing stout not moving a muscle. A platform stands before them, raised with carves pumpkins displaying their fearless leader Phillip Norfoot. And alas, the fearless leader comes to stage, a stout expression on his face. He smirks to the men and says "Soon lads! We will ta'e over those panseh little shites, 'iding in their closed off grove! We'll show 'em our powah! The powah all 'Alflins should posses!" The lads cheer and raise their shovels, rejoicing. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Harvest Militant is a Radical Militaristic Halfling Extremist Militia, bent on conquering the halfling nation and forging it to their idealistic views and dogmas. -Religion- The Harvest Militant worships and follows the Pumpkin Lord and follow his will, while to most halflings this is heresy, they would die in the name of their Idol ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Ranks~ -Private- Privates are the backbone of the militia, making up most of the force. -Sergeant- The leaders of the privates, they command squads of two. -Lieutenant- The overall commanders of the troops, they command two squads. -Engineer- The builders of the army, they create the pumpkin-pults -Naval Marine- Soldiers of the naval forces, they are the forces of the Grand Navy -General- Absolute leader of the militant ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Application~ (Keep in mind we only accept halflings) OOC Name: IC Name: Do you swear to thrive to take down the weak Halfling nation?: Which section of the army do you wish to be in? (Engineering/Infantry): Do you have skype? If so what is your username: Do you have Teamspeak?:
  6. Arctic_Guard

    [Accepted] Et Builder App - Arctic_Guard

    Minecraft name: Arctic_Guard Skype ID: arctic_guard Timezone: (-4UTC) EST Have you had any bans or strikes? If yes give a link: https://www.lordofthecraft.net/topic/124048-arctic-guard-ban-appeal/ Why do you want to be a builder for the ET? My friends said it would be good for my skills, I also saw that the Event Team requires some more builders. What are some of your most treasured builds? (screenshots if possible): This tree place I built. I love the atmosphere and especially love the underground bit that I made. What MMORPG/video games do you play? Lots MMORPG: Played WoW, Vanilla WoW, Tried Runescape, Rift, Guild Wars 2 Vidya Games: Elderscrolls, Dark Souls, Minecraft, Tf2, Stronghold Kingdoms, Terraria, Blockland, Rise of Nations, SimCity 4, Rollercoaster Tycoon 2, Spore, Planetside 2, Mount and Blade: Warband, Just Cause 2, Magika, Quake Live, CS:Source, CS:GO, Starforge, Verdun, Nosgoth, Garry’s Mod, Don’t Starve 2, and many more. Please provide screenshots of any medieval builds strictly you have built and a description of each: I personally have built a lot of the new city that the Caliphate is using for the map Vailor. There are a few builds here and there that I did not make, but nearly all of it was done by myself. The tavern, large housing district, barracks section of the palace, walls, gates, bridge, and towers were all done by myself. Besides those, I also built parts of the city of the Caliphate and most of the town hall in the second version of Vanderfell in Aesterwald on the map Athera. In addition, I made most of the roads of Vanderfell and the decorated paths leading to and from Vanderfell if you had ever been able to see them. I like making paths :) All of the builds included in this app as screenshots are examples of things I have done solely by myself. Please provide an example of a decent sized ruin build (stone or otherwise): This one is a generic stone ruin. I used it as fencing for the side of a wheat field. I also placed a road/trail through the center to give it some use. I built this as a means of something to build onto LotC in an area I planned on making something. It actually continues outside of the screenshot though so it isn’t as small as it seems. If you are curious, I can make ruins of actual buildings, but this was just a quick example as it was something I had on hand. Here is another small example of a ruin, this one too was just something I had on hand. Please provide an example of terraforming: This is also a build that I made specifically for this application. It is used for an example of my skills in terraforming. I can build custom trees, plants, animals, mountains, ponds, rivers, and hills. Also caves if it is ever the case. As I said I made it for this application so it is a small scale of what I could really do as it depends on the scenario. I can also do grand scale stuff with world edit, but it would take some time. And in the screenshot I made a moose. Please provide an example of a organic build: So this is something I built on the map Vailor for myself to live in. It is a big tree surrounded by similar smaller trees with a lot of plants around. There is also a pond from which a small stream flows. There are also a lot of cobwebs around to give it a ‘dark’ atmosphere which is what I wanted. The tree is also hollowed and has an underground portion that leads to a ruin esque ‘dungeon’ like area. Please provide an example of a High fantasy build: This windmill is something I built up for this application in less than an hour. It was based off of an image of a fantasy styled windmill. I attempted a replica of it and tried to keep a mix of medieval fantasy that was also realistic. I can do elven styled high fantasy builds too. Are you an independent builder, and are you capable of handling all aspects of a build? Yes, I can do design, structure, detailing, exterior, interior, and intractability which I find to be nearly all aspects of builds. Do you know much about redstone? Lots, more than the average player, but less than one of your veteran redstone users. How long does it take for you to complete a build? Depending on the size, I usually spend atleast 6 hours or more a day building stuff when requested. To complete a build? Working with others makes stuff faster, but if I was to work alone, large builds a couple days, smaller builds about two or three days, and the small builds like as in a small event area or a single building would take a day. I also have a lot of time during ‘breaks’ such as Summer. Tell us how you plan on constructing a large build, a medium build, and a small build. How I plan? Well, I plan by first getting some fresh ideas and inspiration. Then I mark out where I would like to do things. After that, I start building the more important parts and finish up with detail after. I like to also consider interaction a player might have with a build, such as conviency and secret stuff like hidden doors. Additional details (Do you know how to Voxel? World Edit? Craftbook? Etc...): I am not very experienced with voxel, but I am very very very good at using world edit. Craftbook? I love it, I feel it adds a lot of functionality to builds. Tell me a trick about building (eg: floating torches, custom heads): Floating torches can be done with world edit, custom heads can be spawned in using command blocks which are also very good for interior design and extra depth. Another trick for building is placing backwards stairs on walls to prevent laddering. Including these, just throwing in the occasional similar looking block can be great for breaking up repetitive patterns in any design to give variety. Tell me what you want from the ET. I want my proficiency in building put to good use for the entire server, not just small communities I'm apart of. Also, quality takes time and I feel this is a very important thing when building. Not only is taking the time to build important, but also having the inspiration and motivation to do so. Another thing I would like to add on is more intractability with builds as it is one thing to make a structure and then make it look nice, but having use and user interaction being another step with the quality of builds. ---- Hopefully I will do great things!
  7. Minecraft name(s): serpaulryan Skype ID: ryaneseverance Time zone: UTC/GMT -4 Have you ever been banned or received a strike? If so, link the report: Nope Do you hold / have you held any other staff positions? Nope What MMORPG/video games have you / do you play? (Past and Present) What are your characters? Are you willing to sacrifice any to become a Event member? Arik Vanir – The brother of Duke Vasili Vanir, Arik is the former Lord Steward of the Kingdom of Akovia, and, later, the Reformed Kingdom of Oren. He primarily oversaw the running of the Kingdom of Akovia during the days of the Great Schism War, and helped facilitate the removal of the Mad King Varon Kovachev, for the good of his people. Now, he resides in Port Vydrik, and helps manage his brother’s ducal holdings, governing the people of Vanaheim. Ser Paul Jr – Son and sole heir of the renowned Ser Paul Ryan, Ser Paul Jr. is the realm-famous owner and operator of Paul’s Pals™, a roving band of adventurers that seeks to help those in trouble and also like more or less anyone who they happen to see. Handsome, charming, and suffering from severe schizophrenia and a rare bipolar disorder, he travels the land making friends selling odds and ends. I am of course willing to sacrifice either character should it, for some reason, be deemed necessary. What race / group do you think your events would best cater to? If none in particular, give an example of the type of group that your events would entertain. Many of my events would focus primarily on Humans, the largest playing faction of the server. Having played a human/Subhuman for the entirety of my time on LOTC, and experiencing everything from the enlisted ranks of various military orders to the ranks of the privy council IC and OOCly, I’ve developed an extensive understanding of the human playerbase, know many who call it home, and have had many varied roleplay experiences with humans. As well as this, I have also travelled extensively across the map IRP, both as “Ser Paul Ryan” and “Ser Paul Jr.”, taking on roles as a traveling merchant, raving lunatic, highway brigand, royal inspector, etc, and frequently interacting with players from each major race and many minor factions, providing events that can be enjoyed regardless of character’s race, background or allegiances. I’ve been contacted multiple times by players from many different backgrounds after a roleplay session in which they complimented the unique, funny and enjoyable experience which just occurred, which has largely inspired my desires to join the ET team and continue this tradition. What do you believe are key factors for a successful event? The absolutely key point to any event is player interaction, involvement, and enjoyability. The players must feel immersed and as if they are part of the events taking place, not as though they are simply bystanders witnessing it happen. I find direct communication and involvement with individuals in crowds often allows for a unique experience that is enjoyable for everyone. It’s important to insure that the event is note on an entirely linear timeline, and to allow the players the opportunity to alter your (hopefully flexible) event by banding together and taking action, and enjoy themselves. When was the last time you saw a event? The major map transition into 4.5/Vailor was the last event I saw/partook in. What strengths could you contribute to the Event Team? Are you knowledgeable in lore or great at organizing? I have a fairly decent handle on the LOTC lore and history, and a strong talent for creative writing, organization and policy making. I've helped draft in-character resolutions for roleplay and out of character responses to major policy changes/server events, and have for many months/years now been in a leadership position OOCly and RPly. Why do you want to be part of the ET? For a long time, I've traveled around the map on gimmick characters, constantly changing my role from day to day. On Monday, I would be a travelling salesman, offering my “enchanted youth powder” that was really just glowstone dust at cheap, unbeatable prices to each person I saw on the road. On Tuesday, I would declare myself royal tax collector or inspector, and demand access to a private fortress of home so I could scrutinize its contents. So on, and so forth. This has led to innumerable situations, including the causation of the great chicken plague of siegrad (2015-2015), the crashing of Queen Ceriwyn’s family tea party, and, somehow, my execution on only one occasion. I honestly believe that small scale events that brighten only one or two players days at a time are what make this server amazing, and I've had a hell of a time creating my own for some time now. Massive staff-led events can be incredibly enjoyable and open to everyone, but sometimes, a small one on one interaction with a travelling actor can be all you need to get back into the vibrant roleplay experience you've missed for a long time. To be able to join the ET team and actively contribute towards creating a more enjoyable experience to a broader base of players, and to directly be a part of the staff team which (I admit) I often criticize is something I am looking forward to having the chance of. Create three distinct RP scenarios/events based on LOTC lore that you would organize. These are pitches to the Managers and Freema, not to the community. Note: Not all of the group must be handled at once. Eg: 20+ people via 5 person increments in a dungeon. 1) For 1-3 person 2) For a group of 5-10 ​ 3) For a group of 20+ How long do you plan to stay in the ET? Until democracy has been spread across the globe, fam, and freedom rings from sea to shining sea once more. Tell me a joke https://www.healthcare.gov/
  8. Liam McLeod- Connor428

    [Accepted] [Both] Connor's At Application

    Oh, why hello there. I see you have happened to stumble across my application. Please, do read on... you stud you. MCname: connor428 Forum Name: Liam McLeod- Connor428 Skype Name: connor.canterbury Timezone: CST Do you feel you have a solid grasp on our lore and an understanding of the standards we have for applications? Yes, I have been playing on this server for exactly three years in about a week. Throughout this time, I have had time to play many of the races and interact with the rest of them. I have also had the pleasure of working with people on the AT who have informed me of their standards. Why do you want to be an AT member and do you have the ability to work with others? Well, I want to be on the AT for many reasons. The first of these reasons is my issue with the current way the AT is run. I think that the members of the team are doing a good job, but sometimes they slack off and aren’t as thorough as they need to be. I feel like this server has decreased its standards quite a bit since I joined. More and more players are joining the server that didn’t put that much effort into their application, and this is decreasing the overall quality of roleplay. If I become an AT I want provide constructive criticism to those who are applying so that they can get a better understanding of how to behave and roleplay while on the server. The second reason is that I have been on this server for three years, and have yet to give back to it in any way but donating. I really want to pledge time and effort to the community that welcomed me with open arms when I was 13. As for working well with others, I can totally do that. Throughout my time on the server, I have been in positions that require me to cooperate with others. For example, when I was a leader in the OSL, I had to work with my fellow sergeants to make sure that the men got proper training so we could be the best we could be. Why do you want to be a Mentor? When I first joined the server, I was overwhelmed by the sheer size of the world and community. Thankfully I had a friend with me who had been on the server for some time then. However, I recently thought about what would happen if I didn’t have that friend with me. I probably would have quit the server because I would have been too shy to talk to anyone or join any guilds or groups. That got me to think about how many players probably quit after joining the server. Without any guidance, they get lost and receive a negative experience from LotC. I really don’t want to lose players who could make the community a much better place. Do you recognize that you will be expected to work with many different types of players and must keep unbiased, and friendly at all times? After three years on this server, I want to think that I haven’t made any enemies. While I know this is not true (can’t please everyone) I know that I have made many friends along the way. There is nothing more that I hate on this server than staff that is hostile towards players, for I feel that it creates a horrible image for the server. If I am accepted to the AT, I hope to make the server enjoyable for all types of players. Do you recognize that you will be given extra responsibilities such as working on the LoTC wiki, assisting the AT in creating guides and helping new players with their questions upon logging into LoTC? Yes, I have been helping people, especially new players, become a part of the community for as long as I have been able to. Even if I am not accepted, I will continue to do this. Is there anything else you would like to add? This is the end. Goodbye.
  9. Abyssus

    [Denied]Drm0Nst3Rofd00M App

    Minecraft username: DRM0NST3ROFD00M((Formally Blockcraft1234)) Age: 16 Time zone: CST What is a GM’s role in the community, and how would you see yourself fitting in it as a GM?: To uphold the rules of the server aswell as help in miscellanious tasks that would require a GM, and I would see myself fitting in quite nicely. Why are you applying to be a GM?: I wish to assist in managing the server, I have walked into a many of OOC arguments that could had been settled quite quickly with a GM's assistance. The most impactful GM’s the server has had have always done more than the basic duties of a Global Moderator. What aspects of LotC aside from universal GM duties would you be willing to delve into?: More so enjoyable roleplay that is remembered, I've always thrived to improve my roleplay in one way or another. What members of the staff and/or community could you look to for guidance of these additional responsibilities?: Really, there is too many to list, however if I had to list one for asking advice from the community it'd be Malikith((Formally PiercingDarkness)), From the staff? Frottimer. What faults do you believe other members of the community see in you, and how do you intend to improve on these perceived faults, if necessary?: I have gotten angry at times but I have always been quick to apologize to whoever I snapped at right afterwards, furthermore I have been impatient as well, For the anger part I simply take a break, and remember what this is, then I apologize, For the impatience part I take a break, and remember patience is key. How much free time do you have? Will this change in the foreseeable future?: Plenty of free time, to be specific, Weekends - around 12 hours, Weeks - 6 hours, and no this schedule should not be changing.
  10. Quavinir_Twiceborn

    Quavinir's Application Team Re-Join Application?

    MCname: GoldenSaint2/Divine_Porpotion Forum Name: Quavinir_Tinuvial Skype Name: Hudsonhanks Do you feel you have a solid grasp on our lore and an understanding of the standards we have for applications? Yessiree... Been doing applications for over a year now- up untill right now - and being told to re-apply for the position. Why do you want to be an AT member and do you have the ability to work with others? I want to be an AT member because: 1: I adore doing applications. It is extremely entertaining for me. Its fun to accept new players- to deny bad applications - and its even fun to put an application on pending and hold suspense for whether they're gonna man up and fix it or simply ignore it and be denied. 2: Its my way of contributing to the server. 3:It gives me a duty to do. I'm gonna be honest and say that if I was not held to a higher behavoral standard as an Application Team member I'd most likely dun' goof alot more. Yet I understand as an AT I'm many times a new player's first look into the staff of LOTC and that I need to represent the staff well. Which entails being polite, willing to help (even with ultra stupid things), and being responsible for my own actions. Do you recognize that you will be given extra responsibilities such as working on the LoTC wiki, assisting the AT in creating guides and helping new players with their questions upon logging into LoTC? Yes I do... I've already made a wiki page and I've been working on making some more. Is there anything else you would like to add? Making this application as being told to by dearest Frottimer. Hope I'm still good for the job.
  11. (sorry)ww2buff99

    Ww2Buff99's Ban Appeal

    Player Report (If applicable, please provide a link): https://www.lordofthecraft.net/topic/116609-player-report-on-eyad01-stephensj-and-ww2buff99/?hl=%2Bww2buff99+%2Breport Minecraft Name: ww2buff99 Rule Broken/Disputed (Multikill, Griefing, Xray, Etc. Be specific.): Metagaming, No-rp, Excessive OOC, use of OOC terms IC(Meta), Baiting outside a city, defying moderators, spamming, trolling via /s and /w, using leet speak (Faces, yolo, etc), refusing to sort out the situation, returning several times and repeating these actions and overall toxic and inconsiderate behaviour (Not all were committed by me since it was a group report, but to be honest the brunt majority were.) Character Witnesses (Name(s)): ww2buff99, Freya, birdwhisperer, wardog4445, sambosefus, truxtonl, stephensj, eyad01 Event Details (Reason for actions. Apology. Etc.): I made a stupid mistake. Honestly. To give the full story I'd have to go back probably around a year, as the report made on me was simply an inevitable response to my increasingly trolly, hostile, and inappropriate actions and attitude. I used to be a genuinely good rper and decent member of the community, but I let myself become exactly what I despised the most: a persistent troll hell-bent on destroying a nation. I had dealt with that as leader of the Snow Elves, and hated it. And then, I found myself hell-bent on the destruction of Haelun'or. Around this time the war rules were very restrictive, and since Haelun'or refused to meet me out in the field, I deliberately broke raid rules to attack their city repeatedly, day after day. I destroyed people's roleplay, the exact reason people come to play on this server. When I was caught, I tried desperately to talk my way out of it, as I couldn't stand the thought of being separated from LotC for an extended period of time. I've now had four months to cool down, and in that amount of time, I've managed to expel such toxicity that led me into this situation in the first place. I look back on myself with disgust. I simply ask the community forgive me, especially you Geoboy, as you had to put up with a lot of my ****. I'll understand if y'all can't, though, as I'm having a very hard time just forgiving myself. If accepted back into this server, I promise I'll never let this happen again. If I do begin slipping again, I earnestly beg someone to take me aside and remind me of all of this, though I doubt that will ever happen again. I cannot express in words just how sorry I am. I feel as though there's nothing more to say without being repetitive. I'll understand if you don't want me back on this server, but I ask you simply consider it. Screenshots/Vids (Link): -
  12. Final

    The Pumpkin Cult

    [!] Posters and flyers are spread all along around Athera, from Tainted-Cold, harsh lands of Draucharx all the way to heavenly Cloud Temple. Somehow the posters even reached Rivel! The note has written upon it: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Pumpkin Cult The Pumpkin Cult was formed on a fundamental ideology, with pumpkins being a sort of metaphor in order to express it. Pumpkins are ignored, as they're seemingly useless to farmers. The are not eaten or used for any purposed. Deemed worthless by the general public, undead included. Only one day of a single year are they celebrated, but even then they're not truly appreciated, for they are only used as a sideshow act. Some of us are similar to this, others are useful like Wheat or Melons... they have a purpose in life. But some of us are Pumpkins; we just don't have a purpose in life, we have no skills nothing that can set us apart from the other fruits of the loom land. Even though every year our births are celebrated, is it really a celebration when it happens for everyone else too? The Pumpkin Cult liberates those who lack a purpose in life, together we will band together and form our own destiny! No longer will we be held down by the void-slingers, powerful warriors and political heads! We will liberate ourselves and become The Pumpkin Cult! A new era is among us brothers, rise! ((Written By Mittosaurus)) Atop of this the 'cult' has no leader, only a prophet selected by Knox that leads them. I, Aphoros am the selected Prophet of Lord Knox, I am to spread the knowledge of not only The Great Lord, but of Pumpkin Philosophy. Join me, for I do not care where you come from, or who you worship, for as long as you keep Knox in your heart we shall aid you. You may be a Druid and worship The Aspects, you may be anything you want! We shall not turn down any of those looking to accept The Pumpkin into their hearts. Rejoice! Viva la Pumpkin! http://imgur.com/AjjQqJs Send in a letter using the following format! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ((INeedALifeBenboForcedMeToDoThis))
  13. tapesauce

    Tape's Apple Please Eat

    Player Report (If applicable, please provide a link): I have never had a ban report on behalf of my wrongdoings. Minecraft Name: TapeSauce. Rule Broken/Disputed (Multikill, Griefing, Xray, Etc. Be specific.): “Deliberately using inappropriate language.” Character Witnesses (Name(s)): _Cappy_ and aagaron_. Event Details (Reason for actions. Apology. Etc.): It was late at night, aagaron_ and I were screwing around with each other on the server after a bit of role-play. We occasionally perform these acts in Skype where there would not be any consequences, but as you can see we eventually translocated our vulgarity to the server itself. It started with us making fun of names on LotC which later on turned into making dumb names for Game of Thrones characters. The first time one of us had been kicked was when aagaron_ /msg’d me: Circumcision Lannister. We had absolutely no idea that this word had been prohibited, and he was kicked for using it. I began using the ‘N’ word with aagaron_ and at many different moments we would test _Cappy_’s patience with “Circumnavigation” and “Circumference”, so on and so forth. I persisted to abuse the use of foul language and aagaron_ constantly referred to _Cappy_ as the LotC police state. We never used these words in /looc or /ooc; /rp or /ws. Aagaron_ and I kept being profane in the /w and /msg chats where we suspected only the two of us would be able to see it. I like to consider us to have the decency to keep our inappropriate vernaculars on the down-low, but with the implementation of this censoring system, we were unable to hide our distasteful conduct. To move forward from my misdeeds and learn from them, I’ve come to resolve this issue with a few ideas: Idea #1 - Virtual swear jar. This means that every time I use foul language in an intentional, distasteful manner, I will find the nearest player and give them most of my minas. It sounds a bit ridiculous, but nevertheless I deem this a somewhat fun and necessary way of reminding myself what comes of my actions. Idea #2 - Keep it in Skype. If I really do feel the urge to make use of vulgarity, I suppose that the best place to do that is in the application that only my friends who would not make anything of it could see. Now this is quite a sketchy concept, and the only assurance I can provide is that it would be with the right people; at the right time (which I anticipate would be little to none at this point). Idea #3 - A real swear jar. I’m sure this is self-explanatory. All of these ideas I have listed are not a form of redemption in any way. Instead, they are a set of guidelines to adhere to the ones I have already consciously broken. As _Cappy_ put it, “Actions speak louder than words.” After giving this some thought I came to the conclusion that this common phrase being used in the context of aagaron_’s and my behavior is entirely accurate. We lacked the courtesy to remain level-headed and reserved on the server and consistently pushed _Cappy_’s buttons. As it is such, I am now making this ban appeal not only to re-enter the server for personal benefits and whatnot as the usual player does, but to apologize to _Cappy_ with the utmost of my sincerity. It was wrong of me to make it an effort to break the rules by using language in a distasteful manner and I do regret ever making the decision to do so. Screenshots/Vids (Link): Here’s what aagaron_ said and as a result was banned for a week (from two perspectives): This does not excuse nor exonerate our misconduct of course, but I feel that something of this defect purposefully stated in the /w chat shows that we were making an effort to keep this activity between ourselves. My initial repercussion was to be temp-banned for a day. However, that has now been rewritten to a ban requiring an appeal. I only ask that you consider forgiving my misbehavior now. Thank you for reading. ~For you Cappy~
  14. Dingus O'Dongus

    Time To Steal A King!

    *posters are pinned all throughout Anthos* "Hello all! Tanriz Tovalin speaking on behalf of myself and the organization to capture and maybe kill King Heinrik of Oren. Taking all who wish to join as this may or may not take quite a lot of people to succeed. If you wish to join with me send a bird to me! Tanriz Tovalin, "The Shadow" (arfavero1)." *a heart is drawn on the bottom of the poster*
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