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Person makes a poll about removing the energy system. Over 55% of the playerbase agrees (from a sample pool of 90 people), staff immediately says "sorry we think it's better it's staying". Typical Dev Team
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do people actually prefer timers? I didn't get that vibe reading the thread. I prefer energy to timers (now that we have 1000 energy and it's enough to actually craft stuff without constantly waiting to "recharge"), but I don't know how everyone else feels.
The system is pretty broken right now though. You can make like 30 sets of leather armor without blowing through 1/2 of your crafting energy. I don't know how other professions are affected but it's kinda silly
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