Kalthios
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Declaration of War | 13th of the First Seed 22 SA
Kalthios replied to MasonMcBadbat's topic in Royal Laws & Edicts
Haegen lets out a slow breath as he reads the declaration, picking up his hammer. Where there's a war to be fought, there's armor to be repaired, and weapons to be forged. -
Username: Kalthios Roleplay Name: Haegen Silverhand Race: Highlander (Human) Timezone: EST
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The man's grandiose greeting was met by a skeptical eye and a raised brow. After a moment of silence, the man lets out a quiet breath. "None of the above. Knowledge is what I seek, Heartlander." Gently resting a hand on the hammer at his waist, Haegen lets out a quiet chuckle. "Of course, a bit of wealth would do well towards getting there, eh? Mind pointing me towards the nearest smithy that needs an extra hand?"
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[b]Out-Of-Character Information[/b] Please fill out the following questions as accurately as possible, and ensure the essential details are accurate. Minecraft Account Name: Kalthios How old are you?: 18 Time-Zone: EST Have you read, understood and agreed to the rules?: I have. What previous experience have you had in role-playing?: Several text-based MUD's, a bit of roleplay on SWTOR in my guild, and then a few minecraft servers. Renaissancecraft comes to mind. How did you hear about the the Lord of the Craft?: Planetminecraft.com Link any applications that you have previously made for the server: Have you posted this application on the Minecraft Forum? If not, then please do so (link above): I'm going to after I write it! Have you read the Human lore, and shall you ensure you make use of it and follow it in your biography?: I shall. Definitions In your own words define the following terms. Do not take any definitions from elsewhere!: Role-playing: Putting yourself in the characters shoes, basically. Becoming a person in that situation and, conversely, having that person become partly you. Meta-gaming: Trying to be god, basically. Being ridiculously overpowered for no valid reason. Power-emoting: Essentially meta-gaming. In-Character Information: Complete the following biography on your character: Full Name: Kalthios Denneker Current Age: 19 Sub-race (if any): Northerner Past / History (include childhood, major-events, etc. 2+ paragraphs long): Born and raised within Ager, he grew up as others around him grew up: fearing the poisonous fog. However, unlike many of his peers, he managed to escape the ravages of the fog. He spent 15 years of his life within this village, living with his mother and father. His mother was one of the few herbalists in towns, and her potions and cures helped the populace carry on with their dreary lives. His father, a hunter, spent his days and nights in the surrounding mountainside, returning home only occasionally to sell his catch. Then, one day, while Kalthios (usually called Kal by his friends) was wandering around town, he came across a slightly cracked and broken bow, as well as a pair of arrows. He knelt down to pick up the bow and, for some reason, felt a level of attachment to this bow. So, he picked up the bow, ran home, and, using things around the house, he fixed up the bow well enough to shoot. He had had some practice, given his fathers occupation. He then spent the next two years training his mind and body for... something. He spent long hours in the forest, practicing, walking quietly, shooting. As his skills improved, he took on to hunting larger and larger prey. After felling three deer in one outing, Kal returned home feeling accomplished. However, he returned home to pain. His home, the one he had been born and raised in, had burned to the ground. The only things left standing were the support beams, and a pile of charred bones in the corner. After the loss of his mother in the fire, caused by a strange combination of things, but was undoubtedly a coincidence, Kal left home, seeking... something. Even he doesn't know what, but he was possessed with a desire to just... go. Ambitions for the Future:[/b] To travel the world, make a decent living, and just keep going. Personality:[/b] He keeps to himself, mostly, with only his bow for company. However, if forced into social situations, he tends to make a few comments, grab a drink, then walk out without anyone being the wiser. However, since his mothers death, he's tended to have a more cynical look on things. Instead of being outright helpful, he may just turn his back. Skills:[/b] Archery. He's trained with the bow for years. He's also become adept at sneaking and being quiet, given the nature of hunting animals. Appearance (this must include an in-game screenshot of your skin):[/b] 5'11, Black hair, white but slightly tanned skin, green eyes. Slightly built. Any other details you wish to share about your character:[/b] He's a loner by nature, but is actually pretty decent when forced to deal with people. [b]Open-Response-Questions[/b] [i]Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.[/i] ____ [b]1. Whilst in the mighty human capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There are guards within shouting distance - what do you do?[/b] Answer: He would sit there for a moment, mentally debating whether or not to yell. He would study the man, judging by his gait and demeanor where his weak points were. Given that the stability he's come to rely on depends on the Emperor keeping control, he would should the man in the kneecaps, call the guards, and then wait for them to arrive and apprehend the man, then run off before they could ask any real questions of him. [b]2. Whilst wandering in the deep oak forest you come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable old man armed with a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armour and an iron longsword, how do you react?[/b] Answer: He would study the two bandits, judging whether or not it was worth his time. In all likelihood, he would only sit there on the edge of the clearing, debating whether or not to assist. His debate would probably take up the time that it took for the two to kill the old man. He would simply turn and walk away, figuring it was never his problem to begin with. He would, however, drop a message to the guards at the nearest city to be on alert for individuals matching the bandits description. [b]3. You are standing within the mighty human capital when you notice a small man standing behind a colourful stall. You approach the stall and notice that the man is selling a variety of general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose prices. What do you do? (Explain: your haggling, items of choice and the discussion that happens).[/b] Answer: Kal would look over the items, finally focusing on the quiver of fine arrows. He would then ask the merchant where the arrows had come from, to which the man would reply "Wood from the trees outside the city, steel from the dwarf smiths of Kal'urguan, and the feathers come from the elves." "And, how did you come by these things, hmm?" "I'm here, there, everywhere on occasion." Bearing this in mind, Kal would continue the discussion. "Then, pray tell, how did you come to know the fine craft of fletchery?" "I didn't. My brother fletched these together." "Then, perhaps I could speak to your brother?" "He's busy." "Where?" "Working" "What does he do?" "He's a smith." "And a fletcher?" "N-Yes." "You nearly said no there. Why?" "I don't know." "Did these items actually come from where you said they are?" "Maybe." "I ask again: Did these items actually come from where you said they are?" "Possibly." "Must I call the guards, and have them evict you as a false merchant?" "Fine, fine, they're from my own hens, and from the small children who wander the sands. They find bits of metal on occasion. I put the arrows together myself. They're junk. You've found me out. Now go away!"
