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Found 18 results

  1. Minecraft name(s): Triscuitfistit Skype ID: Daniel.Hanzchanzuno6 Timezone: GMT Do you hold / have you held any other staff positions? No What MORPG/video games have you/do you play (past and present)? Dark Souls (trilogy), Skyrim and South Park Stick of Truth. What are your characters? Are you willing to sacrifice any to become a event department member? I'm willing to sacrifice my two free slots. What race / group do you think your events would best cater to? If none in particular, give an example of the type of group that your events would entertain. By now I've roleplayed as all races (excluding subraces). I am very fluent with the Human, Dwarves and Orcish lore. I have yet to read more about the Kharajyr and the Elvish lore: Ancient Elven, history etc. What do you believe are key factors for a successful event? Make the Event fun for participants, make it full of surprises and have complex twists in each scenario. Maintain the excitement throughout and leave it up to the participants to anticipate of what will happen. What strengths could you contribute to the event department? Are you knowledgeable in lore or great at organizing? I am knowledgeable in the majority of races lore including Subraces. Because I previously roleplayed a Bishop of Courland I was frequently looking over the Ancient History + Modern History. What specifically intrigued me was the variety of creatures, and I began brainstorming ideas of how I could bring these prehistoric creatures back into the server. For example: 'Hair Leech' which latches itself onto ones scalp, and it's lifecycle is basically that of a flea. I thought it could be interesting to bring as an event, especially because poverty is overwhelming on the server. Which also means lack of hygiene, which may attract these irritating buggers. Why do you want to be part of the ED? My main reason to be part of the Event Department is because I have many interesting events locked up in a private google drive document which I want to use for future events. My goal is to start small eg: Small towns/villages, and gradually work my way up to do large events for a substantial amount of players. I also want to be part of the team, because I want to include the new players who have joined the server. Create three distinct RP scenarios/events based on LOTC lore that you would organize. These are pitches to the managers and the lead, not to the community. Note: not all of the group must be handled at once. Eg: 20+ people via 5 person increments in a dungeon. (1) Event for 3 A small group of three travellers traverse through a mountain, trudging their way through the snow. A severe storm with icy gales hugging against their frigid faces seemed to prolong as they made their journey towards the summit. They may come across a cavern, remnants of bones litter the opening. As the group ingress towards the entrance a miasma of pungent, rotten meat enter their noses. In the middle of the cavern rests a cenotaph, seeming to be in pristine condition. The words 'Judas Agnarsson' have been inscribed. The trio's gaze quickly turning towards the right as a clamorous noise startles them, they see a large wooden door blocking the entrance to the rest of the cave... Two diminutive figures donned in hoary robes, various chains draped over their shoulders. They bore two distinct medallions which hung from their neck, in the centre of the pendant was a burnished emerald that owned a lush, verdant glimmer. Gloves of soft brown suede were tucked into brass rings at their side, their digits both coiled around the helve of a crudely made dagger, bearing an odd hue. It was sheathed into a gilded scabbard. If the group steps forth the two figures would halt them, brandishing their daggers. "Halt, sightseers. You may not take another forward, or face your demise" The imp on the left let out a hoarse cackle, keeping a tenacious grip upon the hilt of his blade. "If you want to be granted access to this door then you will beat us in a duel!" The one on the right bellowed, lumbering forward from the door. Presuming the group manage to kill the two, they can rifle through their bodies searching for a key and open the door. ________________________________________________________________________________________________________________________________________________________________________________ Event for 5-10 The group of people flounder through a waterlogged marsh, the soil seeming to suck their feet inside with each step they took. The group stifled their noses with their forearms as the stench of excrement filled their noses. Wreathes of mist swirled around in the moor, the journey ahead being difficult to see. Long, doleful cries cries could be heard in the distance; but despite the groups yelling out to come to the sobbing things aid, they got no reply. The once tranquil atmosphere, soon dulled turning to a sinister one, the group...frightened decide to huddle together, moving at a slow pace. Suddenly a scrawny vodnik comes into view. His knees were submerged into the mire, his face seemed to have moulder, clothes were nothing but thin rags exposing his chest besmirched with blood. The rattle of his breath was lost under the steady drone of the flies hovering about the group. He let out an eldritch screech, lugging towards the group, his body was immersed in mud. Reeds seemed to coil themselves around his torso. Three more Vodkins lumbered from behind, their claws each bearing a serrated edge, their teeth making a constant chatter. Together the Vodkins advanced on towards the group, their physique hardly discernible in the shadowy twilight of the forest. With each slow movement that belied the speed it was capable of, oozing globs of phlegm dripped from their chins. Their blood had turned to a thick, turbid brown, the creatures were grotesque with matted hair. The contorted figures were almost devoid of skin, they all shambled closer towards the group. Their chests slowly rising with each shallow breath they took, as they neared their facial features became discernible, their jaws dislocated showing their torn tongues and blood-stained teeth. They grinned lewdly, severed arms, flesh hanging like tattered rags from the shoulders. Events for 20+ In the newly found continent Isles of Axios, rumours have been spread about a Cyclops that dwells in a forest. A large group of wielded adventurers set out to delve further into the unknown territory, adorned in ferrum panoply. They come to a cease when they come across a shore, willows lined the bank of the stream; in the distance they could see a small island. After hours of work, hollowing out a trunk of a tree they manage to propel it into the sea. Their eyes straining to see through the murk of squall, they eventually reached the island setting coarse woollen cloth doused in a flammable liquid which the group rekindled as they galumphed towards the forest. The aroma of cooked meat permeated through the humid air, the group; had an air of lethargy around them as they continued to proceed through the forest, their eyes leaden with sleep. If the group had been paying attention to their surroundings they'd notice a boulder, that had been worn smooth from erosion. All ambient sounds would promptly conclude, as the group prowled down low making their way towards the boulder. Next to the boulder was a circular entrance that had been carelessly left open, perhaps to trap wandering animals? The group scurried into the entrance, abruptly halting when they notice in the inky blackness a huge Cyclops, towering over them at 6 meters tall. He peered down towards the group, and with an uproar the cyclops hollered in wrath towards the armed group. The Cyclops wrenched it's arm back, thrusting it forward using the momentum from his large club, the hilt of it being wrapped in an ornate blue silk embellished in golden embroidery. The Club was elaborately decorated with multiple shards of wood. The cyclops teeth, eerily incandescent, emitted a strange blue glow and were as sharp as a carbarum blade. The cyclops had been dormant for several years up until the people of Vailor entered the Isles of Axios, it awoke... The cyclops nose; the size of a baked potato dripping with gelatinous yellow streaked snot, skin a sallow green and one large protruding eye which seemed to dart around it's cavern. His frontal eye was better than any hawk. Saliva drooling with silent precision from his pendulous lips it gave the orders to leave his cave, will the group be hastened to obey them? ((If the group win)) The cyclops had a sloppy gait as he approached the group, his clutch on his club releasing. His blood had turned into a thick turbid brown, the Cyclops collapsed upon the floor, the life that had once dwelt in it had gone and it is safe from the perils of the Isles of Axios. His limbs spread at awkward angles, a putrid smell soon became apparent beckoning flies to cautiously hover in mid-air, not too close but close enough to indulge in the nasal nightmare. How long do you plan to stay on the ED? 2-3 years, or more. Tell me a joke! Yo momma is so fat when she steps on the weighing scale...it says ONE AT A TIME PLEASE OOOOOOOOOOOOOOOOOOOOOOHHHHHHHHH
  2. Minecraft Username(s): Nekkore/Nekks_ Age: 19 Time Zone: GMT +0:00 Skype: nuhriel.reyes Discord: Nekkore#0912 Have you been previously banned (be it a forum or server ban) and under what circumstances did you receive this ban?: Nope. I have a clean slate. Have you ever received warning points and what actions were committed to receive such points?: No. I post a ton of me being aggressive or complaining but only to an extent where people understand that what I am feeling is controlled at the same time very very concerning. Moderating the forums is a very time dependant staff position. How much time, on average, would you be able to dedicate to moderating?: I look at the forums every now and then, time varies but 90% of the time I am available to do such work. What experience do you have using the LotC forums or any forum in general?: All of it. I've been an FM and a GM before which all had moderating tools for the forums. What does it mean to be a Forum Moderator, in your own words? What responsibilities does the Forum Moderator have to carry out in order to successfully do their job?: Tiding up the forums and placing threads in the right topic area. Trashing irelivant stuff and archiving. At the same time moderating and making sure that players are not breaking any forum rules. Asking and working as a team to hear their opinion about certain matters and always asking questions is never a bad thing as it's all part of a learning experience. We are also a team, we're supposed to help each other. Have you ever held a staff position here on LotC? Do you currently hold any other staff positions? If so, list them and highlight something about the team that you enjoyed/enjoy.: GM - I held this position for a good 4 months, whilst it was fun to work with others I enjoyed helping people. Though I wasn't the most creative person so projects was lacking and eventually was what I lacked and faltered when I was GM again after the purge plus the added stress of real life taking over. FM - I help this position for nearly a solid year. I did the work with coherance with my GMing but eventually I started to lack the motivation to work and the work in FMing was bare minimum. Eventually after my failure in my trial and leave to concentrate on my studies, I reluctantly left the team under my own choice as I felt I was just wasting space. Why should you be a Forum Moderator? What can you bring forward to the team that allows you to moderate and enforce the conduct of the forums?: All previous experience that I have gained from working with the two teams I had worked in. I can voice my opinion and have a great ability in analysis. What characteristics do you posses that makes you stand out from any other applicant?: I can make fun of @LadyRebecca and get away with it cause we're good friends. In serious I know the difference between getting to know friendship and what we are as colleagues in a team to make sure that my judgement of someone isn't blind. I voice my opinions really well and know that I have to accept the Lead's choice, no matter what they say. Their team, their choice. Are there members of the current Forum Moderation Team that you do not get along with or see a problem with working with in the future? If so, what is it that could hinder your ability to work together. Remember, this is a team and working together is the main foundation of a team.: @Tox he bullies me :c. Current roster is fine. I work with anyone, I don't really hold grudges against anyone. Are there any extra things you'd like to mention?: Why do I stay here.
  3. Vrarrdata

    Please disable your VPN!

    So after 28-3-17's restart at 5 am gmt+1, I keep getting a message that I cannot join the server because I am using a VPN Funny thing is, I do not have a VPN. Things I tried: Restarting Minecraft. Restarting PC Restarting Router Releasing/Renewing IPConfig Reinstalling Minecraft Trying to connect to another router Restarted that router Completely reinstalled windows and formatted my SSD & HDD drives. (Last resort and don't worry, I made a back up of my files, aint st00pid.) please I need my premium RP [EDIT] I have no problem with connecting to other server's, LOTC is just doing /stuff/ [Second EDIT] It's really a network problem, I tried logging in on another account and I got kicked aswell [Third Edit] So I tried to fight fire with fire and set up a VPN. I tried to connect and it works! So... wtf.
  4. Zhulik

    [✗] Tin Foil Armor

    LORE PROPOSITION - TINFOIL ARMOR A Harian Tinfoil Warrior, Circa 1600 In a world where magic runs rampant alongside the growth of an ever present aura of paranoia, it is of the utmost importance to defend oneself against mind probing huns. Innocent men and women are becoming deceived by such vile magicians, leading them to believe that they are the opposite gender if not already resulting from their pineapple illatian pastries. Tales of such illusory and probing have spread far and wide, and thus the demand for magic resistant armor is high. As a result, smiths across the land, most notably Haskill of the Freeman’s forge, have taken to pressing melted tin to a papyrus thin state so that it may be molded with ease. With this invention, denizens across the lands may sleep in peace- and in tin, to ensure that their internal viscera is not morphed to that of a bestial creature. Tin foil equipment will allow the user to deflect magical influence and attacks without flaw depending on its crumpled state. Akin to sound proofing, the more crevices and bumps a piece of tin armor holds the more resistant to magic it is. For example, a smooth sheet of tin would be useless to magic whereas its crumpled counterpart would be impervious. Despite its extreme defense to magic, it's delicate and thin state makes it quite useless against any other form of attack. To provide balance to magic users, quite literally anything (bar magic) can destroy this armor. Arrows can pierce it, fingers can poke it, and more importantly, one could rip it by simply walking. Despite its detriments, however, tinfoil armor remains the go-to headwear for those fearing illusionists. Waldenian Soundproofing, circa 1364 To craft Tinfoil Armor, one must gather tin through roleplay means, melt it, and then press it into its thin state. Once this is accomplished, one must then carefully craft it through roleplay means. Should you roll anything less than a twenty in its careful construction, the armor will be torn. Once in combat, should the armor be damaged or torn, the exposed area would then become vulnerable to magical attacks once more. Mechanically speaking, it may be possible to statgen base chainmail to have hugely negative defensive debuffs (practically none) with its durability also being modified to be destroyed within two hits. Furthermore, due to its light nature, if a mechanical armor set were to be created it would hold no speed debuffs. The way one would determine whether someone was wearing tinfoil armor or not is purely dependent on their skin, which should look something along the lines of: Should this lore be accepted, I believe it will add an additional level of role-play not yet seen on any medieval fantasy server. This document is purely science based, and now that the current year is 1600, a time in which pirates roam, the need for tinfoil equipment is necessary. However, should this lore not be accepted, I truly believe people will still craft such equipment through roleplay means even if it woiuld not provide the additional magical protection as they would hold the belief that it truly does. I have kept this short and sweet, like an innocent child, for I believe I've nailed my points across rather effectively. For those who are too lazy to read, I shall summarize in a tl;dr. Tin Foil Armor should be magic resistant depending on its crumpled state (coating your armor in tin will not do anything unless it is pure tin!). Tinfoil headgear should prevent illusion magic and mind probing from affecting the wearer. To craft a single piece of armor, or the tinfoil itself, smiths must roll a perfect 20/20 in role-play to provide validity to the tin foil's stability. Tin Foil armor has no durability nor defensive buffs to ranged or melee.
  5. Application Minecraft name/s: Nekkore, Nekks_ Age: 19 Timezone: GMT + 0:00 Skype/Discord: You have my skype and also my discord, just pm me if you don’t What is your availability: Nearly every day so far. Though I will have moments where I need to stop and take a break. I at least spend an hour or more everyday putting work on to LoTC. Tell us an issue you currently experience on the server: Thomas. Right now I see a huge problem in player retention and most players only stay if someone actually steps up. They seem to just run around aimlessly and have no clue on what they are doing, unless someone actually steps. How do you feel individual GMs should present themselves?: How they should communicate, is by being friendly in all types of manner. To present themselves to the playerbase as people they can trust. The way they communicate should be that they should always try to work with many types of people, not just exclusive to their friends in general. At least try a different group at least once to get to know. How do you feel the GM team collectively should present itself?: I think it’s ok to joke. But when the work has to be done, it has to be done so that way we can work towards another problem or a problem that requires more time and attention to be addressed. How the GM team should be led is purely up to the GM team, I do think that a voice in every GM needs to be heard which I will hold strong. Though I will accept it when a high person’s word is final. Please list three players who will vouch for you: LadyRebecca, Sidmmvv, Farryn (though she might not be able for a bit due to charger issues) What is your relationship with the members of the current GM Team?: Thomas - I look up to him, despite us being relatively the same age his way of handling things is of a professional standard. Though his moves on the purge wasn’t the most ethical to those who worked it was a needed necessary that I gladly accepted. Even though I mostly work with him, I consider him a good friend. Harrison - A younger GM that I look up to. The way he tries to work out on the War team has shown how hard he tries to better wars. My plan was to join the War Team originally but found out that during that time I had less time to do moderating so I held back from it. Sid - Oh boy, how the tables have turned. Now I’m the one seeking trial, where to begin. Him and I get along rather well and to be honest he’s a good GM, the way he moderates. I did shout at him one time to help me with the mod reqs. Shows how well I work with this guy. Beast - Trained me back when I was in my trial back roughly 2-3 months ago. He was a good man to talk to, easy person to talk and to know. LadyRebecca - Great friend as well. I look up to Rebecca on the way she works, she is most likely one of the most professional workers in LoTC so far. I would gladly work with this woman again, one of my oldest friends that I’ve known really really well. What are you finest and worst traits?: Pros: Reliable - When I’ve been given work. I will work on it there is a no doubt I will not slack off, but you will be guaranteed the work has effort and at least a good result to it. Critical Thinking - I always, always think this is a must in moderating. Especially when I have worked part time and know how to handle people when a problem arises or when they need a request. Teamplayer - If it’s something I can do. I will help the team out, if they request it. This should be a must, assisting is only a good way to help. Kind - Without it, you are unable to communicate or to work with others. You learn that in real life. Being someone who doesn’t know how to at least show this trait will lack the ability to work with others. Cons: Lazy - Given. Though what I do to try and compensate this is by doing a big push to try and counter this hidden laziness I have. Panic - I’m prone to panicking when the situation is dire. So the quality of work goes down and so does my patience. Passive Aggressive - This is actually double edged to most people. But to me this is how I do things by instinct and I honestly don’t think I should have this, I want to try and get rid of this to keep a cool head as possible. Tell us about your time on Lord of the Craft: Well if I was to begin about my time on LoTC. It will turn to a genuine history lesson since I joined this server in Asulon which was roughly around 2012. So I will actually give a brief overview of what it was like when I came back from my hiatus. When I came back from skipping Athera, after a long awaited time due to lack of interest with the server and real life problems, I came back to see Vailor. What I saw was: “What the hell happened.” not gonna lie, it was a pretty bad map and really the only great places I saw was Laureh’lin and Haelun’or. Pretty sure the dwarves was good as well but most of the human towns looked very lacklust. There were too many people at the docks just lingering there and not going out to rp somewhere else. When I started I was confused, it was as if I was a new player again it just felt lonely and just wandering aimlessly like I used to back at Asulon, just only I wasn’t enjoying it. I saw old faces just as new staff members and I was like “Wow I wish I could do that.” but I knew I wasn’t ready for it due to not knowing anyone. As I continued to play, I became more and more back in touch with the server. Eventually I started to slowly but surely make friends again in the server, though most of them were actually new players due to me feeling like a new player. When I tried rping with a staff member I only felt a shiver down my spine like it was nerve racking to talk, like a new player huh? As time continued, I applied for FM though it took at least 2-3 months to get accepted it was then I learnt what it was like to work as part of the staff as an FM. I continued to rp and do FM duties, gladly being able to work. Eventually I applied for GM where I was excited to work and do work. As funny as it sounds, I wanted to help a lot which is fun. I still have unfinished work in the GM and I wish to resume to it, I don’t trust Sid with projects >.>. What parts of the server are you most interested in?: The players. That’s what really compels me. That there are many players and interesting people I have met in this server. Despite what I see when people have different views is toxic and salty. Everyone has their good parts and it’s actually a nice community if you really look at them. To be honest this is my first ever Roleplaying sever I’ve ever been it. I can’t seem to let it go. The people here I’ve made so many friends and I’ve been intrigued so many times. The Dev Team, despite people always backlashing them. They still work hard, I can hear it from themselves when they talk about work and how they do it, they try and try and try, developing is not easy. Other than yourself, who of the current applicants would you like to see on the GM Team?: Gus - Fellow trial back when we were trials. Out of the both of us I always thought he was the better GM, so I was always at the back of my mind to try and compete with him. Well I couldn’t really win due to his unhealthy ways of achieving more mod reqs. But nethertheless he was a good GM to work with. Cal - Despite his lack of work on actually moderating and only skimming mod req quota. He actually does projects that I think we should have on our team. Not really always pushing projects but working bit by bit and trying to prefect it. BrokenHelix - Another fellow trial. I worked well with him, I think it’s only natural I want him back on the team. Link me a good song: https://www.youtube.com/watch?v=2fngvQS_PmQ
  6. Minecraft names: CloudsOnMars, OwOwotstis. Age: 16 Timezone: GMT+1 Skype/Discord: gustav.arentoft & GusanoArentonio#2557 What is your availability: Around 9+ hours on weekdays and more on weekends. Weekday hours are predominantly 3:00PM to 00:00AM (My time). Tell us an issue you currently experience on the server: The absolutely horror that is knowing who the primary region owner and tile owner are. It’s extremely messy and not a thing that’s properly kept track of. This is a huge problem for both staff and players, and it needs to be fixed very soon. How do you feel individual GMs should present themselves?: I don’t believe that GMs have to act overly professional around the playerbase. It’s better to portray yourself in a more casual way to the players, as to not make yourself seem like a corporate goon, and more like a real person. How do you feel the GM team collectively should present itself?: Mostly the same as above, the GM team should not present itself as overly professional corporate goons. They have to be casual with the players and actively seek out what issues the players have, where they also need to heavily listen to the players, the players will usually knows an issue better than staff simply due to them being the primary victims of it. The team also needs to work very well together for it to really properly function, without cooperation it won’t get anywhere. Please list three four players who will vouch for you: Angmarzku. Cablam. Kincaid. Cal has also volunteered for this wonderful thing. What is your relationship with the members of the current GM Team?: I have no disputes or disagreements with any of the current GMs, we got along just fine. And I believe I could work well with any GM honestly, though specifically I believe I would do fantastic work in the company of Ang. I only believe that my current relationship with the GM team will allow me to easily fit in with the team, and thus work with them. What are you finest and worst traits?: Patient: I’m very patient when it comes to most things, and will not get angry or stressed over any situation that should occur. It gives me the opportunity to get a clear judgement. Diligent: I work very hard, I always do my best to put out a good piece of work instead of something mediocre, even if it takes a huge amount of time. This and patience tend to go very well together, making it so I can provide my best work. Lax: I have a lax attitude. I am not very strict, I believe this helps me get a perspective from both sides before I make a judgement, instead of going strictly by the book without no understanding of the situation whatsoever. Overly worried: I have a tendency to become extremely worried after I’ve made a decision, usually about whether I did the right thing or not. This also leaves me to overthink decision before I make them. Easily distracted: I easily get distracted, even if I find the thing I’m doing extremely interesting, it’s likely that something will come by and steal my attention. Though, the former task can steal my attention back as easily as it was taken. Lacks seriousness: I don’t have a very serious attitude towards a lot of things, and tend to mostly joke about things than treat them seriously. It mostly tends to be things about myself, or things such as the recent GM purge. Tell us about your time on Lord of the Craft: I was invited onto the server by a friend, in March 2016, who I know from two other servers I’ve played on. I wouldn’t say that I’ve specifically played with one player group on the time I’ve been here, though the Warhawkes have been the most player group I’ve been in. When it comes to staff teams, I was accepted onto the Application Team in late August and promoted to Manager in October, I’ve also been on the Wiki Team (Though, I was rather inactive there), and finally I was on the GM team from November until very recently. Being staff has by far been some of the most memorable time on the server for me, I’ve honestly enjoyed helping people a lot, whether it was when I was on the AT or the GM team. What parts of the server are you most interested in?: Well, I’m very interested in helping the server and the players whenever needed. Doing their modreqs, working to improve the server, all of that. Another factor for me keeping my interest is primarily just the great friends that I have on this server. Other than yourself, who of the current applicants would you like to see on the GM Team? I would like to see most of my former comrades return, they're all good people. Link me a good song:
  7. Ban Report/Banning GM (if applicable, please provide a link): Leo Warrior Minecraft Name(s) (at the time of your ban): Pius_Malta, Pius on the forum Rule Broken/Disputed (multikilling, Griefing, Xray, ect. Be specific): I assume, Trolling. Character Witnesses (Name(s)): LeoWarrior, maybe GM Zhulik, maybe Trial GM Niccum, maybe good friend Kincaid_ Event Details (reason for actions, apology, ect): Without being repetitive, I engaged in a discussion on the Global OOC where I basically spoke in very brazen words while everyone were simply trying to have a decent conversation, I was haughty and without excuse. The conversation was in regard to topical political issues pertaining to my social conservatism. This all happened nearly, if not more than, a year; I can say without doubt that I have matured in that time, and I just want to have fun with the mates again. I say again, I have no excuse and the fault is 100% mine. Given this, I give to you an emphatic "Mea culpa, Mea culpa, Mea maxima culpa". I am indeed, sorry, and all those who know me know that I am. Screenshots/Vids (Link): I have none.
  8. Nekkore

    [Denied] Nekkore's AT Application

    MC Name: Nekkore/Nekks_ Skype Name: nuhriel.reyes (should come up with Nekwhore, is subject to change) Timezone: GMT +0:00 Age: 18! Do you have Discord? (you need to): Yes! I do have Discord. Do you feel that you have a solid grasp on our lore and an understanding of the application standards?: Yes I do have a solid grasp of our lore, this is due to being a member for four years. I have a rough understandings of the application standards and I am hoping that the AT team will have time to sit down and give me a solid view of what the standards should be. Why do you want to be an AT member and do you have the ability to work and collaborate with others?: I have never donated anything to the server, so as a response I think this is a good position I should take to show support towards this server. I can indeed work with others, I do work part time and part of our training is to work and collaborate with others. Beyond reviewing whitelist applications, what ways do you think you would enjoy helping new applicants?: Taking a step beyond and actually messaging them to ask them if they have any questions for me, this gives a good idea of making the applicant welcomed and not left in the dark to work on his/her's application. How do you think the server’s application process could be improved?: In my personal opinion, is to re-add the roleplay questions to we know the ability of one's person to roleplay. They shouldn't be too hard, but really just as a way of indicating if they are capable of roleplaying and so we are given a set guideline on how we can teach them to improve. Is there anything else you would like to add or that we should know about you?: I'm set to Uni in September and won't be available for a good few days, but after that I should be completely free. Tell me a joke: I found these funny:
  9. Preface: History of the Orcs "Betrayed! Betrayed and abandoned because we foresaw the doom? Betrayed though we suffered the most at the hands of Iblees... This... They would turn and run in the face of our adversity? Cowards. We will bring it to them. Yes, we will show them our suffering!" - Agzal the Titan The fires crackled around Krug’s ivory throne as he sat there slouched, his hair black as the sky above and his form bulky and strong, a stark contrast to the man before him. “Your Brothers have all accepted my gift.” He said with a visage of confusion, addressing Krug. The man had a kind face, and nothing about his person seemed threatening, yet Krug looked upon him with a sense of caution, apparent through his slow gaze. The man opened out his arms in question. “Why do you turn me down?” He asked with a raised tone. The formidable Father of Orc kind let out a slow sigh, sitting himself up within his chair. “I have never trusted you.” He said, his tone deep and rumbling. “Power does not come without a cost.” He added, before rising to his feet, his focus more energised as he looked down upon the man with scorn. “You would not want wealth or power, more than you could ever dream?” He snarled, his aura suddenly changing as he bore his teeth in anger. “I offer you the world, and you think yourself above your brothers?” He added, yelling with fervent anger. And so did the man reveal his true form, for he was in fact Iblees, that great and terrible Daemon that had fallen to the Mortal Realm. He roared in frustration as fangs and horns grew from his head, a swathe of emerald fire swirling around his form as his wings of devastation sprung forth. Without a moment to think, Krug launched into action. Unarmed and unprepared, he barged into the Daemon, his skin scorching and bubbling under the corrupted flames as he knocked Iblees off his feet for the last time. Chapter 1 - The Birth of Spirits During the War, decimation had swept through the lands of Krug, and as he fought, he lost many loved ones, only to see them brought back from death to fight alongside his enemy. Meanwhile, the Daemon, Apohet looked at the ongoing fight between Iblees and Krug, marveling at how the creature could hold his own against the powerful Daemon. He envied the power that had been shown in the descendant, and turned away. He went into a small area of the Seven Skies, hoping to keep his machinations away from the prying eyes of others. There, he poured a large amount of his divinely-granted power into one creation: what would later be called the Spirit Realm. It was quite separate from anything else; Apohet had made sure of that, not even being subject to time, as the Creator's world was. However, it was devoid of inhabitants, and he soon grew bored of manipulating a world that would never be seen. And so, he resumed his work. Apohet smiled as his second marvel awoke, or marvels. Again, his handiwork was slightly crude in appearance compared to the Creator's, but they were conscious. They were partners, intertwined in almost every aspect of each of them. Spirits, he called them, one able to manipulate space to an extent, the other having limited control of the temporal. Their appearances were both serpentine, space blue, and time red. Together, they birthed several children, each also able to control a certain aspect of the world, many coming in contrasting pairs, others more independent. The second generation was birthed from the less powerful elementals, and so they themselves were less powerful, finding that they were only able to control much more minor parts of the world, such as specific biomes, or things such as emotions or concepts. Feeling that these other creatures were somewhat unworthy to associate with them, the first generation beseeched Apohet, asking that they be allowed to separate. Apohet eventually agreed, and so created two separate planes, one for the first generation, and another for the second. Apohet almost cheered in glee as his world was slowly filled with his own denizens. But they too soon grew bored of the world's relative blankness, and Apohet had grown bored of watching them do very little. And so, he did something rather risky, and he made a small connection between his realm and the world, so that his creations could play. And play they did, using their power to make slight alterations to the world, all that their power allowed them. But soon, that risk had some repercussions. The dead that had perished in the battle against Iblees were flooding into the spirit realm. Apohet knew that the Creator would be perturbed, at the very least, at this development, and so he made sure that all dead passed through, so hastily that they barely even noticed where they were. He made sure this happened for the rest of time, and even now Apohet makes sure that the dead pass swiftly through his realm, to their respective afterlives. Chapter 2 - Transformation He who had not been swayed watched as Iblees roared for the last time, before the Daemon was banished to the Void for eternity. Krug stood burnt and bloodied, his skin seared beyond recognition, for the corruption of the Daemon had wrought a terrible transformation upon his form. The influence of Iblees had caused him to grow enormous tusks, altering the way in which he and his people would speak for thousands of years to come, and his skin cried in constant agony, corrupted to a hue of dark green. “And you Krug, the most hated of The Descendants, you shall always have the lust of war. You are strong? Well the strength shall be used against your brothers, used to pillage and murder! Your lust for battle shall be unsatiated and your descendants shall grow ugly and heartless.” - Iblees Although the fighting had ended, Krug’s heavy breathing continued as he looked around to his brothers. He saw not friends whom he had fought with, but targets through which to vent the deep rage that coursed through his veins, for not even the blessing of Honour was enough to quell his fury. His eyes glazed over in crimson as his voice shook the land, and his muscles pulsated with a newfound energy as he grasped his axe with intent. His Brothers watched in disbelief and fear as he began to slaughter those nearby, and in him they saw not their Brother, nor any deviation from the Daemon they had just fought. In acknowledging his overwhelming strength, they evacuated the scarred land with haste, abandoning Krug and his people to the torrent of bloodshed that was soon to come. Chapter 3 - Pilgrimage Many a year had passed since the curse of Iblees sunk into the heart’s of Krug and his people, and after genocide upon genocide felled the Orc population, their bloodlust began to satiate. Finally, and with an iron fist, Krug had subjugated all who had opposed him, and once again claimed the title of Rex of all Orcish people. Yet the looming return of bloodlust ate at the minds of the Orcs as they attempted to live their daily lives. As a result, the Orcish people adapted a strong work ethic in order to vent their energies and distract themselves, and a period of wondrous progression swept through the lands of Mor’Ghuun. Many wondrous designs were set around the world, such as the Gatzug, the enormous Arena of Champions, and the vast forests of the West were cultivated into the ultimate hunting grounds, Duulgador. As the Orcs built and fought for progression of their people, Krug fought an inner-turmoil that urged him to take action. One day, he gave in, standing suddenly from his throne and wandering off into the wilderness, alone. The thought that he had been unable to kill Iblees pestered him endlessly. He felt he had allowed this curse to burn within his people. He felt responsible; Ashamed, even. He was determined to find a solution, scouring Mor’Ghuun for many years in search of respite. Chapter 4 - A Voice Beckons Krug gritted his teeth in irritation as he arrived at the coast. He looked out to the ebb and flow of the ocean, and foresaw only tides of blood, the endless push and pull of the bloodlust that would trouble his people until the end of days. He roared with an awesome fury, the rage of his nation flowing through his voice. It swathed across the land, rumbling like an earthquake upon the dusty plains that surrounded him. The world fell silent, save for the crashing of the waves. Until suddenly, a voice spoke out within Krug’s mind. It was the Spiritual Element of Air, who had taken notice of Krugs profound bellowing. Apohet took note too, yet decided not to interfere on the interaction, watching with profound intrigue. Krug spoke out to the voice, challenging it out of caution and curiosity. In this moment, however unwittingly, he had connected with the realm of the Spirits, and fell unconscious. Soon he awoke, within a realm of clouds and sky, and before him, the Spirit of Air presented itself. They spoke for a time, and Krug developed a fondness for the Spirit, for the wisdom and power it came to represent. Krug’s intuition was strong, after all, it had revealed Iblees himself. He trusted in it even now to determine friend from foe, and acknowledged the Spirit. The Spirit itself was enamoured by Krug, and the concept of assisting him, and from this interaction was birthed the first pact between Mortal and Spirit. Apohet watched in astonishment as the Spirit conjured an impressive sandstorm for Krug on Mor’Ghuun, yet remained ever silent in observation. The Daemon wondered still where the power of this being ended, if he could not only contact his realm, but also utilise his children. And from this cooperation, Shamanism was born. Chapter 5 - The Cycle Meanwhile, decades had passed since Krug took on the tutelage of the Spirits. Without a guiding figure within Mor’Ghuun, the Orcs quickly degenerated once again into civil warfare. Many a mixed view was shared among the Orcish populace, and indeed the inevitability of conflict arose from these squabbles. Many of the direct children of Krug, those with the most inherent power, stood to represent their own ideologies and desires for the Orcish people, and followers began to flock to each of them as they watched in marvel of their confidence and sheer power. These children were named and identified by their talents and demeanor: Agzal the Titan, famed for sharing his Father’s strength. He came to birth a nation of complete Warfare, those who would raid and steal their food and material needs, believing that those of supreme strength were deserving of the world. They chose to succumb to their curse, and embraced it as a strengthening process. Dlimbok the Wise, famed for his insight in matters of internal conflict, of which a countless number arose. He in many ways came to mimic his Father at the time, splitting from the others in an attempt to find some semblance of peace from the Warfare. Saranak the Silent, famed for her unparalleled ability to hunt and overpower the enormous creatures that threatened the livelihood of all Orcs. Her’s was a nation of monster hunters, those who could assist smaller settlements and ultimately believed the great beasts of Mor’Ghuun were there for them to vent their blood rage. Balzug the Brave, an explorer with a vast nomadic tribe, who explored the lands to occupy their minds, believing that settling in one place would bring forth their bloodlust as they stirred in inactivity. After many years of internal conflict, the siblings broke off from one another, scattering from their original homes and settling across the land, accompanied by their respective followers. They came to establish formidable nations along Mor’Ghuun, having failed to co-operate as one united people. It would seem that the Bloodlust that ravaged their minds had once again destroyed their bonds. At best these nations would trade among one another and employ their services, but often times this semblance of peace was disturbed by the continuous force that ate at their state of mind. The Nations of Mor'Ghuun These Empires established great names, and came to represent each their own core values: The Empire of Zetzug, lead by Agzal, would come to be feared as the strongest nation of all, famed for their aptitude for combat; even among Orcs. Their pursuit for power was so great that they began to selectively breed the strongest of their people. However, this came at a severe cost. For when a creature must grow to such tremendous power, their energy becomes lacking elsewhere. From these Orcs were born the Ologs, those of challenged intellect, yet unrivaled ferocity. The Empire of Balgrak, lead by Dlimbok, would be renowned for their studious nature, and would construct a citadel of such architectural complexity and beauty that it would rival even the Dwarven people. These Orcs grew slightly weaker in their disinterest for combat, challenging one another intellectually, which nevertheless resulted in broken limbs. The Goorzag, Lands of Unending Hunt, lead by Saranak, would be famed for their hunting prowess and ability to cultivate the land and form impressive forests for hunting. They later became exceptional breeders, and formed an impressive trade company that was free to roam the lands, dealing in rare furs and exotic beasts of might and terror. The Tribe of Keztag, lead by Balzug, would discover much in their travels, developing impressive immunities, as well as medicines and narcotic arts. Additionally, they came to uncover many relics that would later alter their lives forever. Krug's Return Yet as the Empires continued to fight among themselves, a figure emerged at each gate, hulking and monstrous in form. It was the first and greatest Shaman, Krug. In each city he rose his staff into the air, and declared his iron grip once again on his people as an enormous wind swept through each city, and all bore witness, reminded of his unquestionable strength. He, the most powerful mortal in all the realms had grown to an unprecedented stature, and all were helpless to look on in awe, respect and servitude. His children would quibble in silence, but were smart enough to understand their inferiority. Still, his physical strength alone was too mighty to conquer, and so, with an iron rule, the first Rex of the united Empires instructed them all to make waves of war ships in preparation for their vengeance. The many Empires would soon assemble their own fleets, and would meet along the shore with Krug himself, who had promised them a sight to behold. And before long he delivered on his promise, for as the Empires boarded their vessels, an enormous wind swept in and forced the ships forward, onward to the lands of Men at rapid speed. Chapter 6 - The Death of Horen An enormous fleet arrived at the shores of the Human isles, heralding doom for all that would witness their arrival. Krug would be the first to step foot on the land, the fleets arriving too quickly for Horen to prepare his vast armies for defence. And so, the united Orc Empires swept through the land, razing entire villages and slaughtering the armies that had scrambled to defend their homes. Until at last they arrived on the lush fields around the city Horen called home. It stood tall and proud, blanketed on all sides by swathes of men adorned in armour, an amalgamation of soldiers and weaponry on standby for the War that would end the Orcish conquest, one way or another. Suddenly, Krug threw his arms into the air. As his eyes rolled to the back of his head, chanting of Old Speech began to escape from his tusken mouth as looming clouds of ashen colour began to blanket the sky, enveloping the city in total darkness. The sun had been blotted from the sky, and nowt remained to pierce the darkness but the hundreds of glimmering torches that adorned the city. Yet soon, a wailing sound began to pervade the ears of all present as the armies fell into silence, observing the terrifying display. A wind began to sweep through the land, and soon the lights that adorned the city were put to rest, signifying the hope in the hearts of all men, that had diminished in the face of such adversity. And the wind continued to wail within the sky, forming into an enormous hurricane of chilled, cutting wind. Both Orc and Men alike watched in total astonishment as it continued to grow, and the creator of this awesome display continued to chant, his tone fueled by the seething hatred at his core. Krug threw down his hands, pointing them to the city as his focus came back to the Mortal realm. With this gesture, the swirling winds crashed into the city, stirring up an amalgamation of men, buildings and earth. The rubble would stain with the blood of a thousand soldiers as the hurricane continued to swirl, turning a crimson red under the ashen sky. Within mere moments the city has been reduced to dust and stone, and a tremendous amount of casualties had suffered at the hands of that single Mortal known as Krug. The Orcs roared with delight as the dark sky began to break, allowing light to once again shine on the fields, exposing the destruction that had been wrought upon the land by their Rex. In their bloodlust they rushed forth into the city as a wave of iron, killing any that were left within the rubble; as far and few between as they were. Yet as the winds dispersed and the clouds opened up the heavens fully, the Palace was revealed within the rubble, stalwart and defiant as ever. Krug trudged forth with axe in hand, the same weapon he had used to strike against Iblees in his final moments. He stood at the entrance of the palace, looking toward his distraught brother, who looked onward in a steady terror. Krug let out a mild chuckle of astonishment, noting the fortitude of Horen to stand despite the destruction all around him. It was the will of his soul and his children's that had impressed Krug all those decades ago, and was the reason he loved Horen above all of his other brothers. Yet as Krug continued to look onward to Horen, his memories of the past quickly took him to the moment Horen had abandoned him in his fury, and soon that same feeling began to encapsulate his mind. He threw up his arm, and a gust of wind propelled Horen into the air, holding him against the wall as Krug marched forth, his heavy breathing much as it was on the day of his curse. He stood face to face before Horen, raising him on the wall so that he could match his own great height. Horen's eyes explored Krug's own as he writhed in discomfort, yet in him he saw not the warm gaze he had once witnessed. “Y-you are not the man I once knew… brother.” He said, assessing the deep scars that ran along the burnt and corrupted flesh of the Orc, now more reminiscent of the Demon they had once fought together against, than the man he had once loved as his own kin. “No, I was abandoned.” Krug responded, a pain unlike anything he had ever felt eating at his core as he used the power of the Spirits to bring Horen back to the floor, standing amidst the rubble beneath the hulking Shaman. “You will die as lonely as you left me.” He added finally, gritting his teeth as the Spirit of the Wind drew all air from Horen’s lungs, causing him to collapse on the floor as he struggled to breath. Krug watched in silence as the fear of death finally broke Horen’s will, his hands clasping at his throat as he attempted desperately to breathe. Yet as he squirmed, he brought sooner the end of his life, and within moments he fell to the floor, his body lifeless. Without hesitation Krug turned from the scene, leaving his brother dead on the ground as he turned to his people. The War had ended, and he instructed that no more Men be killed. They would be given the chance to recover, to enhance their strength. For despite having been betrayed, Krug continued to admire their unwavering Spirit. In them he saw his own people, and in them he left a rage that would fuel their people’s progression, just as they had done to him. Apohet cackled from within the confines of his realm. The city was destroyed by his creation’s power, and he found himself smiling. Impressed deeply by Krug, he made a decision, a rather brash one. Seeing that the descendants could indeed do great acts of Spirituality and Honour, he looked back to the passageway of the afterlife, and for the last time, tampered with his realm. He created what some would describe as a filter; allowing those with souls of Honour, Spirituality and Virtue to enter his realm. Knowing that his other creations may soon grow angry at the intrusion of mortal souls, he made the plane they went to entirely separate from the ones inhabited by the others. Chapter 7 - The Nation of Krugmar And so did the Orcs, the united Empires under Krug, return to the lands of Mor’Ghuun, where they would continue to battle with their bloodlust, and where they would work tirelessly to understand the realms of the Spirits. Krug has passed on his knowledge to his children, so that they would always have a guide in life, even with his own passing. Yet the wisdom of the Spirits was not enough to quell their unwavering frustration, and soon they began to prepare, for there were others who had betrayed them, and they too would suffer the fate of Horen and his people. All Empires were instructed to bring together their greatest Soldiers, Shamans, Hunters and Explorers, who would come to create a vast fleet of their own, tasked with the quest to traverse the lands around them, both in search of progression and also the domains of Dwarf and Elf alike. This array of Orcs would later come to refer to themselves as the Nation of Krugmar, and would face many a challenge in their pursuit of progress and destruction, a cycle they too would suffer, for such was the curse of Iblees. Yet as the fleets sailed over the horizon, a celestial object of tenebrous aura crashed into the West of the lands, stirring the forests of Saranak.
  10. Zhulik

    [Accepted] ZHULIK'S GM APP

    TRIAL APPLICATION Minecraft name/s: Zhulik Age: 18 Time zone and availability: PST, GMT -8:00 I’ve college Monday-Thursday, availability may vary depending on the workload assigned. Normally I am most active Friday-Sunday as I’ve those days off, though, it is still very possible to get on within the week. Skype: Opeksun What is something you have always wanted to change on the server?: Firstly, I am campaigning for the direct removal of the link between discord and LOTC in order to eliminate lag. Every day Roleplayers are spat upon by this lag and the plugin only benefits the career staffers. All talk on discord, no seeable roleplay actions. Now I’m certain the lord Telanir will refute this claim, stating “This is the most scientifically advanced thing the staff has ever produced, it is essential to our survival”. Let’s be honest, though, who uses discord? Most people use teamspeak because it’s easier to use and more private. I want to Make LOTC Smooth Again. Secondly, I am campaigning for the use of LC amongst all settlements. No player wants to grind useless resources after building endless hours on their own build servers where they can actively show their creativity- in fact, by allowing any settlement to use unlimited LC for building encourages more creativity and will ensure builds look better in the long run. Take Johannesburg, for example. It was rather bland due to the build's rushing, yet it improved greatly with the use of LC artisans. Should one claim that LC is too abusable, that’s on the staff to determine ways to deter it. A Lot like the use of firearms in the US, guns aren’t the ones that kill people; People kill people. Using that sense, LC wont cause abuse, people will. LC encourages RP, and will also prevent eye-sores from popping up. Together, we can Make LOTC Beautiful Again. Thirdly, I do believe the removal of nexus is necessary. I am not one of those individuals who screeches that nexus infringes on pvp by any means as I rarely pvp myself. I have noticed that nexus crafting in particular has added a large, unnecessary bureaucracy. Stonemasonry, Mining, Woodworking, Lumberjack, Leatherworking, Farming and Chef are particularly useless skills as it adds a layer of stupidity to each skill such as fair farmer to receive seeds back when harvesting wheat, fair chef to make edible bread and Apprentice woodworker to make a minecraft boat. The only decent skills are enchanting, blacksmith and breeding as it somewhat makes sense. Furthermore, I am convinced that nexus armor is directly responsible for a good portion of lag. Each set/weapon has their own percentiles and I figure it is overkill on the server to calculate that x100 every millisecond in a battle. To remedy the uniqueness of some crafting recipes, I advocate re-implementing the old crafting system that was seen in Anthos. Iron ingots could be turned into chain links to make chain armor and so on. The only thing I enjoy about nexus currently is the way things are organized, I.E. you click on what you want to craft depending on the station. I simply figured it would be a great improvement to have all portions of nexus unlocked, including armor, as aengulic smiths are inevitable regardless. I want to Make LOTC Usable Again. I know nothing about coding in truth, but I know the issues presented are issues most people on LOTC want to see remedied. What is something you would like to change on the game moderator team?: For the duration of my presence on this server, I’ve always detested the staff. I found most staff members to be in the pockets of admins or nations as they simply hung around in TS with one another and it gave off the impression of a colossal circlejerk. Recent events have proven this theory even further, and it is the main reason I am applying. I am applying because I want to attempt and break up the circlejerk as an outsider. I was perfectly complacent with whining with the rest of the server; however, now it seems like I must step up to the plate in order to serve the players which are often ignored because the staff doesn’t want to hurt kowaman/telinir’s feelings or infringe upon the biased rulings of fellow staff. Furthermore, I think the staff has become too bureaucratic and I’d want the staff to return to a more laissez faire process. The staff shouldn’t intervene for every little thing, I believe the playerbase can solve issues for themselves. Be it from the constant altering cycle of nation-dominated staff or poor picks, I wish to act as a bastion of rationality and conservatism in the ever changing ****-show that the staff often presents itself as. Words to describe how I’d wish to change the staff are difficult to think of as I do not wish to get preachy, wrothful nor emotional. To put into perspective as to how I believe the staff should act, I picture imattyz as one of the great admins due to his transparency and I’d want to emulate that for the player base. FOR THESE NEXT TWO QUESTIONS, I’VE ASKED FELLOW PLAYERS TO ANSWER THEM FOR ME AS I WASN’T GOING TO PRESS MY DIMPLE, SMILE, AND SAY THAT I WAS PERFECT. I AM NOT BY ANY MEANS! What are your finest qualities?: Opinionated: I am wicked conservative and thus am great. I am a god fearing man and attempt to rationalize things before I act. I am loyal to the cause, and act honest. I find sinners to be scum and they must improve themselves to be good! Like Pius_Malta, I am better than most people. According to Others: I tend to maintain a control over teamspeak, thus can maintain a large body of individuals and manage them properly. I am charming and handsome (thanks rhode). I am unbiased in the sense that I will chew anyone out if they screw up, be it friend or foe. In addition to this, I believe it could be applied to the staff as I would never intervene in a ruling amongst a friendly group due to my belief in honesty/unbiasedness and would be willing, to an extent, to punish those clearly in the wrong. I know how to build for roleplayers rather than for nations. To explain this, when I build I have the object of roleplay in mind rather than making a German-style city. I am a manager and want to ensure that the best possible environment for roleplay is provided to the players. I am a diligent and hard worker. When inspired, I will, to the best of my ability, to create quality work. Furthermore, when working, I become a workaholic and can finish projects relatively swiftly. I am an artist to an extent. I can draw, do graphics, build, etc. I am not claiming to be the best on the server, however I do think I could create interesting things for it. I know how to take a joke and know when others are joking. What are your worst qualities, and how could you improve these aspects?: Opinionated: I hold grudges. When wronged, I personally to it that revenge is distributed accordingly and will often times go off in skype chats when angry. According to Others: I am too authoritarian. Often times people see me as an overbearing figure that wants to micromanage things should I find it sub-par. Furthermore, I look down on those I deem lesser. Dabliusmaximus claimed that the reason I gave off the impression of homophobia was because that I was secretly a homosexual. The truth is, my mother recently decided she was lesbian and destroyed my family to live with her mistress (this isn’t a joke). In truth, though, I do find it rather immoral to be openly homosexual the same way I find it immoral for heterosexuals to make out in public. This is a personal opinion, however, and wouldn’t interfere with the job as homosexuality shouldn’t be a modreq nor would I insult homosexuals as a member of the staff. I do not ‘interact’ with the players enough. Truthfully, I spend most of my time behind the scenes and observe what the players want and how they work. I am not an extroverted individual, thus I hold a disdain for small-talk roleplays nor have I exited my comfort zone of roleplay to become a magic laser shooting elf or something other than a moralistic human. One of my biggest criticisms is my ‘racism’. I am not a racist! I am just proud to have a caucasian complexion and hold no guilt for it. I don’t hate other races nor judge people on it, as I’ve accepted people of other ethnicities into my clique. I base people on merit, not nationality/skin color; though, I will banter about it in private skype chats and teamspeak. I blast my soundboard in teamspeak to the point of physical harm to troll people. I have a reputation of being a forum shitposter and troll. What members of the current staff could you look to for guidance?: As stated previously, I hold great disdain for a good portion of the staff. I guess the staff I appreciate currently are Tau, Cruz, Pyro, Ambdu and Spud as they get the job done without staff intervention. I would’ve said Aerial, but they killed him! Any staff member that holds a laissez faire ideology and just chills is good in my books. Some past staff members I like: Imattyz Harold Winty (he did the evil modreq of death) Mogroka the Admin Rael (IDC if he chat bombed he was good!) Who do you not get along with on the current team?: Anyone who doesn’t share my opinion or acts like an SJW. Wrynn because he didn’t free kincaid! How much free time do you have? Will this change in the foreseeable future?: On weekdays, it can range to pretty much infinity to never depending on college work load. At the moment, I’ve no restrictions though finals are steadily approaching in december. This spring I am going to get a proper job aswell, so that may interfere with a bit of my weekday time. CREDIT TO JEFF CREDIT TO KINCAID_ P.S. For all those wondering, the face is not me! I just took a 50’s radio star because his smile was inspiring. I look like a navajo screamer according to pius_malta! P.P.S. If you -1 because "lucien sheggit" that's fair. if you -1 because "ur racist, mean and a homophobe" i hope you know there's a reason your vote is worth 3/5 of a human being's.
  11. Ban Report/Banning GM (if applicable, please provide a link): There was no ban report. | Ski-king Minecraft Name(s) (at the time of your ban): Dougstalicious Rule Broken/Disputed (multikilling, Griefing, Xray, ect. Be specific): unknown Character Witnesses (Name(s)): N/A Event Details (reason for actions, apology, ect): I’d like to start off this appeal apologising to all the Staff Members who analyzed this ban and gave their beloved time to do so. I would like to sincerely apologise for my actions I performed within LOTC, I also wish to apologise to the person who trusted me as I may have also wasted their precious time. I would like to yet again apologise, though for my atrocious behavior on Lord of the Craft. I’m here requesting to be unbanned eventually as I only seek to enjoy Lord of the Craft once more as I would deeply enjoy to roleplay on this premium experience. I would also relish making yet more friends on Lord of the Craft and possibly structuring friendships between the staff members/players I may have harmed in the past. I want to be more involved in this community and be known as a person that can do good things too. I have been here since the server has started and I wish to be here at the end of it. I wish to also play with my girlfriend, I told her about this server but I have been telling her she can't play because I am banned and I don't want her to be banned because when she plays in my home. What can I say about why I got banned ? I will be honest an say I was being an idiot and clearly looking for it. I've learned about a few things about being banned and one thing I know is that it sucks. I feel pretty stupid broking the trust of a staff member that trusted me enough. I know there is no trust in me to be acting good again. I wanted to play with my friends and I got banned, how stupid am I ? I've always talked with certain people of this community even when I was banned because I like the people that play on this server. People literally ask me if I am banned just to troll me and to be honest, it makes me mad. Being friends with people but not being able to play with them makes me sad. Lord of the Craft is literally something that will keep me up all night, when I got ban I didn't sleep for the week after that. I was very sad and depressed, not even kidding. I am emotionally involved and in a certain way addicted to Lord of the Craft. Screenshots/Vids (Link):
  12. SuperDuckyGamer

    John Mirage - Human (OOC post)

    (As I've been creating and PKing several personas lately, I've decided to make this thing here and put more effort into my personas. Enjoy reading!) John was born at felsen at the year of 1538. His mother was taken as a snaga when he was seven, and his father was killed by an orc raid when he was 15. He stands at 5"10, He is muscular and pretty smart. he hates Uruks, and wants to become an honorable man. He is stubborn, Pleasant and not too racist. Good with a sword, can barley use a bow. And now, his journy begins!
  13. I apologize if some of the sections are half-assed, as I had to rewrite a majority of the app from scratch due to the forum-rollback. I know this isn't really an excuse, but meh. Minecraft name(s): iLovePumpkins Skype ID: You have it Time zone: Pacific Standard Time Have you ever been banned or received a strike? If so, link the report: N/A Do you hold / have you held any other staff positions?: I'm currently part of the Application Team. What MMORPG/video games have you / do you play? (Past and Present) http://steamcommunity.com/id/ErrorFour0Four League of Legends, Guild Wars 2, Hitman, Maplestory, Runescape, Mabinogi, S.T.A.L.K.E.R Series, Pokemon, Dragon's Dogma. Honestly, if you name it, chances are I've played it. What are your characters? Are you willing to sacrifice any to become a Event member?: Currently, I two characters that I refuse to sacrifice, however I'm willing to retire them temporarily if it's absolutely needed. I also have a handful of other characters that are indefinitely 'retired'. My Characters: [Active] Arlen Teharissa is a Wood Elf that's trying to work his way up the Sirame rankings, and become a Druid all the same. Aff'Zrhaksem, a simpleton lich that's trying to find his place in the world. [Retired Characters] Payton Sarr is a Southeron and an Ex-Cloud Temple Monk that often gets mistaken for Haadi's long-lost son, despite having no relation to him. Like most Southeron fathers, Payton claims that Haadi left him at an early-age and didn't come back until he was well-over eighteen. What race / group do you think your events would best cater to? If none in particular, give an example of the type of group that your events would entertain. None in particular. My events would cater towards players who are primarily looking for exploration-roleplay with some PVE. I'm not that big of a PvP-Guy, but I'm flexible so I'm willing to learn how to host events catered towards the PvPers of LotC. What do you believe are key factors for a successful event? Player Choice I believe player-choice is highly important when dealing with events. Hosting a linear on-the-rails event where there's only one outcome, or one way to do something is I completely hate seeing. People enjoy getting creative and thinking outside the box, meaning you should allow this creativity to prosper in your events. This doesn't mean let them get away with it, but instead find a clever, witty response as to why their solution didn't work. Player choice also helps 'immerse' the player within their roleplay, as the choice they made had an effect on the conclusion, instead of a predetermined ending which undermines the progress they made. Lasting-Change Guild Wars 2's 'Living World' is part of what makes Guild Wars 2 one of the best MMOs out there. Their flow of new events and content is what really brings the world to life as it keeps the players up-to-date with the current lore and on-goings. I believe the ET can have this same effect with Lord of the Craft. While I'm not saying we should be pushing out content 24/7, a flow of events that add onto the already existing world (In this case, Vailor) will cause players to want to explore areas they'd previously been to with hopes of finding something new. This connects to my previous point of player-choice, as player-made choices that make a lasting impact on the world (even if a temporary one) will make the player(s)' actions actually mean something. When was the last time you saw a event? Two weeks ago. Someone played a Scaddernack. While the event was a tad-bit lengthy, it was very well done. What strengths could you contribute to the Event Team? Are you knowledgeable in lore or great at organizing? My knowledge of lore is rather expanded when compared to most other players due to my other staff position of Application Team, in which knowledge of lore is mandatory due to Applicants often using lore that goes all the way back to Anthos, if not further. I'd like to use lore that we have that doesn't frequently see the light of day to influence some of our events. While I'm not the most organized person, I'm not a complete unorganized mess either. I'm someone who enjoys taking notes in order to improve. Meaning that I'll often ask for feedback on anything I do. This leads into my love for bouncing ideas off of other people, in order to introduce ideas that others might not have thought of. Why do you want to be part of the ET? When I first joined LotC (Back in Anthos) within a couple of hours I was unknowingly swept up into an event where I believe a group of players summoned wraiths from the void, akin to that nature. I was eventually given the opportunity to lead players to the creatures in order to have them sacrificed. It was an overwhelming feeling of joy to be part of that experience, despite having only been on the server for a couple of hours. I'd like to recreate this feeling of 'having a choice' within events, so other plays, both new and old can experience the same event(s) I did back in Anthos. For a group of 1-3 Synposis: Malcolm, a treasure-hunter pulls you and your friends aside as you enter a tavern. He sends you to go acquire a rare treasure in the den of a dead alchemist. This house just so happens to be infested with Mimics. Malcolm is mortal, and can be killed. Side Notes: None. Lore used: https://www.lordofthecraft.net/forums/topic/94935-event-creature-monster-lore-the-mimic/ For a group of 5-10 Synposis: A Botanist's daughter is ill. The only way to save her life is to get a flower from a rare plant that's in a cave. Adventurers enter the cave and the entrance collapses behind them. They have to find a way out, or they'll likely die. Will they forget the plant in their escape? For a group of 20+ Eventually, it will be revealed (Through a journal, or through the Rehporo telling the players, if he is not dead.) that the Rehporo in question was not evil, and instead all the villagers were killed by Ruibrium that was deep beneath the Elder Tree. The reason why there was so much wild-life that was unusually unresponsive to the other druids was that Rephoro had personally grown the entire island’s fauna by hand in a faulty attempt to keep the balance on the island. Synposis: A tree on an island far, far, away is becoming corrupted and drained off its energy due to the Rubrium (Demon Stone) that lay beneath its roots. A lone-druid has spent his entire life trying to combat the Demon Stone by forcefully growing the wildlife of the island. The island is highly vibrant with life from the outside, but the closer you get to the core of the island the more corrupt the island becomes, the wildlife soon fading. The island can either completely die off due to becoming far too corrupted to be inhabited, or it can be saved. The choice is up to the players, depending on how they act. Side Notes: Druids will be able to attend the event, however they will not be the main focus on this event. This event is to be opened to any, and all players. If a High-Tier Druid (Tier-2 and Above) were to try to interact with the wild-life around the Island, a message would be sent: The Plants seem to be influenced by a will much stronger than yours. With enough influence however, you may be able to counter-act the orders in-place. Druids can however, still 'listen' to the plants without the need of a roll. The players would then roll against the Event Team Member, whoever scores highest wins. Upon winning/losing the roll, the subsequent message would be sent: Win: <Your emote goes through>. After much mental exertion, you overpower whatever force bound the plant to it's will. The fact that you're stronger than the seemingly antagonistic force fills you with determination. Loss: <Your emote fails> The plant seems to twist and turn, almost as if it's trying to listen to you, but it suddenly returns to its former position, clearly the force at hand is stronger than you were originally led to believe. This interaction can happen once per-druid. Meaning if there are three Tier 1 Druids, each druid gets one attempt. The ability to control the island's nature only affects the druid that beat the roll. Lore used: https://www.lordofthecraft.net/forums/topic/130174-lore-ruibrium-demon-stone/ https://www.lordofthecraft.net/forums/topic/121445-nemiisae-aengul/ https://www.lordofthecraft.net/forums/topic/140074-cernunnos-aengul/ https://www.lordofthecraft.net/forums/topic/140073-cerridwen-aengul/ https://www.lordofthecraft.net/forums/topic/92342-lorethe-elder-tree/ How long do you plan to stay in the ET? Forever Tell me a joke What do you call an alligator that's always trying to start a fight? An instigator.
  14. Nathan_Barnett36

    Wiki Application

    MC name: nathanbarnett36 Forum name: nathan_barnett36 Skype Name: I'll pm you it. What is your timezone? GMT How do you wish to work on the wiki? (Media, proof checking, writing, etc): I can help out where ever it is needed. I would prefer to do proof checking and writing instead of media related things. Have you worked on the wiki before?: No Do you have a basic understanding of lore?: Yes
  15. Cpt_Noobman

    Noobman's Appeal [James]

    Ban Report/Banning GM (if applicable, please provide a link): James banned me, no report Minecraft Name(s) (at the time of your ban): Cpt_Noobman Rule Broken/Disputed (multikilling, Griefing, Xray, ect. Be specific): Trolly/Unacceptable RP Character Witnesses (Name(s)): A bunch of people saw me, I'm not sure who requested my ban. Event Details (reason for actions, apology, ect): I put on a bat-dwarf skin on Friday and stood around the rooftops looking down at people's RP. Eventually I noticed they were killing rockstar, so I decided to jump down and try to save him, then when I failed I damaged 50. Now looking back on it, it was a pretty stupid idea, and I shouldn't have done it. At the time, I didn't really realize that people would get upset from it, I just thought it was funny, and the few pm's I got from people were approving so I kept going with it. In the future I promise it won't happen again, I've already had a few minor bans this map and I think it's really starting to hurt my reputation as a player, so I'll do my best to keep my nose clean more than I have been. Screenshots/Vids (Link): N/A
  16. Rassidic

    Rassidic's Appeal [Dohvi]

    Ban Report/Banning GM (if applicable, please provide a link): https://www.lordofthecraft.net/profile/39398-dohvi/ Minecraft Name(s) (at the time of your ban): Rassidic Rule Broken/Disputed (multikilling, Griefing, Xray, ect. Be specific): Breaking in places using mechanics, being a poor villian generally. Character Witnesses (Name(s)): Numerous, all of which I have forgetten. I'm sure Dohvi has the log-blocks screenshots still. Event Details (reason for actions, apology, ect): Essentially, I was taking the lead into breaking into the elven city. A certain player mentioned having permission for the area, and I thought 'instead of wasting anyone's time, let's break in'- that was dumb. Very dumb indeed. And thus, I told him to break the gate using an axe, allowing us entry. Onto the second rule, being a terrible villian. Hey, I tried! But I'm still pretty bad at being a villian. I've looked back on the attempts to create roleplay, and I'll be honest- I've been greedy in my ways. Providing roleplay was the second most important thing; getting mechanically represented items was the first. This is wrong, obviously. Looking back at the rules, that's pretty damn clear now. So yeah, sorry. I dun' goofed. Screenshots/Vids (Link): N/A
  17. Ban Report/Banning GM (if applicable, please provide a link): SupremacyOps Minecraft Name(s) (at the time of your ban): Ziko Rule Broken/Disputed (multikilling, Griefing, Xray, ect. Be specific): Attempted abuse of Staff powers Character Witnesses (Name(s)): SupremacyOps, Kalamoot Event Details (reason for actions, apology, ect): First, I would like to apologize for the manner in which I left. During the time, I was going through some RL stuff which was entirely my fault. Being in a position of power at the time (LM/ ET), which was quite time consuming, I decided to blame LotC for my own shortcomings. I knew that I would never have the power to quit on my own, as I had tried to two times previously and failed. I was very respected in the community, and knew that I would always be welcomed back. So, I thought that I needed to leave through means that would ensure my permanent exclusion from LotC. Instead of doing something utterly atrocious like griefing, I decided to go a more "peaceful" way and knowingly turn on a /effect command before PvP in the presence of GMs. I knew that this would send a console message that all staff members would receive, and would get me banned before I could do any harm. I was instantly banned by Supremacy, and told him to ban my alternate account as well. I did not try to resist this decision. Parting from the Community was difficult, at the least. My skype was flooded with a barrage of messages to come back. I regretted my decision for days, but eventually moved on. No use sticking around. Through temperance and sensible budgeting of time, I got over my addiction. Now, I simply want to be unbanned for the sake of just not being banned anymore. I would like to drop in once in a while just to see whats going on. I doubt I'll be spending too much time on the server anymore. I'm unable to dedicate anymore serious time to LotC, and will just be an occasional "show-up." Once again, I apologize. Screenshots/Vids (Link): None
  18. oblivionsbane

    [Denied]Oblivionsbane's GM Application

    #Minecraft name/s: oblivionsbane #Age: 20, man, I'm old #Time zone and availability: EST, most of the time #Skype: It has my name in it so I never post it on the forums, or at least I try not to. Will tell in a message. #What is something you have always wanted to change on the server?: The server changes enough as it is. Problems go away and new ones come forward. If I could change anything right now it would probably just be using my wide range of availability to do modreqs. I have had really bad experiences with modreqs recently with a lot of them taking hours to be claimed. If I could change anything at the moment I'd like to be able to complement the modreq force. #What are your finest qualities?: No idea, that's really something other people should comment on, not me. If I had to say it though, it'd probably be that I am a perfectionist. I always strive to have things running as smoothly and efficiently as possible. It has its downsides though since I sometimes go overboard, making things needlessly complicated. Oh yeah, I can sorta write and have good grammar. #What are your worst qualities, and how could you improve these aspects?: It's a lot easier for someone to point out the bad qualities about them, so I have a few. My biggest one and honestly the one that makes me most unfit for GM is the fact that I am not good at communicating through text to people. What I mean by that is I can absolutely get morbidly angry at people because I think they say something with a tone they never had. It's happened several times and it's never been a good thing. I also have a bit of a temper that goes along with that, but all in all I am pretty good at managing it unless I get backed into a corner or something. Second worst one is probably the most overall bad quality of mine. I need a lot of drive to do something, and when I get it i can do some genuinely great things such as the good skins I have made for my characters and my giant ship I designed. The problem is if I don't have that drive I can say, "Oh yeah, I am going to do that!" Then the next day start on it and realize it's not as fun as I thought it'd be and drop the project. Although, there are exceptions where I might get the drive from responsibility or constant reminding, but that rarely happens. There are likely more, but I believe those to be the big ones. #What members of the Staff could you look to for guidance?: All of them, LotC GMs deal with more junk than most other servers, I'd wager. #Who do you not get along with on the current team?: Everyone I guess, but I've always tried to stay positive and supporting of the staff as often as I can. #How much free time do you have? Will this change in the foreseeable future?: A lot, I have class on Monday and Thursday, and other than that, I am basically free. I may soonish try and get a job, but that's just a possibility. Otherwise, my schedule basically won't change even into the next semester; I will still have class on Monday and Thursday except more classes, but the driving isn't going to be as bad so it's about even