Jump to content

Glass Smithing

 Share


River

Recommended Posts

Keep in mind I can't get on the server so I can't/haven't tested out the plugin but I've had me eyes and ears open on everyones comments/frustrations/reactions in TS and on the forums. But if something is wrong then don't hate me for it, I just don't know, but I do know a bit.

 

I've proposed the idea of making a glass smithing, but seeing as though the tech team wants to incorporate glass smithing into a profession, that's why they've yet to implement glass. They also feel if glass smithing was it's own profession, then there wouldn't really be any benefit, there simply isn't enough progression to be called a profession. There also wouldn't be any use for glass, while this is true, just about everyone could say the same for motor and pestle. From what I've seen/heard all this does is turn flowers into dyes. big woop, the tech team wanted to make it so that each profession had some progression but I've yet to know or see any kind of progression gained from this. I still think implementing this profession is an important addition, and for those who pick this, it could prove quite rewarding for them if they chose to progress it.

 

 

Taken from a PM to Sporadic:

Alchemy

  • Brewing Stands aren't craftable
    For a profession, you'd think that the main thing needed to perform it should be available. Rhia has added a few to the GM shop, but with the current inability for players to earn money they're practically impossible to get. Additionally, they seem to be broken, and clicking on the enderpearl which would usually open up a new menu in the old system no longer does anything. 
  • Glass bottles aren't craftable. 
    Another necessity, really. Without glass bottles you can't brew anything, so the whole profession is useless. By the time 4.0 comes out with the fixes or the glass-making profession most alchemists will have around -1000 skill in their profession, resulting in probably a 100% fail rate (I'm currently at around -400), which of course will be quite frustrating. 

     
  •  
    Mortar and Pestle does nothing for the alchemy skill, and aids no profession.
    Skills not upgraded slowly degrade into the minuses, to promote specialisation in some professions, which frankly seems kinda annoying being that in several of the plugins levelling up isn't possible. 

I've also yet to see how Motor and Pestle can be connected to any other profession, perhaps leather making so that Motor and Pestle Makers are allowed to add color to clay and leather armor, but besides that there isn't much. Unless they're developing a great alchemy profession which uses Motor and Pestle.

 

Aside from all that I think making Glass Smithing it's own profession would be useful, much more so than how the Motor and Pestle is. With glass smithing you can make glass bottles (a necessity for alchemy) Glass panes, glass blocks, and stained glass of the two glass variants (panes/blocks). It's big ticket item would also be Glow stone and Sea Lanterns (1.8).

 

The glass smithing also encourages trade amoung other professions, other than the Motor and Pestle which doesn't encourage any kind of trade because it doesn't connect to any other profession (besides maybe alchemy in the future?). But glass smithing encourages trade with the mining and motor and pestle professions. The coal from mining, the sand from mining (or excavation?) and the prismarine shards/stuff for Sea Lanterns (1.8) While also encouraging trade with the motor and pestle for the colors so that the glass smither can create different colored glass.

 

I think this would also help fix the professions since it's a viable profession that can be set up, is useful, has some sort of progression (glass blocks/glass panes/glass bottles/colored glass blocks/colored glass panes/glow stone/sea lanterns) with good trade between other professions (motor and pestle/miners).

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...