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About Apotolofo
- Birthday September 12
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apotolofo
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That's a valid concern actually, and I totally see that. But is it not already like that? To cast a T5 gust is... a T5 spell. And to rp it as not being a T5 spell is sort of powergaming imo. I do agree however that most of the actually useful spells are T4 and above, which might be a whole other thing altogether. Maybe spells that are able to be scaled should just be at 1 mana cost, the scaling being based on "skill" rather than mana. Perhaps each emote used to cast a spell should be 5 MP in cost! That's another idea on it's own, which I might make a separate little table for.
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I'm not entirely against the idea that T1-T3 spells become essentially "free" spells but I think that has problems on its own. With that in mind (unless you decided to have translo be its own thing idk i didnt read it sorry) a mage can spam T3 translo shifts over and over with no drawbacks. Personally, I don't think it makes sense for spells to be free. So I guess I am mostly opposed to that idea unfortunately, but I can see how T1 spells could be free? I just think that things are so vague already we need some sort of number, but if you just don't agree that's fine too. The idea of certain spells creating a certain amount of exhaustion makes sense too, but is that not... also a number? Of spells you can cast? Ok, so again, what do you suggest? 150 MP for voidstalkers? T3 spells be less of a cost? The recharge be less than 12 hours? Like i said above, if you just don't like it, that's fine too. But I am looking for ideas! (edited because i sounded a little passive aggressive oopsies)
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That's a very valid concern, and I see the opposite concern with mages as well. "If non-magic fighters can have unlimited stamina, why do we?" ykwim? So what i propose isn't perfect, if anything this should actually be in the discussion section NOT a lore addition (sorry sts, can someone move it?) But I think that something should be done and this is my idea for it!
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if you read my comment above you'd see that i'm also considering an equivalent for non casters :D Also damn bakedpotato catching strays that's mean! And as for when they recover them, every "long rest" like in DND so I'd say like a narrative day. What do you suggest? Give me an actual suggestion not just "i don't like it" that's why I made this post, to get ideas from other people. What do YOU think would make it better?
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Someone brought up a super good point to me "If mages have points, so should humans!" Expect an addition or part two about ENERGY POINTS! (Short example would be like- daggers/small weapons take 5 energy points. Greatswords take 25. Heavy armor adds 10 EP to each swing. etc)
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HAS THIS EVER HAPPENED TO YOU?? *mage spams spells and never seems to run out of mana, or a voidstalker spams 20 T5 spells, but there isn't a real in lore statement of how many times you can casts spells so they just say they have unlimited mana?* Well it's happened to me! And I'm sure I've accidentally powergamed it many times before because it is just not written anywhere, except vaguely and sort of confusingly in translocation lore! The last time someone submitted something like this (hi @BakedPotato) it got denied, saying that STs wanted to flesh it out on their own! But that was in 2024! So here we go again, and here is my proposed idea! ____________________________________________________________ Amount of Mana Points per tier of MAGE: T5 - 100 MP T4 - 75 MP T3 - 50 MP T2 - 25 MP T1 - 10 MP ____________________________________________________________ This would scale to the mage's HIGHEST TIER of any of their magics! If they are T5 in Fire evocation, but T1 in Water evo- because they are still a T5 mage in SOMETHING, they would be still be able to cast 20 T1 spells in Water evo. WHY? So we don't have a separate mana pool for every single evocation, that would be a headache! In this, a T5 Fire mage would have enough MANA to cast T1 water spells, but not enough SKILL in the element to cast higher tier spells! This is scaled so that at whatever tier mage you are at, you would be able to cast at a maximum 2-3 of your HIGHEST LEVEL spells. As well, though it's up for debate, a T5 VOIDSTALKER would have 200 MP available, though 150 MP would make sense as well. With this, however, I would suggest that the Arcane Replenishment ability in voidstalking to use Mana Points rather than 3 free uses. The ability itself does not state what tier of spell a voidstalker can replenish, meaning that they could replenish 3 whole T5 spells for free! Meaning that according to this guideline, voidstalkers would have AT LEAST 250 mana points! But I find that a bit ridiculous, personally. Arcane Scions would be stopped at 50 MP, same as a T3 mage. ____________________________________________________________ Amount of Mana Points per tier of SPELL: T5 - 50 MP (2 casts) T4 - 25 MP (4 casts) T3 - 15 MP (6 casts) T2 - 10 MP (10 casts) T1 - 5 MP (20 casts) ____________________________________________________________ The amount of casts is approximate for some of these, but the idea remains! Now obviously, this does not directly scale with translocation, the ONLY magic that states how many times a spell can be cast (not including voidal feat lore). I would propose (and this will nerf translo, so I'm sorry to you translocationists) that each shift be scaled to their respective Tier Level (16 block shift would be considered a T5 spell, and subsequently 50 MP). According to translocation lore, a T5 mage would currently be able to cast a T5 level shift 7 times, which according to this chart would make them have 350 Mana Points! Now for the final question, where would this lore be placed? I dunno, techlock? Connection Lore? This is currently the only lore regarding the mana pool. And its confusing! Why should a T5 mage be only able to cast 1-2 T4 spells. . . when they have access to T5 spells? That seems a little silly to me. This implies that after 1 T5 spell, a T5 mage would possibly PK? As well, the distance thing is NEVER rped, as it's confusing and I'm not sure how we're supposed to scale that anyways. . . Considering 75% of spells don't actually state a max distance! Where in the connection lore, the only reference made is to line of sight. So if you can see across the map with distant horizons, congrats! You can cast there! (This isn't even on topic to the Mana Points, sorry) I would propose that all spells have a base range of 16 blocks, 32 with an arcane focus! And if you REALLY need it to go further, you could DOUBLE the distance by adding, lets say, half the existing mana points to the original spell, rounding down. So a double distance T4 spell would be 25 + 12 MP. Awkward, but doable. You might end up at the end of combat having 4 mana points left, but that's alright in my opinion. ____________________________________________________________ ALTERNATIVELY: 1 EMOTE of charging = 5 MP. This number is also totally up for debate. It could be 10! But I think that being able to only do 10 rounds of combat casting would be kinda sucky. Granted, most CRPs don't tend to go much longer than that, but still! Would the "cast" and "connect" emotes cost Mana Points? I'd say that connection does NOT take Mana Points, but casting does. But would this count as well for SUSTAINING spells, such as water whip? I'd say no, because water whip in the spell itself says how long it lasts, and other spells say that to sustain it would take the same amount of mana as casting it again. ____________________________________________________________ That's it, and a lot of this is up for debate so please offer your suggestions! I was hit by a wave of "genius" and wanted to get this out quickly. Let me know what you guys think, please drop any concerns and stuff like that.
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CRP WAR | Ambush of the Valley [Narrative]
Apotolofo replied to DarkxWalker's topic in The Church of the True Faith
The Lich, SCRISA, gnashes her teeth in her cell. . . Her gaze flitting between those that guarded her- plotting her escape! -
And so the story ends! The saga of Obok Metaldrinks [PK]
Apotolofo replied to Wulfric's topic in Dwarven Realms & Culture
As word reaches the Winged Shaman, Hera of Dawn softly sobs as she carves a bone charm, to be braided into her hair. Another friend, gone with the wind. The scent of banana bread lofts from a newly made candle. . . -
A lich looks upon this missive and scoffs. "Ridiculous. I will not be held to the same level as a ghoul! " Scrisa rips the paper to shreds.
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idk about magic slots, but maybe something like feat slots?
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what if your personas could meet you in irl?
Apotolofo replied to PotatoFan117's topic in Miscellany
Scrisa would kill me. No doubt. If she knew I created her, she'd kill me even more. Hera would be very kind, and I think we'd get along great! Until she realized I had created her, in which case she would kill me. I've thought about this a lot. Though she has come to terms with the fact that her life sucked, if she knew a person was responsible for it? She'd absolutely hate my guts. Yukiko is great we'd hang out and get along. [REDACTED] would drink my blood and turn my scalp into a wig. -
⁎────────────˳˙❀ ○ ❀˙˳ ────────────⁎ "Yo, Yukiko-chan!" The booming, metallic voice of Raiden was easily remembered by the young, blind Oyashi. The sound of it always brought an instant grin to her face, her arms held out instinctively. Swoosh, as her feet left the ground, the machine-man setting the tiny albino on his shoulders. The world, which always felt so large to the blind child felt conquerable from here. The air against her face as they ran filled her with so much joy. He always seemed to be around when she was feeling small, to pick her up. ⁎────────────˳˙❀ ☾ ❀˙˳ ────────────⁎ "Yukiko-san. . . I failed to protect you." A slightly older Yukiko held a square of cotton against a newly acquired burn- the result of some crazy nun, whom had mistaken the pigment-lacking Yukiko for a demon. She smiles through the pain- it hadn't been his fault. And she was barely hurt, as it was. She reaches out a hand to pat at the automation's shoulder- no worries! She was sure there would be infinite times for him to help her again. ⁎────────────˳˙❀ ⬤ ❀˙˳ ────────────⁎ "RAIDEN-SAMA?!" Always rushing into the heat of battle, with little regard for his own safety- Yukiko could recall at least three times she had thought Raiden was gone for good. The giant shit monster (real), the nekojin controlled smogger machine (also real), and The Goo. Each time, Yukiko's heart leapt from her chest- and each time, immense relief filled it again. After Raiden had nearly expended his soul to slow down the Smogger Monster, Yukiko had wrapped her mother's scarf around him as he healed. . . Unsure if it would do anything at all, but still wishing for him to be comfortable. Whatever would Yukiko do without her dear friend, after all? Not that she'd have to worry. He would always come back. ⁎────────────˳˙❀ ❍ ❀˙˳ ────────────⁎ ". . . Raiden-sama?"
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The Second Kurai-Kuni Shinka Examination
Apotolofo replied to Fishy's topic in The Kurai-Kuni Shugonate
Name (MC Name): Yukiko (Discord): Apotolofo Clan: Tsukinomiya Citizenship: Yorumachi Mahō: Ancestral Kekkei Genkai, Druidism (barely) Materials: Azhl, frost salt, moonsteel, argentum Availability Preference (Day(s) of the Week): Tuesday, Thursday, Friday, Sunday- 32 replies
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- kurai-kuni
- chunin exams
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THE GRAND COUNT DEMENTIO 1 YEAR AMA WOOH
Apotolofo replied to Sr_Dimentio's topic in Ask Me Anything
Dimentio ur my favorite butler ily- 23 replies
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- cool dude
- best villain
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A Dragon Knight's Betrayal,Long live the new Emperor
Apotolofo replied to ibraheemc2000's topic in Miscellany
very effective, well done
