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*The crisp air of Hanseti causes you to shiver as you walk the trail leading towards the great Citadel of Stonehallow. Inside awaits an inviting fire, bellowing warmth over your chilled skin; You are able to take comfort in the flames embrace as you move forward into the keep. Up a single flight of stairs, through the common room and finally past your very own doors and into your room.
 
*Upon the heavy stone carved ledge jutting out from the wall sits a large and finely crafted bound book titled “The Sariant Fieldguide” in large gothic black letters, underneath it in smaller gold print is your name. The symbol of the Black Cross is pressed into the cover reminding you of which Order that now calls you one of their own.
 
*You marvel at the intense size of the book before flipping it open and begin scanning the pages.
 
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Congratulations, you have been accepted into the ranks of The Teutonic Order. Either through excessive hard work, military prowess, or plain -ol just knowing the right people has landed you amongst a legendary force. This guide will help you integrate and assimilate with ease into The Order. You shall learn our history as retold by the Hochmeister and the many brothers and sisters that came before you, several points of interest regarding The Order's culture, VIPs in The Order, combat techniques and any other important information that is now your duty to memorize. Good luck and may the light of salvation find you for the duration of your membership and into the days of eternity.
 
((For members of the Teutonic Order only.))
((This thread will have major pieces of content split into individual posts, you have been warned.))
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Section 1: The Order and Hanseti
 
The Realm of Hanseti was the product of many years of struggle. The old Human kingdom of Oren was slowly dying out due to several attacks lead by Undead forces. Many guilds and organizations were established, creating further problems by spreading the Human population out thin and breeding intense rivalries with each other. The Teutonic Order was created to combat the rising degradation of the nation of Oren, but as more and more areas fell to the Undead, so did those whom lived in Al'Khazar. After several years of annihilating the detrimental guilds, the Order turned its attention towards Oren itself, launching a series of attacks on the capital city. Eventually King Enor Sheffield gave the crown of Oren to Gaius Marius, Hochmeister of the Teutonic Order.
 
This decision was immediately disputed by the members of the Phoenix Revolution and they seized Galahar, the then capital of Oren. It was agreed that Oren would split in two, with Gaius Marius ruling the eastern Realm of Hanseti and Eze'kiel Tarus ruling the western Kingdom of Renatus.
 
The capital city of Konigsberg experienced a massive growth in both size and population. The Order remained as an acting military for the nation, protecting it from wandering bandits and vengeful guilds of the past.
 
The world west of Hanseti was experiencing a rapid invasion by Undead forces. Hanseti worked vigorously to aid in the repulsion of the Undead scourge but their efforts were often for loss as city after city was engulfed in necromantic magic. Renatus sparked up an extremely ill placed and detrimental war with Hanseti, asking for its complete destruction and disbandment of the Teutonic Order. Fresh from grieving over their founders death, Gaius Marius, Samuel Bealcrest was made Hochmeister of the Realm and was faced with the daunting task of maintaining the nation in the face of annihilation. Renatus proved to be a fierce and powerful enemy, enacting many guerrilla attacks on the Hanseti capital. Renatus was quickly advancing on Hanseti's weakness and forwarded their attacks on the citizens. Eventually after a long string of military defeats, a coalition was formed between many of the nations in Aegis and Hanseti was delivered an ultimatum from Renatus. The fate of Hanseti rested on a single duel of champions from each nation. The king of Renatus Eze'kiel Tarus elected himself as the champion for Renatus and warrior not loyal to Hanseti volunteered. The terms put forth by Renatus detailed, if Renatus wins the dual Hanseti must disband and the Order must as well. However, if Hanseti wins, Renatus must withdraw their forces from the war and submit to tribute of goods. The whole operation was overseen by the Coalition, forcing the two nations to settle the war. The end result fell in Hanseti's favor as Tarus was stricken down a short number of blows. Hanseti had dodged a arrow with it's victory but their celebration was short lived as the Undead continued their deathly march over Aegis.
 
Towards the final collapse of Aegis, Hanseti invested in a number of ships to be constructed at The Verge. The Hochmeister Bealcrest, got word that a number of nation leaders were constructing massive transport vessels and sensing trouble on the horizon, Sam ordered his men to do the same. In a number of meetings, the Hochmeister soon discovered the possible fate of Aegis. The Undead showed no signs of weakness and the combating force was quickly thinning out and in a last attempt to save Aegis all the nations committed champions to fight through the Nether in hope that they can end the looming darkness. Hanseti sent in three volunteers by the names of Abeam (Former Ascended), Maur Azog (Orcish warrior) and Segari (A human soldier). However, only Maur was able to escape the collapsing Nether with his life along with a number of other champions. Soon after, Hanseti rounded every citizen under their protection and loaded them onto a citizen transport boat. Leaving a few soldiers to guard the citizens, the Teutonic Order retreated to a war boat in preparation for a final battle. With minor obstacles the Hanseti boats were able to depart along with the others towards the new and mysterious lands of Asulon.
 
Upon landing in the mass migration, Mirtok along with a fellow Sariant, Maur, raced down the the southern reaches of Asulon and claimed the snowy expanse at the bottom of the world as Hanseti. Soon after the rest of the Teutonic Order regrouped under a massive statue, plans were laid out for the formation of a city. The site for the capital city was simply named The Capitol. The new land under Hanseti was home to massive stone structures of the past race that lived there. At the very mouth of the nation rested two full figure statues of men holding an ax and a sword with their palms outstretched. Further along a long natural path in a ravine, an enormous man holding a scepter can be seen sitting on throne just out front of the nation's capitol. The two sites where the statues rested became the homes of The Maw and the capitol. In the early years of immigration, Hanseti experienced a sudden change in weather. The normally crisp days in the snowy expanse turned bitter and fierce. In a personal account by an OrdernMarschall, Viader, he noted the possibility of an endless winter. Food production proved difficult as most crops perished at the force of the extreme cold. However, through long studies and selective planting, the nation was able to develop a cold resistant wheat but the resulting bread was tasteless and tough. The nation slowly progressed at the heart of The Capitol. With Viader leading the nations formation, the concept of passports were enacted and enforced at The Maw. But, pre-collapse relationships began to rekindle as Hanseti's northern neighbors drew closer to their borders.
 
On only the fifth year in Asulon, a war between Renatus and Hanseti broke out. The conflict drew in the attention of the Orcs whom offered to aid Hanseti. Two battles were held with a victory going to each side, but the war efforts eventually died down, returning the nations efforts inward to fight the new world's problems. For many years following the war, The Capital increased in size and occupants. A mine was established as well as farms, lumber yards, and even another town in the western snow arches near the Halflings. Massive mineral and lumber production quickly filled the nations vaults and plenty of weapons were distributed to the fighting force in Hanseti. But, despite the relentless efforts of Hanseti, food production was at an all time low. For a long period of time the nation relied on the aid of Salvus to feed their people in exchange for military training and guidance. Hochmeister Samuel and Viader drafted a great number projects in the nation to spark immigration from out of the borders. However, war was beginning to rear its ugly head in the direction of Hanseti once more.
 
The Hochmeister looking for revenge decided to make use of the momentary uprising of Hansetian might. He soon declared war on Renatus with the full backing of Salvus, the Orcs, the Dwarves and Alras. Renatus lost two territories in the war, The Boot and Green Wall. Just before the war's conception, Hanseti had developed a new machine of war capable of hurling massive projectiles at siege locations, the catapult. With their new machine, the Coalition of nations made quick work of the fort in The Boot, and in Green Wall the forces starved out the defending soldiers. The Hochmeister had a full window to completely destroy the nation of Renatus, but instead decided upon forced reforms and the execution of Renatus political and military figures. Only one of which was fulfilled when King Godfrey ascended to the leadership of Renatus. The two tracts of land acquired in the war were absorbed by Renatus, and Hanseti retreated back behind it's borders in hope of a brighter future between the two brother nations.
 
A few years after the war with Renatus, the nation once again fell upon hard times. Natural resources were depleted in the nation's warehouse and very few citizens remained in The Capitol. Further degradation engulfed the realm at the assassination of Hochmeister Bealcrest. His death was shrouded in mystery and unexplainable details, but a once Oren spy turned Order member Kai claimed to have been named Hochmeister upon Bealcrest's death or resignation. However, only a year after his rise to Hochmeister, Kai turned power over to Mirtok. Mirtok was among the Order's very first members and a key founder of Hanseti along with Marius, Bealcrest, and Viader. After Gaius' death Mirtok was made OrdenMarschall of the Order along side Viader in leading the Order's troops. Mirtok relinquished internal control of the nation to Kai and his appointed officials whilst he opted to focus on external and Order affairs. Since the Order's arrival in Asulon, their ranks had suffered. Faced with several tough choices, Mirtok worked at returning the Order and eventually the nation towards its former glory back under Gaius' command.
 
The Teutonic Order had reestablished themselves as a powerful force and in turn the nation. Hanseti had had a part in several battles, supporting both nations and settlements alike. The once enforced passport and immigration program had been decommissioned and several reforms have been made to the Hanseti government. A number of problematic political leaders in Hanseti have been removed and replaced, new Landmeisters have been appointed to each of the cities in the nation. The Teutonic Capital has seen a rapid progression in both buildings and material wealth. The future under Mirtok seemed to show signs of promise, but ever still, many things plagued his lands and his people.
 
In the early days of the plague epidemic, Mirtok ordered the complete sealment and blockade of the nation to combat it. Under what he referred to as "Operation Black Curtain", phase two of the lockdown initiative was enacted and subsequently enacted by The Order. Mirtok also commissioned an Anti-Contagion mask to inhibit disease's spreading into his realm. As a result the Teutonic Anti-Contagion Filtration masks were developed and given the name TAC Masks. At first the Order was the only group in possession of the masks but after a diplomatic mission conducted by the Temple Monks, Hochmeister Mirtok relinquished the plans and every spare mask he had to the monks whom in turn distributed them to the peoples in Asulon.
 
Hanseti and Renatus once again went to war following the acquisition of Seventis and Salvus by Renatus. This time the war did not go in the favor of Hanseti, and the nation surrendered to Renatus. Several groups came to the Hochmeister and offered shady deals to negotiate peace with a price, to which all were turned down by Mirtok. Towards the eve of Hanseti's surrender, Mirtok wrote a personal letter to King Godfrey of Renatus requesting private audience. The two met under the shadow of the sentinel statues that guard the mouth of Hanseti and discussed options. The eventual conclusion lead to Mirtok uttering, "I will die for this nation, but I will not let it die for me." and thus he yielded to Godfrey before the Renatian armies marched unto the North borders. Having reunited all Human lands Renatus renamed the new nation the Holy Oren Empire, turning Hanseti into a duchy that was placed under Mirtok to rule as the Duke.
 
Since Hanseti's addition into the Oren Empire, the duchy had experienced a prosperous uplifting in many areas. Though the civilian populace remained at a rather low number, the production and military strength of the region nearly doubled. The monthly raids from the House Flay had ended, the traitor group- The Wolverines- executed and the Teutonic Order was allowed to fully control and operate all aspects of Hanseti with ample backing of the Empire.
 
Several years after Hanseti was made a kingdom under the Oren Empire, a catastrophic event struck the lands. The Teutonic Order had been digging in the eastern peaks, looking for the main network of the Hansetian Underground. They had found a small sub-compound and recovered many important texts from the ancient people that inhabited the lands but upon leaving a cave occurred, releasing a highly toxic gas into the air. Several columns of the pinkish cloud rose into the air blotted out the sky for an entire year before dropping and cutting off Hanseti from the rest of the world. The Cloud settled in every valley and low laying area of Hanseti, leaving only the areas based on higher elevations slightly free from the toxin. Among those that survived were Wachter Stadt, Dresden and parts of Bavaria. The Teutonic Order has developed a method of traversing the encumbered lands but has yet to release said method for public use. It is was strongly advised that no right minded person attempt entering the Cloud ridden areas of the kingdom or try to run to the very few safe zones in the region.
 
The Kingdom eventually recovered from this catastrophe with several years of research and development into the field of environmental cleanup processes. With much effort and a considerable loss of life, the massive columns of toxic cloud were cut and the substance that hung heavy in the Hansetian air was allowed to dissipate back into the deep earth or be carried away by the harsh ocean currents to the south of the region. It was also during this time that the Teutonic Order had been working towards a highly secretive and high interest project commissioned by the Holy Emperor himself. The project was very near completion when yet again, catastrophe hit and the whole of Asulon was forced onto ships and ferried away to unknown lands.
 
Upon the arrival on uncharted islands, Hanseti- along with the other Kingdoms and Nations of Asulon- found itself without land or resource. The peoples of Asulon scrambled competitively to claim their own corners of the island, with Hanseti settling close to the main Oren settlement. It was at this time the Hochmeister, Mirtok DeNurem, stepped down momentarily and appointed Dain FarHammer as both leader of the Kingdom and of the Teutonic Order. Unfortunately, it seemed as though the world around Hanseti turned against it when under the poor guidance of the leader of the former Blackmonts and current Flays on Dain, caused the Kingdom to pick up their slack and face the full brunt of a combined force; rendering all of Hanseti's lands decimated, resources plundered and military broken.
 
This trend continued on to the point where the main consensus was that the Teutonic Order had perished once and for all. Hochmeister Dain was executed and the remaining Sariants looked back to their roots and assumed a top secret operation while Mirtok DeNurem was absent. However, it was not until a second migration and then finally the call to go ahead of the peoples of Oren and scout the new world of what is now called Anthos, did the Order as well as the Kingdom of Hanseti finally pick itself up.
 
The Order quickly moved northward and discovered a hub of mutinous and dangerous activity; with vicious boarmen and massive dragons threatening the advancing Asulonians, the Order set up at what is not called North Gate and Castle Greywynn. When it was time that the rest of the Empire landed, the Order held back the hordes to allow the rapid progression of the Empire to happen. But due to their focus being on the North, and their leader Mirtok still being absent, the lands thought promised to Hanseti were slowly chipped away by a number of factions, including the lifelong enemy, House Blackmonts and their lackeys, House Carrion.
 
During the early years of the new world, the Order stuck to themselves and did their duty to the rest of the people by standing by at the mouth of the North. The Order built up a massive wealth for the Kingdom through long hours of hard work and countless toils; Allowing for the explosion of activity and progression upon the return of Hochmeister Mirtok. The bulk of the Kingdom's lands were rightfully returned to Hanseti, but there still stood the looming problem of the Kingdom's southern borders.
 
The presence of the Blackmonts and Carrions working in full conjunction eventually began attacking, robbing, murdering and thieving many Sairants of the Order and even the coffers of the Kingdom itself. It was this that prompted the Hochmeister to issue terms of vassalage or migration for the troublesome houses. The initial terms were accepted but then later denied. A final proposition was submitted to both the Blackmonts and the Carrions, both of which denied them. This act marked a turning point in the Kingdom's attitude towards the situation, painting a clear picture that nothing could be done. With the silence from the Imperial Crown, Hanseti had to take matters in its own hands; Sariants retaliated once the rules of engagement were met in singular situations- they hit first, Sariants respond.
 
With the passing of a lowered crown authority brought to fruition by the pressure emplaced by the Blackmont, Carrion and Chivay collective; War finally broke out between the Kingdom of Hanseti and House Blackmont, even though the war was never officially declared in public. Since then, the Kingdom of Hanseti has been locked in a heated and bloody war with the enemy House Blackmonts and its vassals and allies. In the beginning, the Order secured several victories one after another, which lead up to a certain battle that was to take place near the Carrion settlement. However, the Teutonic Order forces were overwhelmed when a combined force of Blackmont, Carrion and Chivay banner met them on the field. The battle was a crushing defeat and resulted in an immense blow to the Kingdom's forces, supplies and moral.
 
However, the defeat also stirred something else in the Hochmeister, and in turn the rest of the Teutonic Order. It signified that there once again existed a mission, a true and deep down purpose, and even a duty to the Empire. The Teutonic Order was to crush the Blackmont forces and their vassals, and break up this pressure force that appeared to have the Crown by the throat. Hanseti quickly regained it strength and even grew stronger. Resource productions were doubled, training sessions were increased and slowly Hanseti grew stronger all around with the addition of allies committed to the same cause.
 
Another offensive was launched on the Blackmonts, this time in the bloodied lands between the two forts, Castle Greywnn and the Dreadfort. It was on that field that the Blackmonts met a force almost double their own, each man bearing a Black Cross on his chest and wielding a sword of fine steel. The Order slaughtered and routed the amount Blackmont forces, securing a much needed victory and swinging the scale of war back in their favor. The event stirred an uproar of moral in every soldier and citizen of the Kingdom; the victory too rose the moral of the other factions committed to the cause.
 
But the fortunes of war fell flat, and the Kingdom saw a string of defeats that brought it to its knees. Their leader, Hochmeister Mirtok, had disappeared into the North with only a handful of men, vowing to return one day with something to aid in their fight. He left a Kingdom and Order on the brink of a battle that would surely define the outcome of the war at hand, determine the future of the Kingdom and even the Empire as a whole. Upon the day of the true battle for the Dreadfort, men fought tooth and nail, sword and arrow, but in the end the Dreadfort still stood on crumbled foundations and its occupants were able to recover- marking the turning point of the civil war in favor of the Blackmonts.
 
The months ticked forward and Hanseti saw no end to the string of stalemates and defeats on the war campaign. Those whom Mirtok had trusted to uphold the strength and sovereignty of the Order were silenced by the ascension of Jonathan Black, the first in the line of Falsemeister to assume control of the nation. The men of the Order had been warned of the possible events that would occur under the rule of such a man, but the situation proved too dire to proceed in any other way. The civil war came to a close with the dissolution of the Teutonic Order and reinstatement as a domestic force under the Holy Oren Empire, the settling of Hansetian lands and the increase of holding and freedom given to the forces that had truly defeated the Kingdom. The very essence of the war was made vain via these acts of the self appointed King, a truly dark day for both the Nation and the Order.
 
After the dust and debris of war settled, Hanseti slowly declined into a state of stagnation and weakness. The fight seemed stolen from its citizens and soldiers, their purpose stripped and quartered by the beck and call of a new master. Domestication had taken its toll on the defeated Order, giving way to what would become the darkest days of the Order. However, all this paled in comparison to the night Castle Greywynn- the jewel and arch stone of both a Nation and military Order- was engulfed in impossible flame. The powerful stone walls and fierce foundations that could have withstood any siege for years cracked and crumbled as fire consumed it. Those trapped inside were reduced to ashes, among the charred bodies was that of Jonathan Black.
 
The Kingdom was once again leaderless, however, now it was truly broken with the destruction of its very heart. Hanseti had fallen the farthest it had ever before, a once titan among titans in an nearly unstoppable Empire had finally been silenced. The Kingdom of Hanseti was eventually replaced by new nations with new leaders, hoping to carve out a legacy in a declining Empire. The Teutonic Order was once again headed by a self appointed leader- another Falsemeister to me added to the halls of infamy- and directed down a path of utter dishonor and darkness, before disappearing altogether without even so much as a whimper. A state that continued for many years to come, decades even.
 
However, now in the bloody fields and smoky clouds of war, the old name of Hanseti may once again find purpose. With the liberation of the Human nation and insertion of a legitimate bloodline to head the newly founded Empire; Hanseti once again joined ranks among the rest in the world. The men of the Order still lingered on the fringe of the public view, waiting for the right moment to return. Old faces had returned from the oblivion they had lost themselves in and the true leader of a homeless people had emerged. Under a new banner and structured by a new doctrine, Hanseti rose.
 
A Nation birthed in war and killed by war shall now be reborn in the ashes and cinder of war. A gruesome cycle of endless fighting must come to an end with this new age of the Nation, an age that shows the promise of standing the test of time and the strain on man. The journey has been long and full of pain but with the divines blessing and the worth of those who seek to build a better world, maybe a glimmer of hope can be salvaged, but the path to a better Nation is in the ashes of the old.
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Section II: The Order and its Foundings
 
**Note: The following entries belong to the founder and first Hochmeister of the Teutonic Order. Said entries have been kept under constant guard by the current Hochmeister Mirtok after Gaius' death. It should also be noted that Gaius employed the method of storytelling to explain events or happenings in The Order's beginnings. Not all that has been written by the first Hochmeister can be verified but it should be committed as fact. 
 

Entry 1: An Order, composed of the truest and most intelligent men and women, begin their rise. Steadily, the Order coldly calculates their every move, even resource they gather, every body they count. The Order remains engulfed in the cloak of secrecy, knowing in it's infancy, arrogant kingdoms and groups would happily kill the young with no remorse. The members remain secretive of their truest intentions for the Order, knowing the words passed along can alert the most corrupt of the Order's intentions... 
 
Entry 2: Rumour has it that this Order has erected their first bastion, yet it is equally as shrouded in the veil of secrecy as this Order's intentions and members are. Travelers who do perhaps stumble upon this bulwark by chance will be awed at the extremities this Bulwark was built upon and how the men whose masonry built the very walls survived in the climate.
 
Entry 3: Travelling into the deeply encrusted lands of snow and ice of Northern Oren, the figure gasps in complete awe upon the awkwardly rigid form that appears through the blinding wintry precipitation. A citadel with an aura of glad tidings beckons this figure to slowly step backwards to take into account the enormity of this formation. After the long pause of minutes, taking every detail of the citadel to memory, the figure stumbles and walks back; suffering from the awe inspiring features that he just witnessed. Upon returning from his original location, it is deemed that the Order will dispatch a member of eloquence to beckon a meeting with those who inhabit this citadel in the North. 
 
Entry 4: The cries for amnesty, mercy, and beggings of rest, food, and shelter ring within Gaius's ears as he limps throughout the battlefield. Despite his injuries and the limping as a result, Gaius ensures his every step is carefully placed as he walks upon ground painted with blood and hosts the strewn bodies of humans, orcs, and elves. Witnessing and beholding the final siege upon the Keep of the Undead, Gaius tempers the cold as he fights the demons now placed inside him, the sights and sounds of death blow knots inside his stomach and a constant torture upon his mind. Yet despite this torture of what he witnessed, yet another thing he witnessed brings joy to his heart, the truest victory he has ever tasted, the redemption of those hundreds of men, women, and children that were slain by the devils themselves. Upon the success of the latest siege, Gaius heads back to the Order, smiling almost maniacally at the news that is on his tongue and wishing release as glad tidings. Upon returning to his Sariant Monks, Gaius reveals the heralded news and the men let out a cheer of triumph. As the chill of night sets, Gaius reveals a warning to his men and an urge that the Order must progress much faster to answer any future threats... this certainly cannot be the last trick up the sleeve of Iblees so to speak... 
 
Entry 5: The bustling of a newborn village keeps Gaius's senses alive and hearkens all that goes on around him. His title, Hochmeister, gives him complete control over Nuremburg and with it, the tiresome responsibilities. Despite the stress, he knows this village will thrive and grow and the military will alongside it. He gives greetings to two of his fellow knights passing along the freshly hewn stone path, already giving the path a beating of dust and dirt from their armoured bodies as they approach the Fort of Nuremburg to gather needed materials. Hochmeister Gaius is impressed with the progress, especially increasing due to the destruction of the Undead Keep, giving relief to the tested nerves of the Teutonic Knights so far. Gaius knows now that his Order have released themselves from the thick fogs of the mountainous forests, he must pay even more crucial attention and thought to the progress from here on out. 
 
Entry 6: Just as was spoken of days before, the calculated possibility of a reemergence has proven true. Lightning stands contrast on the horizon compared to the ink black night skies, the Knights pick up their pace along the stone paths to their homes to gather supplies. The Hochmeister marches his OrdenMarschalls Alizyn and Lunar throughout Nuremburg to answer to the heralds causing commotion within the town. Word brought of a figure sprawling out from a cavern, wretched in sight and sound as it ran swiftly throughout the woodlands. The heralds told of how the creature spoke of the Undead, of Iblees mocking the destruction of his Keep in the North and how he will rise swiftly back to higher station. Gaius sighs heavily and knows the time is closing, he must secure his position and empower the military structure of the Teutons and ensure that they can readily respond to any encroaching threat. 
 
Entry 7: With the events that have happened recently, it has become increasingly imperative that the Order begin to recruit the most honest and hard-working individuals of Oren and the other regions alike... 
 
Entry 8: The expansion of the town has gone very well, with newly linked roads being used in modest manner and new homes being constructed of the finest yew, stone, and fabricated with craftsman quality. Adornment of the streets with the wildflowers of the area and the roses of the thickest thorn crown have given the town a much more livelier atmosphere. The townspeople have shown gratitude to the Hochmeister for his wise civil initiatives in the town and many civil works have been planned for the town. The Hochmeister has sent a few of his Knights to act as messengers, to recruit from the lands the most intelligent and hardened men to act as Monks and fellow Sariants of the Order. 
 
Entry 9: With the influx of Sariant Knights to the town of Nuremburg, the terraced hills expand from the origin; the Fortress of Nuremburg. Rolling hills now flattened, sprawling streets and homes of various sizes and heights spring upon the freshly dug planes of land. Hochmeister Gaius issues his best agents to pursue espionage missions in the North, eager to start his next phase for military preparedness. Gaius knows that the first moves of the Order in the military aspect will be crucial to the success of campaigns that the Order may pursue. Rumors that the strongest servants of Iblees may have fallen back onto guerilla tactics and inhabiting Snowy Fields secretly has given Gaius a start for his spies to start searching for any organization amongst the Undead. Trusting his agents well, he sends them off with morale raising words as he turns his masonry skills to the next task, a barracks fit for training Knights of the Teutonic Order. 
 
Entry 10: Gaius stammers in utter amazement as a man appears before his eyes, greeting this mysterious man, he is responded with the gift of calling this man The Wandering Wizard. Gaius gives this Wandering Wizard a tour of the town of Nuremburg, at the end, the Wandering Wizard exclaims extraordinary wishs of great success for the town, somehow brightening the day of Gaius's, weathered down by the past hours of hard labour and sweat inducing activities. 
 
Entry 11: The grunts and shouts are Sariants ring along the cold stone walls of the Duel Arena in Nuremburg, accompanied by the stretching sounds of arrows being nocked in place and the whirl of missiles plastering across various bullseye targets. The Brethren have made great strides to train for military campaigns, hopefully the training will finally pay off... 
 
Entry 12: Gaius enters a rustic tavern, noticing the cabaret entertaining the folks sitting upon wooden stools and along tables filled with food and drink. Scanning the faces are merriment and intrigue, Gaius finally finds who he is looking for and approaches in a nonchalant fashion. Reaching the tavernkeeper, Gaius and the tavernkeeper sit amongst the more populated side of the room, entranced by the musicians seducing their drunken minds with instrumental jubilee. Leaning into their own conversation, Gaius and the tavernkeeper trade many a word before heading their separate ways. Gaius shifts a parchment scroll from his left to right hand and back again, eyeing the contents contained little by little. Gaius walks carefully throughout the crowds gathered in the main square of AlKhazar and walks out the main gate to meet a few of his Sariants gathered on the King's Road. 
 
Entry 13: Sliding his hands against the grime riddled walls of the dimly lit sewers, Gaius steps ever so carefully through the briny liquids of waste and decay as he navigates the sewers. Upon reaching his destination, he wipes his hands upon the mail skirt to rid them of any residue and commences grappling onto a ladder and pushing himself up step by step. With the lift of the trapdoor, he peers around the edge of the opening and hoists himself up and out from the hole and crouches to belittle his figure in the city. Skipping along the paths intertwining within the city, Gaius climbs and moves amongst rooftops and picks a spot that gives him clarified view of a hooded man sitting in a shop, his hand gestures tell that he is awaiting a guest. Gaius whispers, 'Black Hand' and furrows his eyes to notice any other details in the shop that he is missing... 
 
Entry 14: As both men's breathe began to synchronize with each movement closer, Gaius tilts with his last step and leaps at the man he was trailing within the forests of Oren. Gaius's dagger thrusts into the figure, quick and serene is the process, but even quicker is the process to gather the limp body and orchestrate its defiling within a nearby cesspool. The lagoon blossoms and blooms with velvety red as the body begins to float ever so slightly along the surface of the water, Gaius sifts through the man's pockets for any parchment or maps, then looks around and starts to dart amongst the oak... 
 
Entry 15: The rustling of forest decay cloak the conversations amongst the group of men traversing the Tundras of the North. Hochmeister Gaius and his Teutons, making up the left column of the army peer silently across the landscape, now billowy white in soft snow in search of any lingering spies. Accompanied by the House of conDoin, Cataris and his nobles make up the right column and then citizens of Kramaroe filled in between. It was only hours before when Kramaroe was razed by what was perhaps an attack by the Black Hand, Gaius and Cataris answered the pleas of the residents misplaced by the disaster and mustered their men to the ready and marched forth from AlKhazar. Weary of any stragglers, Gaius and Cataris move through the woodlands to spot any possible heathens wishing to take count of the impending force moving through. Gaius, with information gathered from his tavernkeeper, speaks of a tower made of stone and obsidian, but then stares in stark surprise as the tower seemingly appears from within the fog as they move steadily forward. Ordering his men to spread looser and to find hiding places, he moves forward with Cataris and hear a faint whimper.
 
Upon closer examination, a woman lies upon a dirt mound near a destroyed home, with a creature of sorts crouched across her. Gaius and Cataris unsheathe their swords as quietly as possible, but the creature peers at the two approaching men and sneers, flesh dribbling from its mouth and flashes its blood caked teeth at them. Drawn back, the two stare in horror as the woman chuckles and sighs hysterically and beckons them with greetings, the creature lifts itself up and presents itself in a more humanlike form, a necromancer it calls itself. Gaius and Cataris glance at each other then call their men forward, the necromancer skips backwards from the mutilated woman and shrieks threats of death and dispair. Upon hearing a rush of yells and crunched leaves, Gaius turns about and attempts to yank a man by his linen shirt, but misses as the men of Kramaroe rush forward and scream curses and wishes to relinquish their revenge upon this necromancer. Cataris and Gaius both curse the ill disciplined and order their own Men to stand in rows behind them as they look around and notice new faces shifting about the grounds. The Sariants and men of conDoin assemble and brace themselves as Cataris and Gaius call out to the strangers newly arrived... 
 
Entry 17: After parrying another follower, Gaius kicks in the knee of an attacker from behind and maneuvers over the fallen attacker. His eyes moving about in calculating glances, he takes in the number of Black Hand and feels relief as he notices the numbers quickly dwindling. After swinging his sword into the shoulderblade of another follower, he notices his original targets escaping and fleeing back to the tower, striated of granite and obsidian; he then howls at Cataris of his intent and gives chase. Trailing behind the scrawny necromancers, flowing black robes nearly camouflaging them within the shadows casted by the imposing structure they entered, Gaius almost loses track of them before one curses and swings his hand in his direction. A burst of electricity surges from the mottled fingertips and travels in an arc towards Gaius. Narrowly escaping the bolt thrown, Gaius throws himself against the walls, knowing that stone would not conduct the electricity cast... 
 
Entry 18: Bitterly biting his tongue to subdue his body's reaction to the windy snows falling around him, Gaius glances for another cobble ledge to grab for as he scales the Black Hand's tower. Thankful for the blinding snow enveloping him from any men on the ground from sighting him, he pushes himself feet upon feet closer for the parapet of the tower. Upon clumsily hoisting himself up and over the parapet edges, he straightens up and enters the tower. Upon entering the interior, he looks in horror at what seems to be mottled flesh and charred bones adorning the obsidian walls of the tower. Upon his first few steps, he slips and stumbles down a few steps, gashing his hand used to balance himself as he reinforced his weight against the walls. Stepping more carefully, Gaius spots the draping robes behind a pillar and swiftly takes cover behind a worn door as he overhears talks of Scions being sent to AlKhazar... 
 
Entry 19: Upon arriving back to the town of Nuremberg, Gaius notices his OrdenMarschall standing upon a looming tower standing within the valley bowing close to the bosom of the Earth. Upon climbing the stairs within the spire, Gaius stands upon a stone ledge overlooking the town, along with his companion Glylith and gaze upon the magnificent progress they made. The clouds adorn their town in both a cloak of secrecy and a cloak of beauty, the true face of determination and courage veiled with the most beautiful cloth of pure calm. The many stoic buildings, the men, women, and children traversing the stone paths, the humility of being able to provide the safe haven for the races of Aegis, yet.. Gaius realizes that this can not come to last forever, that he must mobilize his forces and pursue military campaigns. After the skirmish North of AlKhazar alongside the House of conDoin, Gaius knows the attitudes of the Undead at the moment, and he knows he has the capability, manpower, and tactical knowledge capable of ensuring success in the North. 
 
Entry 20: Onlooking from his own home in the Inner Keep of Nuremburg, Gaius notices a figure running in the distance towards the town. Rubbing his eyes and blinking, Gaius observes the distant creature as it's image grows clearer the closer it gets. The image now completes itself in the identity of a woman, face worn with a reddening skin and tears as she flails her arms in a bizarre manner, long hair intertwining with the wind as twigs and leaves detach from the moving entity. Gaius's face distorts in confusion and disgust as the woman lets out a frightening wail and her movements become more erratic, prompting him to climb feverishly down the staircase and sprint out from the Inner Keep and into the streets. Upon noticing their Hochmeister's concerning entrance into the streets, they march to arrive at his side as Gaius stares down the street at the woman approaching.
 
Noticing all of the men lining the end of the street she is running down, she slows to a brisk walk, her neck contorting different possible angles and her mouth giving out a low hum mixed of distress and humoring. Faces of disbelief greet her as she inches closer and closer to the Hochmeister, laughing hysterically and muttering curses and otherworldly words. Gaius shouts for her to stop her blathering and to answer back, but she only responds to his demands by worsening her behaviors, shaking her head and twitching her eyes quicker and quicker. Putting a hand on the hilt of his sword and grasping it slowly, Gaius steps a few paces forward to the strange woman and addresses her as a witch, the woman only issues a earsplitting shriek and skitters backwards, falling onto the hard stone path and throwing her hands up in defense.
 
Staring at the woman in this pitiful position, he demands to know her problem and only gets a reply of utter nonsense. Calling his men to grapple with the woman and put her in bindings to keep her from escaping, the woman cries out for help from Gaius and claims that she was affected by a necromancer who had entered her mind. Furrowing his eyebrows and glancing at the woman, he lays a hand on the shoulder of one of the approaching Sariants and demands them to retreat back to their original business as he looks over the woman and asks her to lead him to her home... 
 
Entry 21: Noting the men traversing the streets in his direction, Gaius rests his shovel with the spade sliding into a crack on the stone path and he lies his head upon the handle. The Sariants, feverishly digging soon slow as they notice the numbers approaching and relax their bodies and ready for what these familiar people bring to them. Gaius gives them salutations and the men return greetings with a wavering tone. Wishing for a private word with the Hochmeister, Gaius confirms that he is the Hochmeister and one of the men step forward and gently grasps Gaius' shoulder and walks him towards his camaraderie and beckons his men to act with respect. Gaius looks at what seems to be the leader of the group and acquires the issue at hand, and grins as the man replies wishing to be able to put his village under the protection of the Teutonic Order. Ensuring the man that his question is respectfully asked, Gaius issues his declaration that he will inspect the nearby village and take the oaths of every villager to serve as Sariants of the Teutonic Order. 
 
Entry 22: Men wearing chainmail shirts scatter in array towards the impending scores of monstrosities wailing and barking in the midst. Swords raised, the men pick up speed before clashing in powerful awe with the opposition, sending some of the heathens flying backwards with a plume of dust enveloping much of the action from the battle. The cries of slaughter and screeches of cretins fill the air just as much, yet even still, the chants and hymns of the Teutonic Knights blasts the ears of the enemies with morose desperation as they try to fight off the superior force... 
 
Entry 23: The masonry of the walls and gatehouse of the castle stands pristine in stark contrast to the foreboding and sullen landscape that surrounds this establishment. The gatehouse is set in place made of stone riddled with moss and inscribed with the most solemn and grave sounding hymns and poems. As the mist dissipates and the fog fades, the walls stand tantamount to the impending power and gaining of the Teutonic Order's momentum. The Brethren have already seen complete military success in each campaign they've embarked on and a solidifying such as the walls around the capital of Nuremburg should show that the Order has independent interests outside the usual talk of the tavern and lonesome hero, the Teutonic Order has evolved from a crusade to a Military Order, calculating the need for their personal interests being sought even more than the wilting Undead and their miniscule threat. 
 
Entry 24: Spitting on the ground, face grimacing in disgust at the ignorance he hears, Gaius stands with another man as he watches Princess Aliciana and her friend trade words. Looking at the current situation unfolding with further and further agitation, Gaius speaks up, cutting off Aliciana from her conversation with the deamon-possessed Schatten and curses them both for prolonging the inevitable. With Boiendl slowly agreeing more with him, Gaius urges the Princess to kill the man. Explaining that the body would see more peace and would be thankful to be put to its final rest than to be animated into agony, Gaius pulls out his sword and faces the man. Aliciana cries out words of command and Gaius looks back at the Princess, baffled at the arrogance she exudes, but she quickly apologizes and tells Gaius to leave the friend to her own to dispatch, after a quick exchange of sorrowful words, she cracks a whip and unhinges Schatten's head off from his shoulders. 
 
With a wisp of smoke alike to steam from a stove, Schatten's demon dissipates and his body falls limp on the ground. With a gasp and shudder, both Aliciana and Boiendl flinch at the scene of gore, as Gaius looks solemnly at the body and grasps the handle of a shovel. Upon breaking the ground near the body, the body creaks with the reanimation of bone and flesh. Without a word, the body picks itself up and scrambles through the streets, Gaius attempts to throw the shovel awkwardly to stop the body from running, but misses terribly. Aliciana guffaws at the poor attempt and scorns Gaius for coming too late to her call for help. Coming face to face with the Princess, Gaius sticks his forefinger in her face and informs her that he had to get his men ready for he had thought the threat real and not one filled with nonsensical drama. After trading barbs at each other, the Princess takes out a yellow gem and swings it about to create a means to get back to AlKhazaar. Gaius urges her to heed one last bout of words from him, chastises her to never order him about, stating that he is the one of the land they stood on, not one of the Court jesters and to hold her tongue in respect when not in her palace. Aliciana curses him heavily and seemingly teleports from the location, leaving Boiendl and Gaius standing alongside Praxedis, Boiendl holds out a hand in a show of friendship, albeit in a nervous manner. Gaius takes the hand and thanks him for helping him earlier and tells Boiendl that he is welcome in Nuremburg whenever he wishes. 
 
Entry 25: Nuremburg has finally risen to it's zenith, a flourishing and lively town, complete with an amicable plebeian population and knights in fellowship as the streets are bustling with the talks of the land. The architecture is pristine, lending homeliness to the austere environment of the solemn Teutonic Order. The climate, the rolling clouds and misty fog add a crisp quality alike a woman's warm smile to all those who traverse the town and many walk with fur apparel to combat the cold that lingers in the night. 
 
Entry 26: Followed by his Sariants, the low chants and hymns ringing across the plateau they now stand on, Gaius slows to a bare step and raises his hands and motions his men to stand in place. Gaius peers across the vast stretch of rugged land that lays forth from his vantage point, squinting his eyes to notice the wildlife in abundance skittering around. Tools clatter against the soft earth below their feet as the Sariants begin projecting what is needed to raise a camp where they stand, Gaius pulls aside Mirtok and tells him that he has the final choice of where to break ground for the new village. The growing population, the full capacity of Nuremburg, and the well thought out ambitions have pushed the Teutonic Order to possibly found a new village. This new village will eventually thrive into a town to rival Nuremburg and will ensure that the sphere of influence of the Order is ever growing in size, capability, and impact on the neighboring tribes, clans, and guilds who will come to know the Order in short time. 
 
Entry 27: Gaius orders his men to throw the freshly lit torches upon bales of hay stuffed neatly within the corners of the homes, his eyes shimmer with every ember that skips forth from the growing flames. The helmets of the Sariants glint as the flames grow from the youth of kindling into an infernal display of billowy yellow and red flames, lashing about menacingly as the wood it roots from becomes slowly eaten. Gaius looks about, ordering his Sariants to march about with swords drawn, to find the man they came for. An old woman limps her way to Gaius's side and throws an arm upon his shoulder and wails against his actions, Gaius looks at her solemnly and addresses her kindly, informing her that her farmlands will not be scorched. With the old lady accompanying him, Gaius marches into the villa and looks in utter surprise as he finds Lynx looking out of the window. Upon hearing the door open, Lynx trips and catches himself on the windowsill and stares in horror as the Hochmeister enters, Gaius glares at him and tells him to stand still as he slowly slides his finger along the inscribed handle of his sword.
 
Gaius does not flinch as his Sariants suddenly slam the door open and hustles around Lynx, his face glowering in horrific fear. Gaius addresses his grievances with Lynx, citing the entries in his journal as proof to his betrayal and slams the journal on the table with a thud and uses two of his fingers to flip to the pages and reverses the journal against the table and slides it toward Lynx. Shouting now, Gaius demands Lynx explain himself, Lynx simply stutters and slowly slides onto the floor and stares into Gaius's fiery eyes. Taking his sword out with a loud sliding stammer, he steps swiftly towards Lynx and points the sword perpendicular to his throat, Lynx then bolts upstairs to the shouting of a woman.
 
Gaius follows him behind step for step and they arrive to the scene of a woman lying in pain draped across a bed. Lynx turns around and informs Gaius that he must take care of her and tells of his being a Druid with Gaius swiftly responding that even a Druid can be corrupt. Lynx attempts to shut a door on Gaius but is quickly responded with Gaius sticking his arm out and keeps following Lynx. Upon arriving at the woman's side, Lynx tells him to not act lewd, Gaius refutes saying that he is a modest man and not one to find perversion in such an act as childbirth and keeps an eye on Lynx. Lynx then leans towards the woman to whisper, glancing suspiciously at Gaius, looking upon this; Gaius yells for the old lady. The old woman slowly walks into the room, Gaius asks her if she is knowledgeable in midwifery and she replies in kind response.
 
Gaius then grabs Lynx by the armpit and drags him out, the Sariants start chanting a grave hymn and take out their swords. Gaius gives final warning and asks if he wants any words spoken, the woman cries out and the old lady attempts to restrain her, but to no avail. As the Sariants slash upon the scared body, the woman attempts to tackle a Sariant, but as that Sariant retrieves his sword from a blow; it cuts into the woman's arm. The woman flails with a low scream and cries out in response, falling to the floor with a weak thud and bleeds out... 
 
Entry 28: The cackling of glowering timber calms Gaius's nerves, taking in the smell of hickory filled air with a smile creased along his jaw. Addressing his men, Gaius states that the ruins of Sargoth must be razed, in consequence to rebels who voiced antipathy towards the Teutonic Order. Afterwards, Gaius leads his Sariants through the streets, barging into homes and acquiring about any men living within and leading women and children outside the city as more Sariants hold their swords to their side and talk to the residences and leads them away. Gaius clambers atop the town hall of Sargoth and spreads peat along the roofing and sets fire, standing for a second to see the flame engulf all else around and feel the warmth.
 
Samuel the OrdenMarschall and Tesawa the GrossTrebler guide the Sariants along the alleyways stealthily, anticipating any possible resistance as they make their ways through the labyrinth of darkwood and hewn stone and ensure all is burning. Landmeister Mirtok and Komturei Viadar start nailing parchments to the door of the Town Hall stating:
 
Know this and heed this warning! You shall be watched for no threat will thrive! So long as we rise in strength, we see you in infancy, surely you had not thought you had a chance to grow into anything more! 
 
Entry 29: The new Refectory is a work of art as well as the shrine of the Teutonic Order, despite the religious sound of the word shrine, the room is better described as a hall dedicated to the systematic and ideological concepts of the Teutonic Order. Gaius praises the architectural genius of fellow Sariant Viadar and initates him as a Pontiff of the Order and they give warm welcomes to new Sariants Barador and Brutus.
 
After the warm talks and celebratory cries die down, Gaius raised his hand to calm commotion and to inform the Order that military preparations are underway for an ensuing campaign due West... 
 
Entry 30: Coming upon a mysterious structure on the ice, many of the Sariants brush their mail greaves through their icicle adorned hair as they near the newly discovered area. As the icicles indent the snowy landscape, Gaius holds his hand out motioning his men to be steady on their feet as the structure seems to be built upon a hardy ice. Upon coming close, the fluidity of blood appears in puddles near the entrance, an obvious sign of sinister acts. Opening the door, Gaius falls back and steadies himself as the ice around his feet show fissues from the pressure of his sudden movement, holding his nose and hacking at the burst of foul smell contained within. Sariants speak up as a crypt is soon discovered close by, revolted at the scene they enter, Gaius commands for a Teutonic cross to be erected and burned and leaves etchings in white wood of a threat to this family and their malevolent practices. 
 
Entry 31: Gaius strides out of the walled citadel of Nuremburg and approaches the ranks of men that look upon him with varying facial expressions of smirks, faint smiles, and stone visages. Seeing these men, Gaius brightens up and asserts their destination and gives them a speech about how the men they shall attack were ones who let arrogance seduce them to hoard the lands of Oren and separate themselves from the fact that they had to unite in the direst hour and failed.
 
The low noises of the marching of the Sariants fill the forests with an otherworldly noise, accompanied by the chants of somber calls of death and the hymns as perilous as what they seek to do. The Sariants march orderly, but seem aloft in the quiet forests, floating swiftly and quietly through to their destination. Upon seeing the first layer of walls, Gaius gestures to slow his men to a halt and whispers to his OrdenMarschalls Glylith and Samuel to organize the men to rush ladders against the walls. With heightened vocals in their chants, the Sariants plant some siege ladders firmly against the walls and climb up with shields raised over their heads. Gaius struts solidly through the raised gate irons and looks within and sees the fleeing populace, ordering his men to take any straggling males and kill them if they resist. He then orders the buildings to be lit on fire and to spread embers throughout the paths they walk on...
 
Taking out some mixtures of egg whites and squid ink, he grits his teeth and finds a strip of wood to set up and writes: Blind men, do you not see? Your walls will not hold if not held with stoic hearts, yet you lay about with greedy ambition for only your own gain.
Gaius then sets the wooden strip to be seen easily and orders the Sariants to continue their push, little resistance indeed met so far. Upon seeing what seemed to be the central citadel of the castle, the Sariants were attacked from the narrow alleyways leaving the street they walked upon, but quickly repelled the desperate charges into their ranks and clean their blades off on their mail skirts. Continuing their hymns, aggravated by their annoyance in the futile attempts to turn them back. Gaius orders the Sariants to use salvaged anchor hooks and latch them onto the gates and together, Gaius personally wrapping the end of the rope around his greaves pull and detach and distort the gates for openings inside. Accompanied by his OrdenMarschalls, Gaius steps inside the citadel and immediately start reading signs directing to different buildings and are led by one leading to a modest room with a plethora of parchment nailed to the walls.
 
Gaius starts fumbling for the nails and rips them out of the sandstone wall, with ease as the sandstone easily cracks and detaches in shelled chunks. As Gaius acquires the many forms of parchment into a neat fold to be put under his chestplate, Glylith and Samuel both climb scaffolding and stairs into a tower and snuffs a freshly lit torch into the wood planks of the conical of the tower and leave the fire to fester and consume the air of the fair noon...
 
Along with the smoky beacon that stands tall now, as the sun creeps downward, the Sariants light the Guardian's banner on fire and leave the tatters to drift cleanly in the tense air and bury itself in the grains of sand... Gaius, with the newly found information discusses with the Sariants his fiery feelings, of how the Order shall rise to combat the most deviously held value in a heart blackened by it's stockpiling; the arrogance of Man. With those words, he tears some of the signs and turns them about and begins writing one last warning to those who may bear witness after the Sariants return home from this attack...
You allowed your arrogance to seduce your view of reality. You separated yourself from the very men you had to keep good company with, you shall feel the pain of having your stockpile of greed taken, looted, burned, desecrated 
 
Entry 32: The Sariants, whipping their hair out of their eyes and slowly fitting the helm onto their heads and strapping their swords onto their belts and march with a harsh chant out of the gates of Nuremburg... 
 
Entry 33: Charred embers glow in the fog ridden night air, warming what appeared to be steam at the feet of the Sariants. The Vale lays in ruins, roofs collapsed from structural damage, belongings dragged out from the homes and laid bare on the crisp gravel paths. Bodies slain and blood drawn markedly in haphazard patterns as the Sariants continue their gruesome deeds accompanied by somber chants, Gaius glares at the windows of the houses they marched by, determined to snuff any and all men who would call for a festering resistance to the Teutonic Order. Gaius and his Sariants collide with every sword wielding man and quickly dispatch them, the anger at the populace of the Vale growing ever slowly, spitting on corpses and looting any and all weaponry and armour from the bodies they cast down to forever lie.
 
Upon rushing the Keep, the Sariants cut down the guards who attempt to assemble a defensive and throw their limp bodies in a pile outside of the Keep and drag the iron gate slowly down. Suddenly some Sariants flinch violently as lightning strikes the iron gates and electrocute them, sending them cursing and shouting in disapproval. A necromancer, mottled visage glaring at the men in the shelter of the Keep curses them and keeps shooting bolts as a scare tactic, but then Samuel hustles the archers to higher levels and start punching out windows. With a glint of quickly shot arrows, the Necromancer buckles and bleeds out and misses his last thrown lightning bolt...
 
Entry 34: 'Your King, spared and returned his right to live, shall bear in his heart the gravest experience ever beheld. My men have invaded and assaulted the entirety of AlKhazaar, under the most elaborate disguise as Monks, and we seeked entry and pursued our tactic successfully. All you who witnessed the standing of the men of black crosses, know this! You shall not survive if you ever wish to step a single foot as obstacle to our path, whereas you read this message, men stir vile rumors; know that we are of the wisest creed. Sadly this land has fallen to the very trait that we seem cursed with, the arrogance of many men supersede their vision of reality, do you not realize what split Oren apart piece by piece? Oren laid as a puzzle strewn on the tables of the Undead as they gambled the destinies of many men, women, and children and Oren did not unite when the time needed it most.
 
Know this... our Black Crosses march against those so seduced by greed that they hid in the darkest crevice of their castles only concerned of the stockpile of their tarnished deeds. Stand not in our way, your King has been warned and so have you!'
 
Entry 35: The chants, hymns, and prayers of many men is heard in the distance, the rumbling of mail boots sing in the air the coming of soldiers. From out the west of Krugmar, soon a banner with a Black Cross appears to float above the numbers appearing out of the woods. With the hand gesture of the man leading the formation, the Sariants stand still, with a few waving their swords and shouting and others standing on their knees and releasing a ominous chant. The Hochmeister, leader of the Teutonic Order steps forward and issues the situation, the Kruglands is to be untainted by Human arrogance and admits his shame that men would attempt to plague other lands with their wishes fueled by greed... 
 
Entry 36: Gaius approaches the Capital of Oren, AlKhazaar in his armour and strides to the gate, closed and creaking. With a shout, a guard cries out his intent upon entering and Gaius gives a false name... Marin. Entering, Gaius looks around and remembers his deeds only a month before, he remembers how he strode within in monk robes, claiming to be of St. Daniel. He looks upon the Keep in a distance, remembering the struggle and cries of mercy of the men his Sariants marched upon. With an odd look upon his face, he stares out as he remembers the sound of thunder crackling about AlKhazaar, causing him to snap out of his memory and keeps walking. Approaching the slums, he overhears a man in a struggle and rushes to the scene to see many guards punish a rebel and chuckles. Suddenly straightening up, Gaius approaches the scene closer, causing some of the guards to notice and shout at him, Gaius simply requests to talk to the highest of ranks.
 
Hearing a reply from the appropriate man, Gaius heeds him to talk privately to him, but the Sergeant scoffs and tells him that all of his guards are in their presence and that they shall continue as such. With agreement, Gaius slowly takes off his armor, link by link, piece by piece until his mail shirt underneath is exposed causing gasps and taunts as many guards surround him. Gaius looks around and sighs, knowing that he is nearing a deathly situation, but looks boldly into the Sergeant's eyes and continues...
 
This is for all of Oren... My apologies, deepest and truest for the actions that I had taken in the past month. As many of you may hear, rumours simmer as gruel does in the cooking pot, but surely the taste of something so bland would make you recoil, hear me out please. The Order was founded after the successful Undead invasion, verily they did not take all of Oren and I feel euphoric, but they did succeed in much of which should have never been granted to them. We rose to combat the growing arrogance amongst the many shattered fiefs of Oren and their guilds who denied to unite when Oren needed it most. Many say we kill women and children, our Canon contradicts it, I have stood as commander of our forces and oversaw only the killing of resisting men, all women and children were returned to Whisper Isles and other surrounding Oren vicinities. You must realize that when a man is seduced by his greed, he will scrap the earth and pile all that he can pile, as it grows his greed grows, he consumes what he cannot and should not; which is not what Oren needs nor deserves.
 
The attack on AlKhazaar was based on false information, the informant has been given in name as sadly he escaped after the information given, I was told that King Edmund opposed our purpose and verily wished these guilds to stand, the same guilds who segmented Oren enough for the Undead to swallow swaths of land whole. Thus our offer stands as this... do not shy or fear to ask for our assistance, we have realized after many talks with the Oren Military that we are wise equally and hopefully shall stand as so, we advocate with you to not shy away from asking for our support and I shall personally continue talks to support Oren. If the Undead truly are increasing their attacks, something lurks in the hearts of evil and a plan may be plotted, surely we can plot better than them.
Our Offer will forever stand, and if a man of our ranks strike against your flesh, then we will bear their flesh in AlKhazaar for all to see and shall deal justice, my amicable stance will not be tarnished by disobedience and it will be dealt with for all of AlKhazaar to see... 
 
Entry 37: Gaius strides along the King's Road, blinded with hazy distortions of what he had witnessed just hours before. Just hours before, his Sariants were in pitched battle, having been ambushed marching towards the South in search of a rumored ruin, his companion and dear friend Cataris being cut down by savages. The memories of how Cataris and Gaius came from being harshest of enemies to the best of friends play in his mind, soothing him at moments and torturing shortly thereafter. He stumbles as wayfarers stare in wonder at the figure in mail armour almost tripping and falling over, Gaius however concentrates on any sign for a Sage to confide in. It is becoming to apparent to Gaius that he may need to impose his superior military in the coming events, knowing that he is more than capable of swaying the weights of situations to come.
 
In his sad confusion, he blinks and down the street he notices a man in pristine white robes, taken aback and blinks again to ensure he is not hallucinating. As Gaius opens his eyes, the robed sage locks eyes with Gaius and walks ever so slowly, causing Gaius to fall onto the ground in deeper throes of confusion. Gaius clutches his heart to slow his rapid beating and addresses the Sage who now stands over him, only to have a hand lended and swiftly put back on his feet. Staring in astonishment, the Sage beckons Gaius to follow him.
 
After miles trekked, the two arrive to the Cloud Temple, the magnificent structure clouded by the quibbling of multitudes of men in what seems like a heated situation. Nearing the scene, the Sage pulls out his staff and taps the ground and as people start to turn around and see the origin, men step back to give the Sage sight of the two Undead minions in their midst...
 
Entry 38: Gaius raises both his hands, beckoning the Sariants to silence their hymns and prayers, lowering them in sync with the slowly quieting ambience around him and his men. Addressing them in complete quiet, he informs the Order of a grand military campaign to strike at which has been deemed a threat to the brittle peace briefly being held throughout Oren. Knowing that questionable figures have appeared in Oren's midst and realizing that Aegis is becoming more and more chaotic, Gaius tells his Sariants that the actions of the Teutonic Order from then on must be more calculated and more thought out. Announcing the peace that was struck with the Oren Military, Gaius voices that this will free the Order of an annoyance and enable to focus more on the darker horizons that lay near their borders.
 
Gaius informs his Sariants of coming reforms to build upon the great efficiency of the Military and the Teutonic Order in general, to be implemented soon... 
 
Entry 39: Gaius marches out of the Guardian's Citadel... for the second time. His Sariants push and shove chained men outside of the gate as the OrdenMarschall throws out the edges of a new flag and leaves it to flutter and fly alongside a tower of the Guardian's Citadel. Gaius takes the leader by both cheeks into his clenched hand and raises his head to look into his eyes and tells the leader, Adian that he will not return back to this castle again. Sliding his hand from Adian's mouth down to the base of his throat, he gives a violent shove that sends Adian backwards and lying on the cold cobblestone path they walked out onto. Lifting up his left foot, he sends a crushing blow to the abdomen of the leader and looks out to the other prisoners and states that he will make an example of them.
 
The OrdenMarschall, now walking out onto the path from the vantage point he just had, states of more men coming towards the castle. Gaius points at different locations and commands the Sariants to take their bound prisoners and to lay in those locations, setting an ambush. The foreseen intruders near the gate and acquire as to whom is within, with no response, the men enter with their hands on their hips and look about. The sudden intrusion of many gloom hymns and somber prayers make the men quicken their movements, spinning about trying to find the origin... 
 
Entry 40: Slowly lifting his face, the glint of his eyes being matched with the other Sariants slowly raising their heads, a hundred eyes reflecting in different arcs the fires of burning architecture. Strands of hair rippling atop the heads of the victors, just as the spittle of embers fly into the night sky. Determination is a word befitting for this moment, as Gaius and his Sariants stand juxtaposed in black and white to the fiery reds and yellows a burning township. Just as slowly as their eyes fix to the west, their mouths curve and let out the gravest sound to send the most bone-chilling vocals throbbing into the icy air. The rise of the baritone of the impending hymns sung make some of the Sariants grin with fortitude, the swell of hearts with a strong bravery cause some of the Sariants to bend on one knee and sing out in a trill.
 
Gaius looks out as the wind picks up, causing the mail skirts of the Teutonic Knights to ripple and cause a tambourine effect to add onto the songs, hymns, and chants originating from the Sariants. Gaius rests his hand smoothly along the hilt of his sword, takes a few steps forward and looks back at his men with a smirk of admiration towards his men. With a twitch of his wrists, Gaius grasps his sword and slides it out of the scabbard and holds the sword up in the air. He looks to the west once more and declares:
 
Sariants, understand our passions are inflamed beyond saving, an inferno in the heart and a hearty fire to fuel our muscles. The very men who fear us shall realize that we seek to near them in hopeful amnesty, but it would be a travesty to see them be the ones dealt with by our swords! These words are simply to boost morale, but we all know the letters drawn by the mouth is weaker than the blood drawn by the blade and that the arrogance shadowed by castle walls compare not to the arrows creating an eclipse; omen of downfall! Doubt will be subject to be purged by each and every man who surged to the beckoning of my speech, inspiring for us and unsettling for them! I would rather speak a limerick with each parry in combat then rhyme and tarry on the podium, preaching of false unity! Brethren, Knights of the Teutonic Order, it is our time to ride the crest of our superiority compared to all in this land of Oren, we shall not fail in our endeavors! 
 
Entry 41: On their first push west, the Sariants march in solemn order toward a citadel, awakening the lax atmosphere around the fortified keep. As the air tenses and the sleeping denizens stir, a piercing cry of prayer awakens those asleep and causes a rush of emotion rising through the Knights as battering rams are wheeled towards the gate. Dust shakes off the gate as the iron bends and pops out of place, the Sariants continue to chant as the gates rips apart and Sariants flood in. The Grosstrappier Tesawa strips himself of iron chestplate and leggings and climbs up a tree near a parapet and leaps onto the edge and balances himself as he grabs the masonry while unshealthing his sword and striking at a half-asleep soldier. As the Sariants rush through the pitifully designed town, OrdenMarschall Samuel takes out his bow and strums an arrow with the sound of a beautiful harp as the arrow meets it's mark in between the eyes of the Mayor of the Citadel...
 
Entry 42: His teeth slowly grinding together, his eyes furrow as thin as an arrow's fletching. Gaius steps with his hand caressing the bandages on his side, but nonetheless his eyes glow with the twinkling of rectitude and determination, this time is ripe as fresh fruit and as prime as his coming will ever be. His Sariants all stand in formation, knees as solid as stone as they brace and cry out in a sober hymn, with a few men breaking formation to get onto their knees and cry a sickening trill. Taking his hand away from his wound without a single grunt, Gaius slides his hands across the cold iron of his winged helmet and raises it slowly, the curvature of the helmet hiding a smirk of daring challenge. As his helmet fits into place, Gaius opens his mouth and sound a dirge so grave and forboding, his Sariants raise their voices to their highest pitch and clang their swords against their shields.
 
Gaius then walks, slowly and deliberately, raising each foot and letting it fall in place with an air of confidence. Splayed across the horizon are the many towers, homes, and the great wall of AlKhazaar, Gaius looks upon it and grunts and clucks his tongue in satisfaction. Turning to his men and the populace gathering to see the latest gossip unfold, Gaius turns around on one foot and faces his Sariants; quickly pulling out his sword from it's scabbard and addressing his men...
 
Oi! Sariants! Take heed of your Hochmeister's presence and the spirit of the endeavor we shall strive towards. The Nation of Oren deserves a capable leader and a proper military to see to every citizen's wellbeing! We must reveal to the common folk that our mighty Order is capable of assisting and ruling over Oren, not for arrogance, but for the very need that Oren has of an intelligent, capable ruler! Many of you Sariants were released from the womb in these very lands, shall we not repay with our lives the debt we owe to the men, women, and children who have formed their communities in this mighty land! Humankind, realize that we are truly capable, worry not about the silly politics of this realm that has driven nails in the coffins of many! Intelligence must reign, Reason must prevail, true capability must flow in the blood of this Nation! The Order will truly ensure the best of this Nation and ensure that we will truly grant every human being to live off the soil and toil the circumstances we will lift up to the highest station for you all! 
 
Entry 43: Sweat beads dropping upon his raising feet as he moves about on the docks, Gaius looks out into the large lake stretched from the origin he stands at at the edge of the dock. Just a couple hours before his citadel of Nuremburg felt the first tinge of the Undead, an invasion nonetheless successfully repelled. His OrdenMarschall Samuel informed him of all of their deaths and pyres set along the coastline that he can see from the corners of his eyes. Glancing once more at the steady ripplings, losing his mind for a second in the serenity of his surroundings, he quickly found that frame of mind shattered as an arm quickly reaches for his foot and grabs it and yanks. With a loud thud rickety reminiscent of the wood the docks were made from, Gaius feels his body in a terrific throe as frail figures climb onto the dock and surround him. Gaius's mouth twist and eyes furrow at the situation impending and looks in a moment of confusion at the sudden climax that brought him onto his back and fallen backwards, he addresses them with an insult and chastises them for disturbing him.
 
Finally getting himself on all two feet, Gaius glares at the numerous visages mixed of anger, wrath, and the few faces of mottled flesh of the Undead. With the tap of a golden staff from one of the fetid figures, another more armoured and lively figure whips out a chain made of stone and secures them around Gaius's wrists and catches him at surprise and Gaius responds with a curse, but quickly a smirk covers the mouth agape. As the armoured man growls demands for no resistance to Gaius, Gaius turns his head to the staffed figure and tells him that he wont cower and that they should be most disappointed that he is a man of strong fortitude and not able to bow to fools. The necromancer attempts to use the curve of his staff to unbuckle Gaius's breastplate to ask of his affiliation, but Gaius spins around dodges the staff. The necromancers spits a fluid resembling lymph at Gaius and demands his name. 
 
Gaius states his name is Tulli and the necromancer demands Gaius's hand and grips it with sharpened nails anchoring his grip onto Gaius and with his other hand in an otherworldly spell of glowing white hot power sears a cross on the palm of his hand. With the grinding of teeth, Gaius manages to contain himself and wear the constant smirk, once more showing determination not to let up to the Undead's torture. The necromancer stoops to level height with Gaius's face and gives him an equally devious smirk and tells his group to follow him.
 
Being dragged through the landscape his men had marched upon in the past began to unreel a timeline of memories, especially after being taken within the yet unrestored ruins of Crimson Vale. Feeling a form of retribution due to the attack, Gaius stewed the necromancer's nerves with complete confusion as to what is the importance of bringing him here, denying his own name as he had in the beginning. Leaving the Vale, the Undead travel North and one of the armoured men trade barbs with Gaius in an attempt to warn him to be frightened of the leader of the pack and with a return of noncompliance, an uppercut to Gaius's jaw throws him into complete resistance. With Gaius pulling against the chains and dodging each attempted blow by the same armoured men, arrows strike one in the shoulder blade and his OrdenMarschall, Samuel rushes at the chain and is deflected from his attempt to sever them as a rush of smoke originates near the middle of the chain. From the soiled hole that appears, decrepit figures straggle towards Samuel and Gaius as the others attempt to fight back and are repelled by the massing of zombies.
 
Gaius grapples his sword and swings it into the flesh of the foul creatures, but then feels the gashing upon his back making him realize he does not have his breastplate on and gets into a crawling position and beckons Samuel to do the same as their wounds continue to bleed. Crawling in a crevice made of stone, they fall asleep and are woken up the morning after by Monks dressed of a lustrious white. 
 
Entry 44: Flushed red, running with sweat instead of the usual bloodiness of war, Gaius steps back and sits on a mound of dirt. Lifting the shovel to lay by his side, Gaius removes his mail greaves and wipes his head till a clean sheen gleams atop his forehead as the sun pounds down upon him and he lays flat, stretching his weary body. The land before him, flattened and marked with stakes starts to shrink as the sun tortures him with its unforgiving rays of heat, Gaius's body limps and loosens as it spins in a slight circle and he falls back in a force to put him to sleep.
 
With a peculiar feeling, Gaius awakens to see stone and wood form entire buildings in front of his eyes, to see a civilization building itself from the air it would seem. Gaius walks down an entire bridge as each piece fits into place until he gazes with the moon climbing ever so solemnly on the horizon a forest draped with shadows and dark enclaves. From this forest, he sees the ghost images of his Sariants, marching accompanied with sharp trills and grim hymns and the taunts of a fearsome, brave soldier. Gaius falls onto his knees being on the receiving end of the march he started, realizing that through the world of Aegis, he has produced the most elite and promises himself till his death he will see the Teutonic Order to the greatest stations. 
 
Entry 45: Gaius walks auspiciously along King's Road, his mind and heart restful and biding the many thoughts expressed by his Sariants the day before as they build the Capital, expressions of the knowledge that they will succeed in this endeavor just as endeavors past. As he walked more straggled due to his daydreaming, Gaius snaps back to reality as he nears the sands of Krugmar; off in the distance. Not so much the mesmerizing gleam of a million sands, Gaius tilts his head in curiosity as he sees the movement of the Orcs gliding across the dunes like the wind of the baking sun. Picking up his pace, Gaius meets them along the stretch of King's Road and recognizes the Big Boss Aerog. Greeting the Orcish General in proper Orkish, Gaius is told of how the Lord Brett Perea attempted to invade Krugmar and issue warnings of arrogant chords and that the Krughai see nothing wiser than to strike back to advocate the Lord to watch his footsteps.
 
Heading northeast to rally his men, Gaius seeks his OrdenMarschall to gather the Sariants in gilded armour and to head towards the Whisper Isles. Marching towards the Isles chanting, the Teutonic Order gather in a separate column from the Orcs to differentiate the men that both Big Boss and Gaius lead and march nearer to the heart of the Whispering Isles. As dawn rises, the Sariants begin to chant louder, shouting curses and threats to the guards of the Isles. Seeking out the Whispering Order, Gaius catches the faint glimpses of armoured men retracting away from the marching column and commands his men to pick their feet up and begin investigating the mysterious figures. Nearing a structure with a tower looming overhead, Gaius hears the rustling of gate irons being dropped and curses in annoyance. Slowing to a brisk walk, he lets each foot be heard as he walks heavily and gracefully to the gate of the barrack and grasps the iron bars with his mail greaves and peers at the soldiers inside...
 
Clasping the edge of his winged helm and pulling it off his head, Gaius smirks at the soldiers as they back away slowly from the gate and peer back at the Hochmeister. Letting out a sharp laugh, Gaius demands armour and weaponry to be given to him or that he will unleash the inevitable fate. Opening and emptying chests, the men walk back begin handing over the supplies, much to Gaius's approval. While this occurred, Gaius addresses what seemed to be the leader of said Whispering Order and instructed him to tell Lord Brett not to flaunt what he does not have, to watch wearily his movements so as to not appear arrogant and out of line again. With the last of equipment handed over, Gaius thanks them and turns around and begins to walk away. Hearing the first sigh, Gaius rushes the gate again and instructs his men to begin hoisting ship anchors brought from the harbor and takes hold of the ropes and pulls. Both Orc and Man pulled to the tune of the grinding and torturous sound of beaten iron as the gates slowly give way until the entablature containing the gate iron when raised had burst into rubble, brushing off the materials from their mail and iron armour, the barracks were rushed. A day worth of the inevitable passed as the slain bodies of the Whispering Order laid strewn across the barrack flooring, Orcs gashed the bodies to ensure no life animated as the Order begin to stuff straw in the wooden cracks and crevices to feed their torches of growing flames...
 
Entry 46: Walking along the King's Road, Gaius views some figures silhouetted by the dusk's cloak across the landscape. Noticing branches stretched forth between him and the two figure standing, facing away from him; Gaius shuffles backward and behind the tree from which the branches reach from. Placing his hands firmly upon the bark of the tree and leans out to allow his ear to hear more, he grasps strands of the conversation, learning they were talking about himself and that one of the figures dressed in crimson red was searching for him. Removing his winged helm and placing it easily upon a thick branch and walking forth with his arms outstretched. Walking softly without notice, as Gaius neared the red figure, he cheered with praises and began to hug the figure, unnerving and causing the red figure to withdraw in surprises.
 
Wrapping his arms around the figure in brotherly affection, Gaius leans in close to his cloaked ear and whispers that he knows of the man that he talks about and quickly withdraws so as to not cause suspicion in the figure being interrogated. Gaius smiles amicably and thinks of his success as he sees the lips within the cloak curl, charred streaks upon the lips become noticable. The red cloaked figure steps beside Gaius and quickly tilts his head in a direction and Gaius follows him as the other figure leaves feeling indifferent. Heading on a small road to a modest shop, doors open and glowing with candlelight bathing the walls in warm glow. The Red Figure addresses in immediate questioning, Gaius parries with a false identity, one he has moved throughout and accustomed to the story of his false identity. With the mention of how Marin seeked out Iblees, the red cloaked figure raised his hand with a slight raising of his hood at the mention of Iblees.
 
Alerted at the concern shown by the red cloaked figure, Gaius's eyes furrowed slightly and his mind interpreted his chances of facing what obviously was a necromancer after seeing the grueling facial conditions earlier. With a slight raise of his hood, the stranger shows a slight smirk, once again displaying the blackened lips and sticks out his hand slowly in mottled tones of skin color. Noticing the hand would need to be shook by the hand that was scarred by a cross when he was abducted, Gaius raises his hand in a call for a minute and Gaius recalls that he has a parchment marked with more information and lowers his hand into his pocket. As he fingers the pocket attached to his belt, he swiftly slides his hand upon the hilt of his sword and draws it forth from it's sheathe and immediately slashing the belly of the necromancer and spins around and guts the necromancer in the abdomen once more.
 
The necromancer, upon his last breathe throws off his hood and stares into Gaius's eyes, guffawing at the fact that he did truly find Gaius albeit too late. Barking at the necromancer with harsh curses and asserts to know his felled enemy's name, the necromancer coughs up blood as he calls himself Brevias. The Necromancer's knees buckle due to blood loss, stumbling upon one knee and growing unconscious and slipping closer to his last breathe, Gaius stares at him and smirks cleverly, telling him that none of his kind will ever find him. Placing a foot upon the chest of the necromancer, he shoves his foot against the limp body and slides his blade against rotten flesh to withdraw it from the body. 
 
Entry 47: Slowing to a studdering walk, Gaius slowly sheds off his winged helm to a torrent of sweat beads spraying forth. Calling out to his Sariants to assemble in front of the main gate of the fortress of Nuremburg, Gaius rests his hands roughly upon his knees to catch his breathe. Having ran through the forests to alert his men of the ambush by King Enor's Militia, he gathers his Grosstrappier and instructs him to gather the armour and gathers his OrdenMarschalls to inform them of the numbers had. The Sariants begin to chant furiously at the news of their own brethren being killed out of bloodlust and march out of the gate with the trill of mail skirts impacting one another. Gaius swings his sword in the direction of King's Road and his Sariants keep a steady march onward.
 
Nearing the King's Road, Gaius lays his hand at his thigh's height and motions them to hide in the forests nearby. Quickly skipping to an enclave hidden underneath the road, Gaius rolls into the enclave and pokes his head out in the direction of Krugmar. Spotting one of the Krughai striding along King's Road, Gaius grapples the masonry of the road when the Orc crosses him above and grips the Orc's foot and sends him sideways crashing into the sand and quickly cups his hand and silences the Orc. Whispering in the Orc's ear that he is the Hochmeister, the Orc immediately loosens up his recoil from the fall and listens as Gaius explains that he needs the Warlord Mogroka to issue the Krughai back to the location they lay and the Orc shakes his head and whispers to hold the Sariants strong within the forest until he comes back. They both depart and Gaius heads back into the forest and lays in wait with his men, analyzing the horizon and who makes their path through the King's Road.
 
As the moon curves along the tender surface of the night sky, Gaius peers out from the bushes and notices a large group summoning from the south and marching north. Grabbing his OrdenMarschall and pointing towards the large conglomeration and noticing Krughai and another unknown party, they order their Sariants to come out from the dark forests and march towards the road as Gaius speeds up ahead of them and holds out his hand in amnesty and greets in Orcish language, responded correctly giving Gaius relief. As he nears the marching, Ned LudGorkil approaches Gaius and gives word that the Orcs called upon their elven allies, the Wardens and informs that they will be fighting alongside the Teutonic Order. Gaius takes off his winged helm and stands on one foot to observe both of the armies assembling into two columns and instructs his Sariants to ready themselves for combat.
 
Meeting the Warden Highborn Quazar, Gaius and Ned Lud alongside their Generals discuss their plans and with most agreements being found between each other turn and address their men for battle. Gaius walks in front of his men and tell them that the day has come that Oren shall have due repercussions, if one wishes to act, then they shall be acted upon duly for their efforts in however way it must be returned. Kramaroe being invaded when the Orcs were on their tribal hunts was the most ignorant disrespect and not even the Ascended can stop what shall happen, it is time for AlKhazaar to be razed for such ignorant of actions and let the King answer to his own deeds. Gaius then looks at the other two men, Ned LudGorkil and Quazar and initiates the northern march towards the gates of AlKhazaar.
 
As the main gate of AlKhazaar emerges from the dawning of the sun, the Warden column marches behind trees and begin to take aim with their elven bows and draw down the number of guards atop the towers and hiding behind parapets, OrdenMarschall Samuel and Viadar point out a fallacy in the iron gates in one section of the walls and with rapid arrow fire, the Orcish and Teutonic column rush forth through the shallow river and swim underneath and into the city. Charging the first row of guards, nervous and teetering on their feet, the Sariants and Orcs swiftly cut them down before noticing a second row of gates had been shut during the quick skirmish and more guards rest behind the secondary walls. Urara'Gorkil and Apollan the Warden draw Ned Lud, Quazar, and Gaius towards a sewer entrance and they formulate a plan to spring two attacks at the same time on the inner city of AlKhazaar. 
 
Rushing with a handful of Wardens and a few Orcs, Gaius presses some of his Sariants led by him into a foul smelling lake near the mountain that AlKhazaar is based around and find a rusted, mottled sewer pipe large enough for them to walk into. Approaching it, Urara'Gorkil, Apollan, Gaius, Draco, and Gralka grab hold on the grimy sewer grating and pull until the feeble wrought iron pops off and sends the people flying backwards into the murk. Entering into the sewers, the men keep quiet so as to not alert the guards above the sewage system and make their way up into a city street and quickly pull themselves up and over and enter a house and Gaius locks the door with a wooden plank. Pulling woolen curtains over the windows, Urara'Gorkil, Ned LudGorkil, Durzio, Gralka, Vardak, and Gaius lean against the walls to peer out of the windows at the passing guards and ensure themselves that they are safely hidden.
 
With the sound a blown horn, Gaius and the rest of the people inside rush downstairs and unsheathe their weapons and kick the door down and scatter into the streets and surprise the guards nearby and swiftly quell any guard defensives and move through the streets. Spotting the rest of the armies rushing through the main street along with his OrdenMarschalls, Gaius tilts his head towards the entrance of the Keep, grins, and rushes towards it. With news that the King fled, the armoured guards fortifying the Keep grew unsettled as a mass of rushing warriors threw themselves into the defending and after hours of constant battle they were whittled away and the cries of victorious virtue rang within the city of AlKhazaar. Gaius, wiping blood from his helm and the curdle of flesh from his blade walked towards the throne, to him now a symbol of arrogance. Accompanied by a Black Axe named Logan, the dwarf withdrew a pickaxe and struck at the diamond shards in the backrest and drew four chunks; gifted to the leaders of the victors. Gaius, Ned LudGorkil, Quazar, and Logan four received these shards in a symbol that his arrogance has been calmed, now he knows the prices paid for the actions grown from haughty ambition. 
 
Entry 48: Gaius wipes the grime of mortar onto his mail skirt, observing the greys melting into the colour of his mail armor and steps back a few paces upon the sand. The night sky lingers as the bits of sands sink from the weight of the bystander and Gaius sighs relief. Flurries of sand blow from the night breeze as Gaius looks up at the newly erected outpost and puts his arms on his waist and catching his breathe from the near endless working. Satisfied with his work, Gaius picks up his winged helm, slips it on and gathers his tools and attach them to his belt and begins to walk into the dark horizon.
 
Before heading away, Gaius enters once more and plucks a thorn from the cacti within. Taking it within his teeth, he walks away with his winged helm strung across his back and with the cacti needle rolling from crease to crease within his lip.
 
Entry 49: Walking in strides, Gaius discusses the coming growth of the Kingdom of Oren whilst glancing at the wayfarer inn's and modest farms in full bloom of wildflowers, wheat, and the occasional melon plant. Gaius waves his hand in agitation as a armor clad man walking towards them gives Gaius an ugly glance and the OrdenMarschall Samuel places his hand on the hilt of his sword, Gaius beckons Samuel to retrieve his aggressive intent and to simply keep walking with him. As the situation quickly calms, Gaius catches a glance of a fortress between the thick timber west of the King's Road near Galahad and places his hand on Samuel's shoulder and beckons him to follow; the swiftly sidestep into the forest and hide themselves in the woods. Stepping over the decay of logs and withering leaves, Gaius and Samuel near the quaint castle and move their heads around to get views of any men standing around and notice a group accumulated by the gates.
 
Noticing the group in calm discussion, Gaius peels himself from the tree he was hidden behind and walks toward the group with arms outstretched so as to mean himself a peaceful addition to the conglomeration. Samuel quickly follows, observing the crowd of men closely and speaking in a different tongue accompanied by clicks of Gaius's tongue to show that he is listening. Greeted, Gaius places his hand to his heart and replies with equal kindness and acquires on the group. After a long discussion as to the history of the Knights of the North, Gaius makes an offer to the leader, Casamir; to join the Black Crosses. With a response of which Casamir expressed the need to think it through, some of the Knights step forward and request that they leave with the Hochmeister immediately. Casamir looks toward the Hochmeister and instructs that he take great care of the men in which Gaius promises to do so.
 
Entry 50: Gaius lifts his mail boot upwards, a limp arm draped over it. Tilting his winged helm and the crisp exhaling streams out of the nostril indents as he stretches his back. His Sariants solemnly chant as they gather weaponry out of the nearby barrack as OrdenMarschall Samuel guides a few other men to throw torches intoxicated in fuel. Shouting to the straggling soldiers thwarted by the Black Crosses, Gaius warns the Nical Empire to return to Oren's bosom and to never return to claim land outside Oren's stretch...
 
Entry 51: Gaius climbs upon the vast rock shelves in the Northern Reaches, ever so often dropping into small crevices as he makes his way through the wintery landscape. Seeing the distant silhouette drawn by the blizzard, Gaius quickens his step as he nears a sandstone wall. To his surprise, the gate swiftly unhinges and drops atop a tuft of snow. Gaius, peering through the arrow slits for signs of life, walks slowly across weighing each of his footsteps heavily. Seeing the luminous lanterns seemingly floating due to the blinding snow, Gaius tilts his winged helm attempting to find the one who opened the gate. Finally, a man with an aura of goodwill approaches Gaius, acquiring of who he was and why he came. 
 
Looking at the ground in front of him, Gaius informs the man as others gather around him that he will be surprised what he had brought and who he truly is. As the other men show curiosity, the man who first addressed him looks to him with furrowed brows as Gaius reaches within his cloak to withdraw a lustrous staff of golden engraves. Handing it to the man who revealed himself as Commander of the FoA, Safen. Safen takes it within his hand and looked up towards Gaius and asked who he was. Gaius slowly removes his winged helm and runs his hand through his beard and strokes it gently as he observes Safen gasp and step back.
Suddenly, a woman approaches, long white hair blending with the snowflakes and a face pure and unblemished addresses Safen and asks about what is going on. Gaius places his mail mitten upon his heart and with a smile bends slightly towards the woman. With a few words traded, the woman takes the staff into her own hands and trace the engraving with a tear beckoning her to thank Gaius. Gaius asks that the woman let the Ascended know that the compassion they have committed throughout with certainly be returned and to let such news reach their own so that their morale is raised.
 
Entry 52: Taking a hold on his collar, Gaius drags the man till his body laid relatively horizontal with the ground. The man, wretchedly cursing at the Sariants slowly surrounding him whilst chiming a piercing trill into the air, stumbles as he is laid out. The entirety of his body exposed, Gaius orders his men to cleave his chest, to knock wind and word out from his body. Gaius looks towards the other men within the castle, staring in horror and points his sword and orders them to hide within or that his men will make their way inside. After the body limps after multiple strikes, Gaius looks toward one of the men in the tower and loosens his grip on the dead man's collar slowly as the head bobs from impact after falling against the ground. Smirking, Gaius instructs Silverblade, Ventraux, Segari, and Samuel to follow him as they exit. 
 
Entry 53: Gaius steps through the portal and is affronted by a scene of confusing chaos. Arachnids the size of a man laying down were skittering up from a gaping crevice, shaking his head from the fixture he had on one of them crawling up strand-like spiderwebs. A man yells for Gaius's attention and he shakes his head, withdraws his sword from his scabbard and pieces the abdomen of one of the spiders climbing onto the stone floor he stood on. More men rush up a haphazard staircase towards Gaius and the stranger as their eyes race for a weapon on Gaius's body to use to defend themselves. After unhinging two axes from his mail belt, Gaius and the men slightly spin their weapons in their hands and watch for the arachnids to expose themselves. As each tender leg of the spiders attempt to grapple over the edge of the platform they stood on, each man took turns blowing gashes into their bodies and watching as the spiders wretch in pain and fall over into the abysmal scene below; too dark to know the spiders' true fate. 
 
Entry 54: Leaning his head with concern towards the Grosstrebler Vanus, Gaius squints his eyes with the news informing him of the Nical thieves attempting to hassle his soldiers within the days past. Striding up the stairway and continuing until he saw sight of his men resting after their building labours, Gaius calls out to them to grab their armours and cinch their breastplates and tie their swords to the cords of the belts and to form outside the main gate of Konigsburgh. Standing against the parapet facing out and giving him view of his men standing in tightly formed lines, Gaius nods his head and smiles grandly under his winged helm and addresses their desitination. Instructing OrdenMarschall Samuel and Sariant Abeam to gather planks and lumber to bring to assemble siege engines, the Sariants behind their Hochmeister slowly move towards the Nical Empire.
 
As the sun crept slowly across the edge of the horizon, the Sariants took out torches tipped in oil and coal and lit them aflame and continued onwards until they reached the main gate. Gaius addressing his men to assist Abeam and Samuel's constructing of the catapults led him to finding a few Nicalis huddled within a tower with a wooden beam wedging the door shut and after a short peppering of arrows, many of the Nicalis were shot down and the resistance completely quieted when Silverblade, Vanus, and Segari brought ladders and unsettled the men to attempt and throw the ladder off, but resulting in an arm gashed agape for the fallen Nicali. With that pocket of resistance quelled, Gaius and his Sariants looked formidably within the Nical Empire's Castle...
Warning the Lord Caleb to give up all holdings and return to Oren's bosom once more. With shouts of defiance, Gaius peered out to Abeam manning the catapult... 
 
Demanding the gate be broken in, with a few flaming boulders thrown; the Black Crosses succeeded in opening up the castle to attack. Samuel and Gaius lead the attack and after a few hours of cleansing rebel Nicali from the streets, the Black Crosses exclaim victorious shouts and begin to raid the castle of remaining war supplies.
 
After the fighting, Gaius, Mirtok, Segari, Samuel, and Pie walk along the streets and observe the dead strewn along the streets like waste in the slums of Al'Khazaar. Gaius urges a few of the Sariants to help him carry three bodies out of the Nical's castle and without a care, dump the limp bodies in shoddy graves dug earlier and Gaius takes out wooden posts and ink made of squids milk and writes stark warnings to any remaining Nicali...
 
The Black Crosses have rid the world of Aegis of an ignorant empire and have come forth from the shadows rumours cast and proven that they are much alive and powerful... perhaps even more powerful. 
 
Entry 55: Each step of his weighing heavily, Gaius moves throughout the sprawling streets of Konigsburg; observing his Sariants resting across the grasses surrounding the paths drawn. Labor well endowed is something Gaius has always admired in his men, soldiers disciplined know the measures taken to ensure such feats of greatness are accomplished. Clasping the rings of his mail skirt and adjusting so he can sit flat onto a mound of dirt alongside his Landmeister, Mirtok; Gaius removes his winged helm and leans his head back. Twisting his head so his eyes can meet Mirtok, he acquires of the progress and what is to come in the last few days of their projects and smiles in admiration as he is chastened by the shrewd Mirtok in the fact that the men are getting lazy as the winter beckons. Leaning his head so far back that his view whips upside down, he sees a man emerge from the armoury behind him, stoutly carrying a heavy load. Daven and Samuel come forth showing Gaius the results of the beating of iron as gilded armor come into eye's focus and Gaius studies the intricacy of the black crosses embossed in the armor... 
 
Entry 56: Placing his hand upon his heart and bowing ever so slightly to the Orc who has ended up in front of him, panting as he catches his breathe, the Orc greets him in the accustomed language and Gaius responds with his racial accent. Bending his knees to come closer to the Orc as he mutters distinguishable words as he still catches his breathe from the long strides taken to arrive at Konigsberg, Gaius lifts his head and looks onward in utter disbelief then turns his head suddenly and shouts to the OrdenMarschalls to assemble the Sariants. With the clattering of swords against the sides of hips as Sariants marched in array down the wide streets of Konigsberg and lined in formation in front of the main gate. Striding and addressing his soldiers as he walked on the side of the formation towards the front and glancing at each individual face, Gaius informs them that the Humans have become involved in a massive war that was to be had between the original conflicting Orcs and Dwarves. Sensing Enor was seeking to unbalance the odds to favor him as he stated that he believed that Enor was simply seeking popular support by ensuring his success would be heightened, Gaius told the Sariants that they were to come disguised and sent them back to wear different cloaks of armor. Once all returned, Gaius threw up his sword arm and roared from under his winged helm as all his men begin to slowly trill their voices in a chant inciting death to the Orenfolk and his men began to march forward and toward Krugmar.
 
Staying in front of his men, Gaius glided through the dampened and darkened forests towards Krugmar. Arriving to the grand sandstone walls marking the entrance, Gaius notices some Orcs shifting uncomfortably and bearing their swords openly in anticipation, beckoning forth the Orc who came to ask for their assistance, Gaius cries out that they are Black Cross and suddenly the Orcs jump forward for a group of levers to activate the gate device. As the gate raised open, once more his Sariants marched into the desert with the stroke of a crescent painted across the sky as the men chatter their teeth slightly at the numbing cold of the desert at night. 
 
One of the Orcs, the Warbozz Blawharag grabs Gaius's shoulders and shakes him as a welcoming and Gaius chuckles under his breathe and acquires to what the news has been. News of a failure at KalUrguan is stated first with Blawharag adding that despite the failure of the siege, the war with the Dwarves has been contained and that the Humans had pushed a flanking on the Orcish army at KalUrguan and was the cause for the loss. Laughing heartily of the news that was of Felix's surprise attack, he stated to his men all stretching and resting their swords and axes on their shoulders that an attack was to be quickly repaid to the Humans. Leaning towards Blawharag and requesting him to gather the Krughai, Blawharag nods and replies in agreement and he quickly jogs towards Sanjezal.
 
Unbuckling his zweihander and resting the palms of his hands onto the hilt of the zweihander and observing his men, he told them that they were to fight with the most intelligent valor and the strongest stoicism. To be calculative and always aware of their brother's condition and to fight as one, not split as many. Issuing their destination as Galahar as he eyes the approaching Orcs out of the corner of his eye, Gaius stands back up and swings the Zweihander over his shoulder and smiles mischievously as he informs Blawharag that his men are ready. His men awakening their bodies to the stress to be endured look towards the Orcs and shouts words of insult of Oren and they trade guffaws at the brotherhood they have and with that, Blawharag and Gaius issue the marching orders. Leaving the sandstone walls, the soldiers form into two columns and march on opposite sides of the King's Road towards Galahar.
 
Nearing the feudal town, Gaius raises his hand and lowers it slowly to beckon his men to keep among the trees and hidden as he leans himself against a tree out of view of any who may be in Galahar and takes quick glances trying to spot out any soldiering within Galahar. Spotting the Barracks south of Galahar, he can see men intermingling on the walls with simple bows slung across their body. Whispering to his Sariants to pass along the information that the resistance has taken shelter, he waves to gain Blawharag's attention and points once more towards the Barracks. Smiling as he receives a nod, all the Sariants and Orcs unbuckle their holsters and pull out composite bows and a few pluck the sinew string observing they are in working condition and begin to hop into the town and take cover immediately as the Oren Militiamen take notice and begin to attempt to nock arrows. Some of the braver humans come forth and charge with their swords and axes, but the Sariants drive them to the ground in a violent clash and draw back towards cover as archers still attempt to get hits on the invading army. Suddenly a string of lightning trace across the sky as Lodrick the Necromancer makes his strides up a tower and takes quick shots at both armies, turning their heads and noticing the fetid on top of the tower, the Sariants raises their arms and aim for Lodrick and after a quick trade of fire he is knocked from the very tower and came forth to the ground where he dies.
 
After grappling hooks are attached to the wooden gates of the Barracks and with forceful pulling, the Sariants and the Orcs successfully drive open a hole for them to get through and force their way inside and with bloodied fighting against the combined forces of Humans and a few Dwarves, the Sariants cry out in victorious exclamation and celebrate and begin to raid the smiths and send two Sariants to carry the scarce loot back to Konigsberg. Having dealt a defeat to the Humans, Blawharag and Gaius gather at the gate and discuss their next move as suddenly, the piercing cry of King Enor invade their ears and pique their interest as they both turn their heads to look outside of the gatehouse. Overhearing him attempting to raise his freshly renewed reinforcement's morale, Gaius quickly pulls Blawharag aside and tells him to pull his men with his and that they were to leave the Barracks through another gate and fall back into the forests in a guerrilla move and with quick hand motions; the Sariants and the Orcs follow Gaius and Blawharag. 
 
Finally exited from the Barracks, they circle around and swiftly fall back in the forests south of Galahar and being within earshot of Enor declaring his plan of action, they learn of the plan of a twin invasion of Sanjezal by the Humans and the Dwarves. With that, Enor strides with his army quickly following and just behind his step. Crouching behind fallen timbers, the Sariants observe the army and notice that with a combined force as Enor warned about, they were slightly outnumbered and thus they warily began to step in the same direction and kept up with the Human army. Blawharag running alongside Gaius informs him that he must take his Krughai to be able to greet the combined armies if and when they reach the walls of Sanjezal and barks at his Orcish comrades to hasten step and quicken their strides as they run ahead and successfully get to Krugmar before the Dwarves and Humans.
 
Finally slowing near the gates of Krugmar, Gaius calms his Sariants to a stop and allows for them to catch breathe and begin replenishing their hunger and thirst before walking into Krugmar. Seeing the last of the invading armies go through the broken gates, Gaius throws his zweihander and informs his men to get ready to outflank the twin armies and they march into the sands once more. Each sinking pace made onto the sands of Krugmar marks closer and closer to how far the twin armies have gone into entering Krugmar. Upon spotting the invaders, Gaius blinks his eyes as the sun beats down on the armor-clad army and he reaffirms their true form rather than a possible mirage. Wasting no time as the Orcs and the armies busy themselves trading arrow fire, Gaius raises his zweihander and charges with his shoulder pointed towards Enor and the Sariants ram into the armies and take them by surprise. Being disguised, the sudden surprise and confusion that ensues works for the Sariants as they cleave, slash, and thrust at the invading men. Sariant Icarus and Vanus work themselves into a frenzy that led them to knock unconscious the two Kings as Mirtok, the Landmeister, swings his arm in the direction to a more concentrated grouping of the opposing armies and the Sariants swiftly charge once more.
 
Trapping the blade of a yelping human between his own zweihander's blade and crosshandle, he twists his zweihander, butts him with the hilt to knock him down and cause him to slide slightly against the particles of sand that cushions his fall; Gaius reverses the zweihander in his hand and forcibly thrusts the elongated blade into the opponent and looks up towards the Orcs upon the wall. Nodding his head and greeting the Orcs in their language, the flustered looks on their faces turn into smiles and gleeful taunts as they recognize who the newer men were. Swinging the Zweihander to catch another man in the cheek and breaking his jaw, Gaius rushes towards Mirtok to assist him alongside his Sariants, but trips as he jumps into a depression from atop a dune and a dwarve rams him in the gut with his warhammer and puts Gaius into shock, but smiles slightly as he sees his men spreading through the field and successfully thwarting the invasion before falling unconscious.
 
Upon waking up, he eyes the Warlord Mogroka laughing playfully upon looking at Gaius awaken. Addressing Gaius in thanks, he swiftly counters his own words by whacking Gaius on the shoulder and laughing about how he got hit by a stout and Gaius chortles and tells Mogroka that the Black Cross won and Mogroka smiles alongside the Warmistress and state that the alliance they have had is the most honorable to be had and with that the Orcs and the Sariants celebrate in the streets of Sanjezal.
 
Entry 57: Lines of sweat defuse the complexity of his skin as Gaius rests against a tree and drinks from a flask of water. Laying stone to draw a wide road from Konigsberg to the more inhabited parts of Aegis, Gaius stretches his taut and weary muscles as his eyes droop towards a slumber in the crisp cool air of the Outremerlands. With his bowing eyelids beckoning him to rest, he looks up one last time towards the sun to ensure there is time in the day that he can dedicate to sleep before seeing a falcon drop from the atmosphere and fly towards Gaius. Alerted, his head immediately perks and he rolls onto his arms and legs and motions to avoid the falcon, but then sees it lift back into the sky as a ornamental letter drops onto the ground beside him. Taking the slivers of paper into his dirt mottled hands, he opens to find an invitation to High King Syrio's wedding with Lady Shoi of the Ascended; a smile creases ever so slightly and he begins to pack his tools and head back to Konigsberg.
 
Upon making due preparations, he takes along Sariant Kai and they head towards Alras. Upon arrival, Gaius notices the hundreds upon hundreds of people lining the street and follows the mass shaping of a wedding celebration, ever so softly beckoning his direction through the crowd with slight pushes and tugs as he observes the Cathedral. Pressing against the doors of the Cathedral, an Alrasian guard shakes his head to deny Gaius access, opening his cloak to show his BlackCross, Gaius and Kai are ushered through and take seats in the southwest corner of the Cathedral in observance of the holy matrimony. Sitting on the wooden pews, Gaius unlatches his zweihander and sets it in front of him and rests the palms of his hand on the hilt as he observes closely for Syrio's face in the conglomeration of the four races set to observe the event. Upon the announcement of Lady Shoi, a few hearken to her demise in the name of Iblees accompanied by giggles and guffaws. Disgruntled by the ignorant behavior, Gaius joins as a few older men chastise the odd ones and the event continues as planned. As the husband and wife take their hands together and Arcadius recites words of bonding, lightning resounds the stained glass with a glaring brightness as a necromancer kicks open the Cathedral doors and strikes Arcadius from his very own fingertips.
 
The scene ensuing was one of chaos as men and women in the back rows lunge forth at the necromancer as he disappears with a bounty of flame lunging into the Cathedral. Giving a side glance with Sariant Kai, they dissipate into the pandemonium of frenzied and scared individuals wishing escape and separate at one of the stained glass windows as Gaius takes the hilt of his zweihander and butts in the glass and they climb out. Walking towards the front as the mob of people rush outwards and scatter about as lightning taunts them into a fiercer fear, Gaius eyes the same necromancer and Lady Shoi trading words of mighty resolve and dancing with fire. 
 
Sidestepping and relaxed in their composure, both Gaius and Kai see another suspiciously robed individual glare desiringly at the Overlord as he had called himself and walk innocuously in the outsider's direction. With his zweihander leaning up against his shoulder, Gaius steps softly until he is but a foot behind the suspicious fellow and leans the wide blade of the zweihander onto the shoulder of the necromancer's shoulder and whispers into his ear not to make another move. Chuckling, the necromancer warns Gaius that his intervention wouldn't even be needed as they both watch the Overlord blasting Shoi with an infernal spell, but the necromancer shakes his head in disbelief as he then sees the Overlord being countered and escapes into a quick portal. Left aghast in an awkward position, the necromancer takes out his staff in a swift movement and knocks Gaius in the pelvis, throwing him off and stumbling backwards and the necromancer immediately vanishes into a portal as well.
 
Cursing as he holds his lower abdomen in shock, Gaius catches the hand given to him by Kai and lifts himself fully erect and stretches his back. Looking around, he sees Syrio call for the Leaders to come with him to his Keep. Following with a slight limp, Gaius enters the Keep behind Wargoth Mogroka'Gorkil and eyes Shoi, Syrio, a fellow named Blaedr holding the dead body of Arcadius with tears streaming forth and a few unnamed individual that he did not readily recognize. The Keep was filled with silence and pacings by the 'Leaders' as Gaius stares around waiting for a conversation to start in the seriousness of the atmosphere had been set by the attack and found none. Met with rolling eyes from Sariant Kai, Gaius shakes his head and whispers to Kai that there is no action going to be taken, just mourning of the very man whose essence was to inspire action. Alongside Kai, Gaius requests the Keep gate open and they leave only to be met by a smaller camaraderie wishing entry for the sake of safety. Frowning, Gaius thinks to himself how the situation seems to only get worst when ill-backed intentions of goodness and proclaimed more as in the sense of propaganda than in the sense of truly binding to fight the Undead. Finding a figure leaning against the walls of the Gatehouse, cursing the people inside, Gaius steps beside him and asks his opinion. After hearing Lucas Black identify with the same thought process, Gaius chuckles and feels a true brother lives in the midst of man.
 
Gaius Marius"These fools are like flies, they fly and land randomly only to be swatted by those who have the intelligence and patience to know when and how to act".
 
Lucas Black "Its sad the way they can play with the people of Aegis..."
 
Entry 58: After the events at the Keep, Gaius receives word to come to Krugmar at the Arena Games. Joined my Sariant Icarus and Sariant Kai, Gaius accepts in invitation to form a team of three and to participate. Chuckling at the festivities of it all, Gaius enters the arena with his two others and meets his opponents, a team of Dwarves made up of King Thorik, High Lord Gimrik, and Champion Grimlie...
 
As the shorter dwarves approach Gaius and his two Sariants, they gesture at Gaius and warn them that they'd win. Gaius tilting his head and still laughing, feels his face warm as he has hardly matched swords with the Dwarves and tightens his smile to seem more humorless. Craotor'Lur gives Gaius and King Thorik both a coin and flip and with each slap of the hand to stop their coins in place, Gaius gains the favor and chooses to defend the shanty fort. Inside, Gaius peers out as Thorik catches his eye and smiles under his overgrown beard and hoots a holler of defiance. His Sariants captured in the celebration and the constant banter fail to listen to a word he tries to clearly say over the Orkish barking of coliseum manners and shakes his head as Craotor requests a countdown. Breathing in slowly and flipping the hilt of the wooden blade in his hand and bending his knees, Gaius then thinks again and moves Kai to stand near the gate as he and Icarus take to the walls and pull out their bows.
 
With the ferocious growl of Craotor'Lur for the match to begin, the Dwarves raises their axes and rush for cover near the gate as Gaius and Icarus strum poorly made arrows at the dwarves. Noticing the arrow only denting their hardened skin, Gaius takes out his blade and swings at one of the dwarves who were stuck as Icarus gets badly beaten and Gaius thrusts a punishing blow at Gimrik. Smiling at the surprise of his success, Gaius turns too late as King Thorik runs onto the wall and bashes Gaius in the knee to bring him lower as Thorik laughs and knocks Gaius out.
 
Upon waking up, Gaius sees Murgaw look him straight in the face as Gaius's eyelids attempt to keep themselves up and informs Gaius that he is not at all good at Arena matches. With that, Gaius chuckles and falls to a lowly slumber. 
 
Entry 59: Becoming painfully obvious as he nears the fallen Jewel of Oren, Gaius winces as he views the mutilated bodies decorating the rubble of buildings near Al'Khazaar. Kicking a shard of stone as Gaius, Kai, and Cole walk alongside the main road into the Northern Gate, Gaius brings forth his zweihander from the leather strap running alongside his back and watches keenly through the gutted infrastructure for any sign of a necromancer. The air reeked of an accumulation of sulphurous gas and the smells of flesh decay as they got closer and closer to the dead heart of Oren's Capital; King's Cross. Slipping leather rags underneath their Winged Helms to help stifle the fumes from reaching their noses and gagging them, the Sariants leaned their heads down and weathered the changing atmosphere.
 
A large wrought iron ring with a variation of keys filling it's circumference swayed in Gaius's left hand as he looked through different shops, vending stands, and abodes. A bustling metropolis only a few days ago stricken with the taint of the Undead rendered it to a mere ghost town, with not even a stray wolf to scatter its stringy legs along the cobble paths. Marching in file towards King's Cross, they begin to shake their head in response to the repulsive change of climate as a morbid sight befalls the three; a fountain spewing freshly molten lava lays on King's Cross...
 
The ashy grey globules of thick smoke paints the horizon a deathly tint while the bodies lie charred and in certain places in a never-ending cycle of pus ridden necrosis. Gaius looks in utter disbelief at what the Undead has truly done and begins to sidestep and head towards Al'Khazaar's Keep.
 
Upon arrival, Gaius, Kai, and Cole climb through an obstacle course of searing liquids that had been splashed across the streets leading into the Keep...
 
Entering, Gaius and the other two begin to open leather pouches and sacks and begin disfiguring organized walls and chests and scavenge precious armors, arms, and other material. Despite the inferno that the Keep laid in, the Library of the Mage's Tower remained intact where Gaius would gather books on Druidic Traditions for his OrdenMarschalls to survey...
 
Upon exiting one of the upper tiers of the Keep to take in a breathe from the cold wintry air outside, Gaius gazes upon the apparation of one of the Ascended. Identifying herself as Selina the Seeress, Gaius addresses her to give terms that he would assist in leading refugees that he had thought she would know of. With a sigh of indifference, he learns that they were to be under Alras's direction and he gives thanks for the affirmation of this information. After a conversation of the latest events due much to the Undead, Selina begs pardon to be able to leave and leaves Gaius with one phrase that struck him with a rough ping of confidence: Gaius, Don't Die. Aegis Needs Leaders.
 
Entry 60: Laying his mail mitton out palm open and facing upwards, Gaius receives a peculiar young hawk with sharp talons scratching his raw hands. Having been laying down stone to stabilize the bridge across a body of water near Konigsberg, Gaius unravels the fine string tie to the talon and lets the Hawk go free as he pushes his thumbs against the curl of the paper and unfurls it. Reading the fine writing embossed on the paper, Gaius looks up towards the rising crescent in the western sky and loses himself in deep thought for a few minutes. Taking up his zweihander from it's place leaning against a dirt mound, Gaius briskly walks towards the small docks hastily erected and positions himself into a boat and begins rowing. With so many ideas haunting him of what Enor was intending to inform him, Gaius feels the throe of confusion and utter doubt in what the near future has in store. Upon arriving to his destination, he takes the hilt of his zweihander and throws it till it digs into the shoreline and pulls himself and the boat he sits in to bank. Placing his foot with a feeble limp of anxiety, Gaius strokes his beard and looks toward the home in which he had razed so long ago; he makes his way to said house and opens the door as quietly as possible. 
 
Standing facing the fireplace was King Enor Sheffield and Lady Dawn Perea, both glancing at once at the newly arrived guest. He stares at them both in the eyes and makes his way over to Enor's side and after a long string of silence, Gaius beckons Enor Goodday and acquires of what he is needed for...
 
Enor explains to Gaius that despite their harsh differences and violent actions against each other, in Enor's earnest opinion, they were to come to agreement. Speaking of the weary days of ruling the Kingdom of Oren and feeling stressed over the many deaths tolled to his name and blamed on him, he looks into the fire and admits he has come to terms with how he is doing now. Both men observing how they aged with chuckles of memories and guffaws of trading comments, Enor startles Gaius severely with a revelation. The Kingdom of Oren... was to become Gaius's. In utter disbelief, Gaius cries out how they used to be enemies, but unmoved, Enor told Gaius that he knew what was best for his people. With his mind clouded of the situation that he was placed in, Gaius searches Enor for any sign of triviality in which he found none; Enor was earnest in his decision.
 
Stating that Gaius was formidable and well endowed with a military mind to protect the people of Oren, Gaius glances at the crown just handed to him and looks away...
 
Enor looks at Gaius purposely and nods his head, beckoning Gaius to do great things as King. After the conversation, Gaius returns to his boat and rows back to the docks of Galahar. There, he begins addressing the people wandering through a town riddled with signs of rebellious intent:
 
'Men, Women, Children of Oren, I beckon you to pay heed! With this crown in my hand, I have received the rule over Oren, but pray tell will you not observe me! I will be a Man of Action, I will be a Man who has earned his respect with the days of my age and as you may know, I am indeed the Leader of the Teutonic Order! Worry not, they will serve now to protect Oren! I may have a history with few individuals, but I am a man of intelligence, a man true to my word, and a man who has proven my ability to protect and honor those who give me their words of respect. Enor this day gave the throne to me out of earnest want for the best of the Kingdom, it is no time to throw names of insults, he deserves them not. We will be hypocrite if we throw insults constantly and busy ourselves with the slander of our own kith, ken, brother, sister, and neighbor! You say you want action, I will be that catalyst! You say you want reform, I will be the man to hear and choose wisely the progress of this Nation!
 
To the rebels, I have spoken to one leader and will parlay with others, I request the rebellion is over. You have voiced yourselves, now I will meet with you all, you call for reform, let is be organized and intelligent and we will have said reform. Some have already seen me, I mingle with the folks of any kind, for I am your equal. If you see aBlack Cross marching through Galahar, treat him with respect, for he now will protect your families. It is time for Oren to correct our paths of progression, to build upon the foundation that we have forever held sturdy, it is time for a new Era.
 
More will be revealed as I sit down with the many and hear the thoughts so desperate to be heard. Warn ye though that I cannot logically implement every single wish that a man can desire, I must choose the best for the best results for all!
Thank Ye for Hearing me! 
 
Entry 61: Entering the grounds with Ezekial'Tarus spying him for his facial expressions, Gaius walks into the sparse company in the room and shuts the door behind him. After a long conversation, Ezekial'Tarus and Gaius Marius shake hands and leave to go forth to Ezekial'Tarus's crowning as Gaius watches and leaves with the King of the Western Biumvirate to meet people in Galahar and gauge the reactions of the people. Relieved that their burying of hatchets had brought much appraisal, they declare terms of the Biumvirate.
 
Entry 62:
** Note: The follow is an entry by Mirtok after the death of Gaius Marius, retold by both Samuel Bealcrest and personal sightings by Mirtok himself . . .
 
Resting his rugged palms on the fine stone masonry railing in the Konigsberg Citadel, Gaius looks out with dreary eyes at the horizon; noting each tree that stands out in contrast to the reddening sky. Feeling the tearless sting of his eyes as he realizes the inevitable comes swiftly for him that night, he coughs with a worsening tone as his arms buckle in pain. His sight growing hazy, Gaius runs his arthritic fingers through his grey beard and chuckles realizing that he will die. With the sudden twang of noise coming from Gaius, OrdenMarschall Samuel Bealcrest walks authoritatively forward and meets Gaius's eyes and acquires his condition. With a couple of coughs to greet Samuel, he looks wearily at Samuel and informs him to ready his bed and with immediate concern; Samuel leans his head towards Gaius with a questioning look. Throwing his arm halfheartedly across Samuel's shoulderblade, Gaius stands himself fully, not as tall as the elven Samuel.
 
Walking up a flight of stairs to a finely set bed, Gaius slumps onto it sideways and rolls onto his back with aching pains. As OrdenMarschall Samuel shoos a Sariant away and soon afterwards a congregation of them enter undeterred by Samuel's pressing barks in opposition. Gaius welcomes them with slumped yet opened arms as each of them come in with troubled, concerned, and flabbergasted looks across their faces as they stare monotonously towards their Hochmeister. He beckons them with his worn voice and informs them that he was just a mere mortal and that no man from there on out should consider him invincible for he was far from it... He slips Samuel Bealcrest a series of scrolls and continues his message to his Sariants and Citizens...
 
I was brought forth from the womb only to inevitably enter once more within a tomb... I am a Simple Man and I will have my Death and die this once, but have seen the Era of a Golden Age of the Teutonic Order and the Realms being set!
 
With that last summoned shout from his spirit, Gaius slumps into eternal slumber as the heralded chants of a mourning Order prevails the quiet natural noises of the Realm of Hanseti. Thundering hymns of solemn peace exude from each citizen knowledgeable of their different chants that day...
 
Hochmeister Gaius Marius of the Teutonic Order; King of the Realm of Hanseti has passed away Sabet, 14th of Malin's Welcome, 1343
 
Hochmeister Gaius Marius has been succeeded by Samuel Bealcrest, a past OrdenMarschall with Mirtok stepping into his OrdenMarschall position.

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Section III: Marian
 
When talking in past, add “q” on the end of a verb.
 
Add V on the noun if you wish to make it plural, except for Manniz and some words noted below.
 
I - Soea (( So-eea ))
You - Kags (( ka-gs ))
He - Lapeard (( Lapee-ard ))
She - Eeparde (( Ee-pardee ))
It- Tal (( tal ))
We - Asere ((ace-ere ))
They - Usaer (( Us-aeer ))
 
Me - Poesch (( Pou-eesh ))
You - Kags (( ka-gs ))
Him - Konlapeard (( kon-lapee-ard ))
Her - Koneeparde (( kon-ee-pardee ))
It - Tal (( Tal ))
Us - Konasere (( Kon-acere ))
Them - Konusaer (( kon-usa-eer ))
 
Question words:
Who? - Weo? (( we-eo ))
Why? - Waruem? (( ware-ueem ))
What? - Was? (( wass ))
When? - Wann? (( wa-nn ))
Which? - Die? (( dee ))
Whose? - Dearen? (( dee-aareen ))
Where? - Warea? (( waa-reeaa ))
 
Dictionary:
A - E
Air - Luft
Am - Ze
An - En 
And - Uened
Angel - enkely
Architect - Arkkitev
Are - Eru
Area - Aluegg
Armor - Ruestene
Army - Vojshka
Around - Angrin
Arrow - Pilal
Ask - Tiedushtel
Attack - Na’att
Axe - Oekse
Back - Tileabeg
Bad - Luenn
Battle - Kriggbo
Beings - Budui
Belief -Trozich
Believe - Veroavati
Big - Eso
***** - Keaeur
Blood - Veri
Blow - Uder
Boot - Schteofell
Bow - Beuo
Break - Mortee
Broken - Broeche
Brother/Brothers - Brudda/Bruddaz
Build - Izgrashet
Bye/Goodbye - Tchaeus
Charge - Angrieve
Chesplate - Brusttplaete
Chop - Hotlue
City - Stadt
Cloud - Oblakk
Coal - Kohl
Cold - Kholv
Collect - Indesamlt
Come : Djido 
Concept - Kasichf
Control - Vlasht
Core - Ledinie
Corner - Shaelt
Country - Lenteus
Create - Stvaerati
Creator - Tvoraue
Cut - Ishechi
Dash - Jurizel
Day - Den
Dead - Tuot
Defend - Zavchig
Demand - Kyshynteo
Demon - Demon
Destroy - Scrigg
Die - Tuo
Dirt - Drigg
District - Okrugg
Do - Tuenn
Drink - Trenke
Duel - Taishtalo
Duke - Landmeister
Duty - Dunst
Dwarf - Schaem
Eat - Laue 
Eaten - Lauet
Elf - Nuaetzels
Empire - Valtakunche
Emperor - Valtameister
Execute - Kagnit
Explode - Pleashadh
Faith - Uskog
Fall - L’laf
False - Votice
Father - Rodit
Fire - Vatragen
Follow - Faelwe
Fool - Duemher
For - Beliae
Forest - Skov
Fort - Kastell
Free - Besplaneg
Friend - Padreco
From - Beliden
Frozen - Eisen
**** - Faechken
Funny - Humof
General - OrdernMarschall
Get - Erhael
Glory - Qunnie
Go/Going - Farr/Farra
Gold - Lateo
Good - Duenn
Grab - Grabbe
Grass - Ruohe
Great - Mikellaz
Group - Kaiyer
Guard - Garda
Halt - Po’elt
Hammer - Zakugg
Have- Har
Hello- Hallo
Helmet - Helm
Here - Mova
Hill - Hugel
Hoe - Ashov
Hold - drazativ
Holy - pyhol
Honor - caese
Hood - Kappe
How - Hoae
Human - Maensche
Ice - Eis
In - U
Intelligence - Fasineis
Intruder - Indringer
Iron - Tisen
Is - Ist
Isolate - Isoliereg
It- Tal
Justice - Spraveed
Kill - Keill
King - Hochmeister
Land - Lent
Language - Jeazik
Leather - Kilpi
Let - Lad
Like - Liegesoem
Line - Linie
Live - Lanz
Long - Bei
Lose - Tabea
Loyal - Usiellig
Loyalty - Usielligen
Man(singular) - Manni
Map - Karte
Men - Manniz
Mice - Mice
Military - Vojne
Moon - Moon
Mother - Moedor
Mountain - Berg
Move - Leekkua
Murder - Mord
My - Meinae
Need - Brauechen
Negative - Negativ
New - Neu
Night - Noch
No - Nei
Of - Ov
Off - Shechf
Offer - Denann
Officer - Ofitzker
On - Ue
Orc - Duaemm
Order - Orden
Out - Raese
Pants/Leggings - Hoesche
Perfect - Savren
Perhaps - Hufka
Physical - Dysishk
Plant - Kashve
Positive - Positiv
Pour - Haeld
Power - Befugge
Presence - Prishus
Prison - Loch
Purge - chistkig
Race - Raskaes
Rain - Rein
Receive - Vasteenotte
Redwood - Rotwood
Release - Laukaishka
Religion - Ushkontog
Request - Anmoea
Sad - Odaem
Scroll - Ruln
Sever - Odvojit
Shield - Dnuiv
Skirmish - Krieggmalo
Small - Malo
Snow - Beliz
Soldier - Sariant
Some - Noglea
Squad - Trup
Staff - Stalv
Steal - Shten
Steel - Shtahl
Stone - Stonne
Stop - Stoeppe
Strategy - Strategie
Strength - Poschtol
Strike - Strazk
Sun - Sol
Swing - Svingge
Sword/Blade - Svaerd
Tactic - Taktik
That - Diak
The - Doe
These - Dias
Think - Pont
This - Daes
Thought - Ponden
To - Beu
Town/City/Village - Geale
Train - Harjoitel
Tree - Drvogg
Troop - Flok
True - Totice
Understand- Verschoen
Unique - Unike
Universe - Shvemish
Up - Seas
Victory - Siege
Wall - Ziddrigg
Want - Moare
War - Krigg
Water - Vada
Will - Hteaati
Win- Vaeace
Wind - Vatar
Wine - Vino
With - Mit
Wool - Vunu
Work - Rad
Yes - Ja
Your -Kagsen
 
Numbers:
One - Va
Two - Dva
Three - Tri
Four - Cetiri
Five - Peti
Six - Sesti
Seven - Sedi
Eight - Ochti
Nine - Deveti
Ten - Deich
 
11-19 - Deich o (number)
20-29 - Dveich o (number)
30-39 - Treich o (number)
40-49 - Ceteich o (number)
50-59 - Peteich o (number)
60-69 - Sesteich o (number)
70-79 - Sedeich o (number)
80-89 - Ocheit o (number)
90-99 - Deveich o (number)
100 - Veag
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Section IV: Knowing your Brothers
 
Through the years, The Teutonic Order has worn many variants uniforms. Starting with a very basic garb employed by Gaius to the current design designed by Mirtok and Viader and continuously adapted to meet the Order’s needs. This section will aid you in properly identifying a brother or sister’s rank or position in The Order.
 
Beginning with the most modern variants:
 
((The corresponding Uniform is depicted below the Rank Title))
 
Plebeian
A new member to the Order undergoing the trials and tribulations of becoming a fully fledged member of the Teutonic Order. The rank of Plebeian is one that comes with extra supervision and restrictions to the member as they learn the way of the Order. Generally, Plebeians are tasked with extensive training and labor activities. They generally do not fight in battles with the Order but in certain situations their presence may be allowed. Plebeian is attained through recruitment and enlistment into the Order.
 
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Scout Brudder
The next rank above Plebeian, Scout Brudders have proven that they posses worth to the Order and have demonstrated the early signs of dedication and/or proficiency. As the name suggests, Scout Brudders may be used for scouting missions and posses the ability to fight alongside their fellow Sariants in battle. Though at this level they still require supervision and restrictions, it is much less so than Plebeian. Scout Brudder is attained through time in service after recruitment.
 
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Sariant
Sariants are the brunt force of the Order, their calling belongs on the field of battle. Members at this rank have proved their right to be a full member of the Teutonic Order, demonstrating a higher understanding and utilization of camaraderie, loyalty, dedication and skill. Sariants enjoy a nearly full privilege and require much less supervision by their superiors. Sariant is awarded to members by ranks Sariant Chaptermeister and above. Earning this rank signifies full entrance in the Teutonic Order and is the first instance where members are awarded the Black Cross.
 
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Sariant Vicar/Sariant Zealot:
Vicar
Sariant Vicars are Sariants who have begun the path of total devotion to the Order, their brothers and the teachings of the Doctrine. They have shown to be fierce warriors in the face of the enemy and are the most zealous of members for their rank bracket. Their passion for battle and adherence to Order code is their defining factor and sets them on the path to Zealot. Vicars are the warrior blood of the Order with remarkable skill in war. Sariant Vicar is awarded to members by ranks Sariant Chaptermeister and above.
 
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Zealot
Sariant Zealots not only have shown prowess for the art of war and adherence to the Order ways but have begun to actually internalize the Doctrine and have exhibited increased forms of nationalism, zeal and sound loyalty. Members of this rank require almost no supervision and share the same privileges as Sariants plus any additional perks granted by Sariant Chaptermeisters or higher. To be a Zealot means to give precedence of the Order over oneself and live by the code of conduct and justice of the Order. Zealots will often times be outfitted with the best gear the Order has to offer and have the great honor of commanding troops in the heat of battle. Zealots can only be promoted by OrdenMarschalls and above.
 
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Sariant Medic/Sariant Surgeon:
Medic
Sariant Medics are the saving graces of all Sariants on the battlefield. They are responsible for keeping the ranks manned to their fullest and recusing down brothers wherever they might be slain. Medics are some of the most fearless members of the Order, charging through enemy lines to revive fallen comrades. Never ceasing to extend a hand in healing and thrust a sword in bitter hatred. Their zeal in preventing the untimely deaths of fellow Sariants presents clear indication to their heightened dedication and service to the Order, worthy of any members respect. They are the Orders key weapons in the fight against darkness and corruption that may overtake a fellow brother or sister. For matters concerning the laboratory and research, Medics serve alongside Surgeons as assistants. Sariant Medic is awarded to members by ranks Sariant Chaptermeister and above.
 
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Surgeon
Sariant Surgeons have shown exceptional prowess on the field of battle in the art of saving Sariant lives. Their knowledge of field medicine as well as injury care is unmatched amongst their brothers. Attainment of this rank means that said member has been directly responsible for saving an invaluable number of soldiers from death and a fate of damnation at hands of the forces of evil. They are the spiritual vanguards for the Order and have attained an unmatched level of understanding of the path to salvation in comparison to their comrades. Acts such as these are undeniable proof of dedication and loyalty to the Order. They also serve as the leading scientists and researchers in the developments of the Order, spearheading exploration and recovery of past civilizations, studying and mastering the various obscure arts of the world and bringing forth a new age of technology for the Order and the Realm. Surgeons can only be promoted by OrdenMarschalls and above.
 
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Sariant Knight/Sariant Adjutant:
Knight
Sariant Knights are Sariants who have begun the path of leadership as well as showing notable skill on the battlefield. These are members who aspire to enter into the administrative sect of the Order. Sariant Knights are those who posses the seedling for order, receiving special attention by their superiors to help instill the codes and ethics of leading in the Teutonic way. Knights are the potential future Chaptermeisters and brains of the Order with remarkable skill in administration. At this level, Knights are tasked with upholding basic Order laws and traditions as well as handling day to day administration objectives. Sariant Knight is awarded to members by ranks Sariant Chaptermeister and above.
 
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Adjutant
Sariant Adjutant are members who have become proficient on the path of administration and leadership in the Order. They act as close assistants to the Sariant Chaptermeister and have started to undertake the burden of leadership. They must demonstrate unyielding loyalty and understanding of the Orders doctrine, as well as possess an unbreakable loyalty. The fire of leadership must be bright in these individuals but so too much their competence. Adjutants trail blaze for the Knights under them, ensuring that the needs of the Order and even the Realm are being met with the utmost efficiency. Their secondary objective is to uphold the moral and health of the members, planning and performing various events to keep each Sariant in the best of condition be it mentally or physically. At this level, Adjutants may even lead during squad based combat or on specialized missions. Sariant Adjutants can only be promoted by OrdernMarschalls and above.
 
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Grand Sariant
Grand Sariants are members of the Order who have been through it all. These members have demonstrated the utmost in personal responsibility, skill and tenure. They are seasoned veterans of the Order and are deserving of the highest honor. Reaching this rank is a true testament to the right path that all Sariants should strive for. Zeal, loyalty, leadership, and sacrifice are just a few characteristics of a Grand Sariant. They act as mentors and instructors for their fellow brothers, passing on their battle tested techniques and keeping the doctrine running thick in every Sariants blood. Grand Sariants can only be promoted by the Hochmeister.
 
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Chaptermeister
The rank of Sariant Chaptermeister is that of delegation from the OrdernMarschall or even the Hochmeister themselves. Members at this rank have completed and even surpassed the expectations of all Sariants in the Order, have proved themselves in their ability, understanding, utilization and drive to serve the Order and uphold its ways in the face of any and all enemies. They have taken on the intense burden of leadership and may even be given command over Sariants in specially dictated situations. Sariant Chaptermeisters may also be made keepers of the Realms lands existing outside of the main nation body where they may also be garrisoned with Sariants at their command. Sariant Chaptermeisters are responsible for carrying out the goals and vision given to them by the OrdernMarschall and/or the Hochmeister. Sariant Chaptermeisters can only be promoted by the Hochmeister.
 
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OrdernMarschall
The OrdernMarschalls are the Hochmeisters highest ranking officers and generals of all aspects of the Orders operations. The OrdernMarschall of the Domestic acts as the military and civil commander of all things related to the homefront and homeland operations. Their primary purpose is to account for the Order and the Realms resource production and national defense forces. They also have a hand in the exportation of goods and the general health of the Hansetian economy. The OrdernMarschall of the Campaign acts as the military and civil commander of all things regarding war outside of the Homelands. They are responsible for the organization and strength of the Orders operations in deployed locations as well as on any and all warfronts. They alternatively oversee the importation of goods into the Homeland while ensure that outer holdings are safe, secure and operational.
 
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Hochmeister
The Hochmeister is the highest level of authority in the organization and translates from Marian to roughly mean King. They have the final word and are the final decisions in all levels of the Order. All members are required to swear complete allegiance to their authority and are expected to respect and enact his will no matter what. The Hochmeister is the primary driving mind behind the entire Order beside the Leader of Hanseti, whom they work along side for the benefit and advancement of the Nation. More often than not, the Hochmeister and the Leader of Hanseti are the same person, providing for a more unified form of governance and strength. Hochmeisters are only succeeded by members of the previous’ choosing.
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Past Versions:
 
Plebeian
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Sariant
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Sariant Knight
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Sariant Priest
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Sariant Vicar
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Grand Sariant
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Landmeister
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OrdernMarschall
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Hochmeister:
 
Traditional
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War
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The Following are the uniforms drafted for the new administration under Mirtok. It was to symbolize the new great change in The Order and provide a frightening image upon the battlefield. Each Sariant no matter their rank was issued the same variant of armor, such was done to legionize the ranks of the Teutonic Order, prevent specially aimed attacks against a certain member and to provide a spectacle sight to all those The Order crossed paths with.
 
Sariant
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Hochmeister
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TAC Industrial suits:
The following are the TAC suits developed by the Hochmeister and the university of Hanseti for the use to negate the harmful effects of the Cloud. Because of their large size and considerable weight, they were rarely ever used for combat.
 
Variant 3: MACHTAC
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Variant 4: Celestia’s Shield
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Age of Imperialism Variants:
Much of this age’s uniform type was able to survive into the current cycle, most notably in the Chaptermeister and above. These uniforms adopted a sort of mindset much like the Revolution uniform set, legionizing the Sariants via removing individuality. However, members were able to leave their helmets off if they so pleased. The Age of Imperilaism say with it large plate armor, bone white with large shoulder pauldrons bearing the black cross. Upper ranks had considerably more gold trim than the lower ranks and the normal tabard was transformed into a waist clipped skirt that bore the colors of each members rank in the Order. However, this age gave way to a collapse into the Age of Strife, all but one uniform was able to survive the event.
 
Age of Strife Uniform Variants:
During what would later be called the Age of Strife, a different uniform was created that took aspects of the Imperial Sariant Variants and applied a different objective to it, creating lighter weight plates layered over each other and instead of a chainmail base there was a dark grey cloth that covered every inch of the Soldiers body. No uniforms survived the era.
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Section IV: Knowing your Brothers Part 2
 
The Order has a long history, thus we have a long list of brothers and sisters. The following will be an updated list of all those whom have served in our ranks. It is your duty to gain a basic understanding and knowledge on who is who on a namely basis. Good luck, you'll need it.
 
Abeam: KIA
Adam Kharadeen
Albert Bauer
Aleier: Executed
Aleksis: Relieved of Oath
Andrew: KIA
Anna: MIA
Arthal Lyon
Benn Stein
Berendan Thorne
Brendan Thorne: KIA
Brutus: MIA
Caeldrim MearnRaheal: Relieved of Oath
Cailean Baelish: Relieved of Oath
Calanon Megildur: MIA
Cataris: Relieved of Oath
Christopher El Bridget
Cole: MIA
Connor Hawkins
Dagwood: Executed
Dain Farhammer: KIA
Daniel
Daress Pascal
Darion
Darius DeNurem
Dastain: KIA
Domo: MIA
Draco Natus: Relieved of Oath
Drake Lancefield: MIA
Dun Irongut
Dwain Irongut
Eagle: Relieved of Oath
Edric Altraza
Eldak Songsteel
Erat Finariel: KIA
Erik Azog
Erul: KIA
Felix Ignatius
Firali MearnRaheal: Relieved of Oath
Gadreel: KIA
Gaius Marius: Deceased
Gideon: Relieved of Oath
Glylith: Relieved of Oath
Grumligt Krigare
Haleth Morin: Relieved of Oath
Hans Van Kilmer: KIA
Hark Blackard
Harn Morin: Relieved of Oath
Hawke
Horus: MIA
Icarus: Executed
Ivar Delvkanesh: MIA
Jagen Windrunner: MIA
Jarvik
Jason Erlösung
Jayius: Executed
Jonathan Black: KIA
Jorgan Rheimer: Relieved of Oath
Joseph Henderson: KIA
Julia Gracchi: MIA
Kai: Relieved of Oath
Keegan
Kincaid: KIA
Klondus'bofel
Leopold Sotton
Lilly Hathorn: MIA
Linorok Oakwood: MIA
Lohrim Orion: Relieved of Oath
Louis Grey
Lucas Grey
Lyra El Bridget
Macharius Burrell
Marco Liberius: KIA
Matthew Claxdon
Maur Azog
Maximus Greyhaven
Merek Cross
Mikael EisenAugen: MIA
Mirtok DeNurem
Obus Ogorim
Olaf: Relieved of Oath
Oor Farhammer: Relieved of Oath
Ottomeister: MIA
Praxedis: MIA
Rae Malistar: MIA
Redujin: KIA
Renzbro: Executed
Rhyl
Richard Burrell
Robert Howe: Relieved of Oath
Rowen Tarus
Samuel Bealcrest: Deceased
Samuel: KIA
Segari: KIA
Siella Da'tyr
Sten: MIA
Syblix: KIA
Syrila: Relieved of Oath
Tadok Azog
Talitha Altraza
Terafir: Relieved of Oath
Tesawa: KIA
Thalok Bruhnar
Theodastyr: MIA
Titania Hawksong
Tristan Grayhawk
Valgen: MIA
Vanus: MIA
Vardemis Varcorlav: MIA
Vectis Vekon: MIA
Venric Mallory: MIA
Ventruex: Relieved of Oath
Vettias
Viader: MIA
Victor Venator
Vincent Cinardo: MIA
Vincent Olo II
Vulf Malix: KIA
Walter Aliry: MIA
Waynde: MIA
Wayne: MIA
Wes
Wilhelm Eisenadler
Wilson Barnes
Yagma'Tahir
 
There was an old saying of the Order “A Sariant never dies, they are only missing.” This was largely misunderstood by both members of the Order and our enemies to literally mean that members of the Teutonic Order could not actually die. In reality it meant that Sariants will be forever be remembered and that their memory could not truly die so long as the Black Cross lived, though their bodies may pass their warriors spirit would live on and inspire the following generations of soldiers after them.
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Section IV: Knowing your Brothers Part 3
 
Among the few public records available to the people of Hanseti is a steadily growing list of remarkable people. These warriors are given special mention for their many efforts in service to the Teutonic Order and the Realm of Hanseti. Without their sacrifice and dedication, everything that the Hansetian people and the Sariants of the Teutonic Order have would have crumbled long ago. The Hall of Heroes is one of the many methods the Order fulfills its promise by remembering duty and service . . .
 
Gaius Marius
Gaius Marius, The Founder and Father of the Teutonic Order and The Realm of Hanseti, was a man of pure legend. Much of his exploits have been recorded in not only our own history but the histories of every race and nation as his contributions to the world are numerous and nearly uncountable. He was the bringer of a new age of both warfare and thinking, revolutionizing the medium and methods that battle was conducted. He was able to crumble defenses and staunch allegiances with nothing but his words. When words were simply not enough he commanded a campaign that saw the unthinkable become reality, the fall of the Kingdom of Oren, the first ever instance of such a feat ever recorded. He ruled with tact, compassion, intelligence and fairness; He understood what was required of him, what was required of all men he lead into battle and he knew the answer to some of the hardest of questions that would more than certainly have caused lesser men to buckle under the weight.
 
Gaius Marius is and shall always be heralded as one of the greatest heroes to ever live, joining ranks among the ancient legends of the races’ origins. His own origins are a story of strength and dedication as he pulled himself from a world lost to the people of Aegis, rose from nothing and built himself an Order that fulfilled its founding purpose to the very letter.
 
We of the Teutonic Order and even the Realm of Hanseti remember such a man for everything that he did. He saved humanity from falling total victim to the legions of the Undead and their master Iblees. He stabilized an entire race and did so without looking to further his own benefit. He made sacrifices that few could truthfully say they would have made.
 
He showed everyone that anyone can change the world, that the power rested in the those who could look away from the mundane, from the lavishness of nobility, from the shadow of evil; That they can rise, they can fight and they can win. Trust in one another, trust in your brothers and sisters, your comrades in arms and anything can be made a reality.
 
Gaius Marius is a true legend.
 
Viador - Virtues: Rectitude and Initiative
Viador was among the first of the Orders heroes. He was brought into the Order during the absorption of the Nords from Sargoth, with him Samuel Bealcrest. Much of Viador and his works have been lost in time, through the many years and even centuries since his service in the Order. He was a grand architect of whom can be accredited with the standardization of a Hansetian style architecture. His ability to plan and coordinate the formations of cities proved a great value both during the creation of the Realm of Hanseti and the touch down during the migration to Asulon. He was able to raise a masterpiece of national creation that was the envy of all other nations in its day, causing a wave of new citizens to spill into the Realm and breath with it a new kind of life. On top of his civil contributions, Viador ascended to the position of OrdernMarschall, winning several victories for the Realm and the Order against some of our earliest foes. He was the shining example of selfless service and tireless effort, which would eventually take him. Viador was lost to the Order in the deep, dark depth of the Motherland; with a pick in one hand and a short sword in the other.
 
Samuel Bealcrest - Virtues: Patience and Sincerity
Samuel Bealcrest was the next Hochmeister after Gaius, specifically named and called upon to lead the Nation and The Order into a new age without its founding father. He was a well liked and well respected member of the Order, bringing glory and victory to its name through his work as an OrdernMarschall on the field of battle but also at home with his brothers via his ability to maintain morale and unity among the ranks. His efforts brought historical events into the Orders past, his decisions deciding the fate of many and the effects of those decisions have resonated onward and into the present. He was a leader that saw the benefit and the duty in service to the people of Hanseti, changing focus of the Order from conquest into self improvement and providence of its subjects. He was always kind, caring and compassionate towards his civilians and was regaled as a hero of the people. His reign marked the first era that oversaw the development of a Nation and the progress of a people. His death was attributed to assassination via the Blood Mages of Asulon, of which he slew many during his final moments of life.
 
Praxedis - Virtues: Diligence and Industry
Praxedis was a Dwarven Sariant who committed much of his time and service in the production of metals for the Nation and The Order. He was a great warrior, a respectable comrade and always made sure the progress of the Order was placed before his own personal pursuits. He can also be attributed for sparking the economic revolution of Hanseti in Asulon, stocking and manning the first stores and stalls of Dresden, the Nations capital. He served loyally until his homelands recalled every Dwarf in Asulon to their cavernous capital, he had done good by the Order and was allowed to leave in response to a new calling.
 
Dain Farhammer - Virtues: Assertiveness and Defiance
Dain Farhammer was also a Dwarven Sariant who served for many years in the Order. He had joined during the more early eras of the Order, striving to perform at the greatest extent of his skills both in terms of warfare and labor. He arose the ranks of the Order all the way to OrdernMarschall where he served as a sort of left hand to Hochmeister Mirtok. Dain was a sound individual who saw aspects of current events and situations that no one else could, resulting in some of the most difficult but necessary decisions by the Order. He was a savior of many lives and the taker of many more, his service to the Order brought with it great glory but also great shame. He was eventually befallen by indoctrination by long time enemies of The Order, The Flays under the guise of House Blackmont, assuming the position of Hochmeister in the absence of Mirtok and plunging the Order into an age of strife and hardship. In the end, his actions were neutralized in the sense of good and bad. Both a zealous loyalist and a traitor, he gave his everything for the Order and he was killed because of it.
 
Tesawa - Virtues: Strength and Practice
Tesawa was the first Champion of The Order and among the first to bear the Black Cross. He was a warrior through and through, everything he did was combat, from countless victories in the arena to heavy presence on the battlefield. He could always be found practicing his swordsmanship or aiding his comrades by training his fellow members skills. He was able to inspire his brothers to do more, to fight harder and to turn even the most hopeless of battles into some of the greatest of victories. He held no fear when facing the Undead and would charge headlong into heavy magic artillery fire in order to secure an opening for the rest of his comrades to do battle. His ability with a blade was legendary during early Aegis and his physical capabilities were the rival of all those who would challenge him. He was eventually lost during the end times of Aegis, never making it onto the departing boats sailing through the escape portal.
 
Maur Azog - Virtues: Loyalty and Dedication
Among the many heroes of the Order, one of the most highly regarded of Sariants in the Order has to be the hailed Maur Azog. An Orc by birth, Maur was a member of the Ascended’s forces dedicated towards the opposition of the darkness of Iblees followers. He eventually found his way into joining the ranks of the Teutonic Order with a few others from his original organization. From there, Maur rose the ranks steadily, performing his duties as a Sariant with loyalty, dedication and heart. Through some of the Order’s hardest moments, Maur has stuck by his comrades, never faltering in his service to the Cross. After the death of Gaius, Maur was selected by the then OrdernMarschall Mirtok DeNurem to become one of Hanseti’s champions in the Nether during the final days of Aegis. He, along with two others, ventured into the Nether with the rest of the worlds champions and battled evils, horrors and darkness never before seen by mortal eyes. Much about what transpired in the Nether has never been fully explained nor understood, only that it took the greatest of strengths our world had to offer in order to complete the dire mission at hand. In the end, only a very small handful of champions were able to crawl out alive, Maur Azog among them. In his later years of membership, Maur remained ever faithful and dedicated. Eventually ascending to the position of OrdernMarschall and even in some of the Order’s darkest eras, he stepped up and assumed the responsibilities of Hochmeister without fully taking on the name. Maur is a true example of what it means to be a Sariant; fiercely loyal, eternally dedicated and zealous to every cause of the Order, he is a hero to be admired and to be remembered for an eternity.
 
Segari - Virtues: Service and Sacrifice
Sariant Segari was one of the three Hansetian champions to volunteer to undertake a dire mission into the Nether in order to stop the forces of Iblees from destroying the world. Though he was not able to return from his mission, reports depict him performing his proper duties as a Sariant of the Teutonic Order in the face of the worlds greatest evil. He fought until his alleged dying breath, with the fire and zeal of a real warrior. His contributions to the Order, to the Nation and to the World are ones to be truly admired. He along with his partner in the Nether are the only members of the Order to be awarded the Black Fist for their sacrifice.
 
Abeam - Virtues: Service and Sacrifice
Sariant Abeam was one of the three Hansetian champions to volunteer to undertake a dire mission into the Nether in order to stop the forces of Iblees from destroying the world. Though he was not able to return from his mission, reports depict him performing his proper duties as a Sariant of the Teutonic Order in the face of the worlds greatest evil. He fought until his alleged dying breath, with the fire and zeal of a real warrior. His contributions to the Order, to the Nation and to the World are ones to be truly admired. He along with his partner in the Nether are the only members of the Order to be awarded the Black Fist for their sacrifice.
 
The Azogs
The Azogs were and are an Orcish clan for the Orcish race. Their history in their races lands is a long and interesting one, filled with great duty, betrayal and redemption. The Azogs involvement with the Order came in the form of great need. Maur Azog was able to broker an agreement with the clan and the Hochmeister during their era that they were worth saving. Their own nation was threatening to completely destroy the clan, and thus they had no where else to go, so the Order took them in. From then on, the Azogs proved to be among the loyalest and strongest of warriors in the ranks of the Teutonic Order. A true testament to the power forged between the early Order and the once stable forces of the Orcs, the Azogs proved to be invaluable allies in the face of our enemies; Always fighting with ultimate zeal and producing resources that allowed the Order and the Nation to thrive. Members of the Azog were also integral to several of the Orders works in the fields of study and engineering, possessing the skills necessary in order for the Order to create the legendary works that we did. After the fall of the first Order and the rise of the second, the Azogs were given the freedom to pursue their own desires in reward for their unyielding and valiant service.
 
Eldak Songsteel - Virtues: Toughness and Confidence
Eldak Songsteel is the absolute legend of the Order. Among his many titles he is The Undefeated, hailing as the reigning champion of over 10 annual tournaments and the champion of countless unique arena championships throughout his time in the Order. His remarkable skill with most weapons is truly astounding and an inspiration to any aspiring member of the Order. His greatest contributions to the Order can all be found on the field of battle, smashing through whole regiments of enemy forces and coming out victorious. His presence would drive his comrades to perform with great skill in the face of some of the hardest foes. His tactility and multi-directional strategic fortitude revolutionized The Orders methods of warfare and brought about the strongest forms of defensive capabilities the world has ever seen. His efforts have repelled thousands of The Orders enemies and brought about the death of even more. Eldak served as an OrdernMarschall for decades eventually retiring to the position of Grand Sariant and taking up advisory council among the Komturei. He is the embodiment of the Teutonic warcry “No Retreat, No Surrender, No Mercy!”
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Section V: Important Doctrine
 
Sariant Creed
 
“You are the future of the Order
 
You, and those like you, hold the Orders soul in your hands. We wear the black mark, and we are the beating heart of a reborn brotherhood. It is our duty to remember. We are charged to recall the traditions that came before the moment when our Order stood on the edge of extinction. Remember those who stood against the enemies of the past, those who carried the old Order on their backs and bled for its success. Give penance for the fallen brothers of a defeated age and learn from what came before.
 
You, and those like you, are the Order. We serve those who call upon us to do so, a Nation of our own people, a land that is our home. The traditions and codes of the old Order guide us but this new age leads us into the unknown. Be loyal to your comrades and the Order for they are the same and we are your salvation in an existence brimming with darkness. Give yourself to the Order and the Order will give itself for you. Fight for the Order and the Order will fight for you. Die for the Order and the Order will die for you.
 
You, and those like you, carry the Order. We wear the armor forged in a time when the first Imperium was born- repaired, amended and maintained in the decades since by generations of warriors, soldiers and loyal men. Your blades have tasted the blood of every foe the old Order has ever fought, slain beast and man alike in a most righteous fervor and service. The names of each man before you etched onto its hilt and the battle that claimed them dating to its very forging on the first Motherland.
 
You, and those like you are the victorious leer of the legends who founded us. But why are you charged with these responsibilities? Why do you wear the black mark? Because you hate. You hate more than any other man, and your hatred runs blacker, deeper, purer than theirs. A hate that stands above all others. One hate that burns in our blood and roars from the mouths of each Sariant when we stand together in war. It is a hatred with many names, those who sought to exterminate us, those who seek to destroy us, those who offer only darkness and suffering.
 
But to us, they are simply the Enemy.
 
We are the Teutonic Order, the descendants of titans, and we have survived extinction when all others would have fallen into worthless memory. Our hatred takes us from the ashes of an old world and delivers us to salvation!”
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Section V: Important Doctrine
 
The Core Duties of the Sariants
 
The Sariant shall protect the Realm of Hanseti and Her most Honored Citizens
The Sariant shall protect and serve the Hochmeister and His Most dedicated of soldiers.
The Sariant shall respect his brothers and sisters.
The Sariant shall seek to end all conflict within the Realm of Hanseti.
The Sariant shall have loyalty unwavering and unrelenting.
The Sariant shall not tolerate the Heretic, nor the Witch, nor the Criminal, nor the Usurper.
The Sariant shall not suffer the heretic to live, nor the Impure, Tainted, or Corrupt.
The Sariant shall not break his oaths, nor hinder their leaders.
The Sariant shall not flee from combat.
The Sariant shall take no squire unless so ordered by the Hochmeister of the Teutonic Order.
The Sariant shall be educated in the arts of war, literature, commerce, and intellectual progress.
The Sariant shall not desire nor seek fame, status, land, authority, or favor.
The Sariant shall strive to serve and protect the Hochmeister and the Order eternally.
The Sariant shall be an upstanding model to the people of the Realm in action and in spirit.
The Sariant shall not act as a common thief or criminal.
The Sariant shall be the example to all his comrades.
The Sariant shall seek to give their life to the Order.
The Sariant shall venerate the Cross.
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Section V: Important Doctrine
 
Rules of Engagement
 
The following are a set of guidelines that all members of the Teutonic Order must follow in the absence of a commanding Sariant of the leadership sect or high commanding ranks such as Chaptermeister and above. Adhering to these rules will ensure that minimal backlash comes back on the Order as a whole following events that happen in the field when dealing with violence. It is important to maintain a professional image when outside of the shroud of the Orders walls, let these rules help you in that pursuit.
 
The Golden Rule: We do not start problems, we end them.
 
Sariants are not to attack others unless struck first.
Sariants are not to “throw the first stone.”
Sariants are not to behave aggressively for the purpose of inciting violence
Sariants are to settle issues through diplomacy first, violence second.
Sariants are only permitted to engage in violence if the offending side makes it very obvious that they intend to do great harm or even kill members of the Teutonic Order or members of the Orders immediate interest (Ex. innocents whom are under our protection.)
Sariants are not to engage in name calling or slander with unruly opposition, instead it is advised that they be simply ignored to the best of ones ability.
If being harassed, maintain a professional image and control your emotions. If the offender continues their belligerence, asses the situation and act accordingly. If extreme disrespect for the Order, the Hochmeister or your comrades is encountered, use your best judgement to rectify the dishonor- Slay those who perpetrate and cease action once your message has been made clear.
 
All of these rules or guidelines can be overruled by members who have been placed in a position of lawful Leadership. Leaders are to do their best in maintaining a steady range with these rules and not act irrationally.
 
There exists an infinite possibility of confrontation in the outside world and it is left to the judgement of all member of the Teutonic Order to handle them with tact and intelligence. Of course the rules listed above may not apply to every situation that may appear, they must be internalized as a base set of guidelines for one's behavior.
 
Good luck out there comrades, and may you bring honor to the Teutonic Order and the Realm of Hanseti.
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Section V: Important Doctrine
 
The Teutonic Order Oath
 
I, ----------, do solemnly swear and affirm by the mightiest of powers that govern our existence, to the leadership and camaraderie of the Hochmeister of the Teutonic Order; And to each and every brother or sister of the same cross as my own, I will serve, protect and sacrifice everything for the good and well being of the Order as a whole. My loyalty will never falter nor my integrity as a Sariant. I place my life, liberty and prosperity in the hands of the Hochmeister to whom I will never betray or subvert so help me for as long as my body is able and my mind is clear. From here on and forever more, my life, body and soul belongs to the Order, and it is from this Order that I will seek guidance, well being and enlightenment from. I hail to our glorious and troubled past; I respect the memory of our fallen leaders and lost brothers, I demand nothing more than the same from my new brothers, and eventually from the future Sariants that aim to bear this cross. And finally, upon the threat of disgrace, dishonor and death; that I will never entertain nor enact myself to betray the words I have spoken, willingly, in the face of Hochmeister ------------, himself.
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Section V: Important Doctrine
 
The Order’s Way
 
The Order was founded on the principle of reviving and restoring the Human kingdom of Oren to its highest potential. Its role and purpose has morphed and changed throughout the many decades and leaders, but its underlying goal has been in the best interests of the Human race.
 
For many decades the Order had operated in secrecy, working behind the scenes and only emerging to decimate the several guilds in Aegis' Oren. From its very beginnings The Order and its Sariants have lead a heavily militaristic life, adhering to the old customs of Gaius that were brought from his homeland. Ancient hymns and songs were sung before battle, special traditions upheld on and off duty and a profound comradery was felt among Sariants and their order brothers. Sariants are expected to remain loyal to their Hochmeister and their fellow soldiers. Ever following them into battle with the utmost courage and honor. Together they form a nuclear bond that surpasses all other desires held previous to admittance.
 
The Hochmeister is the leader of the Order, and therefore among the top priorities of the Order under remaining loyal to the Nation. He leads the Sariants on the field of battle and on home shores as well as handles transcontinental diplomacy and national relations. Sariants are responsible for his life, as he too is responsible for them. The Hochmeister has the duty of making sure all his Sariants are well equipped, cared for, housed, fed and trained. All Sariants are provided free homes, free gear, and access to the Sariant Storehouse for any material or produce needs. Starting members are equipped with lower grade gear but the more they progress in the Order the more they are trusted, yielding better gear and higher privileges. The primary method of rank progression can be achieved through combat and clear displays of loyalty to the Order. Rank progression can only be issued by the Hochmeister and those he appoints to perform the same task. However, disobeying the Hochmeister will reverse their progression, leading to possible removal from the thrills of battle or increased workload. Remaining loyal and respectful to the Hochmeister and the other Sariants is important for each member.
 
Members of the Order are expected to be the best that they can be. This means that every soldier who wishes to fight must be a master in their preferred weapon. The Order trains all those whom need it to be fit for battle and to become an experienced warrior. However, the Order also favors intelligence among its ranks. Members must adopt the “Whole Soldier” concept as they progress through the ranks as a Sariant. Proficiency in the art of war, service, dedication, knowledge of the Order and loyalty are a must and are the base requirements for every member.
 
The Order functions heavily on trust and community. Sariants are never permitted to steal from each other or citizens of the Nation. The act of banditry or act of aggression for the purpose of obtaining goods outside of orders issued by the Hochmeister are severally disregarded and are the early steps to a life of regression into a common criminal- this path will lead to one of discharge from the Order and possibly a sentence of death. Because everything a Sariant needs is provided, it is encouraged that all members work solely for the Order and in the best interests of the Nation. It is possible to be granted special privileges for aspiring merchants or members of significant positions. Most of the material gained from mining, exploring, claiming, foresting or growing should be added to the Sariant Storehouse for all members to enjoy. Using Order materials to further your own personal benefit or favor is strictly prohibited and will lead to a swift execution if discovered. The act of hoarding valuables or withholding battle claimed gear is greatly disrespectful to the Hochmeister, detrimental to the strength of the Order and against the Teutonic customs.
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Section VI: The Realm in Athera
 
As a defender and soldier of the Realm of Hanseti, it is important for you to know the many settlements that make up our capital city in Athera. The centerpiece of the Realm is the Citadel Stonehallow, the headquarters for Hansetian government and the Teutonic Order. Surrounding the citadel will be the general Sariant housing developments as well as many civic buildings for use by the citizens of Hanseti and outsiders of Northhaven.
 
The capital city of the Realm is Snowdrift, a loose collection of Hamlets spread throughout the Realms holdings here in Northhaven. The following are the current known Hamlets of Snowdrift.
 
Pineedge - Logging and Woodworks
Pineedge is the hamlet dedicated to the production of lumber and woodworked items. Citizens and outsiders alike may visit and purchase excess goods from the inhabitants of that area.
 
Wolfmead - Farming and Food Production
Wolfmead is the hamlet dedicated to the production of the Realms crops and the center for the cooking of its food. The main rations of the Realm will be produced from this hamlet and normal collection and distribution of the settlements products will be every other Elven day. Citizens and outsiders may visit and purchase excess goods as they please from that area.
 
Ironashe - Mining and Quarry
Ironashe is the dedicated housing for the citizens of the Realm who work in the mines or clear large tracts of stone for construction and production of stone goods. The excess goods produced by this hamlets workers can be purchased by citizens and outsiders in the Capital, Snowdrift.
 
Highcliff - Realm Heroes Hamlet
Highcliff is the hamlet dedicated to the heroes of the Realm. Members of the Teutonic Order or other armed forces in service to the Realm who have either served enough time to warrant them a high rank in their respective organizations or have accomplished considerable acts in service and loyalty to the Realm or its military forces are invited to live in this hamlet. For members of the Teutonic Order, residence in Highcliff can be achieved at the rank of Grand Sariant and above.
 
Greenedge - 211 Mercenary Hamlet
Greenedge is the current location for the 211 Mercenary company, located on the edge of the Realm of Hanseti and the Creature Lands to the West. Their current main good is ale and the ability to hire professional  warriors for many different jobs.
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Section VI: The Realm in Athera

 

Relationship Status of the Order and Hanseti:

 

The Teutonic Order and the Realm of Hanseti both have a far reaching past dating back to Aegis all the way up into the present. In that time, relationships between these two entities and the rest of the worlds organizations have gone through many drastic changes. The following will serve as the most current active roster of the Teutonic Order and the Realm of Hanseti's diplomatic situations with the rest of the worlds most relevant guilds, factions, orders, city-states and Nations. It is very important that each member of the Order has a good grasp on who is who in relation to the Order; This information will save your life!

  • 211 Mercenary Company: Cooperative
  • The War Uzg: Guarded
  • The Grand Kingdom of Urguan: Cooperative
  • The Silver Council: Hostile
  • The Halflings: Neutral
  • The Decterum: Hostile
  • House Rovin: Friendly
  • Clan Orvar and Associated Clans: Friendly
  • Clan Ironcut: Friendly
  • Clan Grandaxe: Cooperative
  • Raine Academy: Neutral
  • Reconstructed Human Empire: Guarded

The organizations listed above are among the most relevant of groups that the Order and the Realm of Hanseti have come into contact with. Ensure that you are always up to date with the status of each Nation and take note if any Nations are added and removed from the list. Sariants are expected to view each listed organization and the associated label in regards to the administration and military components of it; Civilians that are under each organization shall be viewed in a different manner, garnering mercy in instances of hostility.

 

((If you would like to see a group added to the list, please PM me with details and suggested relationship status. This applies to both members and none-members of the Order.))

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Section VII: Declassified Information

 

Monastic Ranks
 
[Previously Classified: Monastic Level 1]
 
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Main Objective: To Teach, To Guide, To Heal
 
Motto/Creed: Do not fail your Brothers. Though their bodies die, their spirit must return to the Order. That is your charge.
 
Ranks: Sariant Medic, Sariant Surgeon
 
Summary: The Medics and Surgeons of the Teutonic Order are the guidance leaders of the Order. They are responsible with the upkeep and preservation of every single member of the Order, both physically and mentally. They are the keepers of the Orders doctrine, ways and customs; And it is also their responsibility to ensure that their comrades are following the right path to salvation. They are the vanguards of dedication, their life and in turn the lives of their brothers and sisters, is dictated by the Doctrine of the Order. They themselves are guided by the words and will of the Hochmeister and even higher, the word and wills of the God Emperor Godfrey. They are tasked with ensuring the members of the Order are in alignment with the overall direction of the Order. Finally, they are the keepers of knowledge for the Order and its members. They hold special privy to certain information and have the capacity to expand the Orders knowledge through research and development- essentially the Orders new age of intellectual activists.
 
More Detailed Explanation: A Sariant Medic/Sariant Surgeon is a specialized Sariant who possesses advanced field medical and spiritual training and who serves as a combat medic and research physician for the Order. A Sariant Medic/Sariant Surgeons role in battle is to recover the lives of fallen comrades of the Order and to tend to the wounded and maimed. Only the bravest of warriors are chosen for this honoured duty, for each must look first and foremost to the health of his companions, and consider his own life as secondary.
 
Sariant Medic/Sariant Surgeon are at once mighty warriors and selfless servants, and each would fight their way through hordes of enemies to reach a fallen Sariant and then expend every last essence of his own life force to save the life of the wounded. Outside of combat, Sariant Medic/Sariant Surgeon are responsible for monitoring the Orders Initiates and Plebeians for mutation, flaws or corruption in their being as well as are the warrior-priests that minister to the spiritual well-being of their comrades, instilling in them the values and beliefs of the Order and promoting the veneration of the God Emperor, the Orders Heroes and of each member.
 
These Sariants are the spiritual leaders of the Order. They administer the rites, preserve the rituals and perform the righteous ceremonies of initiation, vindication and redemption that are as important to the Order has their loyalty, dedication and zeal. The Sariant Medic/Sariant Surgeon is well-versed in the arts of life saving battlefield first aid as well as advanced surgical techniques.
 
The Sariant Medic/Sariant Surgeon must be as courageous as his fellow Sariants if not more so, for he must perform his duty in the midst of the battlefield or face darkness and evils that would sooner crush any normal man. Their mental fortitude must be of the utmost among their comrades for they are the vanguards against what aims to penetrate our minds and corrupt our souls. They also possess the capacity to conduct warfare at levels the average Sariant cannot, resisting and even counter-assaulting inherent evil in the mind- unwavering in their sense of duty and purpose.
 
These Sariants are the keepers of the Infirmaries, research laboratories and congregation halls for the Teutonic Order, maintaining, enforcing and occupying them with their work and duty. They are among the first to get hands on with important discoveries found by the Order and can be sent abroad to study artifacts and relics of the past. They are the deep thought component of the Order, always striving to progress their comrades spiritually and intellectually, forging a path to a new Golden Age of Technology. Finally, they are also the keepers of the Order’s fabled history and most precious of relics, guarding and maintaining the symbols of our past for the sake of our futures. They are given the difficult situation to be unquestioning weapons of the Order but also to question everything at the same time.
 
Uniform Elements: The most notable of the Savior Path uniform elements come in the form of the Red Cross that takes the place of the normal black crosses on the auxiliary components of a normal Sariants gear. They are also permitted to wear the blood red gloves as both a symbol of their profession and their rank status. Surgeons are outfitted with the red pauldrons of the Komtur, giving them extra designation in accordance with their rank. The heavy armor set variants of the Savior path ranks feature a jet black plate armor set, with red pauldrons and a skull helmet. However, this variants has yet to see duty.
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