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TheNander

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Everything posted by TheNander

  1. (( This may help some of you. http://www.lordofthecraft.net/forum/index.php?/topic/81299-brewing-the-solution-to-lifes-other-problems ))
  2. Accepted. Welcome tuh t'e guild. ((Great app!))
  3. Nalro Grayhammer notices some odd carvings into the stone floor of the Artisan district while walking through Kal'Azgoth. Upon looking at the symbols he identifies it as some form of code. Immediately he goes to get some paper and coal and begins attempting to decode the message: ((I know this is a bit late, but this is what I got so far. :/ The Capital letters are placeholders, the lowercase letters are the ones that are part of the message. Some letters aren't correct. I was going to fix those at the end. Just to avoid any confusion, I did not copy the answer. I was sending Zezimus updates of the code on TS with a few new letters/words decoded each time.))
    1. Saint_Shadow

      Saint_Shadow

      Was this taken down? This link is broken... I was going to re-read it to solidify it in my head.

  4. ((Is this blasphemous? I really hope not. I've been trying to make it not conflict with the Dwarven religion: http://www.lordofthecraft.net/forum/index.php?/topic/82771-the-rhun-a-dwarven-philosophy/ ))
  5. I am currently trying to get the dwarves to conclude RP encounters with "May the Rhun be with you" and "And also with you."
  6. I'm probably going to end up doing just that. Forgive me for not getting the memo. I posted this not even 6 hours after that thread was made. Steel is a grey area. I was told it doesn't need one by one person and I was told it may or may not need one by another. I think it's too much of a normal smithing technique to be worthy of a lore post. This isn't mithril, just steel.
  7. Nalro Grayhammer sits in his brewery at his rather small drafting table. He begins drafting a tool that Dwarves can use in close-quarters combat. Upon the designs completion he attaches it to a page of his journal which is equipped with a lock made by Farren Starbreaker, Master Blacksmith and put in place by Olaf Stormhammer. Nalro then publishes a brief literature on the new equipment and distributes copies of it. Nalro then begins writing a journal in magnificent calligraphy. "The Digging Tool (or D-Tool as it is better known as) is a razor-sharp miniature spade that is as long as a half Om ((One Om = 1 block)). I have previously made a stone prototype which was used to cut off the hands of Dormin Doomforge. The issue I seemed to notice with the stone head was that it chipped constantly causing a blunt edge. Unfortunately for Dormin we were not aware of this at the time of his punishment. Sorry Dormin. Anyhow, I had Farren smith me another prototype, this one of iron. The problem with it is that it isn't as strong or durable as i'd like it to be. It is significantly sharper, but has a short lifespan. I have deemed it not safe to issue to the legion as of now." "He did it. Farren has made the final version of the D-Tool. This one is ready to be issued to the Legion. The head is composed of a sturdy material smelted by Master Blacksmith Farren Starbreaker using iron. The wooden handle is composed of oak which is found to be the strongest out of the woods we've tested." Nalro, now satisfied with his previous invention begins sketching a new design, a design for armor. The design is then given to Olaf and then returned to his journal. With the designs in hand, Olaf gets to work: "I have noticed somewhat recently that all Legionaires are patrolling the hold with this hot, heavy, and clunky iron armor. The other day I saw a few Legionaires attempting to apprehend a criminal, but was unable to succeed due to the criminal outrunning the iron-clad legionaries I have decided that the city guard needs a light, flexible, and durable armor that has lots of functionality. As a result there should be an increase in both arrests and morale." "I have brought Olaf the design and he has created a harder, more durable leather. He has studded it as well, without my approval, but it seems fine. The armor also includes a belt with pouches and a sheathe for a combat knife." ((TLDR: New gear for members of a certain rank the Dwarven Legion. The above RP is a series of Journal entries. Only those of a certain rank and above will be eligible to be issued the new gear. The armor is lightweight compared to their current armor of choice which is iron armor. It will be about as strong as chain mail, hard leather, and give the wearer more mobility than they would with most armors and less weight while still providing a somewhat decent amount of protection. It will be represented in-game as Leather armor dyed black. It will have tougher more durable leather tanned by our Dwarven tanner. It is also sized to fit a dwarf so anyone larger that a dwarf will be unable to wear it. The shovel is basically a sharpened iron Entrenching Tool. In-game it will be represented by an iron shovel and be forged by the master blacksmith to make sure it was made correctly.))
  8. Thanks. I felt really good about this theory and it seems to make more sense than those I've heard OOC.
  9. The Rhun: A Dwarven Philosophy The word Rhun is a word with an interesting meaning in Dwarven writings. It is translated into common as ‘Rune, Word, or Power’. Although the meaning is somewhat lost in translation, some continue to use the word’s old meaning to convey certain philosophical beliefs. If you were to ask a dwarven philosopher to explain Rhun he’d point out to the world. The Rhun is what gives a living being it’s life force. It is an energy field created by all living things. It surrounds and penetrates us, binding our world together. One may argue that the philosophy of The Rhun is contradictory to the Dwarven religion, where in actuality, it supports it. Yemekar is The Maker. Yemekar is the one who created everything. (Mind blowing imminent) Now what about this: Yemekar is everything. Yemekar is The Rhun. (Mind. Blown.) Yemekar has created us, but it is his essence that gives our world its being. This philosophy can also be used as a theory for many sources of energy. Redstone for example, is “dead” when you sprinkle it on the ground, but awakens when a “source” is placed next to it. Now why does a stick with some of this material on it seem to produce some form of power giving the redstone dust “life”. This is The Rhun at work. The Rhun is being channeled and concentrated at a focal point, thus giving power to objects nearby. The dust doesn't have a high enough concentration of The Rhun to give it power on its own. It needs to be near one of these focal points to channel the power of The Rhun. Writer's Note: Hopefully you've enjoyed the lore and may have some suggestions for possible additions or changes to my lore so I can improve on it. The lore was originally created as a philosophy for redstone because having things work "Just 'cause" didn't work for me. I do plan to use this in RP for use with The Dwarven Engineering Guild which could hopefully spread as an accepted theory for redstone. As you may be able to tell this piece of lore was inspired by the beliefs of the Pre-Socratic philosopher Heraclitus, the Bible verse John 1:1 from the New Testament, as well as some philosophy from Star Wars.
  10. Accepted. Welcome tuh t'e guild. Ah expect great t'ings from ye, lad.
  11. Judges Application: MC Name: TheNander RP Name: Brewmaster Master Engineer Nalro "Q" Grayhammer RP Age: 350
  12. ((Denied. jk)) Accepted. Welcome tuh t'e guild.
  13. Nalro looks over the parchment. "Aye, grand. Ah enjoy werkin' along soide t'e smifs."
  14. Wouldn't it make more sense for the storm to attack the ships and cause the chests to go overboard? Then we all would have our personal RP items still, but lose everything else, even parts of the ships.
  15. I think I found the inspiration for the tunnel at 1:00. It's the Guoliang Tunnel in China.
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