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Hydra

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  1. RP Information Name: Khel'laurir Age: Over 200 Race: Mali'Aheral Title and topic of book for application: It seems you already have one of my books on your shelves, Its Telekinesis V.1 written under an alias of mine. OOC Information MC Name: Hydra98
  2. This was accepted a while ago... it's just hidden lore.
  3. Cognatism Addition: The Cognate’s Muse (http://www.androidpolice.com/wp-content/uploads/2015/03/nexus2cee_Cortana-Thumb.png) Contrasting the drab stone brick walls is a single floating crystal with a magical glow illuminating the scattered parchments above an oak desk. A disheveled mali’aheral madly scribes on the numerous parchments recording his complex arcane theorems. Upon the completion of his notes, he decides to delve deeper, “I just have to go farther, One more, just once more.” delving further into madness in the chance of that final axiom to complete his magnum opus. Taking a moment to get well adjusted into his chair before he submerges, he places his palms on his forehead and closes his eyes. After establishing his tether to the void a faint glimmer of arcane energy can be seen surrounding him. As mana pours into his split mind his eyes shine like beacons flickering on and off in rapid succession. The flickering becomes more frequent as his minds begin to accelerate, as they are pushed closer and closer together before splitting.Through the stream of raw data, a glimpse at the spark of creation Khel is bathed in a feeling of euphoria. That feeling, however, was short-lived as the mind's after briefly splitting collide together, the feeling of godhood that was felt had dissipated leaving a depressing emptiness as fathomless as the void. Khel’s body spasms tossing him to the floor, it simply lays there simply breathing with no sign of consciousness. Hours go on with no sign of action until deep within his spectator's mind neurons begin to fire, the split mind illuminates his desolate brain with a hub of activity. The spectator's mind then jumps starts kehl's inactive mind by pulsing electrical currents through the lifeless brain. With a deep gasp for air khel reawakened from his comatose state however not all was how it seemed. (http://cf.shacknews.com/images/20120921/2012-09-17_14-46-06_23492.jpg) “Why hello Khel, I had thought we were goners but it seems we made it through” the woman spoke as if she had known him for quite some time. Khel quite amazed to have actually survived the revelation was surprised and coincidently not thinking too straight either. “Who are you?” khel turns to the metallic humanoid form. The woman replies “I’m you, well a part of you, after the error you made I was given some form of personality.” the metallic form crosses her arms as she gives khel a smile. “Are you…” she cuts him off before he can finish “Yes indeed your assumption is correct, I am in fact your spectator's mind” --OOC-- This addition to cognatism lore allows for some cognates to develop an assistant personality from their pre-existing spectator's mind. The Muse is active at most times assisting the cognate in all sorts of situations. With this addition the cognate losses most function of his spectator's mind and the use of cognatism, instead relying on his Muse to do it all at the behest of the mage. The secondary ability of a Muse is can complete task while the mage is unaware to is actions such as Looking for traps, Making visual aids and casting spells(yes this includes spells that fall outside of cognatism spells, although the mage must be able to cast them) Pro’s A new way to interface with your spectator's mind Multitasking Con’s The process of acquiring a muse is rather difficult and has a chance of brain death, requiring a t4-5 cognate who had failed a revelation. The Muse requires the cognate to speak verbally to give it a command, which means a mage will have to speak aloud to a mental construct that no one else can see. The muse can be finicky and give an abusive cognate false conclusions however, it will never attempt to kill the cognate since it’s dependent on the mage's life to continue living. The Playability of a Muse (This part is subject to LT discretion) While a muse can be Roleplayed by the mage with minimal problems, It could also be played by another player. Allowing for much more creative dialogue and a dynamic personality. They would be the same mental construct that no one else but the cognate can see or hear only visible to the mage. Although it can theoretically take a visible form if the cognate also knows illusion. If played by another player it will effectively work as a ghost for buff purposes.
  4. Just got to 420 rep :D

  5. Name: Lehk Age: I've been around for a bit. Race: Mali'aheral Skype: Ill find you :D MC Name: Hydra98
  6. its 12:02 and not up :P

    1. wytch

      wytch

      Hydra, no. Shush. Bad. *le slap*

  7. Rock beats child

  8. Wtf happened

    1. wytch

      wytch

      Your mother. It crashed.

  9. Make LotC great again

  10. Rocks beat mage

    1. Catarrh

      Catarrh

      But paper covers rock.

  11. That requires you to contact and hope that an et is ready and willing which to be frank hasn't been the case from what I have seen. Imagine if you have some strange time zone you are fucked, no et in sight. Running your own hunt is silly "wow" you caught a rabbit, on the other hand giant spiders are a bit more invigorating.
  12. Why burden the et with extra hunts when it could easily be done with this neat plugin. I would rather the et focused on more impactful events rather than having dire wolves out and about. As for hunting as a profession I would like to see more before going either way but it seems hopeful, I remember back in the old days when this was a thing, it was pretty fun.
  13. This can be done through quite a few other methods such as muun gazing and cognatism
  14. Not the best way to implement a magic wipe, with earth evocation alone there are countless amounts of spells that could be created each with very subtle deviations. Then again the system would be rather broken look at telekinesis which is just a single gravity enchantment taking up a single spell slot but offering unparalleled power compared to larger arts which would require numerous spells in order to call yourself adept.
  15. Trust me Fam, lots of people phrase thing is different ways. You don't have to pay taxes on donations, but really it's an exchange just like everything else I trade my money you give me advantage over other players with "perks". Now it's true lotc phrased it in such a way no legal action could be taken against them, we all know revoking perks would make for a very upset percentage of the server who "donated" payed for having access to lwc and shops
  16. Nice try but we all "Bought" the perks as most of them have become essential on the server such as lwc, shops and you can't forget soulbinding.
  17. Wrynn all that was done was a nerf to lockpicking. Lockpicks are pointed pieces of metal that are legal to own now, there would be no need to visit a thieves guild. In reality selling them at the cloud temple prevented the vendor from violence making it much safer for him to sell his wares. Committing the act of lockpicking is Illegal almost everywhere and that is what will get you caught and punished, not owning a pointy piece of metal. If I'm going to have to go on a wild goose chase to get over priced lockpicks which could probably be made for about 5 mina at most, they should be somewhat more useful at least allowing for a thief to take from chest making it worth the monopoly this thieves guild has on "Pointy pieces of metal". For those who say Rp isn't created are just wrong, their characters would most likely be warier of thieves hiding their chest or placing them in a bank. Drawing from the real world most things that were stolen are not found and the culprit is gone without leaving any notable traces with all our modern technology we still fail at protecting our valuables, now imagine 600 years prior without computers and DNA sequencing. Lastly, lockpicking is very simple you could teach anyone to do it with a 5-minute video and most locks in the modern world can be lockpicked with ease, back in the medieval ages there were probably 4 or so lock mechanism all easily broken by anyone who has just picked up a lockpick.
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