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Everything posted by HappyShackles
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((Auzem will get her money once she -does- something xD))
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Yet another dagger flies from the shadows and plants into the board. All payment in cash. I'm not taking anything else, so don't ask. Sell the things you have and make an offer of minas. Perhaps the angry dwarf would pay for his daughter before I remove another one of her fingers, and the calm-feigning ranger would like to know his beloved Keya is broken and dying along with Karvia. They are slowly rotting away at my hand and my it's quite fun to see their tears fall on their bloodstained flesh. Satisfying, really. I might accidentally take it too far if I don't get some real offers. I'm changing the ransom. Karvia: 10,000 Minas Keya: 7,000 Minas Anri: 5,000 Minas Elysia: 4,000 Minas Total: 26,000 Minas ((I will tolerate absolutely zero power or meta gaming with this small event. There will be no use of magic to discover the location of the captives, or otherwise, unless the server staff gives express permission that directly overrides my wishes.))
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((Of course, Alpha. At the rate of Minas offerings now though, Kael would find more profit in just keeping them around to do things for him, let alone sell them xP))
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A note arrives for Clud via another dagger, this time at his feet, with a note. I don't want anything but minas, unless you can assert a value for this disk indefinitely. Even then, you may not reach my secret desire. I wouldn't risk their deaths if I were you. Pay in minas if you want to be careful with the lives of these poor women.
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A dagger flies from nearby shadows, planting into the noticeboard before you. A note is on it, stabbed at the corner and planted into the board. Hello, friends. I'd like to keep things quick. I have captured four girls. Their names are Keya, Karvia, Anri, and Elysia. I expect ransom money for their return, or I will keep them and sell them into slavery. Ransom for each is dependent on the initial offers I recieve. Those interested in participating in the trade off will mark their names here, and you will be contacted. Mark the amount of minas you would contribute to their release as well. If the amount of minas that I hope for secretly is not achieved, they will all die or be sold into slavery. So be sure to try and meet my secret desire, or risk their deaths. Mark your name and contribution to the ransom. 500 Minas - Lord Darius Irongut 500 Minas - Lord Hiebe Irongut 500 Minas - Viceroy Aislin Danok 700 Minas - Almora Braveaxe ((I will tolerate absolutely zero power or meta gaming with this small event. There will be no use of magic to discover the location of the captives, or otherwise, unless the staff gives express permission that directly overrides my wishes.))
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The Gilded Masquerade (Nobles And Thieves)
HappyShackles replied to HappyShackles's topic in Denied Events
Native gave me the go-ahead, so hopefully this weekend we'll be able to build the mansion. It won't have to be that big. We need: THE ESTATE (The actual Masquerade will go on for 24 hours before the 'Game' begins, where remaining party guests are given a Red or Blue card that leads them either to Game Room A or Game Room B) Garden and Courtyard (Inhabited by the Gate Guard and two NPC Gate Guards) Grand Hall (Inhabited by Adrian Beaumont and servants at times. Two NPC servants) Dining Room (Inhabited by the Head Chef and servants at times. Two NPC servants) Ball Room (Inhabited by the musician) Six Bedrooms (Empty for the use of the players, secrets possible to be found) Servant's Quarters (Empty, but possible to be broken into with some secrets to discover) Kitchen (Empty, but possible to be broken into with secrets to discover) Bath and Restrooms (With two NPC bathroom attendants) Game Room A (A room where the floor falls away into the Dungeon) Game Room B (A room where the floor falls away into the Cage) THE DUNGEON (Not revealing the inhabitants of these, I have made some large alterations to the event in my noggin and I don't plan on spoiling. Keep in mind all of these chambers will need some sort of walkway above for Adrian to observe from) Chamber A (Cave-style) Chamber B (Forest-style) Chamber C (Meadow-style) Chamber D (Desert-style) Chamber E (Nether-style) Chamber F (Final Chamber) -
No, there are none. They are all political groups whose goals are in that field. Even if they appear under the guise of chivalry and Valiance, there are no knightly orders that are actual groups of Knights. They're just using the name. Lorethos, my character, was born and raised on chivalry and Valiance. He has joined none of the orders for the reason that they are all false in the true code of chivalry and other knightly things. I will be writing up a guide to knighthood soon, to help people better define it.
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The Wandering Knight's gentle footsteps crush the sap-consuming winter's drizzled snow harmlessly and wonderfully, his leather boots a contrast to the common ***** of iron ones. He chuckles and shakes his head at word of the event. "Criminals can not live so freely any longer... But by God, show some mercy."
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Ooc: Need Actors For An Event (Masquerade)
HappyShackles replied to HappyShackles's topic in Asulon Roleplay Archive
Because they are going to be brainwashed and must have been with Adrian and his magic for a long time for that to work. So it has to be an actor. -
Ooc: Need Actors For An Event (Masquerade)
HappyShackles replied to HappyShackles's topic in Asulon Roleplay Archive
Decided that we don't need people to play the roles of Party Guests. All guests will instead be ICly parts of the Masquerade, and already made characters, not actors. Still need actors for the servants an musician and such. -
((Nevermind, Kael won't think about joining unless asked In Character.))
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The Gilded Masquerade (Nobles And Thieves)
HappyShackles replied to HappyShackles's topic in Denied Events
Yes please! -
The Gilded Masquerade (Nobles And Thieves)
HappyShackles replied to HappyShackles's topic in Denied Events
Sounds good Gabriel, I appreciate your help. -
The Gilded Masquerade (Nobles And Thieves)
HappyShackles replied to HappyShackles's topic in Denied Events
I've never heard of him, but the letter may have circulated in his network of friends. -
Ooc: Need Actors For An Event (Masquerade)
HappyShackles replied to HappyShackles's topic in Asulon Roleplay Archive
Alakabam, if you want to act as a House or Party Guest, that's fine. But then you will need to play a new character just for the event. However, your character is free to attempt to attend the masquerade once it's coming along. -
Ooc: Need Actors For An Event (Masquerade)
HappyShackles replied to HappyShackles's topic in Asulon Roleplay Archive
Yes, I expect actors to play characters made up just for the event, but give me the name of their character. -
Ooc: Need Actors For An Event (Masquerade)
HappyShackles replied to HappyShackles's topic in Asulon Roleplay Archive
Druids and wood elves are "filthy," so you'll need a good disguise! -
((http://www.lordofthecraft.net/forum/index.php?/topic/47766-the-gilded-masquerade-nobles-and-thieves/page__gopid__359742#entry359742 I need people to play a few roles. I will list below. List your Minecraft username below. MC Name: RP Name: Role: Race: The Parts Adrian Beaumont: HappyShackles Samuel Beaumont: Reserved D (The Inside Contact): Torranes (Also me) Gate Guard: Head Chef: Waiter#1: Waiter#2: Musician: The date will likely be in May of this year. Sooner if people catch on quickly. I will also need people to help with construction. Right now the list below is of people willing to help in that regard. If you wish to help with construction and setup, post what you can and are willing to do. HappyShackles gabriel101x1 Leland22 Mingpow321 CloakandDagger))
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The Gilded Masquerade (Nobles And Thieves)
HappyShackles replied to HappyShackles's topic in Denied Events
After I build a team of five builders I'll start with putting everything together. -
The Gilded Masquerade (Nobles And Thieves)
HappyShackles replied to HappyShackles's topic in Denied Events
No reply would return from the contact. Still very badly need a large group to undertake this endeavor. Building the manor comes first of course, with a ballroom, grand hall, dining room and Kitchen as well as staircases to the basement where the traps are to capture some of the attendees and challenge the others. -
The Gilded Masquerade (Nobles And Thieves)
HappyShackles replied to HappyShackles's topic in Denied Events
I'm going to need some volunteers to help with construction and planning, so anything anyone can do is appreciated. -
The Gilded Masquerade (Nobles And Thieves)
HappyShackles replied to HappyShackles's topic in Denied Events
Adrian's security is very tight. He will have one make guard and one female guard. Every single person will be thoroughly searched. The only weapons will be what you find within that Adrian gives them to make the entertainment I interesting. In other words, small lockpicks for some of the doors can be snuck through (Say for example someone sneaking into the kitchen and finding out what's /really/ in the menu.) The cage, however, will be very solid steel and the lock on it is only to be broken possible to be opened with diamond tools. Those stuck in the cages should be prepared to wait. However, I expect mostly actors to be trapped in the cage. Most players will participate in the event itself, as I can't see a lot of people wanting to sit in a cage. In the end it's their choice, unless they're an actor. -
((Something the guild might be interested in: http://www.lordofthecraft.net/forum/index.php?/topic/47766-the-gilded-masquerade-for-the-nobles-and-the-thieves/#entry357949))
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((Something the guild might be interested in: http://www.lordofthecraft.net/forum/index.php?/topic/47766-the-gilded-masquerade-for-the-nobles-and-the-thieves/#entry357949 ))
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The Gilded Masquerade A letter circulates around Asulon. You find a copy of the illustriously decorative invitation distastefully nailed onto a local noticeboard. Dear Guest, You have been cordially invited to attend the absolutely most remarkable ball to ever grace the halls of a my estate, De Sangre. My masquerade will bring for the whitest, reddest, blackest, bluest and most beautiful people of Asulon together, and you have been very charitably selected to attend The Gilded Masquerade. Wine, food, music, mystery, mischief, dance, and romance await you at De Sangre. Be dressed in your finest of attire, and bring a single guest along with you. We will tolerate no Orcs, Goblins, Mori, Wood Elves, Dwarves or half-breeds with exceptions only if you are shown to be fully capable of maintaining the high standards of the top echelon of all Asulonian society. Bring a masque, or be immediately rejected at entry. ~Adrian S. Beaumont, Esquire The underground groups, such as the Master Thieves Guild and Dark Brotherhood, as well as other well-connected shadowy figures, receive confidential information from a contact. Dear Unsavory Figure It has been discovered through certain networks that the man calling himself Adrian S. Beaumont is in possession of an ancient statue, plundered by his family's goons from the depths of Aegis years before the cross through the verge into Asulon. It is said to be of untold value, none like it in the world in material or craftsmanship. Some say it is of Aeriel herself, others say it is of Iblees. A few even say it is the image of God himself. You can imagine how valuable this would be. Infiltrate this 'De Sangre' mansion and retrieve the artifact. I suggest using his upcoming masquerade as a means of infiltration. I have a contact on the inside that will help you along. Blow this, and you never heard of me. ~A.S. The Event The Gilded Masquerade will be just as you would assume. A masquerade. Actors will play the parts of friends of Mister Beaumont and some of his guests, and any may try to gain entry. However, the area of the manor will be made impossible to enter without the proper permissions, which will be granted by a gate guard. This will prevent a swarm of those who would not be able to enter the ball in their attire or due to their race or apparent status (or even accent.) Those with characters accepted within under the idea of attending a normal ball will get just the opposite. Festivities will go as planned, but over some bit of time the entertainers and waiters (played by actors) will be noticeably blank in their interactions, as if they have been scripted in everything they say. Adrian Beaumont is a sorcerer, and has siphoned the magic from the statue for years as his father had, feeding thieves and heros souls to it. Adrian will capture many of the guests (actors and players willing to be captured) with his mind-controlled waiters, maids, butlers, guards, traps, and so on. Those remaining will be forced into a corner. A large trap door will fall beneath the remaining players and they will end up in the center of a forest-like biome. Adrian and a few of his personal guests look down upon the survivors with intrigue, and Adrian begins their test. The group must go through several chambers of mob combat (the mob concentration determined by the strength of the survivors to make the necessary casualties.) At the end the final few do a full RP battle with the frustrated Adrian. His powers fade and he runs off. More mobs attack to cover his retreat. The remaining survivors meet with A.S.'s inside man/woman who has served Adrian for years. The contact guides them through a maze of mobs in the catacombs beneath the mansion. They reach the vault and open it. Adrian stands in the center of a room surrounded mostly by lava. On one end of the room is the captured attendees. On the other end is the statue. Both are suspended in cages, and depending on the remaining survivors, they decide which to save. Afterwards the final battle with Adrian ensues. If the statue was destroyed, he is very weak, his powers completely gone. If the people are killed, he is very strong, their souls feeding the statue and thus his powers. If the people are saved, the contact on the inside will think he can kill Adrian easily and walk up with a dagger. Adrian will, however, drag D with him into the lava. As the people's cage is sadely open, one of them happens to be Adrian's son, helping to exemplify his absolutely selfish and mad mind the statue had made him hold. The son will tell the group that without the brainwashing power of the statue and Adrian, they will live happier and healthier lives. However, the son, Samuel, believes that there are other statues like it. He says for each one given to him, he will use what power he gained with his father's teachings to grant them honorary title and a large sum of coin. If the group choses to kill the people, and still manage to defeat Adrian, the statue will be stolen by the contact from the house, a large sum of minas left for each of them including a note. The note tells the group that if they find any more statues, they will be paid accordingly for leaving it at a dead drop location that the contact, whose name was simply D, will give. In other words, saving the people and destroying the statue turns Samuel into the gatherer of the statues and later on a great threat, whereas killing the people turns D into the statue gatherer and later in great threat. Both of these characters would be played by GMs. THE ESTATE (The actual Masquerade will go on for 24 hours before the 'Game' begins, where remaining party guests are given a Red or Blue card that leads them either to Game Room A or Game Room B) Garden and Courtyard (Inhabited by the Gate Guard and two NPC Gate Guards) Grand Hall (Inhabited by Adrian Beaumont and servants at times. Two NPC servants) Dining Room (Inhabited by the Head Chef and servants at times. Two NPC servants) Ball Room (Inhabited by the musician) Six Bedrooms (Empty for the use of the players, secrets possible to be found) Servant's Quarters (Empty, but possible to be broken into with some secrets to discover) Kitchen (Empty, but possible to be broken into with secrets to discover) Bath and Restrooms (With two NPC bathroom attendants) Game Room A (A room where the floor falls away into the Dungeon) Game Room B (A room where the floor falls away into the Cage) THE DUNGEON (Not revealing the inhabitants of these, I have made some large alterations to the event in my noggin and I don't plan on spoiling. Keep in mind all of these chambers will need some sort of walkway above for Adrian to observe from) Chamber A (Cave-style) Chamber B (Forest-style) Chamber C (Meadow-style) Chamber D (Desert-style) Chamber E (Nether-style) Chamber F (Final Chamber) The Form Event Planners: Me, Myself and I. Hopefully I will be able to recruit help with the construction of the actual manor and dungeon, and considering this will need heavy GM attendance due to some mechanics that they may need to operate, I'll need all the help I can get. Here are all the current ones willing to help: HappyShackles: Building, directing CloakandDagger: Building gabriel101x1: Redstone engineering Leland22: Building Mingpow321: Building Event Date: If I set a date right now without any feedback or additional comment or support, I'd be a big fool. However, I'd aim for the middle of May. Event Type: I guess PVM and Roleplay are the two things you do in the event. It's meant to open up a storyline for a few people or a lot of people. Players/Nations Effected By This Event: Anyone considered nobles, lords, or otherwise the upper echelon of society. Also likely to take interest from magical bodies or other power or money seekers interested in the statues. Event Location: Undecided, due to lack of location. Need help from the staff for this bit.
