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Trips

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Everything posted by Trips

  1. I tried to find a .gif fitting enough for my amazement while reading this, but this is the only one I could find.
  2. I honestly liked the idea, but I got a question for you: they don't start with most of those rare magics, do they? Also, you changed them into followers of some daemon I think that goes a bit too far. But otherwise good idea. +1..
  3. Minecraft Name - Hnngghtriplewing Character Name - Hnnghveniel Are you an accepted student or teacher of Räine Academy? - Hnngh Are you an active student or teacher in Räine Academy? - HNNGH! Please provide a link to a picture or download of your skin. - http://i.imgur.com/JoVfzCC.png If you are a teacher please state what subject you teach. - - If you are a mage please provide the color of your aura. - Hnnghpurple
  4. Shizuo stands in Kaldonia, arms crossed he looks at the spot where the building reserved for the Eastern will rise..
  5. OOC MC Name: Triplewing Skype: itriplewing Timezone: GMT+2 / Finland IC Name: Zaviel Race: Human Age: 31 Current Allegiances: Easterners / None, since they aren't currently active (back on 4.0) Past Jobs: Scholar Skills: Quite the knowledge on the topics such as magic, literature and alchemy.
  6. What was done to lockpicking and stealing from chests was certainly the wrong move. A more ideal way to go about the change was to change the rules in a way that everyone can agree, to minimize said 'OOC drama' but still keep one of the most important parts of villain RP. Instead of bluntly removing the whole aspect of villain roleplay while generalizing that all thieves are greedy item-hungry bastards, they could have for example changed the rules a bit: 1) The owner of the chest or door must be online, increasing chances of getting caught. 2) The moderator would inform the victim that something is being lockpicked when the thief begins. 3) Having similar rules as raid rules, no more stealing for two days; the overseer would set the sign on the chest. 4) Limiting the 'loot' greatly. Perhaps so that the thief would be able to choose only a single item from the chest. 5) Force them to leave a clue or clues - thus creating more roleplay. 6) Maybe even have similar rules to lockpicking as there is to magic, not many books about it are in the circulation to learn it from. I can't see why wouldn't it work. But instead of any of these, it was chosen by.. well certainly not the players, that lockpicking will be completely gone.. resulting in even more OOC drama.
  7. Draen receives the letter from Albinec and reads it; "LG, huh?" he thinks, wondering if 'he' is even a real person. The following day Draen sends some letters to people, attempting to organize a meeting with this mysterious 'LG'. His attempts however, are futile.
  8. All I can do is agree with you. Except, In my opinion, the best kind of villain is the kind that doesn't suddenly lose their abilities because modrequests took too much time.
  9. It's sad how the server is down when you try to win auctions for once. Just my luck ; _ ;

  10. "WHAT DO YOU MEAN I'M NOT WHITELISTED?!" I assume the world holes are getting fixed now?

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