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Nexus is as useful for the server as rp, and it makes rp better, especially in wars.
First, with nexus crafting, you can't gather good equipment for wars without properly roleplay and interact with your companions. Even a player who plays a lot can't provide alone the necessary equipment for a faction. Then you, as a grinder, can't cover alone all the skills but need at least other three people; this facilitates cooperative playing, and cooperative playing brings more and better roleplay.
Moreover, as someone said, some people enjoy nexus more than rp, because maybe they can't find enough players to rp with in most of the time they play, and nexus gives an idea of progression (which should be useful for pvp, as wars are big part of the game) that keeps people playing.
An other thing is that big rp, so rp between faction, would be a bit spoiled, because the strongest faction would not be the most good organised and consequently rich, but the one with more meatshield to bring on the battlefield. The right thing is that there is always an advantage, on one side of a war, given by equipment.
I think this hate against nexus comes from the addition of diamond, which is expensive and needs a lot of grinding and gives good advantages. But you are all committing the mistake of generalizing this issue to all the PvP.
If I was looking for a vanilla combat system, I would go on an other server, because lotc is both nexus and rp, and this makes it better than other servers.
Credits: ShIXDirce
Note: If you don't read, don't reply and go sleep.
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I literally had an alt dedicated to nexus grinding, that I only used for nexus grinding, and that I supplied an entire Canonist faction with **** with. There was NO RP cooperation. They gave me keys, I gave them MC items. Nexus was and always will be one of the worst things we've done, right alongside freebuild.
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