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A Formal Introduction to the Noble House of Greye

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Written by Ser Aurus, Patriarch of House Greye

4th of the Deep Cold, 2069

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. ₊⊹ ₊ ݁ ˗ˏˋ ✧ ˎˊ˗ ݁ ₊⊹ ₊ ݁.

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THE HOUSE OF GREYE STARTS WITH ITS FOUNDER, Aurellius Greye. Hailing from a small village, Aurellius trained in combat from a young age following the death of his parents. His early prowess in battle led him to join a group of mercenaries which restored his village from the bandits and raiders which plagued it—and with that experience under his belt Aurellius left in search of a new life, landing in the Kingdom of Balian, 1999, Age of Mankind.

 

Aurellius experienced explosive growth from the moment he set foot in Balian. Joining the Regiment of Saint Lothar under Viktor Gotwa, and then Sebastian Eros, and then Achillius D'Arkent, he climbed the ranks and in a matter of years was named second in command. Those who knew of him in his early years can attest to his passion and hunger for greatness—to carve the legacy of his name and house into the history of Aevos. Those early years were indeed marked with glory—brawls won and titles earned, Ologs and demon kings fought, troops led into battle.

 

The legacy of the House of Greye continued its steady climb as Aurellius furthered his military endeavors, and as the first three of his children took the streets of Balian by storm. When Balian marched to war against the Church and its assembled allies in the War of Crown and Crozier, it was under the command of Aurellius Greye as regent leader of the Regiment. When Balian’s own allies bent knee and still Balian fought what all knew was a losing battle, Aurellius showed exemplary honor and loyalty to his kingdom by leading it into war rather than abandoning post. His family and children fought alongside, and his eldest sons, twins Aurus and Aedric, squired beneath Prince Lothar of Balian for the entirety.

 

In the meantime Aurellius’ family grew. Following his marriage with Astrid Colborn, Aurellius bore two more children, the first to be born in the new Duchy of Lotharia—constructed in large part by the labor of himself and his heir, Aurus. Here Aurellius was granted the diplomatic role of Legate, delegating the militia to close friend Sir Jean-Clement Vuiller—and the House of Greye was officially granted nobility with the Barony of Velmoore. A Barony became a Viscounty and Aurus Greye soon assumed the position of Magister Gladii, taking the militia from Sir Jean. What followed was a complete revision of the militia under Aurus’ vision, and the House of Greye continued to rise, quickly becoming the most populated of Lotharia's nobles.

 

Having elevated his House to nobility, guiding it and his kingdom through two wars and the founding of a new nation, Aurellius Greye abdicated to his son Aurus at the age of seventy-four.

 

CONTENTION ROSE IN LOTHARIA due to lackluster military funding, continuous assault by darkspawn forces, and a lack of communication or action from leadership. Following this, Aurus Greye, Alexandria Vuiller, and several noble Houses of Lotharia spearheaded a coup that upseated the current ruler, Iohannis Basileus. The terms of the coup necessitated only the removal of Iohannis himself from power, allowing for his heir to take his place when she was of age. Iohannis instead migrated to the Empire, leaving Lotharia temporarily without leadership. Thus, it was rebranded the Duchy of Perduran to symbolize the persistence and endurance of its people, and Aedric Greye was elected as its new Duke. Aedric subsequently created the first cadet branch of House Greye, that being the Duchal House of Grisblood, and the Greyes were given the Duchy of Res Avara.

 

During his short reign of Perduran, Aedric, alongside Adrian Greye, brought an influx of new activity, legislature, and life to the city that had not been previously seen. The consistency in leadership and events brought so much activity to the city that Peter Rovare, the Lord of Beleth, eventually sought out Aedric and presented him a deal—to move the population of Perduran to Southspire, the capital of Beleth, or face execution. Aedric ensured the safe escape of nearby witnesses before refuting Peter’s demands—so Aedric Grisblood was executed in cold blood.

 

Following this, an immediate departure was made by the House of Greye and Grisblood, bringing with them the House of Drasereth as they settled in Idunia beneath the banner of Ildon and the O’Rourke family—the family of Aurus’ wife, Einin O’Rourke. The Greyes were granted the landed vassal of Edrica, where the family would finally settle and take the time to grieve their losses. With this the Grisblood title was quickly dissolved, allowing its members to return to the House of Greye as their patriarch would have desired. 

 

. ₊⊹ ₊ ݁ ˗ˏˋ ✧ ˎˊ˗ ݁ ₊⊹ ₊ ݁.

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LANGUAGE AMONGST THE HOUSE OF GREYE owes itself to the family's Balianese roots. Most House members speak with a southern accent reminiscent of late Balian, with common dialects including ‘ai, nen, bona, graza’, and so forth. To a lesser extent, hints of New Marian influence may be found among certain lines and branches of the family.

 

THERE IS A LACK OF A DISTINCT CULTURAL ORIGIN amongst names given to Greye members. Though some may have Balianese or Ildonian roots, by and large the most common naming trend amongst Greyes is the tradition of A-names. The House is overwhelmingly populated by members of such names; Aurellius, Astrid, Aurus, Aedric, Avarine, Adrian, Aelyn, Aurelian, and so forth. That is not to say outliers don't exist— such as Cillian, Constance, Nikitus, et cetera.

 

Too, are honor names a common tradition among Greyes. These names stem from family members or close friends rather than historical figures—such as Yelizaveta or Johanna amongst girls, and Aurellius, Aedric, or Petyr amongst boys. These names are given most often as middle names. Honor names as first names have been exceptionally rare amongst the Greyes, and most Greyes are the first of their name.

 

THE STRUCTURE OF HOUSE GREYE is a collaborative one, formed by the High Council of Greye. Split into two parts, the Inner Council and the Outer Council, seats on the council are highly specialized and may be given to Greyes, or close family friends and allies alike. 

 

The Inner Council, given to only those bearing the Greye name, is a small assembly of five roles, including the Head of House. These roles include the Seneschal or right hand of the Head of House, the Master of Arms, the Warden of Trade, and the Voice of the Blood (traditionally held by adoptees). Prior Head of Houses are given the honorary title ‘Pater Patriae’, meaning Father of the Fatherland, and may be included in Inner Council meetings to share their wisdom and advice, though may have different voting capacities. Inner Council members are selected by the Head of House and voted into place by the rest of the existing council.

 

The Outer Council has a variety of flexible positions that may be given to Greye members, or close friends and allies. This Council may voice their opinions on current issues and help to maintain the structural integrity of the House to a lesser extent. 

 

House Greye operates through succession by an absolute meritocracy—that is succession by merit, regardless of gender. The current Head of House will choose an heir, typically their firstborn, and will raise and teach them as such. However, that heir may lose their heirship if they do not perform to the expected standards of the role or are not well-connected with the family.

 

At that point, by vote of the Inner Council, the heir may be removed and a new heir voted into place. This same process of impeachment applies to the Head of House. If the Head of House becomes extremely absent, endangers the House, or consistently fails to perform their duties, the Inner Council may hold a vote to impeach them by a two-thirds majority. The Seneschal may then temporarily take over until a new Head of House is elected or the current heir comes of age.

 

THOUGH A NOBLE FAMILY, a sentiment held amongst the Greyes is remembering where they came from—namely, a common house which only in recent decades has lifted itself to nobility. As such, most Greyes do not partake in the strict etiquette or social intricacies of many other noble Houses. Commoners or other Houses are welcomed to sit along the table as any other, and are treated as family. Greyes intermingle with common society and rarely view themselves as being above others in status.

 

Along those lines, those who are beloved among the Greyes may find themselves styled as ‘unofficial Greyes’. However, those who wish to be officially inducted into the family may undergo a process to become a Greye themselves. This involves a trial period of interaction amongst the family which lasts five years, during which they must show consistent interaction, relationship-building, and assimilation alongside the House culture and its members. Following the trial period, the Inner Council convenes to vote the new member into the House, or deny their request, passing on a simple majority. 

 

If the Council finds a member suitable to join the ranks of Greye, the prospective member will be styled or titled ‘of Greye’, rather than ‘Greye’ directly, to denote their status—though they will be considered as family. Too, they will be ‘baptised’ in the fashion of the Amathine tradition as detailed further below, a cherished induction into the family as a new member. 

 

If the Council does not find the member to be suitable to join the ranks of Greye, the member may be afforded another trial period of five years to reattempt assimilation and may be given an additional task or quest by the Inner Council, after which their induction is again voted on. In any case of failing to be inducted, a prospective member may generally still be allowed to reside in Edrica if they already possess housing there. They are simply not afforded the name and honorary styling.

 

. ₊⊹ ₊ ݁ ˗ˏˋ ✧ ˎˊ˗ ݁ ₊⊹ ₊ ݁.

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[Left to right: Aurus Greye, Aurellius Greye, and Aedric Greye]

 

MOST GREYES SHARE EXTREME PHYSICAL SIMILARITIES, such that they can be recognized as a Greye by appearance alone. These Greyes are often born with thick black hair, slate-blue or grey eyes, and pale skin despite the southern roots of the family—though others, likewise, tan quickly. Second most common to the Greyes is blonde hair, owing to the first and second matriarchs of the House, Astrid Greye and Einin Greye-O’Rourke. Though black and blonde hair are by and large most common to the house, some odd members bear ginger curls or a brunette mane.

 

Often tall and athletic, many Greyes have earned muscle and callouses either by their combative practices or industrial work. Most Greye men are broad-shouldered and though Greye women have historically leaned on the shorter side, they are rarely lacking in strength. 

 

The garb of Greyes are not necessarily what one might expect of a noble family, as lavish robes are not prioritized. Most Greyes, rather, prefer sturdy clothing made often of wools, leathers, or such—clothes which are easier to move or fight in. To that extent, some Greyes almost exclusively don their House armor in public. Jewelry of all kinds, including jewelry fashioned of bones, are often worn by family members. Many Greye men wear earrings alongside the women of the family.

 

EVERY GREYE STRIVES BY A MORAL OR HONOR CODE. Though these codes are often unique to the individual, pride and honor, whether traditional or personal, is oft said to be the lifeblood of a Greye. Too do Greyes have a propensity of extreme loyalty to those they serve, given they are just and fair. Once the goodwill of a Greye has been earned, it is hard to shake, and the importance of connections and relationships is stressed upon young Greyes. That said, most Greyes are not afraid to act out in the face of what they feel to be unjust or selfish behavior.

 

A sentiment that has slowly grown among the House is that of ‘light Greyes’ and ‘dark Greyes’. Light Greyes are often those who hold traditional honor and duty in high regard. They may be slower to act, humble and courteous in their social spheres, or designated the ‘goody-two-shoes’ of the family. Dark Greyes, meanwhile, are often those who deign towards their own, more personal code of honor. They are swift of action, take their pride and transgresses against it seriously, and may display a more carefree or even mischievous nature. 

 

. ₊⊹ ₊ ݁ ˗ˏˋ ✧ ˎˊ˗ ݁ ₊⊹ ₊ ݁.

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A HOUSE OF STRONG MARTIAL PROWESS, a military career is by and large the most common amongst members of House Greye. Most Greyes are taught to wield a blade from a young age, whether they chose it as their profession or not, and Greyes have historically had a strong presence in their local militaries and armies, wherever those may be. With the legacy begun by Aurellius Greye, House members are often a fearsome presence on the battlefield.

 

Second most common is diplomacy. Greyes are a well-connected House, and family members often grow a vast network from a young age—people they are loyal to to the highest extreme. Many are suited for diplomatic roles given their often charismatic nature or persistence.

 

Secondary trades of the family include smithing and medicine, both of which have been commonly practised by family members. Smithing, both of weapons, trinkets, and grilles, has been practised by members such as Aedric, Talo, and Adrian Greye, whilst medicine has been practised by members such as Einin Greye-O’Rourke, Aurelian Greye, and Aelyn Greye. Both are respected routes for House members to pursue. Some Greyes also chose to pursue secondary or hobby trades, such as carpentry. 

 

. ₊⊹ ₊ ݁ ˗ˏˋ ✧ ˎˊ˗ ݁ ₊⊹ ₊ ݁.

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THOUGH THE PERSONAL MORAL CODES of each Greye are often complex and unique, Greyes likewise operate under a unique set of virtues aimed to guide and judge behaviors of House members. A Greye may strive towards one particular of the virtues, or aim to be a well-rounded member who takes a little from each. Alongside what their personal codes and what their faith requires of them, these virtues are a cornerstone of House Greye’s philosophy.

 

Clementia 

Definition: The quality of mercy, compassion, and forgiveness

Practical Application: To display clementia may look like consistently affording grace for transgressions made; forgiveness and discarding of grudges; offering second and third chances; persistent kindness and wholesomeness in the face of adversity; speaking in gentleness rather than anger; a spirit of goodness and well wishes for others.

 

Concordia 

Definition: The quality of harmony, peacekeeping, and cooperation

Practical Application: To display concordia may look like mediation between warring groups; striving for peace and cooperation in personal life and amongst others; prioritization of the greater good above petty squabbles; persistent social work and efforts to bring unity; leading by example in teamwork.

 

Dignitus 

Definition: The quality of honor, self pride, and charisma

Practical Application: To display dignitus may look like a preoccupation with honor or identity, self image, and/or worth; distinctiveness from peers; a strong sense of self; social excellence and reputation; confidence and charisma; maintenance of public image; reliability and loyalty. 

 

Firmitas 

Definition: The quality of endurance, strength of mind, and resolve

Practical application: To display firmitas may look like strong determination; refusal to cede or give up despite the odds; finding the strength to keep going in the face of adversity; picking oneself up and trying again after falling; resilience; pushing oneself or others to find their inner strength; encouragement of others.

 

Industria 

Definition: The quality of hard work, skill, and ingenuity

Practical application: To display industria may look like; exemplary work and service within the family; innovations in their chosen field; a drive or passion for work; an extreme interest or exploration of a specific trade or specialty; mastery of a given subject; ability to teach that subject to others.

 

Pietas 

Definition: The quality of duty, loyalty, and devotion. 

Practical application: To display pietas may look like; sacrifice of oneself for the greater good of others; devotion to a cause or purpose; a strong desire to fulfill one’s duties and expectations; dedication to tasks given; humility in social etiquette; prioritization of obligations over personal desires or happiness.

 

Prudentia 

Definition: The quality of wisdom, judgement, and self control. 

Practical application: To display prudentia may look like; bearing an ‘old soul’ from a young age; wisdom and a lack of impulse in decision making; foresight and strong logical reasoning; ability to learn from mistakes and past events; discernment and discipline; imbuing wisdom unto others.

 

Veritas

Definition: The quality of truthfulness, honesty, and sincerity. 

Practical application: To display veritas may look like; truthfulness and honesty in admitting mistakes; prioritization of honest dealings over personal gain or emotion; a commitment to uncovering truth or justice; sincerity of word and actions; a strong distaste for lies or falsities; courage in correcting misinformation or dishonesty.

 

Virtus

Definition: The quality of courage, valor, and excellence. 

Practical application: To display virtus may look like; extreme displays of courage and bravery; passion to overcome challenges laid before oneself; desire to prove oneself, or a hunger for greatness; excellence in morality and action; an outstanding reputation; defense of those who cannot defend themselves.

 

. ₊⊹ ₊ ݁ ˗ˏˋ ✧ ˎˊ˗ ݁ ₊⊹ ₊ ݁.

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THOUGH DISTINCT IN THE APPEARANCE and personalities of its family members, the House of Greye is also distinct by the themes and motifs it embodies. The Greye coat of arms displays a knight upon horseback with a hound dog in each corner, writ in shades of greys and blues; the knight symbolizing the Greye’s martial prowess; its steed represents the trading presence of the Greyes in particular regards to their horse breeding and selling; and the four hound dogs represent the children of Aurellius Greye.

 

It follows naturally that the color of House Greye is, primarily, grey—in various shades, though typically darker. The secondary color of the house is a deep grey-blue with undertones of teal. These colors are prominently featured in the armor of House Greye. Greye armor is typically of full medium plate, bearing a blue sash across the side. There are two variations of Greye armor—a version of lighter grey and a vibrant sash of blue, open for use to the entirety of the family; and a version of darker grey, accompanied by that signature teal which marks the House’s coat of arms, reserved only for those in positions of Greye leadership.

 

THE MOTIFS OF GREYE commonly include wolves and hounds. Though wolves were an intentional motif upon conception of the House in its early days, the theme of ‘hounds’ was bestowed upon the very first generation of Greye children, setting a precedent for the generations to come after. Those first children were affectionately termed ‘greyehounds’ as they swarmed the streets of Balian and pestered their peers with affectionate persistence. 

 

To that extent, hounds and dogs are common pets amongst the Greyes. 

 

. ₊⊹ ₊ ݁ ˗ˏˋ ✧ ˎˊ˗ ݁ ₊⊹ ₊ ݁.

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The Amathine 

[A Coming of Age Tradition]

A tradition that originates from the late Johanna Henriette Vuiller shortly before the fall of Balian. Johanna would bring the children of Balian to the then-abandoned coves of Amathine where she would guide them atop the cliffs and toss them into the river below—a rite of passage for many Balian youth. Though not a Greye-specific tradition, it is one that has been carried on by the Greye family in her memory. It is often enacted upon Greye children before they enter their teenage years, ushering them into this time-honored tradition of their family, and reminding them of the roots, people, and history from which they come.

 

Epithets 

[A Coming of Age Tradition]

As Greyes grow and are watched over by their elder family members, their actions are judged. Typically around the ages of sixteen to eighteen, the Head of House may call the parents of the Greye to confer over an appropriate epithet for them. These epithets originate from the virtues outlined in the Code of Greye, and the one that best exemplifies the Greye in question is granted to them as a stylized title. A Greye who has exemplified hard work may be given the epithet ‘Industria’ or ‘Industrias’, whereas a Greye who has exemplified mercy may be given the epithet ‘Clementia’ or ‘Clementia’. These Greyes may be styled in manners such as ‘Adrian the Firmatus’, or used as a second or middle name, as in ‘Aurus Pietas Greye’, or simply ‘Aurus Pietas’. Alternatively, these epithets can be given or changed after major life events at the discretion of the Head of House. As there are a limited number of virtues that these names are drawn from, Greyes can find camaraderie in others of their family that share the same epithet.

 

The complete list of Greye epithets are as follows: Clementia or Clementius; Concordia or Concordius; Dignita or Dignitus; Firmita or Firmitas; Industria or Industrias; Pieta or Pietas; Prudentia or Prudentius; Verita or Veritas; or Virta or Virtus.

 

Gifting of the Knot

[A Courting Tradition]

When expressing intent to court another, it is common for members of Greye to craft and present their newfound partner with a token of braided leather, metal, or cloth. These are often embedded with the family crest or, more often, a meaningful inscription or message. These tokens, be they bracelets, necklaces, or other works of craftsmanship, may be worn as a symbol of commitment for the duration of the relationship or until marriage.

 

Marriage Trials

[A Marriage Tradition]

Marriages must be brought before the Head of House, who will consider the couple and assign them a personalized task to be completed before the marriage is approved. These tasks are uniquely altered to the personalities, dynamics, and challenges of each couple. An example of a trial that may be given is a month-long pilgrimage into a secluded area of wilderness, for the duration of which the couple must live and work together to ensure they can withstand the tests of married life together in harmony.

 

Grilles

[Common Practises]

Members of House Greye are often found carrying or wearing grilles made by the smiths of the family. These flashy dental wear may be made of slayersteel, aurum, or other metals at the request of the Greyes wearing them—a tradition perpetuated by Adrian and Talo Greye as the first consistent smiths and wearers of the grilles in question.

 

Bone Jewelry & Accessories

[Common Practises]

What might be considered a rather morbid practice, some select members of House Greye have made a habit of collecting and utilizing bones via jewelry or other accessories. These bones could be those of darkspawn, as practised and popularized by Adrian Greye, or those of fallen adversaries, as practised and popularized by Aurelian Greye. These bones may also be used in the making of weaponry.

 

Adoption

[Common Practises]

Virtually every generation of the current Greye lineage has included adopted family members. Talo Greye was adopted as the third and eldest son of Aurellius Greye. Aurus Greye partook in the adoption of the late Constance Greye-O’Rourke, and Adrian Greye adopted two elven children. This tradition, however, does not only extend to children. As a House of exceptional loyalty, Greyes have historically created relationships with many who went on to become adoptive parental figures, aunts, uncles, or siblings.

 

Greye Journals

[Common Practises]

Common tradition dictates that Greyes are given a journal as soon as they are old enough to read and write. This journal may be used for a variety of purposes—to recall events, catalogue personal anecdotes, the wise words of others, and so forth. These journals are to be kept and used throughout the course of the Greyes life, until their eventual death—at which point it is safeguarded within the Greye archives along the journals of other family members, and read out of during funeral rites.

 

Sign Language

[Common Practises]

A tradition started in honor of Talo Greye and Avarine Greye, of the very first generation of Greye children. Both endured a brief period of muteness, during which their family adjusted by learning sign language to communicate. Ever since, it has been widely taught and learned amongst the Greyes, even after Talo and Avarine found their voices—most Greyes learn it as a second language, using it to communicate during diplomatic events, rites of passage, and even upon the field of battle.

 

Vigil of Rememberance

[Death Rite]

When a member of House Greye passes on, a night long vigil is held amongst the family. During this vigil the Greye’s journal is retrieved and read aloud in parts, reflecting their struggles, victories, and stories in life. At the end of this trial the bodies are cremated and scattered into the ocean, and the journal is sealed within the Greye archives alongside those of others who have passed.

 

Peace in the Winds

[Death Rite]

Many Greyes hold the belief that loved ones who have passed on may manifest themselves in the wind, or may be spoken to through it. As such it’s not uncommon to find Greyes speaking into the wind, or for common places of quiet reflection and mourning to be held on cliffsides, ports, or other places where strong winds are common or may easily be felt. 

 

 

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‘THROUGH STRENGTH AND RESILIENCE’

 

His Lordship, Ser Aurus ‘Pietas’ Greye, Patriarch of House Greye, High Chair and Temporalis Warden of Trade of House Greye, Lord of Edrica, Knight of Idunia

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Aurellius ‘Virtus’ Greye, 

Founder of House Greye, Pater Patriae of House Greye

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Adrian ‘Firmitas’ Greye, 

Seneschal of House Greye

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Aelyn ‘Industrias’ Greye, 

Voice of the Blood of House Greye

 

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Nikitus Ares Christos Greye, 

Temporalis Master of Arms of House Greye

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Aurelian Greye patiently waits for her new blade to be forged, with that beloved bone hilt she requested.

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BILLIONS will Greye” 

 

Nikitus would say as he read the missive. He’d then continue his training once more, preparing himself for future battles.

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Ser Aurus, in his advanced age of sixty, held his elderly back after many hours of stooping over the paper and quill.

Spoiler

ENORMOUS thanks and love to everyone who has ever played a Greye or been part of the really cool history of this house and group. I am so proud of the environment and positivity of our members, and so impressed by the storytellers I'm surrounded by. Thanks to @xDisarray for letting me play Aurus as heir, and thanks for @TaraJess for the damage control that totally did not happen because posting this definitely went off without a hitch and there were no setbacks.  

 

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Aelyn Industrias Greye, the new Voice of the Blood, got the missive as he was sitting on the roof of Ildon's keep. How did he get up there? Who Knows. "I get a library!" he shouted excitedly

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Daevos read the missive with a smile on his face, "Aelyn actually doing something for once" He said with a smirk "Luara I love the Greyes"

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Astrid Greye read ´Greyes are often born with thick black hair´ and scoffed "will be corrected with due time" .

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2 hours ago, Monty Cobra said:

Sign Language

[Common Practises]

A tradition started in honor of Talo Greye and Avarine Greye, of the very first generation of Greye children. Both endured a brief period of muteness, during which their family adjusted by learning sign language to communicate. Ever since, it has been widely taught and learned amongst the Greyes, even after Talo and Avarine found their voices—most Greyes learn it as a second language, using it to communicate during diplomatic events, rites of passage, and even upon the field of battle.

“I TAUGHT THEM THAT!” A voidstalker shrieked in anger.  “I GAVE THEM MY BOOKS! My culture is NOT your costume!”

2 hours ago, Monty Cobra said:

CONTENTION ROSE IN LOTHARIA due to lackluster military funding, continuous assault by darkspawn forces, and a lack of communication or action from leadership. Following this, Aurus Greye, Alexandria Vuiller, and several noble Houses of Lotharia spearheaded a coup that upseated the current ruler, Iohannis Basileus. The terms of the coup necessitated only the removal of Iohannis himself from power, allowing for his heir to take his place when she was of age. Iohannis instead migrated to the Empire, leaving Lotharia temporarily without leadership. Thus, it was rebranded the Duchy of Perduran to symbolize the persistence and endurance of its people, and Aedric Greye was elected as its new Duke. Aedric subsequently created the first cadet branch of House Greye, that being the Duchal House of Grisblood, and the Greyes were given the Duchy of Res Avara.

….Simultaneously, the mentioned heir turned to her most trusted confidant. “They need to get my family’s names out of their ******* mouths and wipe themselves off the face of Azuras. Traitorous bastards.

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5 minutes ago, Cheese said:

trusted confidant. 

The confidant, the Sandwyrm of Ba'as, gently pat-patted the heiress' back, smiling. "Don't stress out over it, dear. They had to flee their home same as we, they witnessed their own plans crumble in their hands, and in the end, the traitorous bastards were stabbed in the back by the one they welcomed. Our revenge has come - it is a bitter shame, only, that I do not get to deliver justice upon them myself."

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"Traitors. Traitors to Lotharia. Power hungry, the lot of them. There was nothing right about what they did and they act like it was no big deal. And Adrian... the trouble he caused. My family is much better off without any Greyes involved," a woman spat, clutching the missive. "None of it was for the wellbeing of Lotharia. Hopefully soon, they will crumble."

Edited by sona
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The missive reached a Burgravine’s desk- It was immediately crumpled, and tossed to her loyal hound pup for a chew toy.

 

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19 minutes ago, Cheese said:

“I TAUGHT THEM THAT!” A voidstalker shrieked in anger.  “I GAVE THEM MY BOOKS! My culture is NOT your costume!”

 

A long-dead Avarson, who himself had facilitated the adoption of Talo Greye and who had started the tradition by personally teaching Avarine Greye sign language at the tender age of six or so, rolled violently in his grave.

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36 minutes ago, Cheese said:

“I TAUGHT THEM THAT!” A voidstalker shrieked in anger.  “I GAVE THEM MY BOOKS! My culture is NOT your costume!”

 

14 minutes ago, Monty Cobra said:

A long-dead Avarson, who himself had facilitated the adoption of Talo Greye and who had started the tradition by personally teaching Avarine Greye sign language at the tender age of six or so, rolled violently in his grave.

Likewise did Avarine roll in her grave at such a blatant lie, the tradition clearly having been started by her dead godfather.

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