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Azagost Hold

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troopermatthew

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VILLAGE CHARTER

MC Name: troopermatthew

RP Name: Telchar_Azaghal

Village Name: Azagost Hold

Why is your character starting this village/settlement? What is its purpose?

After weeks of hard sailing and hard living the family of Azaghal finally docked at their new home. At first survival was priority but as with any Dwarf the urge to show off wealth and power was too much. Setting off down the road in search of inspiration it was the youngest of the family Telchar who spied a mountain that captured all of the Dwarves hearts. With a river providing a natural border the Dwarves saw a Hold in the making. The river will provide natural trading routes. A port town is almost destined for this spot. Not only will this make a fantastic trade point but in worst case scenarios it is easily defended and a perfect fort.

What type of political system or leadership is within the village?

Oligarchy

The Hold is run by the Dwarven family of Azaghal. Telchar is given the headship though. The family themselves hold no official rank. The laws will be set by the Family as long as they fall within the Temples laws. The town itself will be policed by hired hands. The town and the family are one politically.

What sort of behavior will residents exhibit? (Race relations, nation relations, etc.)

The family itself will be rather secluded in their mansion at the top while the citizens will be typical of a port town but with a heavier percentage of Dwarves than normal. The Dwarves will be friendlier than normal due to their constant interactions with outsiders and how dependant they are on the trade they bring.

Where would you prefer the town’s region be? Including a screenshot of the land would be nice (of game or map).

x= -1272 z= -80 The mountain here will be the town.

56mrx.png

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The black box shows our location. http://dl.dropbox.com/u/29388761/hello.png

Any other details (architecture, races, culture, etc):

It will be a mix of different buildings nearer the river banks with many jetties and docks but as it moves towards the centre it will be mostly dwarven and deeper underground. The dwarven homes themselves will be built into the mountain side with various look out posts and towers. The families mansion will be at the very top. The centerpiece of the mountain will be a huge carved dwarven face that water spews from the mouth. When the water is switched off it allows access to the family mansion.

Players who have agreed to sign this charter (5 name minimum):

Telchar Azaghal (troopermatthew)

Brynjolf Azaghal (markkearney)

Lars Azaghal (Irusxxassassin)

Myrddin Azaghal (welshnutter)

Avakare Kal'dore (Uberr)

Feanor Fornstar (Daven7)

Enterah (Enterah)

Ugg Marthol (Spiffingwaffle)

Amil Godaxe (Tythus)

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