Praetor 1550 Share Posted August 8, 2012 Updated Application [ with 15% more VA] Minecraft Account Name: -SpamShok Character Name: -Kal’Nir ((Public Name)) -Tel’Nar ((Private Name)) Race: -Mori’Quessir Gender: -Male Age: -190 ((995 human years)) Appearence: -Tel’Nar is a rather tall Mori, standing at about 5.9 ft, his body is covered in wiry muscle. Contrary to many, he is not a masse of huge muscles, but a thinner male, with slim, but hard muscles. He has a shock of white hair which goes down to mid-waist. Rather unkempt, it is rarely brushed, and has a natural spikeyness to it. His eyes are strangely dark for a Mori, a rather deep dark green, almost black. Tel’Nar has a thin scar running along his jaw, and another straight down his back, as well as multiple whiplash marks on his chest. His clothes are generally dark, and cover most of his body, and his face, even when he is not in the sun. His clothing is generally made of black leather, with certain pieces of grey. Tel’Nar will taint the tips of his hair red after having eliminated prey, as well as his fingers, which he continually keeps red, at any time. Personality: Tel’Nar is rather quiete, voicing his opinion rarely, and letting others debate between themselves. He does not enjoy the spotlight, and does not want to attract attention to himself, staying in the sidelines most of the time. He is a rather hard Mori, he does not know the concept of love, or caring, does not give any, and does not expect any in return. He despises physical weaknesses, and looks down on those who possess a mutilation or are simply weak of body. He is absolutely convinced in the supremacy of the Mori’Quessir and viciously despises all other races, holding nothing but contempt for them. He is quite calm, and rarely gets angry, one he does, he never shouts, but simply acts. For when he is angered he has a reason to be, and a good one. Tel’Nar has long since accepted his position in the mori, as a male, and does not seek equality, finding little intrest in causing strife, for he is satisfied as it is. But he is somewhat of a player, taking pleasure in the conquering of each female, considering it as his small victory against the dominant sex in the Mori’Quessir. His loyalty lies completely and without hesitation in the leaders of the city, the Yathrin. To compare, one might say he is like the clone troopers and order 66. He is loyal to those who command him ((If any)) But once the Yathrin give him orders, they override all others. Tel’Nar is a Mori of efficiency, he does not like useless embilishments, and things of the sort. When he kills, he kill in cleanly and efficiently, never torturing unless he must. He holds a muted distain for those who pride themselves at being good at such things. He is also a very conspicuous man, doing his best to never leave any traces of his passing behind him when her must kill. He does not really think much of slavery, and considers it a loss of time, but if his income is short, and he needs some extra money, he will without hesitation slave surfacers, for he does no consider them to be truly”human” ((Or should I say Mori)) And simply finds it to be another way to make money. ,Biography: ((The group of assassins is Dusk approved)) Kal’nir was born many hundred human years ago, in the slums of Menorcress, unbeknown to any. His mother he never knew, for she had abandonned him in the sidestreets to die at birth, wether of shame, of uncaring, he never knew. As he lay in the sidestreet, silent, not a tear leaking from his baby eyes, a tall shadow came across him, and he looked up blindly, barely thinking, and much less seeing properly. All he could remember of those times where rough hands picking him up, and the muttering of a hushed voice. And so it is, that Bal’Nar picked him up from the streets, Bal’Nar, unknown to many, the Political assassin of the Yathrin and leaders of Menocress. He had long been thinking of taking an apprentice, to teach to him all he knew, and to bring a new Assassin to the Yathrin. He had never found a young Mori he believed was capable, and had slowly started to loose hope. But when he saw the small baby, a male, and abandonned, he found new hope. For who was better to teach than one without any polluted thoughts already implemented in his mind? Bal’Nar raised Kal’Nir personally, teaching him the art of deception, cheating, thievery, and fighting as soon as possible, and relentlessly, throughout his life branding into his brain one thing: “He is here to serve the Yathrin, and nobody else”. Kal’Nir slowly grew, becoming a lithe, young Mori, with a quick mind. He slowly began to learn more about Nemiisae, the Yathrin, his loyalty to them and the power of his own body. At the age of 150 human years, Bal’Nar had taught him the basics of Spying, assassination, stealing, lying, deception, poisons, and the use of multiple weapons. Even if Kal’Nir did not excel in the least. One thing Bal'Nir has insisted upon was the use of discretion to gather information, the way to get into a chest, a door, or a wardrobe even, without damaging it, and leaving little traces behind. Bal'Nir taught him the ways of lockpicking, and such arts, for he considered them to be of the highest importance in their line of work. While he was very far from perfecting his skills his mind was already certain of his loyalties, when he turned 250 human years old, he met his first problem. For his lithe but muscled body, calm demeanor and confidence had around the desires of a Noble Female, and she wished to take him as hers. As always, he recounted this incident to Bal’Nar when he returned to their shared abode, having excused himself with an apology, and a promise to return better dressed. As Bal’Nar heard the news, he sighed, and leant over the table, murmurring in a low voice, his eyes glinting hardly “Kal’Nir, I have trained you, every day since you could move, and you now know almost as much as me. But I am old now, and I doubt I shall live much longer, and you must take this into your own hands soon. Satisfy her, and kill her. She is a thorn in the Yathrin’s feet, and will not be missed. Do it, and earn my respect” Kal’Nir sat back in surprise, looking at him suspiciously, before taking a deep breath and nodding slowly, getting up and walking out once more, taking his dagger and a small pouch with him. Later that night, he slipped out of the females high window, clutching thick vines, and sliding down to the ground, slipping away into the darkness away from the house of Nobles, a flicker of light casts a silver sheen of light on the bed, the shape of female lying upon it, in a large pool of blood. Throughout the many years that came, he slowly progressed in the ways of a political assassin for the Yathrin, becoming especially skilled in the use of two short Shamshirs, used together, and many other things. Until one day, when Bal’Nar did not come back. He had always impressed upon Kal’Nir the fact that this job was dangerous, but that it was their duty and their fate. But it was still a hard shock upon him, when Bal’Nar never returned from one of his missions, he never received a message from the Yathrin, of course, but he knew what had happened. It was now up to him to continue the job he had been taught to do. His first mission was a simple one. To kill a human who was antagonizing villagers against them in the south. He accomplished it with little effort, leaving the man in a bloody mess, on par with the desires of the Yathrin. The villagers quickly left their violent ideas behind them. And many more came, for hundreds of human years he served the Yathrin in their orders, never failing them, and rarely failing. He now continues his missions, and never falters, for to him, if he dies, it is the fate Nemiisae gave him, and the decision of the Yathrin, and the Yathrin were never wrong. He never heard of Bal’Nar again... Your characters ambitions: -Tel’Nar is, contrary to many mori, not very ambitious, and holds little dreams of grandeur. He will, and wants to continue to serve the city in his “special” job, and gain enough riches to be able to have a comfortable life, and stay away from attention when he is not on a job. He would also like to pass down his arts one day to keep his discreet group alive. Apart from that, he has little ambition. Why does your character do what he/she does? -From an early age Kal’Nir has been trained and tutored to believe that he is the tool of the Yathrin, the one who will execute their wishes, and do the dangerous missions for them. He is loyal to them, and will obey them without hesitation, and without looking back at his victims. If the Yathrin say it must happen, then it will happen. His second push, if the fact that he wishes to become as good as his master, for as rare as it is in the Mori, he truly admired him, and aspired to become like him. A third, smaller push is the fact that he does need an income, and will use his talents for this, as long as they do not counter the wish of the Yathrin. What moral boundaries does your character adhere to, if any? -He will always obey the Yathrin, and will never dissobey them, unless it is an order such as “Jump off a cliff”. He does not doubt them, and won’t hesitate to do what ever he must do under their oders. If not ordered, he does not favor killing, and will not do it unless he must. He also does not favor torture much, considering it to be a lowly, and primitive thing. If he must extract information from people, he will be creative about it, rather than simply torture them brutally. He also has a certain weakness for females, and will tend to try to flirt with them, which might be risky, or cost him a mission sometimes. Another thing is that while he is quite calm, if anybody who remembered his master would come to insult him, his anger would be, quite great. He will almost never steal out of his line of work, finding no need or desire to steal from other Mori. He is also unwilling to steal from the surfacers for he does not like the idea of having to depend on them. If he must he will, but not unless he is forced byt he circumstances. He has no problem with retreiving information on the other hand. What are some notable strengths and weaknesses of your character? -Strenghts- Kal’Nir is a fast and well trained fighter, he is able to execute quick moves efficiently, as well as move quietly, and is well versed in things such as spying, poisons, climbing and lockpicking among other things. He is also gifted with a quick wit, which will help him in some situations. -Weaknesses- He has a certain weakness for females, and while he will kill them if need be, it can be hard on him, and leave him disturbed, especially if he like the said woman. While he is fast, he is not a mountain of muscle, and a direct and heavy hit to his defences may break them, and send him flying. He is able to write in common well enough, but his spoken common is very bad, making him hard to understand to other people. He is not very trusting, and works on his own. It may act as a strenght, or as a weakness depending on the situation, but it will not always help him, for when he seeks help, he might be unable to get it. Leaving him alone in the face of danger. What role will your character play in Asulon? : -He will play the role of the Yathrin’s pawn, a political spy, assassin and information gatherer, who is tottaly loyal to them, and carries out their every wish, and any of their demands. He is a talented assassin, but will not be a free lance, working only for his “queens” as he would call them. Is your character loyal or a backstabber? -Kal’Nir has little to no real friends, having nobody to betray. Those he must betray on his line of work, he will, without remorse. For his true friends, as hard as it is for him to have any, he will stay loyal to them, which could cause problems if the Yathrin issue a death warrant on them. But once again, if it is out of the line of his job, he finds this rather poor, especially to betray other Mori. He holds little caring for the other races. Are you familiar with all server/villain application rules? -Very, I have played many villains. Evils to be considered for? 1, 2a-b, 4. Why do you as a player wish to and think you deserve to play as a villain? -I have played many villains in my time, about 4 or 5 and I think I have done a good job about it. I have very rarely had complaints about my actions in RP, and think that those I have played with enjoyed it for the most part. I think I can bring more RP with this character, and bring more fun to the server. ===Roleplay Related Questions=== As your character wanders the back-streets of Menorcress, you sight a cloaked figure lurking in one of the shadowed nook behind the Brothel: a rustle of cloth is heard, and the figure ushers you in with a skeletal finger. The hooded figure imparts information involving a conspiracy to over-throw the House of Miiystra, and offers you a hefty sum of coin to partake in the planned attack. How does your character react? -As Kal’Nir strolls down the street casually, looking around slowly, his pace relaxed, he sees a strange and bent man motioning at him. In a quiete rustle of cloth and leather, he slips towards him, cocking his head curiously and saying in a smooth, and calm voice, devoid of most emotion “Yes?” The man whispers in a rasping voice to him, licking his lips nervously as he does so “Join me and my companions….For great money, and help us overun the Miistrya house.” Kal’Nir smiles pleasently, the only noticeable difference visible in his eyes, as they harden, two cold emeralds in a dark face. “Why not?” He says pleasently, following the man into the darkening shadows of the alley, his sharp eyes seeing clearly, a hand sliding to his dagger hilt cautiously. Suddenly, the man breaks into a run as two heavy set male rothe lumber ouf of a doorway, blocking the way, each carrying a hammer in one hand. Kal’Nir slowly backs off, assessing his adverseries, as he slowly draws to short Shamshirs from his sides, pushing his cloak over his shoulder and crouching slowly, his eyes unwavering. “Old man, you will be punished.” He says cooly, his eyes glinting hardly. “Get him!” Screeches the old man as the two old The two heavy men lumber forward, swinging their hammers in clumsy, untrained movements. Kal’Nir snickers for a moment, before leaping to the side, putting one of the men between him and the other, the movement taking him by surprise, he is able to slash the arm of the man. With a bellow of pain he releases his hammer, and in one smooth swish of cloth, Kal’Nir is able to slips a shamshir up to his throat, spraying a blossom of blood in a wide circle as he shoves the body towards the second male, who, unable to move in time stumbles around with the body of his partner. Kal’Nir leaps on, grabbing the old man, and whispering into his face, his breath short “Goodbye old man, you are unworthy of the protection of Nemiisae…” And with that, he slashes his shamshir in his stomach, spilling the innards out onto the path, wiping his bloodied blades clean on the agonizing mans clothes, and slipping away before the second slave is able to recover. Your character finds him/herself watching the Alure d'aphyon: the several fighters within the void maze wield only sticks as they prove their prowess as warriors by battling to the death. One of fighters happens to be a close companion of yours, and you witness him being strategically cornered by three of the other fighters and beaten to death. While the crowd cheers in celebration of the violence, and the death of your friend. How does your character react? -Kal’Nar sits unmoving, as he watches the bones breaking, and the blood spurting as his friend is beaten to a pulp. He sighs, and grits his teeth, looking down at his feet, and controlling his frustration. He had little friends, but those he had he kept close to his heart. The least he could do is give him the proper death rites once the fight was over. With another sigh, he gets up, shoving a rothe down the steps on his way down, venting his anger on her. She lets out a sharp squeal of fear and pain, the jeers of the Mori viewing the incedent following her tumble. As he reaches the bottom of the steps, he purposfully walks over her, his foot stomping on her face, before taking a long deep breath, and controlling his anger, slipping out of the arena, to go cool down before re-entering the arena, his anger slowly subsiding. If he had died, it meant their was a reason, and that Nemiisae had willed it, he should not feel any regret. And yet...It tugged at his conscience. With a shrug, he pushed it out of his mind, his mood dark, his hands fingering the hilts of his Shamshirs, as he quietly fades into the shadows... As you turn the corner into a dimly lit alley, a pair of young female rothe (slave/cattle) instantly run up to you. They are begging for a donation of either coin or bread.How does your character react? -Kal’Nir walks around the corner of a street, frowning as he spots the female dark elf, instantly recognizing her as the favorite slave of one of his targets. As she approaches, her eyes desperate, he grabs her wrist roughly, ignoring her cry, and weak resistance, batting her on the cheek, and saying cooly “Quiet.” With that, he pulls her along down the path, the girl whimpering in undecided fear, casting fearful glances at the tell shadow that pulls her along. Kal’Nir looks around, ignoring any of the glances from passing Mori, and finnaly stopping at the house of his target, grabbing the slaves hair, and saying shortly, his voice a low, heartless murmurr “You will let me in.” She shakes her head, her eyes widening even more as the realises what would happen to her, trying to back off, her dirty hair falling over her face as she lowers her head, murmuring in a terrified voice “I-I can’t...M-master w-” Her refusal ends in a gurgle as Kal’Nir grabs her throat, and starts to squeeze slowly, just enough to cut of her air supply. “Do it.” he says blandly, his eyes emotionaless. She hastily nods, as she takes out a small ring of keys, and opens the door, murmurring, as she bows low “M-master...threw m-me out...as punishment….I-I can not s-stay.” He shrugs, before slipping up to her, and grabbing her shoulders, twisting her around and almost delicately putting his hands on her jaw and head, snapping her neck in one smooth movement. He quietly enters the dark halls of the house, drawing his shamshir slowly, his will set on his mission. A male and female rivvil [human] and a rivvil child seem lost amidst the alley-ways of byr'shuk [outsider-market]. The woman walks with a long staff, and the man appears to have a scabbard at his side.How does your character react? Kal’nir watches them slowly, standing on a balcony dominating them, and offering an ideal viewpoint to survey the area. After all, the Yathrin was here, even if she did not know, he had to protect her. He glances at the Yathrin quickly, before looking back at the small group, frowning a bit. He did not like their proximity to her. With a smooth turn, her goes down the staircase rapidly, and exits out of the door, right behind the small group. Walking quietly in his supple leather boots till he is standing directly behind them. He taps the mans shoulder, frowning slightly, and tensing as he spins around in surprise, followed in suite by the woman on the child. In a gentle rustle of leather, Kal’Nir brings his hand on the hilt of his Shamshir, watching them warily, but the man quickly relaxes, seeing only one non-hostile man, and asking cautiously “Yes?”. He points to the docks, looking over their shoulders at the unaware Yathrin, saying in broken common, his voice giving no place to argument «Liiv....niuw.…». He shifts, showing both hilts of his shamshirs as he does so, and looking at the man pointedly. The man slowly nods, frowning a bit, and looking very displeased, before turning around and stomping off, unwilling to measure himself to one of the inhabitants of the caverns, tugging the child along, ignoring it’s protests. Kal’Nir smirks to himself, nodding in satisfaction and walking off, passing behind the yathrin, his eyes darting about in an attempt to assess any possible threat to her life. Two guards try to break up a fight between your acquaintance and two members of another qu'ellar [house]. Your 'friend' slays one of the guards as he approaches, causing the others to draw their arms. How does your character react? -Kal’Nir watches from the sidelines as one of his contacts begins to argue with two house members, something about a male who belonged to them, not to her. As he watches, they suddenly draw daggers and break into a fight. Kal’Nir frowns, looking at them, a slight tinge of worry appearing in his eyes, before stiffening as two guards approach, and his female aquaintance attacks him, slashing his throat in a spray of blood. His frown deepens as he watches them, shaking his head and murmurring to himself, as he takes a step forward, behind the woman «You do not break the rules set by the Yathrin...» With that, he advances behind her, and grabs her arms, struggling with her for a moment, before overpowering her and holding her arms behind her back, ignoring her rain of insults upon him. After a moment, the Kyorl comes up, clanking in his armor, a dark anger in his eyes, her grabs her, nodding very shortly to Kal’Nir, before pulling her by the hair down the road to the prison cells, saying with forced politness to the other two «She will be dealt with.» Kal’Nir turns around, and walks off, hoping secretly that her punishment be lessened, and that he may be able to see her again, for after all, she was rather good looking, and he had had high hopes of getting her in his bed that night. He grumbles something to himself, as he slips off towards the Basilisk, trying to forget the incident. 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Danny 2232 Share Posted December 28, 2012 Moved to the Great Library. It shall be sorted into appropriate category shortly. Link to post Share on other sites More sharing options...
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