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[Denied]Kelly Quinn's 3Rd Attempt...

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KellyQuinn

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Out-Of-Character Details

Minecraft Account Name: KellyQuinn

How old are you?: Sixteen

Time-Zone/Country of Residence: -6 / USA

Do you have a good grip on English grammar and the English language?: Yes.

Have you had any previous experience in roleplaying?: Yes.

Have you read and understood and agree to the rules?: Yes, yes, and yes.

How did you hear about the Lord of the Craft?: Minecraft Forum.

Link any previous applications you have made to the Lord of the Craft: http://www.lordofthecraft.net/forum/index.php?/topic/78145-application-kelly-quinn/

http://www.lordofthecraft.net/forum/index.php?/topic/78182-d-kelly-quinns-2nd-attempt/

Have you posted this application on Minecraft Forum? If not, post it here: http://www.minecraftforum.net/topic/832121-the-lord-of-the-craft-enter-the-world-of-asulon-o-f-f-i-c-i-a-l-l-y-t-h-e-n-o-1-r-p-s-e-r-v-e-r-100-unique-gameplay/! :

Definitions

In your own words, define what the act of roleplaying is: Acting the role of some one else, usually in a theatre or RPG, but also can be defined in psycology as filling a social role, not acting like your self around your friends, co workers, etc.

In your own words, define what the act of meta-gaming is: Say I heard something out-of-character that my character norally wouldn't know in-character. I can't use that information to affect my desicions in-game, other wise that is meta-gaming, and that is bad.

In your own words, define what the act of power-emoting is: Power emoting is when you force something to happen. Say someone i didn't like was near me, and we got in an argument. It would be power emoting if I said *Kills (Player)*. But if i say attempts to kill, or swings sword at, or readies bow to shoot (player), then it is not, because they have time to react. Power emoting is also when some one swings at you and hits you, but you say *dodges attack* or similar.

In-Character Details

Character Name: Kelly Quinn (Kell, Kellz, etc.)

Character Race: Mali'ame

Character biography - Make this at least 2 paragraphs long, which must explain your character’s history, appearance, personality, age and any other details you deem necessary:

Kelly was born 162 years ago in Normandor. Her mother died in childbirth, and never got to meet the newborn Kelly. Her father was somewhat of an important figure in the government, always busy, but still had plenty of time for his daughter. loved her very much, being as though she was his last child. He gave her all of his attention, gifts and love. 144 years later, roughly that of a 16 year old human, her father died of cancer. Grief took over her whole life. She couldn't get out of bed for nearly 18 years, all she did was eat, sleep, and go to the restroom. Then one day when she was particularly restless, she got to thinking. I'm such a lazy bum... i should get up and read the news. See whats happening lately. She walked into town to the notice board. She sees plenty of notices, but is very uninterested in the lot. She looks around town, and likes what she sees. She missed the fresh air and all the people bustling about. She likes to watch people work and work herself, although she hasn't worked in 18 years. She's always been somewhat of a follower, always following her father around to help with fixing the house, doing chores, collecting, and mining. She thinks of herself as a follower and frowns. She doesn't want to be a follower... Her father wasn't. Why should she be? She'll be a leader like he was in the government. No... she'll be better! She has to fit in her father's shoes now, she can't afford to waste any more time wallowing in her own tears. Instead she'll wallow in sweat and hard work. She WILL be a leader. ( I tried to find lore but couldn't find much. I'll have to ask around in-game.)

Kelly has blonde hair and green eyes. She is wearing thick green cloth in the form of a skirt and a top. She has a quiver, boots, and a headband. She tries to make everyone happy, is tough in the sense that she doesn't want anyone to see weakness in her, and is very fun and loving when she gets comfortable around you. She hates conflict but can usually deal with it calmly, unless it is personal to her. She still gets depressed sometimes, but can get through it by thinking of all her father has done for her and everyone else.

What are your characters ambitions?: To become someone of importance.

Please provide an in-game screenshot of your skin here:

Is there anything else you would like to say about your character: Nope.

Open-Response-Questions

Each question here must be answered with a minimum of one full paragraph, and detail the scene you are given in the way it would happen in roleplay. These questions should be answered in first person. Be detailed, not short.

Upon entering the Mighty Human City of Arethor, you come across a shop-keeper calling out to sell his wares to passers-by. The shopkeeper is not a Human, he is a poor dwarf looking to make a living in a new city. What is your response?

I would feel sorry for him, and possibly offer to buy something. Maybe chat with him a while about his struggles. I would be very nice to him, to raise his confidence and offer him a piece of bread i bought to energize him for yelling out his wares and such. I would stand there and eat for a little while, and after i'm sure he's doing better, i'd be on my way.

You’re wandering the Oren Road late at night, when a large Orc begins to threaten a nearby dwarf. There is no help nearby, and the situation looks like it will escalate into violence soon, what does your character do?

I would pull out any weapon i had and fight him so the dwarf could get away, then, being quick on my feet, I would flee too, knowing I can't beat an Orc in a melee fight. If I had a bow and arrows though, I would most definitely kill him if i even thought he was going to lay a hand on a defenseless dwarf.

Whilst walking down the road to Malinor, you stumble upon an old man. His walking stick , looks weak and frail, and just as you are about to ask something, the stick breaks, and the man falls to the ground. As he falls down, a bag of Minas falls to the ground, and splits open. As you watch the multiple coins spill out, you peer down at the defenceless man. What does your character do?:

I would rush over to him and help him up, dust him off, and collect his coins for him. I would insist he take them back if he offered them to me, but if he honestly sounded like it would make him happy for me to take them, i would. Then I would tell him to wait here, and go searching for a fallen branch to use as a walking stick.

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- All your ORQ's are too short and lack dialog. They should be written in first person too

You may reapply in 24 hours after this post

If you have any questions feel free to PM me

~BoomBox~

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