TEEbrown 348 Share Posted July 7, 2013 [This thread is purely for records and will not be checked regularly. Please refer any questions to this thread. http://www.lordofthecraft.net/forum/index.php?/topic/91072-the-blackaxe-clan/ ] Original depiction of Balthar Blackaxe. -=History=- Most dwarves know of the Grandaxe Clan and how it split, but what they do not know if of those dwarves that were left behind, those that did not return. http://www.lordofthecraft.net/wiki/index.php?title=History_of_the_Grandaxes Back in Kal'Domhain, the wind could be heard whistling on the mountain peaks as the last of the returning Blackaxe Clan departs from its fortress walls. Only a handful of its kin remained, namely Decks and Gulik. You see, the two brothers did not trust the dwarves of Kal'Urguan. The betrayal that they endured from those dwarves when they were exiled would not be so easily undone. It forever ingrained in their minds, unlike their younger kin. This is the reason they would not return, or ever return. They did their best in such harsh conditions, fighting the cold every night, scrounging the mountainside for traces of food. Many of the weaker kin died out quickly. The clan knew with such small numbers, they could not survive there. It was the choice of Gulik that they would go, although Decks would not have it. He remained and wasn't heard of again until he appeared in Kal'Azgoth many years later. Gulik took the clan to northern Oren towns and cities in search of work. They did eventually find work, although, the jobs did not stay in one place. The torn clan was forced to move from town to town in order to keep enough minas in there pocket to survive in their new environment. Eventually, they found this way of living to be the only way of living for their kin. So the clan adapted to a new lifestyle, they became the wandering clan. For years they would labor in towns and cities; chopping wood, working a forge. Even when they came to the new lands of Asulon, they continued their wandering lifestyle. While many were born in Kal'Domhain, their numbers begun to grow larger as they arrived at the new lands, giving birth to a new generation of their clan. Many of these these dwarves are the dwarves you would see today in Anthos. About halfway through their time in Asulon, the Blackaxe Clan had an unusual cruel twist of fate when they chose to take a job in the city of Arethor. It was not the job that was cruel, but merely the time and place. Dwinn, the youngest son of Flynn and recently striking out on his own, had stolen from a large and feared mercenary group in the city the night prior, and now they were out for blood. Not knowing what to do, he turned to his kins-dwarves which helped him without a second's notice. The scene in the streets was a bloody and graphic picture. The band of mercenaries descended on the clan of working dwarves like hounds on a rabbit. The clan scattered. From then on out, the clan would be no more. The surviving dwarves went their separate ways, not knowing if some of their kin were still alive in the scrap. Now, three brothers, sons of Flynn reunite under the name Blackaxe. They made a home for themselves somewhere off in the wilderness, as mountain dwarves usually do. Now they seek riches of other lands and their lost kin. -=Kins-Dwarves=- -The Line of Flynn- Baldur Blackaxe [Zezimus] Maul Blackaxe [zortjr] Dwinn Blackaxe [TEEbrown] -=Who We Are=- Dwarves of the Blackaxe Clan are known for their fierce devotion to honour and the ways of Dungrimm. Unlike many of their kin, they take no issue with being apart from the dwarven nation and are regarded by many as exiles, due to their questionable and devious nature. Their only true loyalty is to their own kin and the gold and wealth they gain from the contracts they serve. Due to their strict upholding of oaths, a Blackaxe will rarely break an agreement, and if so, would likely be shunned from his clan. Like the mountain dwarves of old, a Blackaxe will never forget a grudge and will pursue it to the end of time, until the blood debt has been repaid. These dwarves are visually identifiable by their fiery red braided beards and their deep brown eyes. On average, they have larger and more imposing figures than most dwarves. Though belonging to the noble origins of the Grandaxe bloodline, Blackaxes live apart from their kin and therefore their culture reflects these differences. Brawling and hunting is common amongst holds of the Blackaxe Clan, where high atop the mountains, these dwarves regularly live under harsh conditions in order to survive. -=How We Operate=- Like the Blackaxe Clan back in Aegis, we are a raiding faction. That means our main purpose is to create role play through means of combat type situations, being the Blackaxe Clan on one side and the faction being raided on the other. That being said, each member is required to have a VA with at least 2a Murder. On the times when we are not raiding, there is time to have regular, rough dwarven RP. We are independent from the dwarven nation and therefore can be considered a neutral faction. We are an invite only group. Although, if you do have an interest, you may PM either me or Zezimus about consideration in joining as a Blackaxe. Realize though that if you join, you MUST create a new dwarven character and you MUST write up a VA. You will only be allowed to role play as the character, upon completing both. Link to post Share on other sites More sharing options...
lιoɴ 248 Share Posted November 17, 2013 Moved to the Great Library. It shall be sorted into appropriate category shortly. Link to post Share on other sites More sharing options...
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