-
Posts
16 -
Joined
-
Last visited
-
I can confidently say that I have not roleplayed as Ankh-Ha in a long time, I have no clue what he would say to this anymore. But I know what I would say, and will say. The Rah'mun experience was some of the most fun I have ever had playing minecraft. It didn't feel forced, it didn't feel crowded, it felt like a small family just trying to have fun. Now it wasn't all great, some ooc hatred happened plenty of times, but we all supported eachother and stuck with eachother through thick and thin and thats part of what made this experience such a blast. I was never the type to stick around for long periods of time, the others can vouch for that statement lol but anytime I was on we all had such great fun. Thank you for letting me be a part of this and for letting this be my first interaction with a true roleplay experience. The memories I gained from all of you will stick with me forever, long live Rah'tuma, long live Hesthor, and long live the memories we all made together.
-
I've read a lot of valid counterpoints in these comments and I love seeing all these viewpoints, it helps me understand things better, so i'm gonna add mine. I've seen some people say to detach yourself from your character, and I can understand how some people find that better, but to me, when I play this character I am them, I don't want to be some kid sitting behind their screen typing on a keyboard, I want to be an adunian, having fun, talking with people, crying when things are sad and tough, because if I am not my character I cannot find the fun in playing on this server, and while I love this server it becomes very hard to see my character happy when (now) two of his home nations have crumbled, I love this server but it really just feels like im being driven out of home after home, I want to be able to settle down in a nation for at least an actual real life year before it crumbles, not two weeks in a new place only for it to get invaded and taken over while I go on a slight break.
- 176 replies
-
7
-
THE GREAT JAIL BREAK
Trekker Falchion replied to La Frutos del Trabajo's topic in The Kingdom of Hyspia
Ankh-Ha sits on the mountain in front of Hyspia, dissapointed at the fact that all he could do was chase after the faint trail the bamboo men left behind, running all the way to Petra to search for them, to no avail "Gods I hate them..." -
A notice is sent all across Aevos over the span of a couple of months, a cloaked figure is noticed around different cities, seemingly the one that posted the notices. Upon closer inspection of the notice it would read: "Dear citizens of Aevos, I wish to purify these lands in the name of the Gods, and in order to do that I wish to first start with collecting information. I have seen notices of men that morph into beasts attacking innocent people and I wish to learn more about this, these dark creatures are new to me and I will stop at nothing to discover everything about them and free you all from their filthy claws." An image of a lycanthrope is glued onto the notice The next section is full of warnings for those who do not fight "Those of you who cannot defend yourself properly, this is a dangerous beast, not your friend, it most likely has a heightened sense of smell so do NOT try to engage stealthily. This creature resembles a wolf which means it is most likely stronger than an average human. ALWAYS travel together if you are going out, always be careful, and report to the nearest guard if possible." The final section of the notice mentions how to report any information found "All I ask is that if anyone has any information at all about these creatures is that you attach your own note on this notice, I am continuously making rounds to these notices, it may take me a while but I will learn everything about these heinous beasts." An Image of a Goddess with a cow head is glued onto the bottom of the notice Glory to Hesthor! Glory to Rah'tuma! Massive letters are at the bottom: "DO YOUR PART!" OOC: I wanted to make a post and this is my first one so I apologize if it is not good, I felt like it would be fun to collect information like this, involving everyone, if your character knows anything feel free to leave a comment down below to act like it was written on the notice, if I did anything wrong in this post let me know if it needs to be taken down or something, and most importantly have fun rping!
-
The Coming of Purity [Player event series]
Trekker Falchion replied to Boknice275's topic in Rah’tuma
Ankh-Ha would smile at the desert, picturing it spreading on for miles -
Trekker Falchion started following The Coming of Purity [Player event series]
-
Ankh-Ha would nod his head at the missive and smile
- 3 replies
-
1
-
- spiritualism
- recruiment
-
(and 2 more)
Tagged with:
-
Ankh-Ha would polish his sword as he looked out towards the swamp "Hesthor, I shall purify these lands and earn my way back into your grace, so please, protect me on this path." He would head towards the temple of Hesthor to offer one last prayer before the purification begins.
-
Trekker would immediately get to work watching vii dee oos in order to figure out how to make a Hesthor costume for the party, he sighs knowing this is too much effort and yet does it anyways
- 1 reply
-
3
-
Trekker would sigh as he looked at the missive, he muttered the words "Oh great, another important event that I will most likely miss having any part in..." an audible sigh was let out as he picked up his sword and stood guard outside the gate of Rah'tuma
-
Trekker would smile upon seeing the notice, happy to know more people should be moving in soon
-
Trekker, finding this notice, would laugh as he was not mentioned on the writ of banishment,he would also chuckle as he thought one of the crimes were added solely because of him.
-
Ankh and a few others went to the spirit realm of Hesthor and were graced with their presence when Hesthor called out to Ankh. Hesthor: "Child of mine, you have had some mental issues as of late, I shall help you get over those impurities." Ankh: "It is well, my Goddess, the problems are going away just being in your presence, by the way, may I ask what is in the cup you are drinking." Hesthor looks at him slightly perplexed that he would ask such a thing but does not take it as insult as it came from pure thoughts "It is a libation." Ankh thinks about asking to drink it before Hesthor says "Shhhhh... It is time to go." As she sent them back to the mortal plane, blessing him, mainly for the reason that he is a current Priest of Hesthor and has spread her name throughout and has worshipped her thouroughly [Pact to Hesthor, lesser spirit of Scorthuz 1/3]
- 1 reply
-
1
-
Ankh decides that he must return from his long journey and maybe kill the man who dared to try and hurt his family.
-
Trekker Falchion joined the community
-
You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” ((How do you respond?)) "Ave Brolfyor, I am afraid I cannot tell you much about me for I have forgotten most of it, including how I came to be here..." The wind bellows around the tent waiting for what the man will say next, "All I remember is my name and the old Thuadian tongue; sometimes I get dreams of the past, but none of them are good..." The old hag stirs in her seat for a moment before asking, "And what may those dreams be?" The man looks at her with forlorn eyes and says, "They are dreams of war-torn land, and bloody corpses all around me; if I had to guess I would say that some bandits invaded my ..home.." The man looks down at the ground,, catching his breath, before continuing, "Why... why do I have to get these dreams... why must they haunt me... who was I before I came here... do you know Brolfyor?" The man looks up at the hag and sheds a single tear before getting up and leaving the tent while saying, "Vale Brolfyor, I appreciate you letting me talk to you, I shall be on my way now..."
-
You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” ((How do you respond?)) "Ave Brolfyor I am afraid I cannot tell you much fore I do not remember where I am from, all I remember is my name." The wind starts bellowing outside the tent, almost as if saying, "WE DEMAND MORE INFORMATION!"
