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Boknice275

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About Boknice275

  • Birthday 05/18/2000

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    Boknice275
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    Male
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    Planet Earth
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    My interests are as follows: Roleplaying, politics, debate, and travel. I'm also a pretty cool person to hang out with, even if you get on my bad side(but don't push it!) :P

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  • Character Name
    Sionia Blande (formerly Madame)
  • Character Race
    Elf.

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  1. [!] The Pharaoh, who is somewhere hidden in exile, is given a missive by a special courier. He simply takes a glance at it and reads it over for a moment, before putting it down and allowing a sigh to escape his lips. "Isfet has overrun the good sense of far too many civilizations. First the orcs, by tainting their bloodstream with Isfetian bloodlust that keeps their civilization perpetually in war, and now the Qalasheen, who speak about an act of aggression which never occurred. I have never once insulted or threatened the Qalasheen name or their people, and yet here they are dishonoring me and my people. And for what? Raising a shrine to the Ra'tuhmet in a vast, unclaimed area of the sands which has not a single settlement and falls outside of the borders of all current nations? There is a truth that can no longer go unspoken: they do not act out of a genuine concern for the safety of their people, for a shrine on unclaimed land harms neither their safety or territory. They act out of jealousy, envy, that perhaps another set of peoples blessed by the Sands might build a kingdom upon them once more." The Pharaoh observed. "This is simply a trap to set the Rah'muns off of our path, which is to protect Creation from the enemies of the Gods and keep Isfet contained. We will not entertain this 'jihad,' or whatever Isfetian language is being used. Our eyes will remain focused on our divine journey and nothing else. The Qalasheen can have their squabbles, we will be ready when they want to negotiate a peaceful union between our civilizatons." Atemu declared, crumpling up the missive and tossing it into a brazier of fire. The fire sparks upwards as the missive is consumed almost instantly by its force. "May Ka'tau convict the hearts of these Isfetians to follow the orderly path, and may Ra's Flaming Eye immolate all who seek to destroy the Rah'mun name or our society."
  2. City-State of Rah’tuma Official Decree of Pharaoh Atemu-Ta, Lord of the Sands, Voice of the Gods, leader of the Rah’mun peoples [!] The following missive is distributed throughout the lands of Aevos by eager Rah’mun couriers. Copies can be found in taverns, on walls, scattered throughout city streets, and other places of high traffic. The missive is marked by a wax seal which bears a curved Ankh cross at its center. Upon opening it, the following is seen. Leh-iy all denizens of Aevos. I am Pharaoh Atemu-Ta of Rah’tuma. I write this missive with the ambition of informing the denizens of these lands of the abuses, and continued threats, my people continue to undergo at the hands of the Urukium of Krugmar. I write both in my capacity as Pharaoh, charged with upholding the spiritual law of Ka’tau, and my position as a truth-teller, duty bound to ensure falsehood and deceit are forever dispelled. Over the past few days an ambassador of the “Shaman Lodge” named Grothzark’Dom in the Iron Horde visited Rah’tuma to speak with me and my people about our alleged “violations.” Despite the tense relationships between my people and the orcs, I eagerly agreed to meet with him in the library of Te’uth, for I value peace and cooperation over needless bickering. Prince Atum, my son, Imhotep, the commander of Rah’tuma’s armed forces, Netjer Rakhnar, a priest in Rah’tuma, all witnessed the following series of events as they were present for this meeting. Grothzark explained to us that the Motsham of the Iron Horde, Madoc’Lur, demanded that our priests register with his “Shaman Lodge” organization due to the spiritualist nature of Rah’tuma’s religion. He elaborated that the Motsham was preparing to make a pronouncement that any non-registered priests - shamans, in his words - will be hunted down and executed by orc assassination squads, even if they are in foreign lands that do not belong to the Iron Horde. In an effort of good faith and understanding, I asked Grothzark to elaborate on what he meant several times. I specifically asked if the Motsham was threatening to send his men to kill Rah’mun priests and practitioners of Heka who did not join his organization, including me. I also asked if the Motsham would send men to raid and attack our city if we used to comply. His answer to all of those questions was “yes,” and that the only way to avoid such a fate is by complying with the Motsham, and by association the Rex’s, demands for absolute subservience. A foul statement which is absurd on it’s face - and yet, this demand was made of us. Grothzark also implied that if I obeyed the Motsham's orders, the Rex would let my people return to our spiritual homelands in the Desert to act as a "defense" against a future Hyspian invasion. In other words, they sought to coerce the people of Rah'tuma into being a useful serf for the Rexdom's interests at the expense of our own values. Foul. I firmly rejected this advance and promised to defend my people should orc raids happen, and it is my suspicion that this sentiment has left me and my people in the crosshairs of danger. The truth is, the Iron Horde wishes to maintain a iron-fisted monopoly over all forms of spiritual religious worship. This is about satisfying a lust for power and little more. It is Isfetian to the core. Imagine, dear reader, a foreign ambassador walking into the throne room of the King of Aaun and demanding an alliance with him with the threat of killing him, his family, and his court if he does not comply. It would be seen as an act of war. That is the equivalent of what happened to me, and it is little more than the latest example of aggression and barbarism from the orcs to the people of Rah’tuma. The Motsham Madoc’Lur, and by extension the Iron Horde, is threatening to war against sovereign nations merely because their spiritualists will not bow to his whim. This should outrage everyone. What right does he have to do that? None. And at a time when the Iron Horde is under threat of Coalition attack for kidnapping King Alexander, it is a bold move for them to act so brash towards innocent, sovereign peoples. The truth about orcish aggression against my people must be spoken - even if some within Krugmar will take this for vain complaining. When my people inhabited the Iron Horde, we did everything asked of us as residents. We assimilated, spoke the language, undertook Orcish norms and customs, and even paid tribute. Despite our obedience to orcish customs, Rah’muns in Krugmar were harassed, tossed around, and harmed on several occasions under the leadership of Rex Kybal. When I spoke out against this behavior, I was accused of not understanding orc culture, called a “twiggie,” and attacked myself numerous time. I resided in the Horde, but I was and always shall be a Rah’mun at heart, so I did not seek to draw blood against other orcs without just cause. For this, I was called weak and continually abused by them. The tipping point come to a head when I returned to the Iron Horde after fighting a battle against the An-Gho and his men, in which several of my own men died. Madoc’lur and Grimruk’lur, two orcs who were displeased with my performance at the battle, worried more about the deaths of the two orcs who voluntarily joined my effort and not my own people. For my “failure,” the Motsham Madoc claimed to kill me if I lost another battle, and Grimruk brutalized me while I was wounded, and taunted me to stand up and fight back. This mistreatment continued until I was thrown into the arena, battered and bruised, and continually pummeled by Grimruk, incapable of fighting. Madoc and others stood by and cheered for this barbarism. An ally of mine intervened to help me, and he was brutally beheaded by Grimruk. At this point I asked the orcs of Krugmar to release me and my sister, Meret-Pa, so that us and our people could live in exile, away from this brutality. They refused. And instead, they presented me with the head of my fallen ally and told Meret that she was to become a slave under the Akaal banner, under the threat of death if I ever disobeyed an order from the Iron Horde. My sister, who was a Netjer (priestess) of Ahura-ma the Rah’mun Goddess of Freedom, would never accept such a fate. Within an instant, she took her own life. My sister was all I had in this world. And they took her from me, and then tried to take my life shortly thereafter. They failed, and for killing another orc in self-defense, I was brandished a traitor and a “whitewash.” I buried her with my own hands - with no help - and I could not even do so properly. That is the extent Orcish oppression against my people, and Motsham Madoc is trying to continue the cycle. It will not continue. In the present day, Rex Grommash promised all past crimes would be automatically forgiven, no matter the source or cause. This was welcomed news to me and upon hearing it I immediately attempted to establish diplomatic relations with the current Rex. And yet, despite having no personal issues or disputes with Grommash, and being guaranteed protection from the Motsham during my time in the horde for Shaman Lodge meetings, the Rex has not acted honorably. Grommash threatened to kill me - and took out his warhammer - in response to me greeting him after the first inaugural Shaman Lodge meeting. He spoke clearly - he does not like me, and would kill me if I said another word to him. Despite the historical and present abuse me and my people have suffered at the hands of the orcs, Madoc and his ambassador seek to force us to stay in the Lodge. That is akin to asking a slave to remain with his master after he has gained freedom. That will not happen - ever again. I have conferred with Lady Hesthor, the Rah’mun Goddess of purity, and Tetu, the Rah’mun God of civilizational defense, and both have expressed to me their desire for Rah’tuma to remain pure and free from these Isfetian ties. So in this moment I, Pharaoh Atemu-Ta, resonant messenger of the Gods, declare the following: Atet-pa: No Netjer (priest) in Rah’tuma shall have any involvement in the “Shaman Lodge” or any organization located in, or affiliated with, the Iron Horde until further notice. Ket-ah: The Shaman Lodge will be considered hostile to the people of Rah’tuma, and its members will be denied entry into Rah’tuma unless given express permission by the Vizier or the Pharaoh. Nek-ate: Members of the Iron Horde’s leadership, including the Motsham, will be barred from entering Rah’tuma, and Rah’muns are banished from speaking or consorting with them. So long as orcish aggression continues unchecked, all Aevosians are in danger. Rah’tuma is a reasonable civilization and we will always seek negotiations in the future if possible, but for now these measures are the only feasible way to safeguard our civilization. We hope the civilizations of Aevos will take this information and use it to inform their future dealings with the Iron Horde, the Shaman Lodge, and all of their affiliated organizations. Em-shemensu to you all. Imhotep - may you all live in peace. Signed,
  3. A gleaming shrine to the mighty spirit Ra’tuhmet, Lord of Eternal Sunlight, against the backdrop the sun shaped as a pyramid. [!] Somewhere along the coasts of the Aevosian deserts rests a gleaming structure of a divine nature. As you draw closer to the structure, you notice the sun rising in the sky right behind it. The shrine illuminates a bright gold color as the sun rises, and is revealed in it’s true glory. Glowing jewels dot it’s structure, as do a sprawling set of hieroglyphics that take the shape of the sun, an ankh cross, a curved golden eye, and a falcon head, both conveying holy Rah’mun tales of the coming of the Lord of Sunlight, the Ra’tuhmet, and the destruction of Isfet, darkness. Before the shrine rests an offering chest and several other holy items of note, including spare sun amulets and more hieroglyphic markings. An especially observant traveler would find a note somewhere near the sign containing the following words: “Leh-iy, to all of you who witness this shrine, you have seen the glory of the Ra’tuhmet. The Holy Sands are blessed by his Smile and reflect the warmth of his authority. The darkness of Isfet that sets upon the lands of Aevos will soon be driven out by his Light, and kept away by the comfort of his doctrines. The light calls to you, too, traveler. Pilgrimage to the Ra’tuhmet’s Grand Temple seek it out just outside of Nor’asath so you, too, might shepherd the light of Creation throughout the world.” As the sun sinks into the atmosphere and the moon rises, the shrine of Ra stands in the deserts as a shining example of the enduring nature of Creation's light and all who follow the heed of the Ra'tuhmet... OOC:
  4. [!] The Pharaoh pours over missive after missive involving the controversy swirling within Canonist circles about the homophilic matter. After tireless and exhaustive reading, Atemu finally puts down the latest missive from the church and shakes his head. "It is evident the Church, and the Canonist-influenced nations, do not know what they believe or what it means to follow revealed truth over personal beliefs. We do not have this problem in Rah'tuma. The Gods are silent on such relationships and I, as Pharaoh, have no comment on them unless they involve the royal bloodline. All within our bloodline will marry the opposite sex to maintain the Pharonic lineage, but all other citizens of my city are called to act in a manner consistent with Ka'tau. So long as they are doing so, what do I care? The church, however, seems to abandon it's own doctrines to conform to the personal feelings of its faithful. Another weakness within Canonism." The Pharaoh then puts away the missives and seeks refuge in the Temple of Purity, to pray to Hesthor about this issue and others.
  5. [!] Atemu is delivered a cache of missives from around the world by his couriers as part of his daily briefings. This particular missive is given to him directly, standalone, by one of his messengers. "Pharaoh, this seems important." The Courier said, bowing before walking away. Atemu takes the missive and displays it before himself, gazing upon it for a few moments.. After reading through its contents, he simply shakes his head and places the missive down. "As I said - Isfet has infiltrated every institution in this world. The pontiff's unfortunate experience is the latest example of this truth.." Atemu said. He then orders his couriers to send a batch of invitation missives to the people of Aevos.
  6. [!] A missive is distributed throughout Aevos by eager Rah’mun couriers. Copies of the missive are appended to city walls, left in streets, given to libraries and tavernkeeps. Each missive is marked with a golden curved Eye of Ra’tuhmet which has two miniature Ankh crosses on each curve, and a larger sized one directly below its pupil. Leh-iy denizens of Aevos. Revelations have come forth in recent days about the vast Isfetian conspiracy that has infiltrated almost every nation in Aevos. I shared this foreboding news with the world to inspire pure-hearted descendants to take action to destroy these forces. Another missive has confirmed my findings and has inspired this current writing. An unknown author has warned all of us about the conflict between the “Lightener” and the “Darkeners” of Aevos. The lighteners are the pure-hearted who wish to defend Creation from its enemies. The “Darkeners” are the wicked, who have horrific intentions for the world, practice the dark art, and bear tainted souls. In an effort to defeat the “darkeners” and their hold over the kingdoms of the world, I am holding a “Summit of the Lighteners” in Rah’tuma. All lighteners, and those who are willing to help break the hold of Isfet over descendants, are invited to gather and strategize with me and others who shall help lead this effort. Nation leaders are invited as well. ALL lighteners who attend this summit - except the invited leaders - will be subject to two levels of darkspawn testing, and one optional method if deemed necessary by the summit hosts: one, traditional salt and aurum tests. Two, drinking the purging pure waters from Hesthor’s temple of purity. Three, if necessary, a short visit to the spiritual realm to view the true nature of the Khnem (soul), which renders all disguises and deceptive magicks useless. Any attendee who refuses the third test will be ejected from Rah’tuma. Anyone who fails any stage of the test will be subject to banishment, execution, or any other punishment deemed just by Rah’mun authorities. Specific invites to nation leaders are given to the following: “The Scholar, the writer of the ‘Lighteners and Darkeners’ posters. @xo31 Richard of Stassion @Optimus420 High Keeper Ellenore of Norland @Elennanore Oijin of Sakuragakure @Reckless Banzai Screamer Pamphilos of Sulianpoli @DeepDarkSamurai Ember of Helious @TeawithFrisket Leader of Vikela @JTMedea Leader of Vortice @Bethinwonderland Any other leader who has shown themselves to be an enemy to the Darkeners is also invited. RULES: All attendees are subject to Rah’mun law. Respect for fellow attendees, the invited leaders, and the Pharaoh are all mandatory and necessary for a good summit. As such, those expectations will be enforced. Foreign leaders will be allowed to bring their own guard forces to assist in security for the summit. All darkspawn and indiviudals with soul taint may not enter Rah'tuma. Vampires, blood magicians, and other such individuals may also not enter. Templars, druids, and Paladins are the only aengudaemonica influenced persons who may enter with special authorization from the Vizier and Pharaoh to be sought at the gates of Rah'tuma. NO foreign magick may be practiced in Rah'tuma during or before the summit. This is a pure city - and it will stay that way. Topics to be discussed at the summit include: A strategic plan to thwart Isfetian (darkspawn) influence in the nations. The possible formation of an organized alliance to organize the Lightener’s actions. Plans to identify and counter specific darkspawn agents followed by a discussion of known ones. The findings of “The Scholar,” who penned the call to the Lighteners, and a chance to ask him questions. And other topics of importance to the attendees. The summit will take place in one Elven day when Ra’s smile brightens the sky. (February 17th, 3 PM EST). The denizens of Rah’tuma look forward to meeting you and working with all pure-hearts to cleanse the stain of darkness from our world. Sincerely, Pharaoh Atemu-Ta OOC: Event takes place on Saturday February 17th at 3 PM EST in Rah'tuma which is located right outside of Nor'asath. Anyone interested in RP relating to the missive put out by @xo31 is encouraged to participate. Looking forward to having a great time! If you enjoy events like this and want more, be sure to join the Rah'tuma discord: https://discord.gg/TksJ5rGU32
  7. Netjer of Justice consorting Goddess Ka’tau, the Rah’mun personification of universal law, harmony, order, truth, and justice, for clarity and wisdom concerning recent events [!] A missive is distributed throughout Aevos by eager Rah’mun couriers. Copies of the missive are appended to city walls, left in streets, given to libraries and tavernkeeps. Each missive is marked with a golden curved Eye of Ra’tuhmet which has two miniature Ankh crosses on each curve, and a larger sized one directly below its pupil. The holy symbol seems designed to inspire deep sense of hope in whoever sees it. Below the following is written. Leh-iy denizens of Aevos. I am Pharaoh Atemu-Ta of the City-State of Rah’tuma. I write to you on terms less than desirable for any pure-hearted descendant in Aevos, especially for the Rah’mun people who are tasked with the spiritual obligation of upholding the balance and harmony of Creation as stated by the law of Ka’tau. Numerous sources that are under the banner of Ka’tau have revealed disturbing information to me about the condition of the kingdoms of Aevos. The struggles of the Haenseti with a purported conspiracy involving their monarch Alexander is well-known, but the revelations revealed to me suggest a more extensive threat is at hand. Isfet, which is the Rah’mun word for chaos or evil, is not simply limited to one single kingdom - it’s influence is pervasive everywhere. And recent information has led me to believe this is more than a mere truism - it is a fact in every naton in Aevos. Informants of Lady Ka’tau have given me evidence that Isfetians - or darkspawn - occupy places of power and authority in every single major nation and organization in Aevos. Numerous recent events involving Haense, Hallowcliffe, and several other major nations and organizations have proven the existence of this vast conspiracy of chaos in the lands of descendants. I will not mince words or spare feelings - the integrity of Creation is at stake, and all participants in this conspiracy - suspected or not - must be named. The Isfetian known as Iket to my people and Gashadokuro to others is at the center of this vast conspiracy in the nations of men. It is believed that Gashadokuro and his agents are embedded throughout Aevos and have been directing the course of internal events within those nations. Haense and King Alexander are simply the beginning of this saga. My sources believe that the nation of Celi’anor and Hohkmat are both under the influence of this Gashadokuro and his sphere, or by other highly organized factions of darkspawn who leverage power against the innocent. It is also likely, but not certain, that Gashadokuro has agents within the Canonist Church - though the informants of Ka’tau would not confirm this for fact. One name that was revealed to me was “Bishop Stanislaw,” though little information about his nature was given other than his generally suspicious behavior. The informants of Ka’tau tell me that Lanre Cerusil, whose death was made known to Aevos, was resurrected by an unknown Isfetian - the speculation is someone in Hallowcliffe or Gashadokuro, but it is not known - and is now in his service as an Isfetian agent of undying. Furthermore, an Informant of Ka’tau reported on an incident where in Celia’nor a woman of unknown origin, though suspected of being an Isfetian, yelled obscenities at an innocent woman and tried to break into her home to harm her. Nothing was done to correct this, and the Isfetian stopped after numerous attempts of villiany. There have also been strange coincidences surrounding recent events that further confirm Informants of Ka’tau’s findings. Alexander, who has never denied the charges made against him by Iket, was “exonerated” of all wrong-doing by an investigation from the Canonist church, despite that investigation confirming his consorting with darkspawn. A few days after this “exoneration” is confirmed, a missive is sent for the deaths of people who may know the truth, and Alexander’s legitimacy is no longer the focus of discussion. The Haenseti fall into lockstep. I make no claim about Alexander’s fitness to remain King - but these circumstances seem rather suspicious in light of these facts. In Haense, several known figures in the town including some with ties to the Queen’s court are directly connected with Hallowcliffe, a powerful stronghold of Inferic Isfetian power. One figure who is very close to the Haenseti Queen, who I will not name for now, is reportedly in a relationship with a demonic entity in Hallowcliffe. Figures close to this unnamed figure have gone a step further and have fully given their soul over to the Isfetian hells and now command its impure authorities. The dreaded Haus, a well-known voidalist and counsel to Haenseti royalty, has been spotted at Hallowcliffe, seemingly establishing an even more perverse connection between him and Isfetian powers - a concerning prospect for one so close to power in one of the largest descendant nations. I have more information that I will release as time persists, but I have drawn a few conclusions from the information provided. The Informants of Ka’tau have told me much - but what they have not divulged is just as important. More nations, other than the ones discussed here, are likely under the spell of Isfet - even if the leaders of those kingdoms do not know such. Gashadokuro’s influence is certainly outsized, as is the power of Hallowcliffe and other Isfetian circles of power. I am therefore calling to all good, pure-hearted descendants, leaders or peasants, who abhor chaos and love what is Good, to talk with your citizens and other pure souls about these issues. Do your best to ensure the influence of Darkspawn remain far from your borders. The priesthood of Hesthor, who is the Cow Mother of Purity in the heavens of Ka, willl provide blessed tools and counsel if you find yourself competing against dark forces that seek to silence you. Darkspawn leverage agents that often do not possess supernatural taint on their Khnem (soul), and for that they go undetected by traditional means of testing. As the descendants of Aevos enter this dark time, all pure peoples must turn to alternative method of identifying the agents of Isfet and rooting them out from their lands. To those who work evil must know this truth: The Gods of Rah’tuma have loyalists in every kingdom, and will continue to expose your evil works in every corner of the world - until they are extinguished by the Ra’tuhmet’s furious light. Remain vigilant. Em-Shemensu. Pharaoh Atemu-Ta Voice of Ka’tau Pharaoh of Rah’tuma OOC DISCLAIMER:
  8. [!] The Pharaoh's assistant hands him the missive with urgency as he is sat infront of the towering, marble-crafted Ibis-headed shrine of Te'uth, Rah'mun God of wisdom, knowledge, and Heka. The Pharaoh pours over the missive once, his attention captivated by the inclusion of Arthur as a criminal. "...A matter of justice, or a smear from the Dark?" Atemu wonders. "Arthur's soul is captured by voidal Isfet, but he has shown himself far too valuable against the forces of evil, chaos, and disorder for this to be taken at face value." With that, Atemu motions for one of his men to begin penning letters..
  9. It says you have been offline for 328 days. When did I fall through a wormhole?

    1. tasty_cheesecake

      tasty_cheesecake

      boknice275 became boknice2751

    2. Turbo_Dog

      Turbo_Dog

      By the nine I forgot the 1. Thank you

  10. Leh-iy to all. The laws contained herein this document serve the purpose of governing the domain of Rah’tuma and its Remtju (citizens) wherever they may be around the world or in the Pharaoh’s domain. This grand lawbook is split into two sections: 1. The spiritual law of Ka’tau, which contains the tenets of the cosmic order that governs all nations, and two, the official laws of Rah’tuma which are enforced by the Pharaoh and his agents and binds everyone who visits or lives in the territory of Rah’tuma. Both sets of laws are to be obeyed within Rah’mun territory, although the laws of Ka’tau are especially important for all Rah’mun citizens and adherents to the religion of the Rah’mun peoples (Ka’tau); the second set provides penalties and further elaborations for day-to-day and secular life. All stated laws are enforced by the Pharaoh and his Vizier or judges appointed by either who serve in the priesthood of Lady Ka’tau. The Forty-Two Laws of Ka'tau- Katau-Tm-BaW I have not committed sin against Ka’tau. I have not committed robbery with violence I have not stolen. I have not slain men or women without justification under the law of Ka’tau. I have not stolen food. I have not swindled offerings. I have not stolen from a God or Goddess. I have not told lies. I have not carried away food. I have not cursed. I have not closed my ears to truth. I have not committed adultery. I have not made anyone cry. I have not felt sorrow without reason. Ihave not assaulted anyone. I am not deceitful. I have not stolen anyone’s land. I have not been an eavesdropper. I have not falsely accused anyone. I have not been angry without reason. I have not seduced anyone’s wife or husband. I have not polluted myself. I have not terrorized anyone. I have not disobeyed the Law. I have not been exclusively angry. I have not cursed a God or a Goddess I have not behaved with violence for purpose against Ka’tau. I have not caused disruption of peace. I have not acted hastily or without thought. I have not overstepped my boundaries of concern. I have not exaggerated my words when speaking. I have not worked evil, or consorted with evil creatures or any Isfetian. I have not used evil thoughts, words, deeds, or magics. I have not polluted the water. I have not spoken angrily or arrogantly. I have not cursed anyone in thought, word or deeds. I have not placed myself on a pedestal. I have not stolen what belongs to a God or Goddess I have not stolen from or disrespected the deceased. I have not taken food from a child. I have not acted with insolence. I have not destroyed property belonging to a God or a Goddess The General Laws of Rah'tuma - Katau-Hp-Ankh I. All acts of theft are strictly prohibited within the domains of Rah’tuma. Petty theft is punishable with a fine of 300 mina or more, banishment from the city, or both, at the discretion of the Pharaoh, Vizier, or Nehemtempi Netjer of Ka’tau. II. All theft of holy objects belonging to Gods, Goddesses, sacred sites and temples of Rah’tuma shall be punished by removing the thief’s hands, return of sacred objects, prompt banishment. III. Adultery is a severe offense against Ka’tau and is strictly prohibited in Rah’tuma. A husband who commits adultery against his wife will suffer one-thousand lashes to the back, or be put to death depending on the severity of his crime. Women convicted of adultery shall be punished by a legal penalty from the Vizier, Pharaoh, or a Netjer (priest-judge) of Ka’tau; or she shall be put to death. 4. Murder is a violation of Ka’tau and a defiance of the sanctity of Ankh (life). The following penalties shall be considered the “murder” laws portion of this book. 5. A mother or father who murder their son will have their body tied with the victim’s corpse for three days while under supervision of Rah’mun Machimoi (warriors). They will then wash themselves clean at the Temple of Hesthor for sixty Elven days, and devote all of his money to those close to the victim. Their wrists will also be broken by a lash from a nekaheka (flail). The Vizier may choose a greater punishment if necessary. 6. A son who murders his parents shall be burned alive in the fires of the Temple of the Ra’tuhmet, or any shrine of Ra with a blazing flame. 7. A Rah’mun who murders another Rah’mun (citizen) or any innocent descendant intentionally shall have their wrists broken, and then sink to the bottom of a body of water blessed by Hesthor. 8. A Rah’mun who unintentionally kills another Rah’mun or any innocent descendant is guilty of manslaughter, and will be subject to a punishment determined by the Pharaoh, the Vizier, or the Nehetempi Netjer of Ka’tau. At minimum, the murderer must not enter his home until he has drank from Hesthor’s waters of purity, made offerings of repentance to the family of the victim, sought their forgiveness and gave other forms of just compensation. 9. All acts of murder or manslaughter that take place within Rah’tuma’s borders (or in the case of Remtju, outside of them as well) will be treated according to the aforementioned laws. 10. Isfetian magicks are strictly prohibited within Rah’tuma. Neither visitor nor Remtju (citizen) shall partake in, use, aid in the use of, or study Isfetian magicks for any purpose. Isfetian magicks shall be defined as all of the following (this is not an exhaustive list): voidal magicks or enchantments of any kind; any power connected with the aengudaemons (paladinism, druidisim, the draconic filth of Azdrazi, Templarism, Druidism, and other such magicks); powers connected with Kazul and his master Iblees (Inferic magicks), Keop, and other dark powers (Frost Witches, undead magicks, Mysticism, necromancy, ANY magicks or powers connected to blood, vampirism, or consumption of flesh), and any other magick that is not connected with the spiritualist Gods of Rah’tuma. Only Heka, which is connected with the spiritualist Gods of Rah’tuma, shall be used or studied by Rah’mun citizens and anyone in Rah’tuma. The penalty for practicing any Isfetian magick ranges from banishment, a fine, being judged by Hesthor’s purging waters, having one’s wrists broken and eyes permanently shut by Amaunet’s wrath, to death by any appropriate means deemed by the Vizier, Pharaoh, or a Netjer of Hesthor or Ka’tau. 11. Worship of the Isfetian blood entity Gazisgash is strictly prohibited and punishment by banishment, drinking Hesthor’s purging waters, 100 lashes, or any combination of these sanctions as decied by Vizier, a Netjer of Hesthor, Pharaoh, or a Netjer of Ka’tau. No worshiper or agent of Gazigash shall enter Rah’tuma. 12. Worship of the aengudaemons is prohibited within Rah’tuma. Remtju (citizens) of Rah’tuma may never worship anyone except the Gods of Ka’tau, but visitors who worship the aengudaemons may visit, so long as they do not spread their dogmas in Rah’tuma or to its citizens.The spread of any aengudaemonica doctrine within Rah’tuma will result in immediate and permanent banishment. Paladins, Templars, and Druids are the only aengudaemonica worshipers covered by this provision. Every other aengudaemonica worshiper is strictly prohibited from entering, residing in, or visiting Rah’tuma in any occasion. 13. Worship of the Isfetian God Azdromoth is strictly prohibited in Rah’tuma, and the draconic Isfetians known as Heralds and the “Azdrazi” are permanently banished from this realm. Azdrazi, Heralds, and other worshipers or agents of Azdromoth are kill-on-sight, unless the Herald wishes to be washed clean of their mark by Hesthor’s waters. 14. All Isfetian entities or individuals connected with Isfetian powers, known as darkspawn, are prohibited from entering Rah’tuma and are kill-on-sight. Isfetian entities are as follows (this is not exhaustive, and is subject to the authority of the Vizier or the Pharaoh): Frost Witches, Azdrazi, Heralds, and all Agents, affiliates, allies, and consorters with Azdromoth and his flock, Paladins (without authorization), Templars (without authorization), Druids (without authorization), Blood magicians and their allies, Gazigash worshipers, cannibals or cannibalistic religions, Necromancers, Infernal magicians, Inferi, Vampires (who refuse to get cleansed by Hesthor’s waters) and those who support vampirism, Voidal Mages (who refuse to get cleansed by Hesthor’s waters), all entities of the void, and Voidal Constructs, all Undead entities, all ghostly entities, all Isfetian allies of the undead, Mystics and their minions, and other entities defined by the Pharaoh or Vizier’s decrees. All Isfetian entities and powers are kill-on-sight, unless the Isfetian entity or agent seeks cleansing from Hesthor’s water, and is capable of receiving them. 15. Anyone who endorses consumption of descendant blood and flesh, or blood magic, is prohibited from entering Rah’tuma and shall be purified by being burnt alive in the fires of the Ra’tuhmet’s temple, or submerged beneath Hesthor’s waters. 16. Killing a sacred animal is strictly prohibited and will result in a fine, shattering of one’s ankles, banishment, and/or certain execution, at the behest of the Vizier and/or the Pharaoh. 17. Marriage shall be consecrated by the Vizier or the Pharaoh in accordance with Rah’mun ethics and principles concerning romantic unions. A vow of purity must be taken within one of Hesthor’s sacred sites for any Rah’mun marriage to be considered legitimate. 18. Cursing the name of a God or Goddess of Ka’tau is prohibited and will result in the removal of the offender’s tongue, a permanent seal placed to close their mouth forever, their eyes being rendered shut permanently by Heka, or both. 19. Cursing the name of the Pharaoh or his Vizier is prohibited and will result in the removal of the offender’s tongue, permanent blindness, or a permanent seal being placed to close their mouth forever. 20. Attacking the Pharaoh or his Vizier is prohibited and will result in the removal of the offender’s hands, a punishment rendered through Heka, or execution. 21. Defiling sacred sites, shrines, statues, temples, property, and images of the Gods is prohibited and will result in banishment, execution, three days in a body of water full of crocodiles and scorpions, being purged by Hesthor’s cleansing waters, blindness, or other punishments determined by the Pharaoh or his vizier. 22. Spreading foreign faiths or philosophies outside of the temple of Te’uth, or without the express permission of the Pharaoh and/or the Vizier, will result in permanent banishment. Rah’mun Remtju (citizens) may speak on whatever matters they wish amongst themselves. 23. Treason against the Pharaoh, Vizier, or any authority figure in Rah’mun society is a grave offense against Ka’tau, an abomination of all the Gods. This unspeakable crime is punishable ONLY by execution. 24. Forcefully entering into one’s home without being welcomed is strictly prohibited in Rah’tuma. This crime is punishable by financial restitution for the victim, shattering of one’s kneecaps or wrists, banishment, or any other punishment deemed suitable by the Pharaoh or Vizier. 25. Committing robbery with violence against someone or their property is forbidden in Rah’tuma. This crime is punished by drinking Hesthor’s purging waters, having one’s wrists and toes broken, execution, banishment, or being struck with blindness and deafness. 26. Assaulting one without just cause is forbidden in Rah’tuma. All instances of assault without justification shall be punished by 20 lashes, being drowned in the waters of Hesthor, swimming in crocodile-infested waters for two hours, banishment, or having every bone in one’s hands shattered by a mace. 27. Taking food from a child in Rah’tuma is strictly prohibited. This crime will be punished by shattering both of the offender’s arms with a mace or spear, or by striking one with blindness through Amaunet’s Heka, banishment, being tied up and thrown into a pit infested with cobras, and/or having one’s own mouth sealed shut for 1 month. 28. Polluting water sources is prohibited within Rah’tuma. This crime will be punished by drowning the offender in Hesthor’s waters, banishment, or shooting the offender with an arrow blessed by Hesthor’s power. 29. Swindling offerings, money, or services is strictly prohibited. All swindlers will be punished by returning all stolen property to the victim, at a minimum. Additional punishments shall include banishment, the offender’s wrists being shattered into pieces, the offender’s tongue being tied by Heka or removed by mundane means, or drowning in the waters of purity. 30. Disobeying the Pharaoh or the Vizier’s lawful orders is prohibited, and can result in banishment, exile, or 20 lashings. 31. Committing violence against a child is especially prohibited in Rah’tuma. The punishment includes being burnt alive in the fires of the Ra’tuhmet’s temple, or being fed to a pit of crocodiles, or execution by beheading. 32. Disturbing the peace is strictly prohibited in Rah’tuma. This crime will be punished by banishment, exile, 20 lashings, or a fine. 33. Corrupting the Remtju (citizens) with Isfetian and immoral ideas prohibited. Some of these ideas include any belief system, doctrine, or concept that runs contrary to the principles of Ka’tau and the Rah’mun faith. 34. Terrorism or attempting to terrorize denizens within Rah’tuma is strictly prohibited. This crime will be punished with banishment, the loss of a hand, or execution. 35. All denizens of Rah’tuma must show loyalty to the Pharaoh, and all visitors are expected to respect him, the Gods of Rah’tuma, and the faith, traditions, and customs of Rah’tuma. Failure to do any of these things will result in exile, banishment, or twenty-lashings. 36. Worship of Iblees, Kazul, or any of their consorts is strictly prohibited from residing or entering Rah’tuma. Worshipers or agents of Iblees, the Isfetian Hells, or Kazul are kill-on-sight and banished from entering these domains. 37. Worship of Keop is strictly prohibited within Rah’tuma. Worshipers, priests, or agents of Keop are kill-on-sight and banished from entering these domains. 38. Impure substances, like Cactus Green, are not to be consumed by the Netjer (priests) or Machimoi (warriors) of Rah’tuma. The Remtju (citizens) of Rah’tuma and visitors are strongly encouraged not to consume any impure substance. Punishment for consuming impure substance involves drinking from Hesthor’s waters to wash one’s mind from their taint. 39. Slavery is a violation of Ahura-ma’s tenents of faith and is strictly prohibited within Rah’tuma. Anyone who maintains dominion over a slave shall be subject to 30 lashings, a demand to immediately release their captives, and/or execution. 39. Public intoxication and drunkenness is strictly prohibited within Rah’tuma. The penalty for this crime is drinking the waters of Hesthor in the Temple of Purity, banishment, or both. 40. All converts to the Rah’mun faith must assimilate into Rah’tuma’s culture. Failure to assimilate will result in a warning. Should the warned continue to refuse assimilation, they will face banishment from the city. 41. Stealing items from a grave or defiling it is a horrific offense against Nesahor and strictly prohibited. This crime shall be punished by restitution of stolen items and certain execution. 42. Disrupting the ritual of a Netjer (priest) without just cause is a grave offense against the Gods. For this crime, the penalty shall be exile or 20 lashings. 43. These laws may be amended or altered by the Vizier with the Pharaoh’s approval at any time. OOC: Join the DISCORD: Interested in making a Rah'mun character? Do you have a fascination with Egyptian-esque cultures? Want to adopt our culture on an existing character? Perhaps you are intrigued by military or spiritualist roleplay? There's a role for everyone. Rah'tuma awaits you! Click the image above to join the Discord!
  11. The Hand of Tetu in Rah’tuma is a formidable spiritualist force dedicated to protecting the city and its people from all manner of threats, both mundane and supernatural. The Pride is also devoted to advancing the Pharaoh’s will in both Rah’tuma and foreign lands as necessary. Named after the Sphinx-God Tetu, who is revered as the defender of Rah’tuma and the conqueror of Isfet (chaos), this militia operates with a deep sense of duty and spiritual purity. Outside of Tetu, the Hand also honors the deities Ahura-ma, the Goddess of Freedom, and Kalthet, wife of Tetu, the Slayer of Isfet. Composed from the greatest warriors in the realm, the Hand of Tetu stands as the frontline defense against supernatural dangers such as demons, malign spirits, bad dreams, aengudaemonica agents, undead, voidalists, and any other forces that oppose the Pharaoh and the Gods, and threaten the safety of Rah’mun cities. However, their duty extends beyond mere physical protection; the Hand of Tetu is also tasked with maintaining the integrity of Rah’tuma, ensuring that the balance of Ka’tau is upheld and chaos is kept at bay. Led by the Nehemtempi Machimoi, the champions of Rah’tuma and the faith, members of the Hand undergo rigorous training, often found lacking in other nation’s armed forces. Besides basic weapons and unit tactical training, Machimoi also learn to defend against magical arts, such as Voidal Magics, and learn to use potions and alchemical agents in combat. Machimoi also are instructed to assist in rituals necessary to invoke the protection and blessings of their deity. Machimoi are an aspect of everyday life in Rah’tuma; often seen patrolling the city streets, guarding sacred sites and shrines, participating in ceremonial rites to honor Tetu, and carrying out foreign missions at the behest of the Pharaoh. Once you prove your worth through the initiation trials, and become an official Machimoi, a member of The Hand can look forward to the following benefits: Fair Wages paid in Salt. A Machimoi will be paid their full weight in Pure-Salt upon initiation, and are there-after paid by the pouch based on rank and performance. Salt is a valuable commodity and can be traded for food, weapons, materials, or exchanged for Mina. Each Machimoi will be provided with custom forged and tooled weapons and armor, crafted by the most accomplished smiths. The first set of armor and weapons are included upon initiation, however, any additional items must be paid for by the Machimoi. Each Machimoi will also be provided with a home at a discounted rate of Tax. A Machimoi will be expected to accompany Rah'tumian Nobles, Merchants, and Ambassadors to different lands; as such, those wishing to travel and witness new lands may find such opportunity. You will gain status within Rah'tuma. Machimoi are honored by all, and smiled upon by the Gods. You are a warrior and a protector. Your actions will be steeled by the powers of Ka'tau, and you shall be a light in a world enshrouded in darkness. You shall be blessed in your service to Tetu, and as such, proven warriors may have the opportunity to wield Blessed Arms and Armor. A Champion might even be given the honor of learning the powers of Heka, to wield the Pure Magics of Ka'Tau. Upon successfully enrolling into THE HAND, the enlistee will be met with 3 compulsory tests: A test of Faith, a test of Fortitude, a test of Endurance, and finally a test of Might. A Machimoi of the Hand must profess clear belief in the Gods of Rah’tuma and the concept of Ka’tau. The Hand, being a spiritualist military, is motivated firstly by religious goals, and secondarily by political ones. All soldiers are expected to devoutly follow the principles of Ka’tau - which involve believing that it represents Truth, Justice, Harmony, and law in Creation - and the Gods that enforce it. A belief in Kalthet and Tetu, both Gods within the religion of Ka’tau whose domains encompass warfare and defense, is required to serve in the Hand. Machimoi may worship any other God within the pantheon of Ka’tau. Machimoi must also follow the dictates of Ka’tau, such as abstaining from practicing voidalism and dark magicks, forsaking worship of other gods, maintaining absolute loyalty to the Pharaoh, and following expectations established in the laws and ethics of Rah’tuma. Strength of mind forges the warrior's spirit. In this trial, designed to test the enlistee's resolve to serve a greater cause and overcome adversity, participants must traverse a bed of coals drawn from the eternal flame outside Ra'tuhmet's temple. Spanning 15 feet, the fiery embers challenge the very essence of their determination. At the journey's end awaits a vessel filled with Hesthor's purifying and restorative waters. Enduring the fiery crucible of the coals, the participant demonstrates not only the strength of their mind but also their potential as a formidable asset. A warrior must be at his best at all times, this challenge not only challenges one physically, exerting them to the full extent of their body but also challenges the willpower of the Machimoi-to-be. Participants must swim from the edge of Rah’tuma’s dockyard, and to the nearest island’s shore without aid, and back again without rest. The art of combat is not confined to wielding weapons; true mastery lies in the ability to fight even when unarmed. This test serves as a crucible, assessing not only the enlistee's martial prowess but also their unwavering resolve in the face of adversity. Participants are thrust into a series of intense one-on-one duels against formidable opponents, where agility, strategic acumen, and sheer determination are put to the ultimate test. Victory in this trial demands not just physical skill, but the mental capacity to persevere until one combatant concedes defeat. If you possess the courage to attempt these trials and aspire to serve a cause greater than yourself, you have many avenues to do so. You may journey to Rah’tuma, a settlement situated approximately a hundred meters west from Northsah, or you may send a letter to Pharaoh Atemu-Ta (boknice2754) or Vizier Jahtep (HopefulSaint), expressing your eagerness to enlist with the Hand of Tetu. Alternatively, you may submit your application directly to the recruitment office (by responding to this forum thread with the following format) Name: Age: Race: Fighting skills/specialties (if any; say willing to be trained if none): Why do you want to join The Hand of Tetu?: Are you willing to learn how to use spirit magic (Heka) and/or how to use potions from alchemy in combat? Not every Machimoi will need these skills: Are you willing to convert to the Rah’mun faith and culture if you have not already?: Are you willing to be subjected to darkspawn testing (aurum, salt, and spiritual methods): How soon can you start?: Atemu - Pharoah Atemu is the voice of Ka’tau and the messenger of the Rah’mun Gods. His orders help keep the domain of Rah’tuma grounded in the law of Ka’tau, and his actions are seen as extensions of divine will. He enjoys total control over the Hand and communicates the will of the Gods to them. Vizier Jahtep-Ra. Jahtep is the Vizier, who is the personal servant of the Pharaoh and his voice to the people. The Vizier supervises the functions of Rah’tuma and ensures Ka’tau is being followed and all is functioning harmoniously. He is the second most powerful individual in the entire Kingdom, and thus possesses similar authority to the Pharaoh over the Hand. A command from the Vizier is generally accepted as the will of the Pharaoh himself. He is empowered to authorize the Hand to conduct operations and missions, covert and explicit. He can also adjudicate disputes amongst the lower ranked officers, if necessary. Nehemtempi Machimoi - Commanders The highest ranking officials amongst all the Machimoi, the Nehemtempi Machimoi are responsible for conducting the Pharaoh’s will, issuing orders to lower-ranked officers, ensuring the successful completion of the Hand’s missions, objectives, and duties and overseeing the defense of Rah’tuma. These individuals are always “Champions” of their specific God (see spirit pacting lore) and have a direct connection to them. For this reason they are endowed with a special authority not seen by lower ranks. Tet-hemtempi Machimoi - Captain of Tetu A Tet-hemtempi Machimoi is a devotee of Tetu who is not a champion but may otherwise be affiliated with him, either formally or informally. Most of the time this is a Netjer (priest) of Tetu whose service to him involves taking formal combat measures which go beyond the duties other priesthoods expect. This Captain of Tetu will therefore serve as a spiritual Machimoi, ensuring the lower ranks remain in order with Tetu’s principles and virtues while embodying them on the battlefield. Kalhemtempi Machimoi - Captain, affiliated with Kalthet A Kalhemtempi Machimoi fulfills the same function as the Tet-hemtempi Machimoi, except the allegiances of this spiritual warrior is with the wife of Tetu Kalthet, Goddess of Rah’mun strategy and battle tactics. Katempi Machimoi - Lieutenant. The Katempi Machimoi is the second-to-last lowest ranked official in the entire Hand. It is also the only rank Machimoi can progress to without representing a specific God. The Katempi Machimoi help organize foot soldiers for day-to-day operations, including patrols and defense of sacred sites. These officials often will lead squadrons on foreign missions as well, sometimes with the oversight of a Kalhemtempi Machimoi or a Tet-hemempti one. These officials often require clearance and permission from higher-ranked individuals before doing much beyond defense and patrols of Rah’tuma. Machimoi - footsoldiers This rank is the lowest rank in the Hand. These are the backbone of the Hand who carry out orders from the chain of command and defend Rah’tuma from all enemies. The Hand of Tetu serves solely at the pleasure of Pharaoh Atemu-Ta and secondarily his Vizier Jahtep-Ta, who are the two most senior officials in the Kingdom of Rah’tuma. The Pharaoh delegates authority to both Nehemtempi Machimoi to conduct the functions of the Hand as necessary. The Nehemtempi Machimoi shall have supreme authority over the rest of the chain of command beneath them. The religious officers will control the ranks beneath them - Katempi Machimoi and Machimoi. And Katempi Machimoi shall be in charge of platoons of Machimoi by delegation of higher-ranked officers.
  12. Anyone interested in playing a part in an Elven egyptian family? DM me.

  13. [!] A missive is sent across the lands, its message bound within a scroll of golden papyrus, decorated with the esteemed seal of Rahtuman, the 'R' emblem. Behold, the day is at hand! Brothers and Sisters tighten your bow-strings, fix your gaze upon the heavens, and ready yourselves to release a volley of arrows; For a tournament of the Gods is upon us! Gather the steadiest hands from every corner of the realm, for they shall face an assessment of skill and prowess. All are invited, yet only a chosen few will emerge victorious in this contest. Only the keenest among you shall prevail, demonstrating not only to yourselves but to all in attendance that you stand as the most fearsome bowman in the entirety of Aveos. Victors shall be rewarded with a great prize, and offered a position within the Rah’mun military that, if taken, shall come with the bonus of a large one-time payment in Pure-Salt, but also rank. The tournament itself will consist of 4 rounds, with each archer entrusted with three arrows at the onset of every round. As the contest progresses, the distance between the archers and their targets expands incrementally, and obstacles and distractions will become more prevalent. Every time an archer successfully hits the target in its center, a bulls-eye, their score will increase by 1. Ultimately, the participant boasting the highest tally of points at the end of the contest emerges victorious. Should you be lucky enough to best all other competitors, the champions of the event will receive the following: Bottled potion of Hesthor - Toxic to Dark Spawn upon afflicting them with it. Custom Carved Blessed Bow - endowed with with the power of a Rah’mun God. 100 mina prize A Tax-Free House in Rah’tuma for 3 Years (3 Weeks). House will be kept if victor decides to pledge themselves to the Pharaoh and convert to Rah’mun culture. The Sun Beam - This sacred javelin is marked with a divine blessing. Its handle is intricately carved to resemble a lightning bolt. As it is wielded, it emanates a radiant glow akin to the golden hue of the Sun, exuding luminous rays shaped into celestial tendrils when it is thrown in the air. 50 mina prize Blasting potion and Cockatrice Breath potion. 25 mina This contest will be held in one Spirit week (February 17th, Friday at 4:00 PM EST) in the city of Rah’tuma outside of Nor'asath at the training grounds. Prizes will be distributed upon completion of the event. OOC: Join our Discord if you're interested in taking part of this event. https://discord.gg/23aTqWhDPB
  14. Hesthor, Goddess of Pure Waters Sitting Upon Her Throne [!] A group of Netjer (priests) gather around the towering shrine of Hesthor that sits in the middle of the Temple of Purity in Rah'tuma. The gleaming thuds of pure cow hooves and the sweet smell of honey pervades the air as the Netjer priest-magicians speak in a single chord, reciting ancient Rah'mun incantations of purity in praise to Hesthor. The Pharaoh approaches the shrine with a glowing blue-white crook raised, it's light slowly drifts towards the statue in bursts of white mists. The head of the shrine glows with a blue light as the presence of the great spirit of Hesthor, consort to Scorthuz, fills the area. The Netjer and Pharaoh are struck down with great visions of purity, a mighty river of pure waters washing over the lands of Aevos, sweeping up and sinking Isfetian darkspawn in its rough currents. The Pharaoh's body illuminates with a grand blue glow, and his eyes become permanently blessed with Hesthor's presence, now assuming an ethereal blue glow. The Pharaoh, filled with the renewed authority of Hesthor and the mandate of her waters, sat down with a quill and penned a missive to the nations - especially to address the plight of the Haenseti. "Leh-iy to all Aevosians, and the Haenseti. I am Pharaoh Atemu-Ta, voice of Ka'tau and horn of Hesthor. The recent musings about King Alexander and his allegiance to Isfet have been greatly disturbing. If they are true, the Haenseti are currently under forces that seek to use them as tools for chaos. If recent reports from canonist orders are true, the Paladin Order is also not a reliable means of alleviating this issue due to questionable ties to Isfetian agents. Hesthor, the Rah'mun Goddess of Pure Waters and Bovine Purging, has sent me to deliver a message of support to your people in this time of trial. Darkness is not destined to win. The prophecy of Lady Hesthor details the demise of Iket, known as Gashadokuro, and all of his agents. The foes of Hesthor, most high, refined, the Purifier, Queen of the Great Waters, are simply using their alotted time before their ultimate judgment is realized beneath the Great River. Under my direction, I have directed the Netjer of the priesthood of Hesthor to provide help to any Haenseti who is afflicted by any supernatural malady laid upon them by Alexander or his agents. My priests will also provide counsel and clarity about Hesthor's words and how they will make purity manifest into this world to all who write a letter to my kingdom. But purity will not be made manifest by our hands - your people must take responsibility for your own fate. It is our suggestion that you study the lore of my people, read divine scrolls about our Gods, and raise shrines to Hesthor in and around Haense to counteract the corrupt influence of Isfet within your kingdom. Any advice will be given when my people are asked. It is also the demand of Hesthor that all agents of King Alexander, and those who participated in his conspiracy to plunge Haense into darkness, are permanently banished from Rah'tuma and are kill-on-sight. Our city will remain clean of the filth that infects the rest of Aevos, for we are the light of the Gods to this world. Allow the agents of Hesthor to help you, so that the defilers of Creation may know ultimate and certain justice. Stay well, people of Haense, and be reminded that purity is not only required at this point - it is necessary for any hope of survival against these foul forces. Em-shemensu. Sincerely, Pharaoh Atemu-Ta, The Voice Of Ka’Tau And High Prophet Of The Gods. The Shrine of Hesthor located in the Temple of Purity in Rah'tuma OOC: Join Rah'tuma's Discord if you wish to get involved in Egyptian-themed spiritualist RP, either as a warrior or a shaman-magician. This is an evolving RP project that we're looking to bring others into as time goes on! https://discord.gg/NjkWghYY
  15. [!] Somewhere in the frost-bitten north, an old venerable knight of the Cross rides along a frost-over road with his horse. He gazes towards what once was the city-line of Haense and stops, his jaw dropping agape. The fires of the Archangel rendered his saddness but a mute expression, but something within him wanted to scream out. Haense, the mighty Kingdom of Karl who he watched vanquish the Prince of Carrion to the Hells, was not in their very palm. Philip then fiercely yanked his reins, turning his horse around to go southward - back to Tuvia. "Karl, Walter, the Weiss family," He said beneath his breath somberly as his horse galloped at lightning speed. "I have failed you." In the divine domains of Rah'tuma, the Pharaoh sits in the inner chambers of the Temple of Purity awaiting word from his Haense stationed scouts. Rah'tuma had conducted a years-long investigation on the Haenseti and was planning to make a move to counter Isfetian influence. Then the scout came in, and he said simply. "Pharaoh - Isfet has overtaken Haense." The normally stoic countenance of the Pharaoh droops, and a look of terror overcomes it. His eyes widen as walks past his scout. "The Netjer must gather - now. Draft a missive - we will not allow Gashadokuro to take this victory easily." He then runs off into the city to gather other priest-magicians of the Gods to strategize for next steps.
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