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Arrival [!] Thereupon the seas of Azuras had a great battle raged… ──────────────────────────────────── The Shifting of Winds, The Groans of Wood beating against the Ocean Tides, The Rustling of Sails… Such was the life of this boy throughout his entire existence, in the sea and the surrounding docks of the world. Though this voyage marked a change in his life, for it was his last, the final journey towards Azuras. The Lamentation of the Seas would be known; the storms and riptides colliding against his ship would cause terror in the youth, the raven-haired lad clutching tightly upon the ropes for his dear life. A cascading torrent of rains beating down from the heavens, spiking against his visage in sharp stings, and yet he could not close his eyes… for at the front of the vessel he stood upon, did a large explosion of the waves occur- and within that explosion did a large beast wrought of crimson soar into the heavens for but a moment, wailing akin to the sirens of legend. A Great Beast Had Made Itself Known, A Herald for those wretched of the Tides… The mists of the typhoon would cloud the eyes of the sailors upon that ship, and yet still could they see those that approached: Peoples of the Sea, chuckling in a macabre manner, bearing strange weaponry of bronze, blowing horns of war. The Sailors of the Vessel would see these marauders, shivers climbing down their spines, until their very captain would rise from his cabin, blade in hand. Out loud would the captain call about, the raven-haired boy looking unto the man as he does so, “Today, boys, you fight! Fight until nothing else matters!” The Sailors, upon hearing the words of their great leader, would steel their resolve, a newfound grit that would accompany the- ziiippp -of a blade being released from its shackles of a scabbard. There, the hooks of the Corsairs launched upwards onto the deck of the ship, and soon did these peoples clad in bronze and gruesome masks climb aboard, axes and bows within their grasp. In return, did these sailors march in speed against those that clamored upon the ship as the raging typhoon beat upon the wooden grounds that lay beneath, the clashing of metals, gruesome suctions that accompanied stabs, and the swishing sounds of arrows and bolts launched upon each other. A Battle for their lives had begun, and still that boy remained in awe of the carnage in front of him… The Screams of life smothered from this plane would be an opera of this orchestra of death, the rattling of lamellar as the fearsome sea-wolves make another simple sailor their victim. Fires spilling upon the deck, and there did one battered pirate make its way towards the raven-haired boy, the bronze blade within their grasp gleaming as the fires of the ship danced upon its form, their mask holding a horrific visage, and there that youth fell to their rear in fear backing away as fast as they could though such a crawl would not be suitable. The Raider raised their bronze blade to rid the stain of this boy upon the world… until a sudden crash would rip the ship in twain, sending all aboard flying into the deep hells of the sea, unable to escape… The Sun would then rise upon the tides, and from those tides did that raven-haired youth get spit out. The boy lay flat upon the sands, his clothing drenched in the salt-ridden water, his face beaten into the ground. A turn of his form, and there did he see the sun, and forth did the youth smile akin to such a being… The Sun’s Smile.
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Goated
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Join the Tawantinsuyin Side of Thinking.
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ᴡᴇ ꜱʜᴀʟʟ ꜱʜᴏᴡ ʏᴏᴜ ᴛʜᴇ ᴍᴇᴀɴɪɴɢ ᴏꜰ ʜᴀᴛʀᴇᴅ [!] The sounds of war swarm the Hearth of Fruitfall as the resident Tawantinsuyin rally and prepare for battle… ──────────────────────────────────── Long ago, nearly half a century ago, a fearsome conflict raged within the badlands of southern Aevos, between the Kingdom of Hyspia and the Horde of Krug. Long ago, the bellicose Tawantinsuyin of the Panaka of Leomonte fought in these skirmishes, claiming many an orcish scalp throughout the years before and during the conflict. While on both sides of the conflict, brutality was inflicted, it was the Uruk who massacred many a Tawantinsuyin child, forcing them under torture and eating their very corpses, damning them to hell completely. A disgusting act… However, time has passed, and the Tawantinsuyin have grown in strength far beyond the bounds of their foes. We now lead the charge; the Panaka of Leomonte shall take their revenge upon all. We shall show you the truest meaning of our malice toward you and the lie-speakers of Krug. We shall flay you all, create flutes from your bones, necklaces from your tusks, and beat war drums wrought of your skin. We shall play music outside your gates in triumph, with instruments made of your kin. We shall have you wander the lands of your home in terror after we remove your eyes, your tongue, your ears, and your scalp. With your mangled bodies, you shall know distraught within hell, you shall all know our hatred, our fury, our wroth. Your Children shall know fear, your Women will wail in grief, and your Men shall be flayed… Upon this day, a battle was fought, a thousand warriors on each side. Forth did the warband flourish in combat, mine own invincible hands being warmed in the blood of the Uruk and their vassals. Upon the end of the skirmish, scalps were collected, steeds were bridled, and Uruks were flayed. Akin to your kith of the Ayllu of the Akaal who so easily fell to my prowess, you all will fall like the rest. Solpayki, Hatun Kuraka Kay Panaka Leomonte, Apu Kay Kusikancha, Sinchi Kay Kalldur Tupaq Amaru Leomonte
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Tupaq Amaru would look upon the missive granted to him by his warband upon his seat, and there a scowl would form upon his visage. “So not only do they choose a name that means much for our people… They use it in the wrong context. They even spell their own language wrong.” Tupaq Amaru would tear the missive to shreds, then give an order to the kith that surround him. “I want them gone, I want these shallow pits of waste who ravage our culture, demolished.”
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[!] A missive would be plastered around the lands of the Empire, issued by Rodrigo Tupaq Amaru ──────────────────────────────────── Exodus [!] The True Tawantinsuyin departing from the lands of Viru. ──────────────────────────────────── Hark. Listen to my words, I Rodrigo Tupaq Amaru, trueborn scion of the Panaka of Leomonte, make such declaration unto all. The Lands of Viru are not fit for the bellicose Tawantinsuyin; too often are they comfortable in their weakness, in their disdain for the way of life of our kin. They forget their origins, they forget their way of life when it is plainly etched within their bones. This shall not stand while I live; I will not have my people be used as a pit of filth. I will not have my people speak Hyspian whilst we have a tongue of our own. I shall not have mine people be quartered into a minority of what they built. Those Tawantinsuyin Who Reside Within Viru are False. My People, the trueborn scions of Leomonte, the true Tawantinsuyin of Azuras, shall depart and find greater pasture within the Crownlands of the Empire. We will grow into something true of our kind, not that of deposers of the old Hyspian royals. I, the Patriarch of mine Panaka, shall renounce any want to do with the Lord Paramountcy of Viru; I have sworn no oaths, and I will leave. We shall make something of ourselves, we shall fight our enemies to the south with true fury, not hide behind giant walls and cower in fear of the enemy. We Will Fight Under The Inka Yupanki And His Banners of Burgundy. To those whose veins course with the same blood as I, and choose not to venture with I towards new lands, I declare that you are denounced. I call for the removal of the name Leomonte from your lips and from your own titles. I call that you are removed from all bounds of claim to such a name and the renown it holds, lest you wish to be slain by my hands. I will not suffer weakness or indecisiveness amongst my brood, choose or fall by mine hand. Pick Your Own Name, You Will Not Stain Mine No Longer. Solpayki, Hatun Kuraka Kay Panaka Leomonte, Apu Kay Kusikancha, Sinchi Kay Kalldur Rodrigo Tupaq Amaru Leomonte
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i think some of the biggest issues with this lore is that it has redlines are not truly expounded upon, or rather hold no equivalent in other pieces of lore to reference, leaving it easily powergamed by shitters in short. concepts like its natural armor for instance using ceramic as a reference, what the **** does that even mean? It's written good but needs just a bit more work imo, ive trolled with pallo about this but then again my disdain for the redline remains. however, the biggest issue with naz I would say is not its lore, its a sum of the playerbase just in general being like necro shitter roleplayers. The "There is no story, im trying to win and kill you and my sona cannot suffer any types of consequences and when i lose i crash out on the forums." players very much do exist, and in prevalent groups as well, but go against consequences they do not purely because they have powergamed to a higher board and that they are so annoying that no one wishes to truly deal with them in rp or ooc.
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Wanted by the Helwyr - Voidal Terrorist : Arthur Burke
MonteGiant replied to Keening's topic in Miscellany
Pepe would look upon the public missive with a strange look, proclaiming out loud, "This man lies like none other. He was late to the actual final battle, he does not wield the blade nor did he shoot the cannon that slew the beast." The Heliwr would sigh, then moving onward down the road to the east, scratching upon his neck as he looks towards the heavens, sniffing to see if it would rain this day... -
The Tawantinsuyin Templar would look upon his son in triumph as he witnessed the finality of such a skirmish on the bridge of Rittersburg. The fires of the Tawantinsuyin blood remain ever stoked; forth would the golden-clad warriors aid in furthering this growth. “My son bears mine kin’s name akin to a crown, his blood flows of once-royals and of bellicose warriors. So Mote It Be. He will be a force to be reckoned with.” The Warrior would then move to his forge, conducting the beginning of a creation worth such a young sinchi…
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FREE MY BOY TRANSCUTIEBEN/LOSEITALL/BEN40K. HE AINT DO NUFFIN, YALL ACTING LIKE HE ROBBED THE WALMART. RELEASE MY BRUDDA.
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Victory. Victory was achieved… Rodrigo stood within the capital city of Urguan, his macana drenched in the blood of his foes. One after another, they fell by his invincible hands, the Tawantinsuyin Templar invigorated with each fallen Uruk and Dwarf. The cheering cries would fill his ears, and with each raised spear and blade, the Templar would jump upon their hands, calling out to the Huaca who blessed him with his radiant vigor. “ALALA! HATUNCHAY MANKO CAPAQ!” The Warrior would look upon the fallen Uruks… And Flay Them All. For the Uruks deserve nothing else. All Uruks must Die.
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Rodrigo would sit idly by the hearth of his home, his sons bearing their eyes upon him as he sharpens his ancestral blades in sorrow, “The Prince of Idunia, killed one I named brother in cold blood… He bore no armor or sword, and yet they dragged him to his keep and killed him for naught. He was slain because he held the crime of being born. So much for the honor of Idunia, so much for the storied legacy of knights. Prince Vârdamir ‘The Craven’…” Simple words exiting his mouth and yet, the Tawantinsuyin bear no lies, they do not dance in the web of plots as others might, His words are True. ──────────────────────────────────── Pepe would feel the winds sap upon his flesh, his ears would twitch in the cold air, and he would know… Another ally he called his own has fallen. Just like Louis, his greatest of friends in his youth, Alexandre would know nothing but darkness…
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Xo31, I am glad you made this before i did.
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Free Milen unto its backwards.
Take @spaazmatism instead please. -
You been around for three years and you still down? Crazy.
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[!] A missive would be plastered around the lands of the Empire, issued by the Tawantinsuin of Virú ꜰʀᴏᴍ ᴛʜᴇ ᴄʀᴀᴅʟᴇ ᴛᴏ ᴛʜᴇ ɢʀᴀᴠᴇ ᴋᴜꜱɪ ᴀᴍᴀʀᴜ, ꜱᴄɪᴏɴ ᴏꜰ ᴛʜᴇ ᴘᴀɴᴀᴋᴀ ᴏꜰ ʟᴇᴏᴍᴏɴᴛᴇ It was like any other day, as the day rose over the warm home of the Tawantinsuyin, a wondrous tale unfolded akin to the whispers of the ancients. Kusi Amaru, a child of divine bronze, dwelled within the grand hearth of his noble lineage, the Panaka of Leomonte. There, in the revered halls of Qurikancha, he was surrounded by the warm embrace of adoration and the watchful shadows of fate. Lo, as the sun cast its golden rays upon the earth, young Kusi, fierce as a tempest, danced and played beneath the vigilant gaze of the Tawantinsuyin Lord, Rodrigo Tupaq Amaru. Armed with a mace, he struck at the hollow skull of a she-uruk, treating it as a rattle, a symbol of his fierce spirit. Yet unbeknownst to him, lurking beneath the surface of innocence, the emissaries of Supay, the dark lord of the underworld, lay in wait. . . Amarus, twin serpents of ferocity, coiled and ready to strike. Rodrigo Tupaq Amaru, the proud father, watched with a heart full of mirth, his eyes reflecting the labor of his hands. But then, the slumbering serpents stirred, for young Kusi's gaze fell upon them. With eyes like midnight, he beheld their shimmering forms and, lifting his 'rattle' unto the heavens, summoned the forces of fate. In that moment, a radiant alabaster light enveloped the scene, casting shadows into oblivion and blinding the wicked serpents. In the blink of an eye, the child of prophecy asserted his divine right. With the strength bestowed upon him, Kusi grasped one serpent, and in a display of primal might, he sundered its neck as though it were a mere reed. The other serpent would strike upon the child in counter to the ferocity displayed, bringing down its maw upon its bronze visage and scarring the boy permanently. Yet this would not bring the boy to falter, and in a profound swiftness would he bring his macana wrought of bronze high aloft to the heavens, and crash it down upon the final serpent of Supay! With such a primal destruction of his foes, the youth would cry in pain and in triumph, a roar that would quake the earth. The heavens have borne witness to the birth of this youthful warrior, marking the day in the annals of legend, forever echoing the strength of the Tawantinsuyin. From that fateful day forth, a sacred current surged through this boy’s veins, a divine gift unparalleled amongst mortals. This extraordinary display of strength has drawn the favor of He Who Rises Above, for the eyes of this child are granted the vision to behold all of creation.
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[Amendment] Artificer (Obelisk Lore)
MonteGiant replied to Animael's topic in Recently Outdated Lore
should be one ooc week for artificer. Straight up hammer obelisks every day is kinda crazy no funny. -
ɪɴᴛɪ ʀᴀʏᴍɪ ᴛʜᴇ ꜱᴀᴄʀᴇᴅ ꜰᴇꜱᴛɪᴠᴀʟ ᴏꜰ ᴛʜᴇ ꜱᴜɴ In the heart of every Tawantinsuyin upon this eve, a momentous transformation approaches, the sacred Time of Inti Raymi; The Festival of the Sun. As golden rays cascade upon the earth, they awaken a profound joy within us all, a harmonious resonance of the universe that must be celebrated. Within this ethereal celebration, we honor the Sun’s luminous presence, its saving by the Hatun Kuntur, its cosmic renewal after the Pachakuteq… From the dawn’s first light to the dusk’s gentle embrace, the Tawantinsuyin shall dance as one, enveloped in the sacred aroma of Bah’Say Tea. At the Festival’s inception shall a sacred offering be granted to the earth, for with our revering hands shall the grace of Pachamama be invoked for our futures. The pulse of the world, the whispers of the coast, the echoes of the mountains, each shall create a mystical orchestra of reality, a celebration of Life itself. The festival of Inti Raymi is a celebration in all, especially for those creatives who help further the culture with their fine arts and creativity. During this sacred festival, Artisans across the lands are called to host their wares within the confines of the their community, at minor expense. Such ways are for cultivating an economy within, to showcase a wide array of Tawantinsuyin culture, and that of other artisans' works. Within the realm of Tawantinsuyu, Artisans are treasured for their skill in barter and the procurement of fine goods. Whilst objects of currency are not utilized within their foreign homeland, such fine crafts from tailors, smiths, and artists alike are valued more than even the most largest of riches. [!] A Depiction of Tawantinsuyin Musicians during the beginning ceremony of Inti Raymi… The beginning of such an event will be marked with a ceremony honoring past ages. This cultural reception will start with a sacred offering of a tawantinsuyin llama, which will then be laid to rest in the fields, to fertilize the earth and further its bounty. Whilst such a sacrifice is conducted, an imbibing of sacred tea alongside a historical account of the events that followed Pachakuteq. Such a ceremony is of great importance to the Tawantinsuyin people, marking their days of wandering and the founding of the Inka Yupanki. [!] A depiction of the mounted Tawantinsuyin rider with his whacking stick charging upon the running masses in the streets of their community… As the Tawantinsuyin interact with those Heartlanders, Highlanders, and other Farfolk, certain traditions will hybridize, and such hybridization spawned the Hatun Phawariy- The Great Flight. In which a man will ride upon a steed, then chase a great many runners as a show of physical fitness and strategy, should any of the runners lag in their step, they will be thwacked most thusly. Such an event is meant to be a show of wit against a charging mounted rider and in navigating a city to their own advantage. After ‘The Great Flight’ within the streets, what shall take place will be two events at once: a display of duels between parties who wish to showcase their prowess and a vigorous Llama race around the grounds of their community. The duels will be intense and immersive, allowing two fighters to engage vehemently until one emerges victorious. For those who prefer a different challenge or feel duels take too long, there will be a horse race alongside such fights. This competition will test the bond and skill between rider and steed, showcasing who possesses the deepest connection with their horse. An interlying part of the Tawantinsuyin People is their bellicose nature, a fire that is laden within all that is only quenched when further fanned with battle. Though one way to quench such fury is via a recreational bout, such a bout is known as Maqanakuy Pukllay, or as known within common speech; Capture the flag. Two teams will form to battle against one another in fair combat, to capture the enemy flag holder and bring the flag back to their own side, a recreational form of war. The final of the many bouts of Inti Raymi will be that of a contest of archery, a display of the skills from those learned from the mysterious Hatun’Maya Sacha of Tawantinsuyu, the skill of Archery. With the introduction of those in Azuras and Aevos, Archery became a simple skill; in fact, nearly all know how to work a bow, a stark contrast to those of Tawantinsuyu. However, whilst such shows of contest will be displayed in those trained in the art of the bow, another contest will be held, a tourney of those who name their prowess second to none, a tourney of duels of pure physical prowess. In the Realm of Tawantinsuyu, such a tourney can only be named for what it is, fighting, or in Runasimi, Takanakuy. With such an end in the exertions of physical prowess in the events before, that which shall end the sacred festival of Inti Raymi is that of a simple dance. Within this send-off of such a vigorous event, it calls for those to calm themselves and simply exert themselves in respite, and hopefully alongside their partner, who may reside with them for life. For even despite their bellicose nature, the Tawantinsuyin value the vibrancy of life more than anything, and such romance, music, and dances are included in such a vibrant reality.
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Thanhium is antimagic metal, Arcanium is a Magic metal, They both should melt upon two strikes for each other. its not a matter of having something to be afraid of fighting, its a matter of simple balance. nothing more nothing less, because arcanium still melts thanhium regardless and also can be produced en mass. Argentum inherently as well is a magical material, due to the blood ritual in forging it, it has a specific redline when colliding with the anti-magic metal that they both melt. Playermade ST Metal should not be completely overpowering a rare st metal and still be available for use after combat, they should both be irreversibly damaged after such a conflict. This change, you could say its slop for apparent copying, but its just a small matter in my issues with the lore. Which i do agree with you, Arcanium has a not-so-good lore piece atm. However in contrast, i would say its a refinement in the applications of lore in its current state. Once again it is playermade metal that can be made en-mass, and this simple change is at it is, balance. they both melt each other, and not one melts whilst the other just goes inert for a day.
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ᴀᴡQᴀɴᴀᴋᴜʏᴘᴀ ᴛ’ᴜQʏᴀʏɴɪɴ | ᴀ ᴛᴀʟᴇ ᴏꜰ ᴀ ꜱᴍᴀʟʟ ᴡᴀʀʙᴀɴᴅ
MonteGiant replied to MonteGiant's topic in Empire of Man
There out within his personal hideout, the Tawantinsuyin Templar would grit his teeth and spit upon the ground after thinking about the Horde. "There is no such thing as an innocent Uruk. If one runs away, they are a Child-Eater; if one doesn't run away, they are a well-disciplined Child-Eater."
