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TheWhiteWolf

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  1. Harrowing Night, Eternal Dark "The North is no longer safe, it is the Harrowers Domain now.. if you value your life, do not venture there." -A Wayward Pilgrim spreading news of the land now covered in eternal night and shadow. π“Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€βŠ±π“‚€βŠ°β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€π“Œ Two figures stand in a hidden grove, the stone beneath their feet that made up the strange ritual circle they stood within was ancient. One knelt in supplication, the other stood tall, proud yet uncertain, seeking an ancient power. From this hidden Grove was a bargain struck, a deal made. From this hidden Grove would beams of dark energy shoot skyward, consuming the light from everything nearby. Dark clouds gathered, the sun, the moon, the stars were all consumed. Never to shed their light upon these lands again. The North was cast into darkness, eternal shadow. The Shadows consumed everything, no light was permitted to exist within the Harrowers Domain. This was just the beginning. what had transpired deep within that Ancient Grove? π“Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€βŠ±π“‚€βŠ°β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€π“Œ Those who ventured North would feel an intense presence of being watched following them through the Winter landscape, now shrouded in darkness. Shadowy figures moved just out of sight, and the once comforting embrace offered forth by a lantern would seem to barely cast its light to your feet. The Light had been banished from these lands.
  2. The Last Sage, a forgotten servant of the Maiden of Souls and relic of a bygone age mused upon the missive. Would the newly reformed Triumvirate be able to ascend past the failings for the former establishment? Only time would tell. For now, she would watch and wait until the former Ascended was needed.
  3. The Eternal Smith had taken its last steps, the final sacrifice of the Grand King bringing the gargantuan construct down and offering salvation for the rest of his Dwedmar Kin. The Grand King and The Eternal Smith were no more.
  4. A big thankyou to the Dwarves for being absolutely stellar to run events for these last couple of months.

  5. Cognos | The Vast Repository | Insanity, Wisdom, and Forgotten Relics An eternal maze of winding passages, bewildering layout, and pathways that lead nowhere. This realm takes on the form of an unending library, brimming with vast collections of forgotten wisdom and relics painstakingly amassed and organized by the mysterious librarians that wander the ancient halls. A dense mist of madness saturates this realm, clinging to the library akin to a weighty obscurity. Previous Post: [Note: Given that this is a Shunting Post using Arcane Displacement, i am perfectly fine with others who hold the Feat to travel to this realm and meet with my character and/or explore it for themselves. If anyone has any questions about the realm i am happy to answer.] The sound of rushing air tore past her head, as she was pulled across the vast expanses of the Cosmos. The faint blur of flashing images illuminated her starlit gaze, it was impossible to discern any specific details though she assumed they were other Realms she had not yet visited. There.. her fingers plucked at the Cosmic Threads holding together reality, her digits carefully plotting her course as if she was playing a harp, each pluck of the string heralding a sing-song note that reverberated across the very backdrop of reality itself. She tugged one last time and then suddenly a blinding flash of light consumed her vision. She had arrived. Unlike the first few times where she had been unceremoniously tossed to the ground upon traversing the confines of the Waking Realm in her first jaunts across the Cosmos, she had the mastered her Cosmic powers and her arrival this time was much smoother. Her form gracefully came to touch down upon the aged wooden floors of the Library she had found herself in. Within her palm, she carried a handful of dirt from the ground just outside the Conclave she had just left, whether it was superstition or not, she used it as an anchor to find her way back to the Waking Realm when she was finished with what she had come to do. The soil was pocketed, her hands coming together to dust them off as she looked about the chamber she found herself in, surveying her surroundings. She was in the foyer of the library, a grand entrance hall full of bookshelves and empty desks, floating candles casting illumination hung in the air and doors lined the walls. A dense mist hung in the air however, in her experience it was much thicker in some parts of the Library than others and a weighty feeling of madness could be felt clinging to the walls. As she studied the chamber further, she noted the seemingly nonsensical layout of the room.. not only did the bookshelves exit upon the walls, but also the floors and the ceiling as well, likewise for the doors and staircases that jutted out at odd angles and in some cases led to dead ends or nothing at all. Her gloved digits came to interlock as she now traced her steps, taking the same route she had always taken and observing for any changes from her last venture. At the bottom of a spiral staircase at the centre of the room lay a desk, she allowed her fingers to glide over its surface and examined the dust. She had made a write a message in the dust the last time she had come here and had placed several books upon the desk when she left. As she looked upon the desk now, it was as if her actions had never happened at all, the dust had returned and the books were nowhere to be seen. Curious.. she thought to herself. After a moment of pondering she turned and ascended the stairs, in the blink of an eye it was as if she had ascended several levels in a matter of seconds. In truth, she was still struggling to figure out how the laws of this library worked.. but the harder she tried the more nothing seemed to make sense. She reached the top of the staircase and stepped through a door that hung in mid air, finding herself now standing upon a bridge overlook a vast chasm that spanned for what seemed like eternity in all directions. The walls around her were lined with doors, walkways, bookshelves and staircases that loomed forever into the heavens and as far down as she could see through the mist around her. In the air, candles, bookshelves and doors floated gently through the library. Her movements brought her to the Centre of the bridge where she leaned against the banister and looked out across the vast expanse of this section of the Library. She knew where she was headed, a section of vaults in the darkest depths of the Library.. that is where the prize lay that she so desperately sought. But at least here, she could take a moment to think and watch.. there would be time to venture yet still. She allowed the choir of voices that made up her conscious mind to fill her present thoughts, all the plans she had set in motion, all the lives she had taken.. all the lives she had saved. It was all for one purpose, Salvation. She preached of this Salvation to others, but none truly knew the depths of what she had planned, those secrets were locked within the very recesses of her mind. She had walked the expanses of the Cosmos, she had parlayed with Aenguls and spoken with Dead Gods and unknowable entities.. and in her dealings with these creatures she had learned the truth of existence. The Grand Cosmic Game.. the game that kept the AenguDaemonica in power.. the game that kept Mortality as Slaves and Puppets to the Divine. She understood the rules, she understood that Souls were power and the fleshen bodies of mortals were but pieces on the board.. and she who controlled the flow of souls, controlled reality itself. As an ancient entity had once told her.. she was looking to become that which she sought to destroy, to achieve the Mantle of Divinity itself. And, the more she thought about her path and the future, the more she could not deny that perhaps this was the only way. The plans she had set forth, the Gateway to siphon directly from the Stream of Souls itself.. to channel that power directly into her form. It was a gamble, but she knew that it was the only way. She was willing to put everything on the line to achieve success.. all the maneuvering, the plotting, the scheming.. it would soon be coming to a head. She just had to maneuver the final pieces on the board. Salvation was in reach, not only for her but for what she hoped would be all of Mortality. And so she stood, in silence, amidst that vast forsaken library of madness. Waiting, Plotting.. [I'll be updating this post as my character ventures throughout the Library. Thanks for reading.]
  6. In the dark of night.. and the light of day.. They would come.. one by one.. The lost.. the curious.. the damned.. With their own hands would they carve their intent upon those feminine statuettes.. And with each ashen mark would they seal their fate.. From a place unseen would that entity watch.. As one by one the mound of statues grew beneath that tree of luminous silver.. Beneath the tree of the False Maiden.. The dolls served as an oath and a warning.. the entity knew the Maiden was watching.. As one by one those dolls were placed, the ranks of the entity grew.. And the Maiden could do naught but watch..
  7. In the moonlit skies of Aevos, a flock of phantasmal ravens would be let loose from a hidden menagerie to deliver unto the Descendants a message and a warning. All over the continent would these spectral ravens be seen, small specs of ethereal light dancing amidst the starlit skies above as if they were but small shooting stars themselves. Tattered parchments would find themselves scattered onto the roads that circumnavigated the outer edges of Descendant Kingdoms, in the vain hope that it found those who travelled in search of knowledge and enlightenment. Should one find themselves to stumble upon such a parchment, the words upon that tattered page would unfurl before the reader and bestow upon them the fated message. β€œWe are Astark. This name will likely rouse suspicion and hate from many in this prison of a realm we all call home however we would ask of you dear reader to put aside your hate, anger or suspicion and find within you the will to heed this message, be that spurred on by curiosity to learn more or something else, it matters not.” The image of a woman, shrouded by a veil with hands splayed outwards and head bowed is seen to be marked at the top of the parchment, a tree of silver behind her. β€œNotions such as β€˜Good’ and β€˜Evil’, β€˜Light’ and β€˜Dark’ are terms coined by those who would deem themselves Gods, our unrefuted masters. These are terms meant to divide Descendant Kind, between those who know the truth and those caught up in the tapestry of lies so carefully weaved by these deceivers. We are a people divided, caught up in wars of conquest and hate, subjecting ourselves to death and suffering over material goods and perceived insults of honour. A game is being played behind this thinly veiled web of deception with our bodies as the pawns and our souls as the currency.” A phrase is enlarged beneath this text, the words surrounded by closed eyes. β€œOpen your eyes” β€œWe have tried to burgeon the flame within the Descendant Soul, the one that yearns for freedom from this game, this cycle of suffering. But, we have ultimately failed.. those who were once loyal to our cause have fled in fear of the retribution that our actions might bring, others have died fighting to cast free the shackles placed upon us. And now we stand alone, accompanied by a few loyal hands who have suffered greatly to achieve the ultimate goal of freedom.” β€œWe have stood face to face with these so called Gods and survived, stood at the precipice of Aeriels domain faced her wrath and lived. If we can provoke the so called divine and survive their attempts to wipe us from existence then there is still yet hope. We have found the means to traverse the bounds of the Cosmos and in our travels we have come to know the knowledge of this great game they play, we understand the rules they bide by.. there is a chance to free us yet.” The image of a solitary specter lingers here, surrounded by vague images of people hand in hand. β€œWe beckon to the lost, those who think themselves without a place in the world. Seek us out and we shall offer you purpose. We beckon to the curious, those who seek to find greater understanding. Seek us out and we shall offer you enlightenment. We beckon to the Warrior, those who call themselves protector and guardian. Seek us out and we shall lead you to a flock worthy of protection. We beckon to the healer, those who seek to mend the wounds of the sick and dying. Seek us out and we shall grant you the power to save those who suffer.” β€œWe offer Salvation to all. Should you wish to have your eyes opened to the truth, simply seek out a tree of silver in the desert and leave at its base a statuette of a woman marked in ash. We shall be watching.” As your eyes glaze over the final words of the parchment, you feel a chill run down your spine that causes you to look around. In those fleeting moments you catch the brief sight of a spectral orange cat, how curious.
  8. Echoes of Darkness "I feel their innumerable eyes watching from the darkness.. i hear them skittering through the walls.. Gods.. what have we unearthed..?" -A long dead Miner The once-quiet expanse of land nestled between the Kingdom of Urguan and the enigmatic realm of Talarn'nor was suddenly thrown into turmoil. A series of tremors rippled through the earth, their force unsettling the very foundations of the world. As the ground shuddered beneath their feet, the birds that had filled the skies in serene flight scattered into a frenzied chorus of wings, and the local fauna, normally a picture of tranquil existence, grew restless. Amidst the tumult, the land itself cracked open in several places, revealing cave systems that had long been veiled in darkness. These subterranean passages beckoned with the promise of secrets hidden from the light of day, and an unspoken curiosity stirred in the hearts of those who dared to venture forth. What unseen forces had caused these tremors? What secrets lay buried within the newly exposed caves? The enigma of the moment hung heavy in the air, compelling the curious to step into the unknown, to unearth the darkness and unveil its mysteries.. Would those who dared to explore the depths discover the cause of the tremors before it was too late? Precursor Events:
  9. Echoes of Discovery: Part 4 And so the fateful day had come at last, the excavation team ventured deeper into the site, the atmosphere grew increasingly oppressive, and a sense of unease settled among those intrepid warriors and explorers who dared to unearth the secrets beyond the Ancient Doorway. The feeling of being watched persisted however, unsettling the dwarven warriors and paladins who had joined their ranks. With unwavering determination and inspiring imagination, the Dwarven Engineers had manufactured a formidable piece of machinery capable of breaching the ancient stone doorway guarding the secrets trapped in the darkness below Aevos. The anticipation was palpable as the colossal drill roared to life and bore through the stone barrier, nearly killing a Dwarf who was perhaps a little too keen on uncovering what lay beyond.. Upon breaching the ancient threshold, a putrid stench of death assaulted their senses. Ahead lay a grotesque sightβ€”a tunnel encased in pulsating flesh, a sight that would call for pause in even the most steadfast of warriors. Their exploration was abruptly interrupted by a chorus of chittering, inhuman sounds echoing from the darkness ahead, a cacophony that would haunt the dreams of those who had experienced such and result in many a restless night. The source of the commotion emergedβ€”a horde of humanoid, beetle-like creatures, their eyes gleaming with malevolent hunger. A brutal battle ensued, the dwarves and paladins fighting desperately against the relentless onslaught of the creatures who seemed to number in the millions, their bodies collapsing the ranks of the expedition like waves battering the shore. Bloodied and battered, they were eventually forced into a harrowing retreat, pursued relentlessly to the surface. Gasping for breath and nursing their wounds, the group finally emerged back into the excavation site. They sealed the ancient stone doorway, using the very drill that had opened it. The entrance was barricaded, imprisoning the humanoid beetle-like creatures in the depths of the earth once more. But for how long would this last? As they gazed upon the sealed doorway, a somber realization washed over them. The secrets of the earth, while alluring, were not without danger. The earth seemed to guard its deepest mysteries with unwavering determination, and the cost of uncovering them had been highβ€”a fierce battle beneath the surface, a stark reminder of the perils that lurked in the depths of Aevos. Questions still lingered on the minds of those who had seen what had transpired, what were these creatures? Was this the fated Stronghold that the Expedition team had been sent to uncover? And where was the Expedition Team and the Head Archeologist?
  10. I'm Warden Loyalist (With the exception of two vacation wars to Colonials) and have been playing since W86. I help run one of the Oldest and Largest Coalitions on the Warden Faction, SUNDIAL and help co-lead the regiment [NIGHT] during low pop. If you ever run into [NIGHT] β˜… LegionnaireLupa in game, that's me. To all those Colonials in here, Mortars unlock tonight and i'm coming for you >:)
  11. Echoes of Discovery: Part 3 As the relentless pursuit of knowledge delved further into the heart of the excavation site, the combined efforts of historians, miners, and archaeologists had led them to the very depths of their subterranean odyssey. Here, beneath layers of earth and stone, they encountered a chilling tableau that sent shivers coursing down their collective spine. The earth relinquished mounds of shattered bones and skulls, a haunting testimony to a history concealed in shadow. The excavation team stood before this grim revelation, encircled by the remnants of lives long lost to time. These bones bore no names, no identities, only the mute testimony of a silent multitude that had met an enigmatic fate. Yet, as they surveyed this unsettling tableau, a pervasive unease washed over the camp. Whispers of dread hung heavy in the air, and the camaraderie that had once bound the workers now waned beneath the weight of an unspoken foreboding. It wasn't just the bones that unsettled them; it was the palpable sensation of being watched. It was as if the very stones and the cracks that led deeper into the earth had eyes, and those eyes bore witness to their every move. Their progress had now led them to the final mound of stone, an ominous threshold that beckoned them further into the enigma that lay below. The air was thick with trepidation, as they grappled not only with the unsettling question of what lay beyond the stone barrier but also with the disconcerting sensation that they were not alone in these subterranean depths. The earth itself seemed to hold secrets, and those secrets watched them with an unblinking, enigmatic gaze.
  12. Echoes of Discovery: Part 2 After countless days of unwavering toil and relentless effort, the collective expertise of historians, miners, and archaeologists had finally yielded a triumphant breakthrough. A new layer of the digsite had been unveiled, and a trove of long-buried secrets basked in the rejuvenating light of day. Despite the increasingly frequent earth tremors, which had become almost a daily occurrence, the dedicated Dig Crews had grown accustomed to these unsettling vibrations. They attributed them to the presumed instability of the surrounding rock, undeterred in their quest for discovery. Additional construction materials were procured, and the structural integrity of the excavation site fortified, ensuring their relentless pursuit of knowledge could continue unabated. Buoyed by the newfound insights they had unearthed and fueled by the tantalizing prospects of what lay beneath their very feet, the excavation carried on with a renewed sense of fervor. The relentless dedication of the workers echoed through the digsite, a testament to their unwavering commitment to unveiling the mysteries that remained shrouded in the depths of the earth.
  13. Echoes of Darkness [Only personas with an approved application for the scrying of prophecies may observe the content of this prophecy post: those with prophetic visions gifted by Farseer, Mysticism, Naztharek, Seer, Vivification, and so forth.] Dink... Dink... Dink... Each resonant echo of the pickaxe's strike reverberates through the oppressive darkness that envelops you, leaving you feeling as solitary and isolated as your surroundings. The shadows hang thick in the air, obscuring your vision and dulling your senses, yet within their depths, an eerie sensation gnaws at youβ€”a haunting awareness of being observed. Dink... Dink... Dink... The relentless rhythm of metal on stone persists, a disconcerting but oddly comforting melody that momentarily eases the tension that the shadowy shroud brings. With closed eyes, you concentrate, straining to locate the source of the rhythmic sound, but strangely, it eludes you, leaving only an eerie silence in its wake. The ground beneath your feet trembles, the very earth yawning open as if to consume you whole. Jagged rocks, like the gnashing teeth of a ravenous beast, line the soil, and an undeniable presence lurks beneath the dirtβ€”an entity, angry and ravenous, fixating its gaze upon you from some unfathomable abyss. Your heart pounds in your throat, your body aches as you battle against the relentless onslaught of the landslide that threatens to swallow you. Desperate pleas for help escape your lips, but they are stifled, drowned by the sheer terror coursing through your veins. It is a futile struggle. As the encroaching darkness threatens to engulf you entirely, a solitary ray of light pierces the void ahead, revealing an immense, archaic doorway shrouded in chains and sealed tightly shut. The black stone, weathered by untold eons, stands resolute amidst the encroaching darkness, beckoning you forth. One last, overwhelming surge from the lurking presence in the shadows draws your focus, the earth groaning as though it voices its displeasure, and then, in an instant, you are consumed, as light and darkness give way to earth and mire. You awaken, drenched in perspiration, the feverish remnants of this harrowing nightmare clinging to your consciousness. As you gaze out the window, the solitary sound of a pickaxe striking stone echoes within the darkness of your mind..
  14. Echoes of Discovery Amidst the shroud of night, far beyond the borders of Urguan's dominion, the eerie symphony of hammers and pickaxes pierced the chilled, moonlit sky. These cacophonous echoes disrupted the usually tranquil and undisturbed ambience of the land, as if an awakening giant had stirred from its slumber. With the arrival of dawn, murmurs and rumors began to weave through the realm like an invisible current. Whispers carried tidings of a colossal excavation taking shape within the rugged expanse near Urguan, where the earth's embrace concealed untold secrets. A caravan, seemingly summoned from the corners of the world, had assembled on this remote frontier. Among their ranks stood archeologists, miners, and historians, a congregation united by a shared obsession to plumb the profound depths of the earth in search of a mysterious enigma. The once-peaceful landscape, marked by its stoic solitude, now bore witness to an unprecedented flurry of activity. A confluence of intellect and determination had gathered in a harmonious, yet almost otherworldly, symphony of purpose. Beneath the vast canopy of the sky, this eclectic assembly prepared to unearth relics, unveil the secrets of ages past, and perhaps even decipher the cryptic riddles whispered by the earth itself. As the sun cast its first rays upon the horizon, casting an ephemeral golden sheen upon the excavation site, the question that hung heavy in the air was not merely what they sought but why. What profound truths lay concealed beneath the soil, compelling this diverse consortium to brave the frigid nights and backbreaking labor? The answer, it seemed, was nestled within the layers of Aevos's ancient history, waiting to be revealed to those who dared to delve deeper into the enigmatic embrace of the earth.
  15. I'm disappointed that you didn't do it last map, was so excited.
  16. Lair PRO MC Name: White_Wolf Lair Name: Conclave of Whispers Lair Members: White_Wolf, TheIchorDruid, Bloomtiara, Tavalicious, Creete, TheNerdocalypse, Dyvynarth, Toddbrungy, Meteor__Dragon, Kaliphra, Onion_Cruncher, TheAmazingSewer, FunTzu, Ztrog, ggooose1, Krunos10, Monarch, SilvertheDM, MaeDayo, Morigung-oog Proposed Lair Locations (Highlight/draw at least three on the map): In no specific order: Lair Lore (supply link to an existing creature or other lore if being used as basis for this lair) (1000 words minimum): https://www.lordofthecraft.net/forums/topic/192726-%E2%9C%93-magic-lore-mysticism/ https://www.lordofthecraft.net/forums/topic/226728-culture-the-ashen-faith/?tab=comments#comment-1985310 Lair Build and Infrastructure (photos required, give dimensions): The Lair fits within the standard 75x75 normally given to Lairs. I’ve provided a detailed breakdown of the build below. Overall Structure - Outside View Halls of Salvation - Foyer Eternal Library Public Housing + Conclave Housing (Still minor WIP left) Garden of Solace + Meeting Area (Still minor WIP left) Ashen Halls The Inner Sanctum (Site of Future MArt) Why can this group not fulfill their roleplay niche in an existing settlement or nation? (Give a detailed answer and examples of how this has not worked in the past.): Going with the most obvious point first, a vast majority of the Court of Salvation are considered β€˜Dark Mages’ / β€˜Darkspawn’ by a vast majority of the playerbase and thus are unable to operate normally within the confines of most settlements. Though we’ve been making an effort on this front, it proves incredibly difficult and counterproductive to pursue the interactive storylines and narratives that we wish to pursue while tied to having to operate in existing settlements and infrastructure. Not to mention as well that certain players within the group such as myself are known for playing Dark Creatures / Dark Mages and we are viewed OOCly with some hesitancy when trying to integrate into certain settlements to provide those stories we want to develop and in cases this does lead to difficult situations that are unavoidable. The culture and faith we’ve spent the last 6 months painstakingly developing as well also holds its roots in Xionism / Shorewalking Philosophy which is in itself viewed as a Darkspawn creation and actively receives IRP pushback. (While this is in itself not a major problem, as we want to and should tackle this IRP, having a base to operate from will allow us to develop the culture further without immediately being killed on sight and push it to a wider audience.) The group is being held back from reaching it’s full potential of providing a compelling story for the overall server as a whole without a dedicated place to call its own and operate out of. Having a place to call our own that we can use to act as a base to launch those wider narrative arcs from about is the reason for me submitting this application today, and will benefit not only my group but the wider server as a whole. (Which i’ll get into below) It also assists us with giving a decent effort towards protecting Phylacteries and characters with PK clauses. How does this lair add to the greater world around it? How will its existence benefit its roleplay group and the server at-large?: The Court of Salvation follows our handcrafted culture of β€˜The Ashen Faith’ as linked above, it was created by me for a few reasons. The first of which is bringing in new players who may not have had exposure to Dark Magics or Cosmic ideologies and give them a chance to experience something different while developing their own RP skillsets so they themselves can add greater value to the server. We also seek to offer a place for those who may have not had the best of hands dealt to them or have fallen in with the wrong groups OOCly and give them a second chance to essentially reform without judgment. The Court of Salvation with our Culture and Faith wishes to further develop a greater understanding of the Cosmos and make actual tangible progress that further develops and impacts the narrative of the server while including as many people in those events as possible and introducing them to the narrative arc of trying to free Descendants from β€˜The Cycle’ perpetuated by Aenguls and carving their own realm from the Cosmos itself, free of any Aengulic interference. Unlike most Lairs as well, the uppermost portions of this build will be where we encourage public interaction and will be where people can come and learn about our Culture and Faith and will be an easily accessible point of getting involved with the Court of Salvation. Fun times for all.
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