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The Kingdom Of Telemar Landmass: Majority of the Wilds Government Type: Monarchy Council: Highborn Council Religious Beliefs: The Light Territorial Holdings: A bunch of stuff Racial/Nation Standings: Humans- Medium Elves- Aight High Elves- Not good Kha- Kitties Dwarves- Meh Adunia- Good Orcs- Mediocre Salvus- Pretty Chill Gallmore- Bros Lenfaring- Good eating Other people- Don't care about you Nations we recognize: Anyone who recognizes us (So no one) ((Done on my phone. Sorry if it isn't pretty enough))
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A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
It is accepted on our side. (Mages being T3 and up of course to clarify). -
A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
I mean why not just mages instead of making it complicated? Not like you and you are the best PvPers get the enchanted weapons, but like the mages get them so they can accuarelty show their ability and still kick ass. I've played on many PvP servers, and I won't lie, enchanted weapons make a bigger difference then most people think against normal weapons. -
A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
Another problem with Chris's idea is you have to pick who to be killed which might be a bit mean. Like you, you, and you DMG 20 xD. I would prefer a certain number of weapons that are enchanted be given to the High Elf mages to avoid that and keep the advantage for them. -
A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
Then shall we do that? Judging by who shows up at the battle, a GM can go to each side and give enchanted weapons to the mages on both sides who are capable of that? I bet most of the weapons will turn up because any idiot who tries to hide an enchanted weapon for no reason will just be banned when it is found. Edit: We cannot simply kill guys on wim. We don't have as many people as some people think. We got the new nation of Telemar and some mercs by the sounds of it. People shouldn't just be killed but should have a chance in a battle against enchanted weapons or whatever. -
A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
I was told Pok and a couple other orcs were by Bigsnxxy, but they could have backed out after this OOC fest. I'll get back to you on it. -
A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
One thing in all this is obvious. We need a solution to the problem of magic users given the proper advantages. They have 15 magic users to be used in battle. We have 6-8 orcs and mages who can be used in the battle. Say 5-10 of the magic users get enchanted weapons on the High Elf side while we get nothing. Does that not make it more fair? -
A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
Well this escalated quickly. Ya Smaw I am down with the fact if 5 of your guys use enchanted weapons to balance the odds. -
A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
Whichever ones you choose. Up to you. -
A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
There are more then 3-4 orcs plus the mages. Yes, maybe when you add it all up you guys have 5 more players with an advantage. Would it then be possible to give 5 of your guys enchanted weapons in order to solve this? 16 pages have gone over this, and this is just about the only issue left. As bigsnxxy said, we can't halt RP for months at a time, and this is a temporary solution. -
A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
Don't get me wrong, I am not trying to dismiss mages. Each group has certain advantages and disadvantages. For example we have orcs who would take out 3-4 people in combat yet cannot due to PvP. You guys have mages who normally could take out 3-4 people but cannot because of PvP. Waiting months for one side to get a plugin in their advantage will not solve this. We could however give the orcs and mages enchanted weapons to make their abilities more realistic, or we can PvP the battle normally with both sides cancelling out advantages. The Kingdom of Telemar is the new name for the Kingdom of Holm. The main section is located in the wilds with various islands and sections out of the wilds. -
A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
@Lago: We are infact a nation, and Viper is setting up a sub forum for us when he gets back on. @Miniscule: Because it can take a very very long time for the plug in to come out, for the bugs to get fixed, and the war claim to get set up. There are solutions to the problem where we won't have to wait 3-4 months for a plugin. There is even a chance by then 4.0 comes out. In 3-4 months a lot of our characters could be dead. In 3-4 months our reasons for this attack may no longer be viable. -
A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
The war claim went from a destruction of the city with the possibility of people living in the area to the city not going to be destroyed so people could live there. A change on the after effect of the battle on what to do with the city. Not sure where anyone got this PK idea. -
A Discussion On The High Elven War Claim
Caln McHarnish/porkchopp2 replied to Supremacy's topic in Anthos Roleplay Archive
Liu aka Odolf is a lord in Telemar. He asked us after it was made to help with the attack. If you are implying meta gaming it isn't.
