Jump to content

Delmodan

Bedrock VIP
  • Posts

    1424
  • Joined

  • Last visited

Posts posted by Delmodan

  1. @Apostate That is very good ideas and something I will definitely think about. I would like to note that if we see people having such threads open during Interviews, we do enact warnings/punishments for it. Mainly given as one should know what they are teaching without having a handbook every step of the way. The ‘live’ section I had to actually recently halt for now as I found that with my interviewers that that was taking more time to even work out with doing TAs which added onto the process of taking longer. While I did find it interesting the few times I did it, I definitely saw that it hindered the process further. 

    @Jenny_Bobbs I will try to answer all your questions as best I can. The critieria for formatting with lore proposals I thought was detailed out with what we want to see. Though if it helps, we could add some examples and also state a list of things that would say fall under each category. The answer to the creature with alot of magical prowess would be the playable creature format as it is abilities under said creature that they obtain when turned(or created, w/e it is). 

    For loremags, If the verdicts are found to vague, I will definitely make sure its more detailed next time in regards to handing them out. Communication when people ask or enquire further should be worked on better with a denied piece and we managers will try better to communicate in that regard. The necromancy example is something that was more blocked with permissions on our end on finding out what happened. Something I plan on getting fixed soon as its annoying as hell really when I need to see the verdicts. I do apologize with this as I do remember you asking and I should’ve gotten it taken care of.

    Applications should never take so long to get reviewed. Period. I was on a sudden hiatus for almost 3 weeks and I was not pleased with seeing things sit when they most definitely should’ve easily been taken care of. It is flat unacceptable.  I will be monitoring this far more closely in the future and will be looking for newer members to help with this area to keep it maintained and looked at more. 

    As I stated prior, Interviews for TAs is massively something I’m trying to work on. If you have any suggestions regarding it like the others, that would help out greatly. 

  2. @Apostate Very good question. TAs are a very time consuming process with the longer magics taking up to either hours with an interview or several days given the timeframe between Interviewer and the person getting the TA. We wanted to move TAs towards being more looked into and see on the person having knowledge of the lore in question given the many issues that surround those that get TAs and seem to still not properly teach it. The system you are referring too is actually my idea. It’s being tested on to see how it does and I know it needs far more refining. If you have other suggestions on how to go about reducing times on interviews while making sure things are covered, that would help greatly. 

  3. @Gallic I recall the lore you speak of. I did promise it would be in a loremag and failed in that regard. That section where it was should’ve been looked at more frequently than it did, but it didn’t until i noticed it for quite some time later. Since then, we did remove those sections so it wouldn’t happen again. The lore piece and some others however I am not sure what happened in all honesty. Several times throughout the course between when you posted and now there was a few times the forums glitched and lore pieces disappeared. I had to get mods to find several, others were flat lost. I can try and get a mod to help me see if we can find it, however I do not know how much hope there is with that. 

    @Quintessential  The hard shelving of creatures is rather hard for both Team and Community. I do flat agree it should’ve been handled far better and a better way of dealing with those that lost said chars. It is a double edge sword with deciding on what to do. As we had in the past of those that returned to normal suddenly start giving away secrets or ruining groups just to get back at what they lost/turned back into. Some creatures were inactive, others unbalanced, then some that were forgotten. I would like to see some suggestions you might have in regards to when these situations arise as while shelving could happen and chances given, the creature could still fall into getting shelved and it be good to see what/how we could better the transition of such cases than what we been seeing. 

    @SuperDuckyGamer From the outside, I do admit it really does appear like it comes up on a wim. It’s something that we need to better communicate on in regards to what creatures are looked at and why. Most creatures that were hard shelved were spoken up quite a bit and discussed. From reports of abilities overpowered to easily powergamed situations. Even more with how it relates to other creatures already there and with how it goes with the server. These do and have been spoken of for weeks to months at a time before a hard shelving does come about. While I know this doesn’t help with shelving in general, I do hope it shows that we do take some time and care into what we look to remove and that we should definitely work on relaying that better so it doesn’t seem like we just drop the ball randomly on things. 


    @mra8ur93ss  Events are something definitely spoken of alot in regards to where and why there hasn’t been many. The team merging, lost of members, changing/promoting of managers has been a long process, but now we are definitely pushing on ahead to where events will be seen more often. With lack of builders, it has hurt some, but Xarkly is working hard to get his areas done while Joel is commanding the team to get smaller events and new bounty areas up and going. Theres several bigger events going on right now with Mystery and others doing things. 

  4. Those Who Are Watching and Those Who Hear...

    pjaIStH.png

    RTuz2FS.png

    It has been a while since such a post has been made regarding how people feel with the changes going on. Frustration, people being ignored, anger, and loss building into those that want to keep what they have built on this server and enjoy their creations. When we take on a staff position, it is something of a volunteer job that can take up a lot of time so things do not fall apart. While we are here, we take on the responsibility to give care and enjoyment for the community. Whether it be organizing forums, looking over lore, or being there ingame to help out. This is something that no matter what you are or what you do as a team, you still have to have that connection to the players so that they in turn enjoy themselves and what the server has to offer. 

     

    This is something that has degraded over time. For the Lore Sect, we have done much over a year to try and fix the issues regarding lore and the mess that it was. It has been hard on everyone from creatures to magics that were there from the beginning of this server’s existence. Yet, while we did such, slowly it has lowered into frustration, rage, and sadness to see what has been done thus far. Whether by attitude, ignoring, or flat removing things, it has hurt the community while we the team have pulled away further and further from even hearing concerns and/or thoughts of the community we should care about. Some things we tried to do correctly and while there were internal conflicts going on within some communities, some of us as a team were not there as well to help with this.

     

    And for this, I apologize for my part and for my team’s part. Like all human beings, we are flawed. The team is flawed in areas and while we do watch those that have been affected, we still try to carry on for the betterment of the server. We hear the voices of those upset. Some are beyond justified on how they feel and I wish I could say something where they feel better, but at times I cannot. The flaws of the past and present we do see. The slowness of loremags, the apps sitting at times for months, or even trying to get reqs done in a timely manner. While we have made announcements of what we are doing at times, some of the stuff still doesn’t have an excuse. For us, we cannot change the past, however we can try and move forward with what we need to do in order to listen to the community more instead of distancing ourselves further and further away.

     

    It is why I made this thread for I as a Story Manager want to hear your concerns, your thoughts, your voices, and your suggestions on what you think could help with things. In this thread I want constructive criticism and what to help close that gap that has been made over the months.

  5. This Lore has been denied. Currently the team has found a multitude of issues with this piece of lore. The ability to tame this creature is to be removed. It would require Story monitoring. There is no real definitions on its abilities making it very overpowered.

     

    Topic moved to Denied Lore forum.

×
×
  • Create New...