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hellfiazz

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Everything posted by hellfiazz

  1. It is the year 1984. All forms of memes have been outlawed.

    1. Kickstarted and Running

      Kickstarted and Running

      The meme revolution has begun........

    2. Porko
    3. The Thought Police

      The Thought Police

      The memes will be stopped.

  2. Because to have the entire community pitch in about a single tech development every time isn't feasible, because that essentially comes down to a vote. Not everyone even has to have or will have the needed knowledge to accurately judge, they only need say "this is cool +1" and there you go, extra support that skews the process. And then someone or some group has to decide if it fits the theme and if it should go through. There has to be a group in place to decide that.
  3. If a new group to oversee player changes is created, we would look to past groups that have overseen player changes in order to predict the outcome, is that not a scientific method of developing hypotheses? Any community can develop into a clique if they have power over something. The peer review process is heavily heavily dependent on whether or not the peers are being fair in their judgement. If the science team was to be unfair in their judgement then they could have control over who does and who doesn't get to develop their technology. Someone could have done all legitimate roleplay and such only for this community to say "it doesn't suit LoTC". If someone called them out on it would be the word of the science team against the word of a player. What would you do to prevent this?
  4. That doesn't stop elitism, that stops any ideas this community of science folk deems unworthy from getting through, in essence exacerbating its extent if it does exist. I'm talking rules that would stop this science community moving towards being concentrated into a clique.
  5. What are these ground rules that would prevent elitism?
  6. Of course there's no restriction in theory, every facet of roleplay is like that. But of course in practice that simply isn't the case. And who will that community of science folk be? Who decides who gets the tech? What's to stop the community of science folk becoming a clique and approving only the stuff their friends come up with?
  7. In theory Magic is supposed to be the same; accessible to all and a means of providing roleplay, not an advantage, but the system of heavy regulation indirectly promoted elitism. Just because you say scientific developments are meant to be shared doesn't mean people will share them, because the MA system of Magic showed that in a environment where it is controlled then people just trend towards forming cliques. The group that kept evocation under their wrap and those they didn't want to learn evocation, and likewise, the group that makes all the technology and those they don't want to have it. Also, not all Magic is for combat, a great deal isn't, and not all Magic is powerful, a great deal isn't. Tech is the same in that sense and so I imagine that a controlled environment the same effect will happen; elitism and cliques will develop.
  8. There's nothing wrong with science and tinkering RP, but technological advancements, like said before, don't really fit the themes of LoTC. I recognise its a choice to RP science, but any advancements in technology change a great deal of people's RP, and since it would be in the hands of a few players who enjoy science, that could create an environment of scientific-based elitism where the people who are friends with the inventors get all the stuff, and the people they don't like OOCly are deprived. This happened before when Magic was controlled by a group.
  9. I realise that you probably aren't out for an advantage, what I'm saying is others will be. And the difference between what you described and science is that those things don't require prerequisite interest or knowledge, anyone can enjoy Magic or smithing or swordplay in roleplay. You don't need to be rather intelligent to do those things and you certainly don't need an OOC interest in them, but you do in science. It could lead to a form of elitism, which is a large part of why Magic was made universal for the most part. And I wasn't referring to the people who would be in this science group as a clique, I meant others that they might already be a part of.
  10. Well if you looked at both my 2nd and last point, combined they say that most people don't want to do this science business, but those that do will be able to have an advantage because if they want it they will make it so. And if they don't, maybe the clique they're in will, showing that someone will be able to gain an advantage because they or one of their friends isn't bored by having to roleplay out discovery and invention that they already know how to do.
  11. It's fun to learn magic, because your character actively develops magically along the process, and your training is practical, you're actively using magic. Yes, a good mage will be dedicated, but dedication is rewarded constantly. There is very little theory to learn. However, science is different. I don't know about you, but I enjoy my science lessons at college, and people who enjoy science in real life are a tiny minority. Even I don't want to learn the physics of a steam engine, because that **** is really really boring. The steam engine was invented IRL for one of two reasons: to help mankind, and/or for personal benefit. There is no reward of such magnitude on a roleplay server. Roleplay is for fun and escapism, and having to go through a peer review process, having to learn mathematics and engineering and complex theorems, is not fun for the overwhelming, vast majority of people. And believe me, people will find ways to turn seemingly inadvantageous technology and mechanics into advantages. As was the case with boat-planes. People have a great deal of tenacity when it comes to finding advantages on this server.
  12. Because you're overestimating the players' desire to comply with regulations and to go through the scientific process. If people want an advantage they'll just take it; as can be shown with the guns issue in Anthos, with the bunker/trench war in Anthos, with the boat-planes in the Fringe, with the button-spam that may still go on, with several people becoming Undead cultists so they can raid. Whilst your idealism is admirable it is not practical. Not to mention that the people on this server will most definitely not share your enthusiasm for science and technology. Even if you can overcome the problems I've already stated, people come to LoTC for fantastical roleplay; not for people who like science OOCly to get roleplay advantages. In principle, allowing the progression of technology without effective regulation won't work, making effective regulation will be very, very difficult, and having such regulation will alienate those who don't want to take science lessons for fun.
  13. People don't need the science police, they only need google the information and reword it in order to to pass through your system. And a lot of the time people won't even bother with that, they'll just have the thing that's been given a green light to exist in roleplay. Anyway regardless of the feasibility of technological advancement in LoTC, the GMs and Admins have on several occasions disallowed such a thing because technological advancement isn't in the spirit of LoTC.
  14. You're being too idealistic about this; it has happened before. Like I said, even rumours of technologies being allowed to exist causes them to spontaneously pop up around LoTC. And what about the availability of information en masse? People don't have to roleplay these things out at all, they just have to look up all the equations and methods and simply reword them.
  15. I don't doubt that after a due amount of roleplay these inventions could come about, I doubt that these people will be happy when their invention is instantly copied over OOC. Which will happen. So now you have wide scale meta-gaming and technological advance globally that occurs at an infeasible speed.
  16. No I don't know that stuff, but equally I'm not inventing a technology that would require those things. Which is what I'm saying, people will be making technologies even though their characters don't know the principles they rely on.
  17. I'm talking about OOC tech stealing, which will happen. The Aztecs couldn't copy the musket before European contact, but people in LOTC will copy each others technologies without actually having copied it RPly. In Anthos the mere rumour that guns were re-allowed resulted in many suddenly obtaining guns from nowhere in RP.
  18. There's nothing wrong with friendly competition, but people like the Dwarves and High Elves are sure to be unappreciative of people just copying their technology, which is what will undoubtedly happen. People can know something OOCly and so will use that OOC knowledge to invent something in character, which is not good. A legitimate roleplay could literally spend their entire character's lifetime to create the steam engine, and then might want to keep that technology a secret, but as soon as someone hears that LMs are okay with steam engines then steam engines will start popping up left right and centre, just because they heard OOCly that someone else made one. Ist nicht gut.
  19. Well no, because with locked magics you need to actually be taught, otherwise you'd get reported for meta gaming or power gaming. Magic can be regulated so because it is a discreet process; Magic subtypes are unique, and there's no in-betweens. Technology is not so, because a single type of technology can have multiple approaches and methods. I.E. someone could avoid having to be taught to build a steam engine by making their own slightly different steam engine, perhaps using other sources of fuel or different materials to make it. A single piece of technology can vary depending on the creator, Magic can't in that respect.
  20. Magic can be regulated because it requires a teacher to learn. Anyone can claim to be an inventor and just reinvent something.
  21. THIS KRUGSMAS.... COMES A DESTRUCTIVE FORCE THE LIKES OF WHICH HAVE NEVER BEEN SEEN BEFORE!!! THROUGH GOBLIN ENGINEERING AND THE SPIRITUAL WISDOM OF SHAMANS, THE ORCS WILL WIELD A WEAPON THAT WILL BRING TOTAL ANNIHILIHATION TO THEIR ENEMIES!!! PREPARE YOURSELF...FOR KRUGHATTAN!!!
  22. Forum Name: hellfiazz Roleplay Name: Yusef abd As-Sabur Describe your preferred doppleganger with adjectives [stealthy, brutish, etc.]: Disattached but not sociopathic/emotionless, physically fit (but not much larger than average), sharp, cautious, insightful into the human mind, stubborn. Biography: Born to a relatively moderate Sunni Bahraini family, Yusef grew up both appreciative of other walks of life but remained a devout Muslim, perhaps shifting from the Sunni sect somewhat as his psyche developed. He later moved to America to pursue his desire of being a psychiatrist, to help people, however he found himself to be quite inept at the profession; he would often find himself frustrated by the pettiness of many of his clients rather than able to help them through their problems. Yusef quit after a generally negative track record. After that, he was stuck in a state of uncertainty. Eventually he landed a job working for a research group that was attempting to establish the psychological process behind religion, where his psychiatric skill could be employed without being clouded by annoyance, and his own faith able to help with the research. The group never made any concrete conclusions but Yusef's time there was helpful to his mind, if not his fame or fortune. The group quickly ran out of funds after, but the Marines soon approached him seeing use in a mind like his. Have you clicked on the 'Follow this Topic' button at the top-right corner? Yippity yeppity yep.
  23. Both extracellular ice and intracellular ice cause cell damage and cell death for certain in the latter's case. Unless you're stopping ice forming round the cells, or somehow shielding the individual cells, then cell damage and cell death is inevitable, making the problem worse. And for that you'd need a cryoprotectant, which are toxic, or both cellular theory and a mind that can comprehend things on cellular levels and continue to use arcane shielding on each one of those tiny incomprehensible microstructures. And that's not even the worst bit for vital organs. Like Haldon said, a heart that is not beating, a brain that is not functioning, is a dead patient. No two ways about it. Basically the premise of this magic is inviable because the result could not be achieved even through magic, aside from magic that can resurrect.
  24. We have like...tons of different giant canines. These are probably better than most but still.
  25. Snow Elves are no different from High Elves other than very small superficial differences. Nothing more to it.
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